hctAttributeSelectionUtil.h
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上传日期:2020-08-09
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其他游戏
开发平台:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HKSCENEEXPORT_ATTRIBUTE_SELECTION_UTIL_H
- #define HKSCENEEXPORT_ATTRIBUTE_SELECTION_UTIL_H
- #include <ContentTools/Common/SceneExport/AttributeSelection/hctAttributeSelection.h>
- #include <Common/Serialize/Packfile/Xml/hkXmlPackfileReader.h>
- #include <Common/Base/hkBase.h>
- /// This class loads user-defined attribute selection files and provides the exporters with utilities to
- /// filter attributes based on the user selections
- class hctAttributeSelectionUtil
- {
- public:
- ~hctAttributeSelectionUtil();
- /// Initializes an instance of this class. Usually a single instance is used to select attributes before export.
- /// A memory trackes is passed - it will be used for any allocations done during processing.
- hkBool init ( class hctFilterMemoryTracker* memoryTracker);
- /// Loads all attribute descriptions in the given path.
- hkBool loadAttributeSelections(const char* attributeSelectionPath );
- /// Returned by "filterAttribute", it specifies the user's desire regarding that attribute.
- enum UserAction
- {
- /// The attribute should be exported
- USER_ADD,
- /// The attribute should not be exported
- USER_REMOVE,
- /// No user-specified behaviour
- USER_UNDEFINED,
- };
- /// Returns what was the choice of the user for the given attribute/attribute holder can possibly be selected for export.
- /// Matches will be checked for all the non-null values.
- UserAction filterAttribute (const char* typeName, const char* subTypeName = HK_NULL, const char* attributeName = HK_NULL) const;
- private:
- hctAttributeSelectionDatabase m_database;
- hkArray<hkXmlPackfileReader*> m_packfileReaders;
- // To keep track of what we allocate.
- hctFilterMemoryTracker* m_trackedMemory;
- /*
- ** Merging
- */
- void mergeAttributeSelectionDatabase (const hctAttributeSelectionDatabase& newDatabase);
- // Reused for each othe addition/removal arrays
- void mergeAttributeSelectionArray (const int& newArraySize, const hctAttributeSelection* newArray, int& currentArraySizeRef, hctAttributeSelection* ¤tArrayRef );
- // During merge we may need to create new arrays - keep track of them so we can delete them
- hkArray<hctAttributeSelection*> m_newAttributeSelections;
- /*
- ** Matching
- */
- hkBool matchAttributeSelection (const char* typeName, const char* subTypeName, const char* attributeName, const hctAttributeSelection& selection ) const;
- };
- #endif //HKSCENEEXPORT_ATTRIBUTE_SELECTION_UTIL_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */