hctSceneTransformOptions.h
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上传日期:2020-08-09
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文件大小:3k
源码类别:
其他游戏
开发平台:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HKFILTERSCENE_HKFILTERSCENETRANSFORMOPTIONS_HKCLASS_H
- #define HKFILTERSCENE_HKFILTERSCENETRANSFORMOPTIONS_HKCLASS_H
- /// hctSceneTransformOptions meta information
- extern const class hkClass hctSceneTransformOptionsClass;
- /// Describes delta compression settings
- class hctSceneTransformOptions
- {
- public:
- HK_DECLARE_REFLECTION();
- ///
- enum Preset
- {
- ///
- IDENTITY,
- ///
- MIRROR_X,
- ///
- MIRROR_Y,
- ///
- MIRROR_Z,
- ///
- SCALE_FEET_TO_METERS,
- ///
- SCALE_INCHES_TO_METERS,
- ///
- SCALE_CMS_TO_METERS,
- ///
- CUSTOM,
- ///
- PRESET_MAX_ID
- };
- /// Default constructor
- hctSceneTransformOptions() { }
- //
- // Members
- //
- public:
- /// Chosen transformation preset
- hkEnum<Preset, hkInt8> m_preset; //+default(hctSceneTransformOptions::IDENTITY)
- /// Should we apply this transformation to scene graph nodes
- hkBool m_applyToNodes; //+default(true)
- /// Should we apply this transformation to vertex buffers
- hkBool m_applyToBuffers; //+default(true)
- /// Should we apply this transformation to vertex float channels
- hkBool m_applyToFloatChannels; //+default(true)
- /// Should we apply this transformation to lights
- hkBool m_applyToLights; //+default(true)
- /// Should we apply this transformation to cameras
- hkBool m_applyToCameras; //+default(true)
- /// Should we flip index buffer winding
- hkBool m_flipWinding; //+default(false)
- /// The transform to apply
- hkMatrix4 m_matrix;
- };
- #endif // HKFILTERSCENE_HKFILTERSCENETRANSFORMOPTIONS_HKCLASS_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */