ftraster.c
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上传日期:2020-08-09
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- /***************************************************************************/
- /* */
- /* ftraster.c */
- /* */
- /* The FreeType glyph rasterizer (body). */
- /* */
- /* Copyright 1996-2001, 2002, 2003, 2005, 2007 by */
- /* David Turner, Robert Wilhelm, and Werner Lemberg. */
- /* */
- /* This file is part of the FreeType project, and may only be used, */
- /* modified, and distributed under the terms of the FreeType project */
- /* license, LICENSE.TXT. By continuing to use, modify, or distribute */
- /* this file you indicate that you have read the license and */
- /* understand and accept it fully. */
- /* */
- /***************************************************************************/
- /*************************************************************************/
- /* */
- /* This file can be compiled without the rest of the FreeType engine, by */
- /* defining the _STANDALONE_ macro when compiling it. You also need to */
- /* put the files `ftimage.h' and `ftmisc.h' into the $(incdir) */
- /* directory. Typically, you should do something like */
- /* */
- /* - copy `src/raster/ftraster.c' (this file) to your current directory */
- /* */
- /* - copy `include/freetype/ftimage.h' and `src/raster/ftmisc.h' */
- /* to your current directory */
- /* */
- /* - compile `ftraster' with the _STANDALONE_ macro defined, as in */
- /* */
- /* cc -c -D_STANDALONE_ ftraster.c */
- /* */
- /* The renderer can be initialized with a call to */
- /* `ft_standard_raster.raster_new'; a bitmap can be generated */
- /* with a call to `ft_standard_raster.raster_render'. */
- /* */
- /* See the comments and documentation in the file `ftimage.h' for more */
- /* details on how the raster works. */
- /* */
- /*************************************************************************/
- /*************************************************************************/
- /* */
- /* This is a rewrite of the FreeType 1.x scan-line converter */
- /* */
- /*************************************************************************/
- #ifdef _STANDALONE_
- #include "ftmisc.h"
- #include "ftimage.h"
- #else /* !_STANDALONE_ */
- #include <ft2build.h>
- #include "ftraster.h"
- #include FT_INTERNAL_CALC_H /* for FT_MulDiv only */
- #endif /* !_STANDALONE_ */
- /*************************************************************************/
- /* */
- /* A simple technical note on how the raster works */
- /* ----------------------------------------------- */
- /* */
- /* Converting an outline into a bitmap is achieved in several steps: */
- /* */
- /* 1 - Decomposing the outline into successive `profiles'. Each */
- /* profile is simply an array of scanline intersections on a given */
- /* dimension. A profile's main attributes are */
- /* */
- /* o its scanline position boundaries, i.e. `Ymin' and `Ymax'. */
- /* */
- /* o an array of intersection coordinates for each scanline */
- /* between `Ymin' and `Ymax'. */
- /* */
- /* o a direction, indicating whether it was built going `up' or */
- /* `down', as this is very important for filling rules. */
- /* */
- /* 2 - Sweeping the target map's scanlines in order to compute segment */
- /* `spans' which are then filled. Additionally, this pass */
- /* performs drop-out control. */
- /* */
- /* The outline data is parsed during step 1 only. The profiles are */
- /* built from the bottom of the render pool, used as a stack. The */
- /* following graphics shows the profile list under construction: */
- /* */
- /* ____________________________________________________________ _ _ */
- /* | | | | | */
- /* | profile | coordinates for | profile | coordinates for |--> */
- /* | 1 | profile 1 | 2 | profile 2 |--> */
- /* |_________|___________________|_________|_________________|__ _ _ */
- /* */
- /* ^ ^ */
- /* | | */
- /* start of render pool top */
- /* */
- /* The top of the profile stack is kept in the `top' variable. */
- /* */
- /* As you can see, a profile record is pushed on top of the render */
- /* pool, which is then followed by its coordinates/intersections. If */
- /* a change of direction is detected in the outline, a new profile is */
- /* generated until the end of the outline. */
- /* */
- /* Note that when all profiles have been generated, the function */
- /* Finalize_Profile_Table() is used to record, for each profile, its */
- /* bottom-most scanline as well as the scanline above its upmost */
- /* boundary. These positions are called `y-turns' because they (sort */
- /* of) correspond to local extrema. They are stored in a sorted list */
- /* built from the top of the render pool as a downwards stack: */
- /* */
- /* _ _ _______________________________________ */
- /* | | */
- /* <--| sorted list of | */
- /* <--| extrema scanlines | */
- /* _ _ __________________|____________________| */
- /* */
- /* ^ ^ */
- /* | | */
- /* maxBuff sizeBuff = end of pool */
- /* */
- /* This list is later used during the sweep phase in order to */
- /* optimize performance (see technical note on the sweep below). */
- /* */
- /* Of course, the raster detects whether the two stacks collide and */
- /* handles the situation properly. */
- /* */
- /*************************************************************************/
- /*************************************************************************/
- /*************************************************************************/
- /** **/
- /** CONFIGURATION MACROS **/
- /** **/
- /*************************************************************************/
- /*************************************************************************/
- /* define DEBUG_RASTER if you want to compile a debugging version */
- #define xxxDEBUG_RASTER
- /* undefine FT_RASTER_OPTION_ANTI_ALIASING if you do not want to support */
- /* 5-levels anti-aliasing */
- #ifdef FT_CONFIG_OPTION_5_GRAY_LEVELS
- #define FT_RASTER_OPTION_ANTI_ALIASING
- #endif
- /* The size of the two-lines intermediate bitmap used */
- /* for anti-aliasing, in bytes. */
- #define RASTER_GRAY_LINES 2048
- /*************************************************************************/
- /*************************************************************************/
- /** **/
- /** OTHER MACROS (do not change) **/
- /** **/
- /*************************************************************************/
- /*************************************************************************/
- /*************************************************************************/
- /* */
- /* The macro FT_COMPONENT is used in trace mode. It is an implicit */
- /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
- /* messages during execution. */
- /* */
- #undef FT_COMPONENT
- #define FT_COMPONENT trace_raster
- #ifdef _STANDALONE_
- /* This macro is used to indicate that a function parameter is unused. */
- /* Its purpose is simply to reduce compiler warnings. Note also that */
- /* simply defining it as `(void)x' doesn't avoid warnings with certain */
- /* ANSI compilers (e.g. LCC). */
- #define FT_UNUSED( x ) (x) = (x)
- /* Disable the tracing mechanism for simplicity -- developers can */
- /* activate it easily by redefining these two macros. */
- #ifndef FT_ERROR
- #define FT_ERROR( x ) do ; while ( 0 ) /* nothing */
- #endif
- #ifndef FT_TRACE
- #define FT_TRACE( x ) do ; while ( 0 ) /* nothing */
- #define FT_TRACE1( x ) do ; while ( 0 ) /* nothing */
- #define FT_TRACE6( x ) do ; while ( 0 ) /* nothing */
- #endif
- #define Raster_Err_None 0
- #define Raster_Err_Not_Ini -1
- #define Raster_Err_Overflow -2
- #define Raster_Err_Neg_Height -3
- #define Raster_Err_Invalid -4
- #define Raster_Err_Unsupported -5
- #define ft_memset memset
- #else /* _STANDALONE_ */
- #include FT_INTERNAL_OBJECTS_H
- #include FT_INTERNAL_DEBUG_H /* for FT_TRACE() and FT_ERROR() */
- #include "rasterrs.h"
- #define Raster_Err_None Raster_Err_Ok
- #define Raster_Err_Not_Ini Raster_Err_Raster_Uninitialized
- #define Raster_Err_Overflow Raster_Err_Raster_Overflow
- #define Raster_Err_Neg_Height Raster_Err_Raster_Negative_Height
- #define Raster_Err_Invalid Raster_Err_Invalid_Outline
- #define Raster_Err_Unsupported Raster_Err_Cannot_Render_Glyph
- #endif /* _STANDALONE_ */
- #ifndef FT_MEM_SET
- #define FT_MEM_SET( d, s, c ) ft_memset( d, s, c )
- #endif
- #ifndef FT_MEM_ZERO
- #define FT_MEM_ZERO( dest, count ) FT_MEM_SET( dest, 0, count )
- #endif
- /* FMulDiv means `Fast MulDiv'; it is used in case where `b' is */
- /* typically a small value and the result of a*b is known to fit into */
- /* 32 bits. */
- #define FMulDiv( a, b, c ) ( (a) * (b) / (c) )
- /* On the other hand, SMulDiv means `Slow MulDiv', and is used typically */
- /* for clipping computations. It simply uses the FT_MulDiv() function */
- /* defined in `ftcalc.h'. */
- #define SMulDiv FT_MulDiv
- /* The rasterizer is a very general purpose component; please leave */
- /* the following redefinitions there (you never know your target */
- /* environment). */
- #ifndef TRUE
- #define TRUE 1
- #endif
- #ifndef FALSE
- #define FALSE 0
- #endif
- #ifndef NULL
- #define NULL (void*)0
- #endif
- #ifndef SUCCESS
- #define SUCCESS 0
- #endif
- #ifndef FAILURE
- #define FAILURE 1
- #endif
- #define MaxBezier 32 /* The maximum number of stacked Bezier curves. */
- /* Setting this constant to more than 32 is a */
- /* pure waste of space. */
- #define Pixel_Bits 6 /* fractional bits of *input* coordinates */
- /*************************************************************************/
- /*************************************************************************/
- /** **/
- /** SIMPLE TYPE DECLARATIONS **/
- /** **/
- /*************************************************************************/
- /*************************************************************************/
- typedef int Int;
- typedef unsigned int UInt;
- typedef short Short;
- typedef unsigned short UShort, *PUShort;
- typedef long Long, *PLong;
- typedef unsigned long ULong;
- typedef unsigned char Byte, *PByte;
- typedef char Bool;
- typedef union Alignment_
- {
- long l;
- void* p;
- void (*f)(void);
- } Alignment, *PAlignment;
- typedef struct TPoint_
- {
- Long x;
- Long y;
- } TPoint;
- typedef enum TFlow_
- {
- Flow_None = 0,
- Flow_Up = 1,
- Flow_Down = -1
- } TFlow;
- /* States of each line, arc, and profile */
- typedef enum TStates_
- {
- Unknown_State,
- Ascending_State,
- Descending_State,
- Flat_State
- } TStates;
- typedef struct TProfile_ TProfile;
- typedef TProfile* PProfile;
- struct TProfile_
- {
- FT_F26Dot6 X; /* current coordinate during sweep */
- PProfile link; /* link to next profile - various purpose */
- PLong offset; /* start of profile's data in render pool */
- int flow; /* Profile orientation: Asc/Descending */
- long height; /* profile's height in scanlines */
- long start; /* profile's starting scanline */
- unsigned countL; /* number of lines to step before this */
- /* profile becomes drawable */
- PProfile next; /* next profile in same contour, used */
- /* during drop-out control */
- };
- typedef PProfile TProfileList;
- typedef PProfile* PProfileList;
- /* Simple record used to implement a stack of bands, required */
- /* by the sub-banding mechanism */
- typedef struct TBand_
- {
- Short y_min; /* band's minimum */
- Short y_max; /* band's maximum */
- } TBand;
- #define AlignProfileSize
- ( ( sizeof ( TProfile ) + sizeof ( Alignment ) - 1 ) / sizeof ( long ) )
- #ifdef FT_STATIC_RASTER
- #define RAS_ARGS /* void */
- #define RAS_ARG /* void */
- #define RAS_VARS /* void */
- #define RAS_VAR /* void */
- #define FT_UNUSED_RASTER do ; while ( 0 )
- #else /* FT_STATIC_RASTER */
- #define RAS_ARGS PWorker worker,
- #define RAS_ARG PWorker worker
- #define RAS_VARS worker,
- #define RAS_VAR worker
- #define FT_UNUSED_RASTER FT_UNUSED( worker )
- #endif /* FT_STATIC_RASTER */
- typedef struct TWorker_ TWorker, *PWorker;
- /* prototypes used for sweep function dispatch */
- typedef void
- Function_Sweep_Init( RAS_ARGS Short* min,
- Short* max );
- typedef void
- Function_Sweep_Span( RAS_ARGS Short y,
- FT_F26Dot6 x1,
- FT_F26Dot6 x2,
- PProfile left,
- PProfile right );
- typedef void
- Function_Sweep_Step( RAS_ARG );
- /* NOTE: These operations are only valid on 2's complement processors */
- #define FLOOR( x ) ( (x) & -ras.precision )
- #define CEILING( x ) ( ( (x) + ras.precision - 1 ) & -ras.precision )
- #define TRUNC( x ) ( (signed long)(x) >> ras.precision_bits )
- #define FRAC( x ) ( (x) & ( ras.precision - 1 ) )
- #define SCALED( x ) ( ( (x) << ras.scale_shift ) - ras.precision_half )
- /* Note that I have moved the location of some fields in the */
- /* structure to ensure that the most used variables are used */
- /* at the top. Thus, their offset can be coded with less */
- /* opcodes, and it results in a smaller executable. */
- struct TWorker_
- {
- Int precision_bits; /* precision related variables */
- Int precision;
- Int precision_half;
- Long precision_mask;
- Int precision_shift;
- Int precision_step;
- Int precision_jitter;
- Int scale_shift; /* == precision_shift for bitmaps */
- /* == precision_shift+1 for pixmaps */
- PLong buff; /* The profiles buffer */
- PLong sizeBuff; /* Render pool size */
- PLong maxBuff; /* Profiles buffer size */
- PLong top; /* Current cursor in buffer */
- FT_Error error;
- Int numTurns; /* number of Y-turns in outline */
- TPoint* arc; /* current Bezier arc pointer */
- UShort bWidth; /* target bitmap width */
- PByte bTarget; /* target bitmap buffer */
- PByte gTarget; /* target pixmap buffer */
- Long lastX, lastY, minY, maxY;
- UShort num_Profs; /* current number of profiles */
- Bool fresh; /* signals a fresh new profile which */
- /* 'start' field must be completed */
- Bool joint; /* signals that the last arc ended */
- /* exactly on a scanline. Allows */
- /* removal of doublets */
- PProfile cProfile; /* current profile */
- PProfile fProfile; /* head of linked list of profiles */
- PProfile gProfile; /* contour's first profile in case */
- /* of impact */
- TStates state; /* rendering state */
- FT_Bitmap target; /* description of target bit/pixmap */
- FT_Outline outline;
- Long traceOfs; /* current offset in target bitmap */
- Long traceG; /* current offset in target pixmap */
- Short traceIncr; /* sweep's increment in target bitmap */
- Short gray_min_x; /* current min x during gray rendering */
- Short gray_max_x; /* current max x during gray rendering */
- /* dispatch variables */
- Function_Sweep_Init* Proc_Sweep_Init;
- Function_Sweep_Span* Proc_Sweep_Span;
- Function_Sweep_Span* Proc_Sweep_Drop;
- Function_Sweep_Step* Proc_Sweep_Step;
- Byte dropOutControl; /* current drop_out control method */
- Bool second_pass; /* indicates whether a horizontal pass */
- /* should be performed to control */
- /* drop-out accurately when calling */
- /* Render_Glyph. Note that there is */
- /* no horizontal pass during gray */
- /* rendering. */
- TPoint arcs[3 * MaxBezier + 1]; /* The Bezier stack */
- TBand band_stack[16]; /* band stack used for sub-banding */
- Int band_top; /* band stack top */
- #ifdef FT_RASTER_OPTION_ANTI_ALIASING
- Byte* grays;
- Byte gray_lines[RASTER_GRAY_LINES];
- /* Intermediate table used to render the */
- /* graylevels pixmaps. */
- /* gray_lines is a buffer holding two */
- /* monochrome scanlines */
- Short gray_width; /* width in bytes of one monochrome */
- /* intermediate scanline of gray_lines. */
- /* Each gray pixel takes 2 bits long there */
- /* The gray_lines must hold 2 lines, thus with size */
- /* in bytes of at least `gray_width*2'. */
- #endif /* FT_RASTER_ANTI_ALIASING */
- };
- typedef struct TRaster_
- {
- char* buffer;
- long buffer_size;
- void* memory;
- PWorker worker;
- Byte grays[5];
- Short gray_width;
- } TRaster, *PRaster;
- #ifdef FT_STATIC_RASTER
- static TWorker cur_ras;
- #define ras cur_ras
- #else
- #define ras (*worker)
- #endif /* FT_STATIC_RASTER */
- static const char count_table[256] =
- {
- 0 , 1 , 1 , 2 , 1 , 2 , 2 , 3 , 1 , 2 , 2 , 3 , 2 , 3 , 3 , 4,
- 1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
- 1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
- 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
- 1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
- 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
- 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
- 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
- 1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
- 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
- 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
- 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
- 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
- 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
- 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
- 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7 , 5 , 6 , 6 , 7 , 6 , 7 , 7 , 8 };
- /*************************************************************************/
- /*************************************************************************/
- /** **/
- /** PROFILES COMPUTATION **/
- /** **/
- /*************************************************************************/
- /*************************************************************************/
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Set_High_Precision */
- /* */
- /* <Description> */
- /* Sets precision variables according to param flag. */
- /* */
- /* <Input> */
- /* High :: Set to True for high precision (typically for ppem < 18), */
- /* false otherwise. */
- /* */
- static void
- Set_High_Precision( RAS_ARGS Int High )
- {
- if ( High )
- {
- ras.precision_bits = 10;
- ras.precision_step = 128;
- ras.precision_jitter = 24;
- }
- else
- {
- ras.precision_bits = 6;
- ras.precision_step = 32;
- ras.precision_jitter = 2;
- }
- FT_TRACE6(( "Set_High_Precision(%s)n", High ? "true" : "false" ));
- ras.precision = 1 << ras.precision_bits;
- ras.precision_half = ras.precision / 2;
- ras.precision_shift = ras.precision_bits - Pixel_Bits;
- ras.precision_mask = -ras.precision;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* New_Profile */
- /* */
- /* <Description> */
- /* Creates a new profile in the render pool. */
- /* */
- /* <Input> */
- /* aState :: The state/orientation of the new profile. */
- /* */
- /* <Return> */
- /* SUCCESS on success. FAILURE in case of overflow or of incoherent */
- /* profile. */
- /* */
- static Bool
- New_Profile( RAS_ARGS TStates aState )
- {
- if ( !ras.fProfile )
- {
- ras.cProfile = (PProfile)ras.top;
- ras.fProfile = ras.cProfile;
- ras.top += AlignProfileSize;
- }
- if ( ras.top >= ras.maxBuff )
- {
- ras.error = Raster_Err_Overflow;
- return FAILURE;
- }
- switch ( aState )
- {
- case Ascending_State:
- ras.cProfile->flow = Flow_Up;
- FT_TRACE6(( "New ascending profile = %lxn", (long)ras.cProfile ));
- break;
- case Descending_State:
- ras.cProfile->flow = Flow_Down;
- FT_TRACE6(( "New descending profile = %lxn", (long)ras.cProfile ));
- break;
- default:
- FT_ERROR(( "New_Profile: invalid profile direction!n" ));
- ras.error = Raster_Err_Invalid;
- return FAILURE;
- }
- ras.cProfile->start = 0;
- ras.cProfile->height = 0;
- ras.cProfile->offset = ras.top;
- ras.cProfile->link = (PProfile)0;
- ras.cProfile->next = (PProfile)0;
- if ( !ras.gProfile )
- ras.gProfile = ras.cProfile;
- ras.state = aState;
- ras.fresh = TRUE;
- ras.joint = FALSE;
- return SUCCESS;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* End_Profile */
- /* */
- /* <Description> */
- /* Finalizes the current profile. */
- /* */
- /* <Return> */
- /* SUCCESS on success. FAILURE in case of overflow or incoherency. */
- /* */
- static Bool
- End_Profile( RAS_ARG )
- {
- Long h;
- PProfile oldProfile;
- h = (Long)( ras.top - ras.cProfile->offset );
- if ( h < 0 )
- {
- FT_ERROR(( "End_Profile: negative height encountered!n" ));
- ras.error = Raster_Err_Neg_Height;
- return FAILURE;
- }
- if ( h > 0 )
- {
- FT_TRACE6(( "Ending profile %lx, start = %ld, height = %ldn",
- (long)ras.cProfile, ras.cProfile->start, h ));
- oldProfile = ras.cProfile;
- ras.cProfile->height = h;
- ras.cProfile = (PProfile)ras.top;
- ras.top += AlignProfileSize;
- ras.cProfile->height = 0;
- ras.cProfile->offset = ras.top;
- oldProfile->next = ras.cProfile;
- ras.num_Profs++;
- }
- if ( ras.top >= ras.maxBuff )
- {
- FT_TRACE1(( "overflow in End_Profilen" ));
- ras.error = Raster_Err_Overflow;
- return FAILURE;
- }
- ras.joint = FALSE;
- return SUCCESS;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Insert_Y_Turn */
- /* */
- /* <Description> */
- /* Inserts a salient into the sorted list placed on top of the render */
- /* pool. */
- /* */
- /* <Input> */
- /* New y scanline position. */
- /* */
- /* <Return> */
- /* SUCCESS on success. FAILURE in case of overflow. */
- /* */
- static Bool
- Insert_Y_Turn( RAS_ARGS Int y )
- {
- PLong y_turns;
- Int y2, n;
- n = ras.numTurns - 1;
- y_turns = ras.sizeBuff - ras.numTurns;
- /* look for first y value that is <= */
- while ( n >= 0 && y < y_turns[n] )
- n--;
- /* if it is <, simply insert it, ignore if == */
- if ( n >= 0 && y > y_turns[n] )
- while ( n >= 0 )
- {
- y2 = (Int)y_turns[n];
- y_turns[n] = y;
- y = y2;
- n--;
- }
- if ( n < 0 )
- {
- ras.maxBuff--;
- if ( ras.maxBuff <= ras.top )
- {
- ras.error = Raster_Err_Overflow;
- return FAILURE;
- }
- ras.numTurns++;
- ras.sizeBuff[-ras.numTurns] = y;
- }
- return SUCCESS;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Finalize_Profile_Table */
- /* */
- /* <Description> */
- /* Adjusts all links in the profiles list. */
- /* */
- /* <Return> */
- /* SUCCESS on success. FAILURE in case of overflow. */
- /* */
- static Bool
- Finalize_Profile_Table( RAS_ARG )
- {
- Int bottom, top;
- UShort n;
- PProfile p;
- n = ras.num_Profs;
- if ( n > 1 )
- {
- p = ras.fProfile;
- while ( n > 0 )
- {
- if ( n > 1 )
- p->link = (PProfile)( p->offset + p->height );
- else
- p->link = NULL;
- switch ( p->flow )
- {
- case Flow_Down:
- bottom = (Int)( p->start - p->height + 1 );
- top = (Int)p->start;
- p->start = bottom;
- p->offset += p->height - 1;
- break;
- case Flow_Up:
- default:
- bottom = (Int)p->start;
- top = (Int)( p->start + p->height - 1 );
- }
- if ( Insert_Y_Turn( RAS_VARS bottom ) ||
- Insert_Y_Turn( RAS_VARS top + 1 ) )
- return FAILURE;
- p = p->link;
- n--;
- }
- }
- else
- ras.fProfile = NULL;
- return SUCCESS;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Split_Conic */
- /* */
- /* <Description> */
- /* Subdivides one conic Bezier into two joint sub-arcs in the Bezier */
- /* stack. */
- /* */
- /* <Input> */
- /* None (subdivided Bezier is taken from the top of the stack). */
- /* */
- /* <Note> */
- /* This routine is the `beef' of this component. It is _the_ inner */
- /* loop that should be optimized to hell to get the best performance. */
- /* */
- static void
- Split_Conic( TPoint* base )
- {
- Long a, b;
- base[4].x = base[2].x;
- b = base[1].x;
- a = base[3].x = ( base[2].x + b ) / 2;
- b = base[1].x = ( base[0].x + b ) / 2;
- base[2].x = ( a + b ) / 2;
- base[4].y = base[2].y;
- b = base[1].y;
- a = base[3].y = ( base[2].y + b ) / 2;
- b = base[1].y = ( base[0].y + b ) / 2;
- base[2].y = ( a + b ) / 2;
- /* hand optimized. gcc doesn't seem to be too good at common */
- /* expression substitution and instruction scheduling ;-) */
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Split_Cubic */
- /* */
- /* <Description> */
- /* Subdivides a third-order Bezier arc into two joint sub-arcs in the */
- /* Bezier stack. */
- /* */
- /* <Note> */
- /* This routine is the `beef' of the component. It is one of _the_ */
- /* inner loops that should be optimized like hell to get the best */
- /* performance. */
- /* */
- static void
- Split_Cubic( TPoint* base )
- {
- Long a, b, c, d;
- base[6].x = base[3].x;
- c = base[1].x;
- d = base[2].x;
- base[1].x = a = ( base[0].x + c + 1 ) >> 1;
- base[5].x = b = ( base[3].x + d + 1 ) >> 1;
- c = ( c + d + 1 ) >> 1;
- base[2].x = a = ( a + c + 1 ) >> 1;
- base[4].x = b = ( b + c + 1 ) >> 1;
- base[3].x = ( a + b + 1 ) >> 1;
- base[6].y = base[3].y;
- c = base[1].y;
- d = base[2].y;
- base[1].y = a = ( base[0].y + c + 1 ) >> 1;
- base[5].y = b = ( base[3].y + d + 1 ) >> 1;
- c = ( c + d + 1 ) >> 1;
- base[2].y = a = ( a + c + 1 ) >> 1;
- base[4].y = b = ( b + c + 1 ) >> 1;
- base[3].y = ( a + b + 1 ) >> 1;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Line_Up */
- /* */
- /* <Description> */
- /* Computes the x-coordinates of an ascending line segment and stores */
- /* them in the render pool. */
- /* */
- /* <Input> */
- /* x1 :: The x-coordinate of the segment's start point. */
- /* */
- /* y1 :: The y-coordinate of the segment's start point. */
- /* */
- /* x2 :: The x-coordinate of the segment's end point. */
- /* */
- /* y2 :: The y-coordinate of the segment's end point. */
- /* */
- /* miny :: A lower vertical clipping bound value. */
- /* */
- /* maxy :: An upper vertical clipping bound value. */
- /* */
- /* <Return> */
- /* SUCCESS on success, FAILURE on render pool overflow. */
- /* */
- static Bool
- Line_Up( RAS_ARGS Long x1,
- Long y1,
- Long x2,
- Long y2,
- Long miny,
- Long maxy )
- {
- Long Dx, Dy;
- Int e1, e2, f1, f2, size; /* XXX: is `Short' sufficient? */
- Long Ix, Rx, Ax;
- PLong top;
- Dx = x2 - x1;
- Dy = y2 - y1;
- if ( Dy <= 0 || y2 < miny || y1 > maxy )
- return SUCCESS;
- if ( y1 < miny )
- {
- /* Take care: miny-y1 can be a very large value; we use */
- /* a slow MulDiv function to avoid clipping bugs */
- x1 += SMulDiv( Dx, miny - y1, Dy );
- e1 = (Int)TRUNC( miny );
- f1 = 0;
- }
- else
- {
- e1 = (Int)TRUNC( y1 );
- f1 = (Int)FRAC( y1 );
- }
- if ( y2 > maxy )
- {
- /* x2 += FMulDiv( Dx, maxy - y2, Dy ); UNNECESSARY */
- e2 = (Int)TRUNC( maxy );
- f2 = 0;
- }
- else
- {
- e2 = (Int)TRUNC( y2 );
- f2 = (Int)FRAC( y2 );
- }
- if ( f1 > 0 )
- {
- if ( e1 == e2 )
- return SUCCESS;
- else
- {
- x1 += FMulDiv( Dx, ras.precision - f1, Dy );
- e1 += 1;
- }
- }
- else
- if ( ras.joint )
- {
- ras.top--;
- ras.joint = FALSE;
- }
- ras.joint = (char)( f2 == 0 );
- if ( ras.fresh )
- {
- ras.cProfile->start = e1;
- ras.fresh = FALSE;
- }
- size = e2 - e1 + 1;
- if ( ras.top + size >= ras.maxBuff )
- {
- ras.error = Raster_Err_Overflow;
- return FAILURE;
- }
- if ( Dx > 0 )
- {
- Ix = ( ras.precision * Dx ) / Dy;
- Rx = ( ras.precision * Dx ) % Dy;
- Dx = 1;
- }
- else
- {
- Ix = -( ( ras.precision * -Dx ) / Dy );
- Rx = ( ras.precision * -Dx ) % Dy;
- Dx = -1;
- }
- Ax = -Dy;
- top = ras.top;
- while ( size > 0 )
- {
- *top++ = x1;
- x1 += Ix;
- Ax += Rx;
- if ( Ax >= 0 )
- {
- Ax -= Dy;
- x1 += Dx;
- }
- size--;
- }
- ras.top = top;
- return SUCCESS;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Line_Down */
- /* */
- /* <Description> */
- /* Computes the x-coordinates of an descending line segment and */
- /* stores them in the render pool. */
- /* */
- /* <Input> */
- /* x1 :: The x-coordinate of the segment's start point. */
- /* */
- /* y1 :: The y-coordinate of the segment's start point. */
- /* */
- /* x2 :: The x-coordinate of the segment's end point. */
- /* */
- /* y2 :: The y-coordinate of the segment's end point. */
- /* */
- /* miny :: A lower vertical clipping bound value. */
- /* */
- /* maxy :: An upper vertical clipping bound value. */
- /* */
- /* <Return> */
- /* SUCCESS on success, FAILURE on render pool overflow. */
- /* */
- static Bool
- Line_Down( RAS_ARGS Long x1,
- Long y1,
- Long x2,
- Long y2,
- Long miny,
- Long maxy )
- {
- Bool result, fresh;
- fresh = ras.fresh;
- result = Line_Up( RAS_VARS x1, -y1, x2, -y2, -maxy, -miny );
- if ( fresh && !ras.fresh )
- ras.cProfile->start = -ras.cProfile->start;
- return result;
- }
- /* A function type describing the functions used to split Bezier arcs */
- typedef void (*TSplitter)( TPoint* base );
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Bezier_Up */
- /* */
- /* <Description> */
- /* Computes the x-coordinates of an ascending Bezier arc and stores */
- /* them in the render pool. */
- /* */
- /* <Input> */
- /* degree :: The degree of the Bezier arc (either 2 or 3). */
- /* */
- /* splitter :: The function to split Bezier arcs. */
- /* */
- /* miny :: A lower vertical clipping bound value. */
- /* */
- /* maxy :: An upper vertical clipping bound value. */
- /* */
- /* <Return> */
- /* SUCCESS on success, FAILURE on render pool overflow. */
- /* */
- static Bool
- Bezier_Up( RAS_ARGS Int degree,
- TSplitter splitter,
- Long miny,
- Long maxy )
- {
- Long y1, y2, e, e2, e0;
- Short f1;
- TPoint* arc;
- TPoint* start_arc;
- PLong top;
- arc = ras.arc;
- y1 = arc[degree].y;
- y2 = arc[0].y;
- top = ras.top;
- if ( y2 < miny || y1 > maxy )
- goto Fin;
- e2 = FLOOR( y2 );
- if ( e2 > maxy )
- e2 = maxy;
- e0 = miny;
- if ( y1 < miny )
- e = miny;
- else
- {
- e = CEILING( y1 );
- f1 = (Short)( FRAC( y1 ) );
- e0 = e;
- if ( f1 == 0 )
- {
- if ( ras.joint )
- {
- top--;
- ras.joint = FALSE;
- }
- *top++ = arc[degree].x;
- e += ras.precision;
- }
- }
- if ( ras.fresh )
- {
- ras.cProfile->start = TRUNC( e0 );
- ras.fresh = FALSE;
- }
- if ( e2 < e )
- goto Fin;
- if ( ( top + TRUNC( e2 - e ) + 1 ) >= ras.maxBuff )
- {
- ras.top = top;
- ras.error = Raster_Err_Overflow;
- return FAILURE;
- }
- start_arc = arc;
- while ( arc >= start_arc && e <= e2 )
- {
- ras.joint = FALSE;
- y2 = arc[0].y;
- if ( y2 > e )
- {
- y1 = arc[degree].y;
- if ( y2 - y1 >= ras.precision_step )
- {
- splitter( arc );
- arc += degree;
- }
- else
- {
- *top++ = arc[degree].x + FMulDiv( arc[0].x-arc[degree].x,
- e - y1, y2 - y1 );
- arc -= degree;
- e += ras.precision;
- }
- }
- else
- {
- if ( y2 == e )
- {
- ras.joint = TRUE;
- *top++ = arc[0].x;
- e += ras.precision;
- }
- arc -= degree;
- }
- }
- Fin:
- ras.top = top;
- ras.arc -= degree;
- return SUCCESS;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Bezier_Down */
- /* */
- /* <Description> */
- /* Computes the x-coordinates of an descending Bezier arc and stores */
- /* them in the render pool. */
- /* */
- /* <Input> */
- /* degree :: The degree of the Bezier arc (either 2 or 3). */
- /* */
- /* splitter :: The function to split Bezier arcs. */
- /* */
- /* miny :: A lower vertical clipping bound value. */
- /* */
- /* maxy :: An upper vertical clipping bound value. */
- /* */
- /* <Return> */
- /* SUCCESS on success, FAILURE on render pool overflow. */
- /* */
- static Bool
- Bezier_Down( RAS_ARGS Int degree,
- TSplitter splitter,
- Long miny,
- Long maxy )
- {
- TPoint* arc = ras.arc;
- Bool result, fresh;
- arc[0].y = -arc[0].y;
- arc[1].y = -arc[1].y;
- arc[2].y = -arc[2].y;
- if ( degree > 2 )
- arc[3].y = -arc[3].y;
- fresh = ras.fresh;
- result = Bezier_Up( RAS_VARS degree, splitter, -maxy, -miny );
- if ( fresh && !ras.fresh )
- ras.cProfile->start = -ras.cProfile->start;
- arc[0].y = -arc[0].y;
- return result;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Line_To */
- /* */
- /* <Description> */
- /* Injects a new line segment and adjusts Profiles list. */
- /* */
- /* <Input> */
- /* x :: The x-coordinate of the segment's end point (its start point */
- /* is stored in `lastX'). */
- /* */
- /* y :: The y-coordinate of the segment's end point (its start point */
- /* is stored in `lastY'). */
- /* */
- /* <Return> */
- /* SUCCESS on success, FAILURE on render pool overflow or incorrect */
- /* profile. */
- /* */
- static Bool
- Line_To( RAS_ARGS Long x,
- Long y )
- {
- /* First, detect a change of direction */
- switch ( ras.state )
- {
- case Unknown_State:
- if ( y > ras.lastY )
- {
- if ( New_Profile( RAS_VARS Ascending_State ) )
- return FAILURE;
- }
- else
- {
- if ( y < ras.lastY )
- if ( New_Profile( RAS_VARS Descending_State ) )
- return FAILURE;
- }
- break;
- case Ascending_State:
- if ( y < ras.lastY )
- {
- if ( End_Profile( RAS_VAR ) ||
- New_Profile( RAS_VARS Descending_State ) )
- return FAILURE;
- }
- break;
- case Descending_State:
- if ( y > ras.lastY )
- {
- if ( End_Profile( RAS_VAR ) ||
- New_Profile( RAS_VARS Ascending_State ) )
- return FAILURE;
- }
- break;
- default:
- ;
- }
- /* Then compute the lines */
- switch ( ras.state )
- {
- case Ascending_State:
- if ( Line_Up( RAS_VARS ras.lastX, ras.lastY,
- x, y, ras.minY, ras.maxY ) )
- return FAILURE;
- break;
- case Descending_State:
- if ( Line_Down( RAS_VARS ras.lastX, ras.lastY,
- x, y, ras.minY, ras.maxY ) )
- return FAILURE;
- break;
- default:
- ;
- }
- ras.lastX = x;
- ras.lastY = y;
- return SUCCESS;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Conic_To */
- /* */
- /* <Description> */
- /* Injects a new conic arc and adjusts the profile list. */
- /* */
- /* <Input> */
- /* cx :: The x-coordinate of the arc's new control point. */
- /* */
- /* cy :: The y-coordinate of the arc's new control point. */
- /* */
- /* x :: The x-coordinate of the arc's end point (its start point is */
- /* stored in `lastX'). */
- /* */
- /* y :: The y-coordinate of the arc's end point (its start point is */
- /* stored in `lastY'). */
- /* */
- /* <Return> */
- /* SUCCESS on success, FAILURE on render pool overflow or incorrect */
- /* profile. */
- /* */
- static Bool
- Conic_To( RAS_ARGS Long cx,
- Long cy,
- Long x,
- Long y )
- {
- Long y1, y2, y3, x3, ymin, ymax;
- TStates state_bez;
- ras.arc = ras.arcs;
- ras.arc[2].x = ras.lastX;
- ras.arc[2].y = ras.lastY;
- ras.arc[1].x = cx; ras.arc[1].y = cy;
- ras.arc[0].x = x; ras.arc[0].y = y;
- do
- {
- y1 = ras.arc[2].y;
- y2 = ras.arc[1].y;
- y3 = ras.arc[0].y;
- x3 = ras.arc[0].x;
- /* first, categorize the Bezier arc */
- if ( y1 <= y3 )
- {
- ymin = y1;
- ymax = y3;
- }
- else
- {
- ymin = y3;
- ymax = y1;
- }
- if ( y2 < ymin || y2 > ymax )
- {
- /* this arc has no given direction, split it! */
- Split_Conic( ras.arc );
- ras.arc += 2;
- }
- else if ( y1 == y3 )
- {
- /* this arc is flat, ignore it and pop it from the Bezier stack */
- ras.arc -= 2;
- }
- else
- {
- /* the arc is y-monotonous, either ascending or descending */
- /* detect a change of direction */
- state_bez = y1 < y3 ? Ascending_State : Descending_State;
- if ( ras.state != state_bez )
- {
- /* finalize current profile if any */
- if ( ras.state != Unknown_State &&
- End_Profile( RAS_VAR ) )
- goto Fail;
- /* create a new profile */
- if ( New_Profile( RAS_VARS state_bez ) )
- goto Fail;
- }
- /* now call the appropriate routine */
- if ( state_bez == Ascending_State )
- {
- if ( Bezier_Up( RAS_VARS 2, Split_Conic, ras.minY, ras.maxY ) )
- goto Fail;
- }
- else
- if ( Bezier_Down( RAS_VARS 2, Split_Conic, ras.minY, ras.maxY ) )
- goto Fail;
- }
- } while ( ras.arc >= ras.arcs );
- ras.lastX = x3;
- ras.lastY = y3;
- return SUCCESS;
- Fail:
- return FAILURE;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Cubic_To */
- /* */
- /* <Description> */
- /* Injects a new cubic arc and adjusts the profile list. */
- /* */
- /* <Input> */
- /* cx1 :: The x-coordinate of the arc's first new control point. */
- /* */
- /* cy1 :: The y-coordinate of the arc's first new control point. */
- /* */
- /* cx2 :: The x-coordinate of the arc's second new control point. */
- /* */
- /* cy2 :: The y-coordinate of the arc's second new control point. */
- /* */
- /* x :: The x-coordinate of the arc's end point (its start point is */
- /* stored in `lastX'). */
- /* */
- /* y :: The y-coordinate of the arc's end point (its start point is */
- /* stored in `lastY'). */
- /* */
- /* <Return> */
- /* SUCCESS on success, FAILURE on render pool overflow or incorrect */
- /* profile. */
- /* */
- static Bool
- Cubic_To( RAS_ARGS Long cx1,
- Long cy1,
- Long cx2,
- Long cy2,
- Long x,
- Long y )
- {
- Long y1, y2, y3, y4, x4, ymin1, ymax1, ymin2, ymax2;
- TStates state_bez;
- ras.arc = ras.arcs;
- ras.arc[3].x = ras.lastX;
- ras.arc[3].y = ras.lastY;
- ras.arc[2].x = cx1; ras.arc[2].y = cy1;
- ras.arc[1].x = cx2; ras.arc[1].y = cy2;
- ras.arc[0].x = x; ras.arc[0].y = y;
- do
- {
- y1 = ras.arc[3].y;
- y2 = ras.arc[2].y;
- y3 = ras.arc[1].y;
- y4 = ras.arc[0].y;
- x4 = ras.arc[0].x;
- /* first, categorize the Bezier arc */
- if ( y1 <= y4 )
- {
- ymin1 = y1;
- ymax1 = y4;
- }
- else
- {
- ymin1 = y4;
- ymax1 = y1;
- }
- if ( y2 <= y3 )
- {
- ymin2 = y2;
- ymax2 = y3;
- }
- else
- {
- ymin2 = y3;
- ymax2 = y2;
- }
- if ( ymin2 < ymin1 || ymax2 > ymax1 )
- {
- /* this arc has no given direction, split it! */
- Split_Cubic( ras.arc );
- ras.arc += 3;
- }
- else if ( y1 == y4 )
- {
- /* this arc is flat, ignore it and pop it from the Bezier stack */
- ras.arc -= 3;
- }
- else
- {
- state_bez = ( y1 <= y4 ) ? Ascending_State : Descending_State;
- /* detect a change of direction */
- if ( ras.state != state_bez )
- {
- if ( ras.state != Unknown_State &&
- End_Profile( RAS_VAR ) )
- goto Fail;
- if ( New_Profile( RAS_VARS state_bez ) )
- goto Fail;
- }
- /* compute intersections */
- if ( state_bez == Ascending_State )
- {
- if ( Bezier_Up( RAS_VARS 3, Split_Cubic, ras.minY, ras.maxY ) )
- goto Fail;
- }
- else
- if ( Bezier_Down( RAS_VARS 3, Split_Cubic, ras.minY, ras.maxY ) )
- goto Fail;
- }
- } while ( ras.arc >= ras.arcs );
- ras.lastX = x4;
- ras.lastY = y4;
- return SUCCESS;
- Fail:
- return FAILURE;
- }
- #undef SWAP_
- #define SWAP_( x, y ) do
- {
- Long swap = x;
-
-
- x = y;
- y = swap;
- } while ( 0 )
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Decompose_Curve */
- /* */
- /* <Description> */
- /* Scans the outline arrays in order to emit individual segments and */
- /* Beziers by calling Line_To() and Bezier_To(). It handles all */
- /* weird cases, like when the first point is off the curve, or when */
- /* there are simply no `on' points in the contour! */
- /* */
- /* <Input> */
- /* first :: The index of the first point in the contour. */
- /* */
- /* last :: The index of the last point in the contour. */
- /* */
- /* flipped :: If set, flip the direction of the curve. */
- /* */
- /* <Return> */
- /* SUCCESS on success, FAILURE on error. */
- /* */
- static Bool
- Decompose_Curve( RAS_ARGS UShort first,
- UShort last,
- int flipped )
- {
- FT_Vector v_last;
- FT_Vector v_control;
- FT_Vector v_start;
- FT_Vector* points;
- FT_Vector* point;
- FT_Vector* limit;
- char* tags;
- unsigned tag; /* current point's state */
- points = ras.outline.points;
- limit = points + last;
- v_start.x = SCALED( points[first].x );
- v_start.y = SCALED( points[first].y );
- v_last.x = SCALED( points[last].x );
- v_last.y = SCALED( points[last].y );
- if ( flipped )
- {
- SWAP_( v_start.x, v_start.y );
- SWAP_( v_last.x, v_last.y );
- }
- v_control = v_start;
- point = points + first;
- tags = ras.outline.tags + first;
- tag = FT_CURVE_TAG( tags[0] );
- /* A contour cannot start with a cubic control point! */
- if ( tag == FT_CURVE_TAG_CUBIC )
- goto Invalid_Outline;
- /* check first point to determine origin */
- if ( tag == FT_CURVE_TAG_CONIC )
- {
- /* first point is conic control. Yes, this happens. */
- if ( FT_CURVE_TAG( ras.outline.tags[last] ) == FT_CURVE_TAG_ON )
- {
- /* start at last point if it is on the curve */
- v_start = v_last;
- limit--;
- }
- else
- {
- /* if both first and last points are conic, */
- /* start at their middle and record its position */
- /* for closure */
- v_start.x = ( v_start.x + v_last.x ) / 2;
- v_start.y = ( v_start.y + v_last.y ) / 2;
- v_last = v_start;
- }
- point--;
- tags--;
- }
- ras.lastX = v_start.x;
- ras.lastY = v_start.y;
- while ( point < limit )
- {
- point++;
- tags++;
- tag = FT_CURVE_TAG( tags[0] );
- switch ( tag )
- {
- case FT_CURVE_TAG_ON: /* emit a single line_to */
- {
- Long x, y;
- x = SCALED( point->x );
- y = SCALED( point->y );
- if ( flipped )
- SWAP_( x, y );
- if ( Line_To( RAS_VARS x, y ) )
- goto Fail;
- continue;
- }
- case FT_CURVE_TAG_CONIC: /* consume conic arcs */
- v_control.x = SCALED( point[0].x );
- v_control.y = SCALED( point[0].y );
- if ( flipped )
- SWAP_( v_control.x, v_control.y );
- Do_Conic:
- if ( point < limit )
- {
- FT_Vector v_middle;
- Long x, y;
- point++;
- tags++;
- tag = FT_CURVE_TAG( tags[0] );
- x = SCALED( point[0].x );
- y = SCALED( point[0].y );
- if ( flipped )
- SWAP_( x, y );
- if ( tag == FT_CURVE_TAG_ON )
- {
- if ( Conic_To( RAS_VARS v_control.x, v_control.y, x, y ) )
- goto Fail;
- continue;
- }
- if ( tag != FT_CURVE_TAG_CONIC )
- goto Invalid_Outline;
- v_middle.x = ( v_control.x + x ) / 2;
- v_middle.y = ( v_control.y + y ) / 2;
- if ( Conic_To( RAS_VARS v_control.x, v_control.y,
- v_middle.x, v_middle.y ) )
- goto Fail;
- v_control.x = x;
- v_control.y = y;
- goto Do_Conic;
- }
- if ( Conic_To( RAS_VARS v_control.x, v_control.y,
- v_start.x, v_start.y ) )
- goto Fail;
- goto Close;
- default: /* FT_CURVE_TAG_CUBIC */
- {
- Long x1, y1, x2, y2, x3, y3;
- if ( point + 1 > limit ||
- FT_CURVE_TAG( tags[1] ) != FT_CURVE_TAG_CUBIC )
- goto Invalid_Outline;
- point += 2;
- tags += 2;
- x1 = SCALED( point[-2].x );
- y1 = SCALED( point[-2].y );
- x2 = SCALED( point[-1].x );
- y2 = SCALED( point[-1].y );
- x3 = SCALED( point[ 0].x );
- y3 = SCALED( point[ 0].y );
- if ( flipped )
- {
- SWAP_( x1, y1 );
- SWAP_( x2, y2 );
- SWAP_( x3, y3 );
- }
- if ( point <= limit )
- {
- if ( Cubic_To( RAS_VARS x1, y1, x2, y2, x3, y3 ) )
- goto Fail;
- continue;
- }
- if ( Cubic_To( RAS_VARS x1, y1, x2, y2, v_start.x, v_start.y ) )
- goto Fail;
- goto Close;
- }
- }
- }
- /* close the contour with a line segment */
- if ( Line_To( RAS_VARS v_start.x, v_start.y ) )
- goto Fail;
- Close:
- return SUCCESS;
- Invalid_Outline:
- ras.error = Raster_Err_Invalid;
- Fail:
- return FAILURE;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Convert_Glyph */
- /* */
- /* <Description> */
- /* Converts a glyph into a series of segments and arcs and makes a */
- /* profiles list with them. */
- /* */
- /* <Input> */
- /* flipped :: If set, flip the direction of curve. */
- /* */
- /* <Return> */
- /* SUCCESS on success, FAILURE if any error was encountered during */
- /* rendering. */
- /* */
- static Bool
- Convert_Glyph( RAS_ARGS int flipped )
- {
- int i;
- unsigned start;
- PProfile lastProfile;
- ras.fProfile = NULL;
- ras.joint = FALSE;
- ras.fresh = FALSE;
- ras.maxBuff = ras.sizeBuff - AlignProfileSize;
- ras.numTurns = 0;
- ras.cProfile = (PProfile)ras.top;
- ras.cProfile->offset = ras.top;
- ras.num_Profs = 0;
- start = 0;
- for ( i = 0; i < ras.outline.n_contours; i++ )
- {
- ras.state = Unknown_State;
- ras.gProfile = NULL;
- if ( Decompose_Curve( RAS_VARS (unsigned short)start,
- ras.outline.contours[i],
- flipped ) )
- return FAILURE;
- start = ras.outline.contours[i] + 1;
- /* We must now see whether the extreme arcs join or not */
- if ( FRAC( ras.lastY ) == 0 &&
- ras.lastY >= ras.minY &&
- ras.lastY <= ras.maxY )
- if ( ras.gProfile && ras.gProfile->flow == ras.cProfile->flow )
- ras.top--;
- /* Note that ras.gProfile can be nil if the contour was too small */
- /* to be drawn. */
- lastProfile = ras.cProfile;
- if ( End_Profile( RAS_VAR ) )
- return FAILURE;
- /* close the `next profile in contour' linked list */
- if ( ras.gProfile )
- lastProfile->next = ras.gProfile;
- }
- if ( Finalize_Profile_Table( RAS_VAR ) )
- return FAILURE;
- return (Bool)( ras.top < ras.maxBuff ? SUCCESS : FAILURE );
- }
- /*************************************************************************/
- /*************************************************************************/
- /** **/
- /** SCAN-LINE SWEEPS AND DRAWING **/
- /** **/
- /*************************************************************************/
- /*************************************************************************/
- /*************************************************************************/
- /* */
- /* Init_Linked */
- /* */
- /* Initializes an empty linked list. */
- /* */
- static void
- Init_Linked( TProfileList* l )
- {
- *l = NULL;
- }
- /*************************************************************************/
- /* */
- /* InsNew */
- /* */
- /* Inserts a new profile in a linked list. */
- /* */
- static void
- InsNew( PProfileList list,
- PProfile profile )
- {
- PProfile *old, current;
- Long x;
- old = list;
- current = *old;
- x = profile->X;
- while ( current )
- {
- if ( x < current->X )
- break;
- old = ¤t->link;
- current = *old;
- }
- profile->link = current;
- *old = profile;
- }
- /*************************************************************************/
- /* */
- /* DelOld */
- /* */
- /* Removes an old profile from a linked list. */
- /* */
- static void
- DelOld( PProfileList list,
- PProfile profile )
- {
- PProfile *old, current;
- old = list;
- current = *old;
- while ( current )
- {
- if ( current == profile )
- {
- *old = current->link;
- return;
- }
- old = ¤t->link;
- current = *old;
- }
- /* we should never get there, unless the profile was not part of */
- /* the list. */
- }
- /*************************************************************************/
- /* */
- /* Sort */
- /* */
- /* Sorts a trace list. In 95%, the list is already sorted. We need */
- /* an algorithm which is fast in this case. Bubble sort is enough */
- /* and simple. */
- /* */
- static void
- Sort( PProfileList list )
- {
- PProfile *old, current, next;
- /* First, set the new X coordinate of each profile */
- current = *list;
- while ( current )
- {
- current->X = *current->offset;
- current->offset += current->flow;
- current->height--;
- current = current->link;
- }
- /* Then sort them */
- old = list;
- current = *old;
- if ( !current )
- return;
- next = current->link;
- while ( next )
- {
- if ( current->X <= next->X )
- {
- old = ¤t->link;
- current = *old;
- if ( !current )
- return;
- }
- else
- {
- *old = next;
- current->link = next->link;
- next->link = current;
- old = list;
- current = *old;
- }
- next = current->link;
- }
- }
- /*************************************************************************/
- /* */
- /* Vertical Sweep Procedure Set */
- /* */
- /* These four routines are used during the vertical black/white sweep */
- /* phase by the generic Draw_Sweep() function. */
- /* */
- /*************************************************************************/
- static void
- Vertical_Sweep_Init( RAS_ARGS Short* min,
- Short* max )
- {
- Long pitch = ras.target.pitch;
- FT_UNUSED( max );
- ras.traceIncr = (Short)-pitch;
- ras.traceOfs = -*min * pitch;
- if ( pitch > 0 )
- ras.traceOfs += ( ras.target.rows - 1 ) * pitch;
- ras.gray_min_x = 0;
- ras.gray_max_x = 0;
- }
- static void
- Vertical_Sweep_Span( RAS_ARGS Short y,
- FT_F26Dot6 x1,
- FT_F26Dot6 x2,
- PProfile left,
- PProfile right )
- {
- Long e1, e2;
- int c1, c2;
- Byte f1, f2;
- Byte* target;
- FT_UNUSED( y );
- FT_UNUSED( left );
- FT_UNUSED( right );
- /* Drop-out control */
- e1 = TRUNC( CEILING( x1 ) );
- if ( x2 - x1 - ras.precision <= ras.precision_jitter )
- e2 = e1;
- else
- e2 = TRUNC( FLOOR( x2 ) );
- if ( e2 >= 0 && e1 < ras.bWidth )
- {
- if ( e1 < 0 )
- e1 = 0;
- if ( e2 >= ras.bWidth )
- e2 = ras.bWidth - 1;
- c1 = (Short)( e1 >> 3 );
- c2 = (Short)( e2 >> 3 );
- f1 = (Byte) ( 0xFF >> ( e1 & 7 ) );
- f2 = (Byte) ~( 0x7F >> ( e2 & 7 ) );
- if ( ras.gray_min_x > c1 ) ras.gray_min_x = (short)c1;
- if ( ras.gray_max_x < c2 ) ras.gray_max_x = (short)c2;
- target = ras.bTarget + ras.traceOfs + c1;
- c2 -= c1;
- if ( c2 > 0 )
- {
- target[0] |= f1;
- /* memset() is slower than the following code on many platforms. */
- /* This is due to the fact that, in the vast majority of cases, */
- /* the span length in bytes is relatively small. */
- c2--;
- while ( c2 > 0 )
- {
- *(++target) = 0xFF;
- c2--;
- }
- target[1] |= f2;
- }
- else
- *target |= ( f1 & f2 );
- }
- }
- static void
- Vertical_Sweep_Drop( RAS_ARGS Short y,
- FT_F26Dot6 x1,
- FT_F26Dot6 x2,
- PProfile left,
- PProfile right )
- {
- Long e1, e2;
- Short c1, f1;
- /* Drop-out control */
- e1 = CEILING( x1 );
- e2 = FLOOR ( x2 );
- if ( e1 > e2 )
- {
- if ( e1 == e2 + ras.precision )
- {
- switch ( ras.dropOutControl )
- {
- case 1:
- e1 = e2;
- break;
- case 4:
- e1 = CEILING( (x1 + x2 + 1) / 2 );
- break;
- case 2:
- case 5:
- /* Drop-out Control Rule #4 */
- /* The spec is not very clear regarding rule #4. It */
- /* presents a method that is way too costly to implement */
- /* while the general idea seems to get rid of `stubs'. */
- /* */
- /* Here, we only get rid of stubs recognized if: */
- /* */
- /* upper stub: */
- /* */
- /* - P_Left and P_Right are in the same contour */
- /* - P_Right is the successor of P_Left in that contour */
- /* - y is the top of P_Left and P_Right */
- /* */
- /* lower stub: */
- /* */
- /* - P_Left and P_Right are in the same contour */
- /* - P_Left is the successor of P_Right in that contour */
- /* - y is the bottom of P_Left */
- /* */
- /* FIXXXME: uncommenting this line solves the disappearing */
- /* bit problem in the `7' of verdana 10pts, but */
- /* makes a new one in the `C' of arial 14pts */
- #if 0
- if ( x2 - x1 < ras.precision_half )
- #endif
- {
- /* upper stub test */
- if ( left->next == right && left->height <= 0 )
- return;
- /* lower stub test */
- if ( right->next == left && left->start == y )
- return;
- }
- /* check that the rightmost pixel isn't set */
- e1 = TRUNC( e1 );
- c1 = (Short)( e1 >> 3 );
- f1 = (Short)( e1 & 7 );
- if ( e1 >= 0 && e1 < ras.bWidth &&
- ras.bTarget[ras.traceOfs + c1] & ( 0x80 >> f1 ) )
- return;
- if ( ras.dropOutControl == 2 )
- e1 = e2;
- else
- e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
- break;
- default:
- return; /* unsupported mode */
- }
- }
- else
- return;
- }
- e1 = TRUNC( e1 );
- if ( e1 >= 0 && e1 < ras.bWidth )
- {
- c1 = (Short)( e1 >> 3 );
- f1 = (Short)( e1 & 7 );
- if ( ras.gray_min_x > c1 ) ras.gray_min_x = c1;
- if ( ras.gray_max_x < c1 ) ras.gray_max_x = c1;
- ras.bTarget[ras.traceOfs + c1] |= (char)( 0x80 >> f1 );
- }
- }
- static void
- Vertical_Sweep_Step( RAS_ARG )
- {
- ras.traceOfs += ras.traceIncr;
- }
- /***********************************************************************/
- /* */
- /* Horizontal Sweep Procedure Set */
- /* */
- /* These four routines are used during the horizontal black/white */
- /* sweep phase by the generic Draw_Sweep() function. */
- /* */
- /***********************************************************************/
- static void
- Horizontal_Sweep_Init( RAS_ARGS Short* min,
- Short* max )
- {
- /* nothing, really */
- FT_UNUSED_RASTER;
- FT_UNUSED( min );
- FT_UNUSED( max );
- }
- static void
- Horizontal_Sweep_Span( RAS_ARGS Short y,
- FT_F26Dot6 x1,
- FT_F26Dot6 x2,
- PProfile left,
- PProfile right )
- {
- Long e1, e2;
- PByte bits;
- Byte f1;
- FT_UNUSED( left );
- FT_UNUSED( right );
- if ( x2 - x1 < ras.precision )
- {
- e1 = CEILING( x1 );
- e2 = FLOOR ( x2 );
- if ( e1 == e2 )
- {
- bits = ras.bTarget + ( y >> 3 );
- f1 = (Byte)( 0x80 >> ( y & 7 ) );
- e1 = TRUNC( e1 );
- if ( e1 >= 0 && e1 < ras.target.rows )
- {
- PByte p;
- p = bits - e1*ras.target.pitch;
- if ( ras.target.pitch > 0 )
- p += ( ras.target.rows - 1 ) * ras.target.pitch;
- p[0] |= f1;
- }
- }
- }
- }
- static void
- Horizontal_Sweep_Drop( RAS_ARGS Short y,
- FT_F26Dot6 x1,
- FT_F26Dot6 x2,
- PProfile left,
- PProfile right )
- {
- Long e1, e2;
- PByte bits;
- Byte f1;
- /* During the horizontal sweep, we only take care of drop-outs */
- e1 = CEILING( x1 );
- e2 = FLOOR ( x2 );
- if ( e1 > e2 )
- {
- if ( e1 == e2 + ras.precision )
- {
- switch ( ras.dropOutControl )
- {
- case 1:
- e1 = e2;
- break;
- case 4:
- e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
- break;
- case 2:
- case 5:
- /* Drop-out Control Rule #4 */
- /* The spec is not very clear regarding rule #4. It */
- /* presents a method that is way too costly to implement */
- /* while the general idea seems to get rid of `stubs'. */
- /* */
- /* rightmost stub test */
- if ( left->next == right && left->height <= 0 )
- return;
- /* leftmost stub test */
- if ( right->next == left && left->start == y )
- return;
- /* check that the rightmost pixel isn't set */
- e1 = TRUNC( e1 );
- bits = ras.bTarget + ( y >> 3 );
- f1 = (Byte)( 0x80 >> ( y & 7 ) );
- bits -= e1 * ras.target.pitch;
- if ( ras.target.pitch > 0 )
- bits += ( ras.target.rows - 1 ) * ras.target.pitch;
- if ( e1 >= 0 &&
- e1 < ras.target.rows &&
- *bits & f1 )
- return;
- if ( ras.dropOutControl == 2 )
- e1 = e2;
- else
- e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
- break;
- default:
- return; /* unsupported mode */
- }
- }
- else
- return;
- }
- bits = ras.bTarget + ( y >> 3 );
- f1 = (Byte)( 0x80 >> ( y & 7 ) );
- e1 = TRUNC( e1 );
- if ( e1 >= 0 && e1 < ras.target.rows )
- {
- bits -= e1 * ras.target.pitch;
- if ( ras.target.pitch > 0 )
- bits += ( ras.target.rows - 1 ) * ras.target.pitch;
- bits[0] |= f1;
- }
- }
- static void
- Horizontal_Sweep_Step( RAS_ARG )
- {
- /* Nothing, really */
- FT_UNUSED_RASTER;
- }
- #ifdef FT_RASTER_OPTION_ANTI_ALIASING
- /*************************************************************************/
- /* */
- /* Vertical Gray Sweep Procedure Set */
- /* */
- /* These two routines are used during the vertical gray-levels sweep */
- /* phase by the generic Draw_Sweep() function. */
- /* */
- /* NOTES */
- /* */
- /* - The target pixmap's width *must* be a multiple of 4. */
- /* */
- /* - You have to use the function Vertical_Sweep_Span() for the gray */
- /* span call. */
- /* */
- /*************************************************************************/
- static void
- Vertical_Gray_Sweep_Init( RAS_ARGS Short* min,
- Short* max )
- {
- Long pitch, byte_len;
- *min = *min & -2;
- *max = ( *max + 3 ) & -2;
- ras.traceOfs = 0;
- pitch = ras.target.pitch;
- byte_len = -pitch;
- ras.traceIncr = (Short)byte_len;
- ras.traceG = ( *min / 2 ) * byte_len;
- if ( pitch > 0 )
- {
- ras.traceG += ( ras.target.rows - 1 ) * pitch;
- byte_len = -byte_len;
- }
- ras.gray_min_x = (Short)byte_len;
- ras.gray_max_x = -(Short)byte_len;
- }
- static void
- Vertical_Gray_Sweep_Step( RAS_ARG )
- {
- Int c1, c2;
- PByte pix, bit, bit2;
- char* count = (char*)count_table;
- Byte* grays;
- ras.traceOfs += ras.gray_width;
- if ( ras.traceOfs > ras.gray_width )
- {
- pix = ras.gTarget + ras.traceG + ras.gray_min_x * 4;
- grays = ras.grays;
- if ( ras.gray_max_x >= 0 )
- {
- Long last_pixel = ras.target.width - 1;
- Int last_cell = last_pixel >> 2;
- Int last_bit = last_pixel & 3;
- Bool over = 0;
- if ( ras.gray_max_x >= last_cell && last_bit != 3 )
- {
- ras.gray_max_x = last_cell - 1;
- over = 1;
- }
- if ( ras.gray_min_x < 0 )
- ras.gray_min_x = 0;
- bit = ras.bTarget + ras.gray_min_x;
- bit2 = bit + ras.gray_width;
- c1 = ras.gray_max_x - ras.gray_min_x;
- while ( c1 >= 0 )
- {
- c2 = count[*bit] + count[*bit2];
- if ( c2 )
- {
- pix[0] = grays[(c2 >> 12) & 0x000F];
- pix[1] = grays[(c2 >> 8 ) & 0x000F];
- pix[2] = grays[(c2 >> 4 ) & 0x000F];
- pix[3] = grays[ c2 & 0x000F];
- *bit = 0;
- *bit2 = 0;
- }
- bit++;
- bit2++;
- pix += 4;
- c1--;
- }
- if ( over )
- {
- c2 = count[*bit] + count[*bit2];
- if ( c2 )
- {
- switch ( last_bit )
- {
- case 2:
- pix[2] = grays[(c2 >> 4 ) & 0x000F];
- case 1:
- pix[1] = grays[(c2 >> 8 ) & 0x000F];
- default:
- pix[0] = grays[(c2 >> 12) & 0x000F];
- }
- *bit = 0;
- *bit2 = 0;
- }
- }
- }
- ras.traceOfs = 0;
- ras.traceG += ras.traceIncr;
- ras.gray_min_x = 32000;
- ras.gray_max_x = -32000;
- }
- }
- static void
- Horizontal_Gray_Sweep_Span( RAS_ARGS Short y,
- FT_F26Dot6 x1,
- FT_F26Dot6 x2,
- PProfile left,
- PProfile right )
- {
- /* nothing, really */
- FT_UNUSED_RASTER;
- FT_UNUSED( y );
- FT_UNUSED( x1 );
- FT_UNUSED( x2 );
- FT_UNUSED( left );
- FT_UNUSED( right );
- }
- static void
- Horizontal_Gray_Sweep_Drop( RAS_ARGS Short y,
- FT_F26Dot6 x1,
- FT_F26Dot6 x2,
- PProfile left,
- PProfile right )
- {
- Long e1, e2;
- PByte pixel;
- Byte color;
- /* During the horizontal sweep, we only take care of drop-outs */
- e1 = CEILING( x1 );
- e2 = FLOOR ( x2 );
- if ( e1 > e2 )
- {
- if ( e1 == e2 + ras.precision )
- {
- switch ( ras.dropOutControl )
- {
- case 1:
- e1 = e2;
- break;
- case 4:
- e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
- break;
- case 2:
- case 5:
- /* Drop-out Control Rule #4 */
- /* The spec is not very clear regarding rule #4. It */
- /* presents a method that is way too costly to implement */
- /* while the general idea seems to get rid of `stubs'. */
- /* */
- /* rightmost stub test */
- if ( left->next == right && left->height <= 0 )
- return;
- /* leftmost stub test */
- if ( right->next == left && left->start == y )
- return;
- if ( ras.dropOutControl == 2 )
- e1 = e2;
- else
- e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
- break;
- default:
- return; /* unsupported mode */
- }
- }
- else
- return;
- }
- if ( e1 >= 0 )
- {
- if ( x2 - x1 >= ras.precision_half )
- color = ras.grays[2];
- else
- color = ras.grays[1];
- e1 = TRUNC( e1 ) / 2;
- if ( e1 < ras.target.rows )
- {
- pixel = ras.gTarget - e1 * ras.target.pitch + y / 2;
- if ( ras.target.pitch > 0 )
- pixel += ( ras.target.rows - 1 ) * ras.target.pitch;
- if ( pixel[0] == ras.grays[0] )
- pixel[0] = color;
- }
- }
- }
- #endif /* FT_RASTER_OPTION_ANTI_ALIASING */
- /*************************************************************************/
- /* */
- /* Generic Sweep Drawing routine */
- /* */
- /*************************************************************************/
- static Bool
- Draw_Sweep( RAS_ARG )
- {
- Short y, y_change, y_height;
- PProfile P, Q, P_Left, P_Right;
- Short min_Y, max_Y, top, bottom, dropouts;
- Long x1, x2, xs, e1, e2;
- TProfileList waiting;
- TProfileList draw_left, draw_right;
- /* Init empty linked lists */
- Init_Linked( &waiting );
- Init_Linked( &draw_left );
- Init_Linked( &draw_right );
- /* first, compute min and max Y */
- P = ras.fProfile;
- max_Y = (Short)TRUNC( ras.minY );
- min_Y = (Short)TRUNC( ras.maxY );
- while ( P )
- {
- Q = P->link;
- bottom = (Short)P->start;
- top = (Short)( P->start + P->height - 1 );
- if ( min_Y > bottom ) min_Y = bottom;
- if ( max_Y < top ) max_Y = top;
- P->X = 0;
- InsNew( &waiting, P );
- P = Q;
- }
- /* Check the Y-turns */
- if ( ras.numTurns == 0 )
- {
- ras.error = Raster_Err_Invalid;
- return FAILURE;
- }
- /* Now inits the sweep */
- ras.Proc_Sweep_Init( RAS_VARS &min_Y, &max_Y );
- /* Then compute the distance of each profile from min_Y */
- P = waiting;
- while ( P )
- {
- P->countL = (UShort)( P->start - min_Y );
- P = P->link;
- }
- /* Let's go */
- y = min_Y;
- y_height = 0;
- if ( ras.numTurns > 0 &&
- ras.sizeBuff[-ras.numTurns] == min_Y )
- ras.numTurns--;
- while ( ras.numTurns > 0 )
- {
- /* look in the waiting list for new activations */
- P = waiting;
- while ( P )
- {
- Q = P->link;
- P->countL -= y_height;
- if ( P->countL == 0 )
- {
- DelOld( &waiting, P );
- switch ( P->flow )
- {
- case Flow_Up:
- InsNew( &draw_left, P );
- break;
- case Flow_Down:
- InsNew( &draw_right, P );
- break;
- }
- }
- P = Q;
- }
- /* Sort the drawing lists */
- Sort( &draw_left );
- Sort( &draw_right );
- y_change = (Short)ras.sizeBuff[-ras.numTurns--];
- y_height = (Short)( y_change - y );
- while ( y < y_change )
- {
- /* Let's trace */
- dropouts = 0;
- P_Left = draw_left;
- P_Right = draw_right;
- while ( P_Left )
- {
- x1 = P_Left ->X;
- x2 = P_Right->X;
- if ( x1 > x2 )
- {
- xs = x1;
- x1 = x2;
- x2 = xs;
- }
- if ( x2 - x1 <= ras.precision )
- {
- e1 = FLOOR( x1 );
- e2 = CEILING( x2 );
- if ( ras.dropOutControl != 0 &&
- ( e1 > e2 || e2 == e1 + ras.precision ) )
- {
- /* a drop out was detected */
- P_Left ->X = x1;
- P_Right->X = x2;
- /* mark profile for drop-out processing */
- P_Left->countL = 1;
- dropouts++;
- goto Skip_To_Next;
- }
- }
- ras.Proc_Sweep_Span( RAS_VARS y, x1, x2, P_Left, P_Right );
- Skip_To_Next:
- P_Left = P_Left->link;
- P_Right = P_Right->link;
- }
- /* now perform the dropouts _after_ the span drawing -- */
- /* drop-outs processing has been moved out of the loop */
- /* for performance tuning */
- if ( dropouts > 0 )
- goto Scan_DropOuts;
- Next_Line:
- ras.Proc_Sweep_Step( RAS_VAR );
- y++;
- if ( y < y_change )
- {
- Sort( &draw_left );
- Sort( &draw_right );
- }
- }
- /* Now finalize the profiles that needs it */
- P = draw_left;
- while ( P )
- {
- Q = P->link;
- if ( P->height == 0 )
- DelOld( &draw_left, P );
- P = Q;
- }
- P = draw_right;
- while ( P )
- {
- Q = P->link;
- if ( P->height == 0 )
- DelOld( &draw_right, P );
- P = Q;
- }
- }
- /* for gray-scaling, flushes the bitmap scanline cache */
- while ( y <= max_Y )
- {
- ras.Proc_Sweep_Step( RAS_VAR );
- y++;
- }
- return SUCCESS;
- Scan_DropOuts:
- P_Left = draw_left;
- P_Right = draw_right;
- while ( P_Left )
- {
- if ( P_Left->countL )
- {
- P_Left->countL = 0;
- #if 0
- dropouts--; /* -- this is useful when debugging only */
- #endif
- ras.Proc_Sweep_Drop( RAS_VARS y,
- P_Left->X,
- P_Right->X,
- P_Left,
- P_Right );
- }
- P_Left = P_Left->link;
- P_Right = P_Right->link;
- }
- goto Next_Line;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Render_Single_Pass */
- /* */
- /* <Description> */
- /* Performs one sweep with sub-banding. */
- /* */
- /* <Input> */
- /* flipped :: If set, flip the direction of the outline. */
- /* */
- /* <Return> */
- /* Renderer error code. */
- /* */
- static int
- Render_Single_Pass( RAS_ARGS Bool flipped )
- {
- Short i, j, k;
- while ( ras.band_top >= 0 )
- {
- ras.maxY = (Long)ras.band_stack[ras.band_top].y_max * ras.precision;
- ras.minY = (Long)ras.band_stack[ras.band_top].y_min * ras.precision;
- ras.top = ras.buff;
- ras.error = Raster_Err_None;
- if ( Convert_Glyph( RAS_VARS flipped ) )
- {
- if ( ras.error != Raster_Err_Overflow )
- return FAILURE;
- ras.error = Raster_Err_None;
- /* sub-banding */
- #ifdef DEBUG_RASTER
- ClearBand( RAS_VARS TRUNC( ras.minY ), TRUNC( ras.maxY ) );
- #endif
- i = ras.band_stack[ras.band_top].y_min;
- j = ras.band_stack[ras.band_top].y_max;
- k = (Short)( ( i + j ) / 2 );
- if ( ras.band_top >= 7 || k < i )
- {
- ras.band_top = 0;
- ras.error = Raster_Err_Invalid;
- return ras.error;
- }
- ras.band_stack[ras.band_top + 1].y_min = k;
- ras.band_stack[ras.band_top + 1].y_max = j;
- ras.band_stack[ras.band_top].y_max = (Short)( k - 1 );
- ras.band_top++;
- }
- else
- {
- if ( ras.fProfile )
- if ( Draw_Sweep( RAS_VAR ) )
- return ras.error;
- ras.band_top--;
- }
- }
- return SUCCESS;
- }
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Render_Glyph */
- /* */
- /* <Description> */
- /* Renders a glyph in a bitmap. Sub-banding if needed. */
- /* */
- /* <Return> */
- /* FreeType error code. 0 means success. */
- /* */
- FT_LOCAL_DEF( FT_Error )
- Render_Glyph( RAS_ARG )
- {
- FT_Error error;
- Set_High_Precision( RAS_VARS ras.outline.flags &
- FT_OUTLINE_HIGH_PRECISION );
- ras.scale_shift = ras.precision_shift;
- /* Drop-out mode 2 is hard-coded since this is the only mode used */
- /* on Windows platforms. Using other modes, as specified by the */
- /* font, results in misplaced pixels. */
- ras.dropOutControl = 2;
- ras.second_pass = (FT_Byte)( !( ras.outline.flags &
- FT_OUTLINE_SINGLE_PASS ) );
- /* Vertical Sweep */
- ras.Proc_Sweep_Init = Vertical_Sweep_Init;
- ras.Proc_Sweep_Span = Vertical_Sweep_Span;
- ras.Proc_Sweep_Drop = Vertical_Sweep_Drop;
- ras.Proc_Sweep_Step = Vertical_Sweep_Step;
- ras.band_top = 0;
- ras.band_stack[0].y_min = 0;
- ras.band_stack[0].y_max = (short)( ras.target.rows - 1 );
- ras.bWidth = (unsigned short)ras.target.width;
- ras.bTarget = (Byte*)ras.target.buffer;
- if ( ( error = Render_Single_Pass( RAS_VARS 0 ) ) != 0 )
- return error;
- /* Horizontal Sweep */
- if ( ras.second_pass && ras.dropOutControl != 0 )
- {
- ras.Proc_Sweep_Init = Horizontal_Sweep_Init;
- ras.Proc_Sweep_Span = Horizontal_Sweep_Span;
- ras.Proc_Sweep_Drop = Horizontal_Sweep_Drop;
- ras.Proc_Sweep_Step = Horizontal_Sweep_Step;
- ras.band_top = 0;
- ras.band_stack[0].y_min = 0;
- ras.band_stack[0].y_max = (short)( ras.target.width - 1 );
- if ( ( error = Render_Single_Pass( RAS_VARS 1 ) ) != 0 )
- return error;
- }
- return Raster_Err_None;
- }
- #ifdef FT_RASTER_OPTION_ANTI_ALIASING
- /*************************************************************************/
- /* */
- /* <Function> */
- /* Render_Gray_Glyph */
- /* */
- /* <Description> */
- /* Renders a glyph with grayscaling. Sub-banding if needed. */
- /* */
- /* <Return> */
- /* FreeType error code. 0 means success. */
- /* */
- FT_LOCAL_DEF( FT_Error )
- Render_Gray_Glyph( RAS_ARG )
- {
- Long pixel_width;
- FT_Error error;
- Set_High_Precision( RAS_VARS ras.outline.flags &
- FT_OUTLINE_HIGH_PRECISION );
- ras.scale_shift = ras.precision_shift + 1;
- /* Drop-out mode 2 is hard-coded since this is the only mode used */
- /* on Windows platforms. Using other modes, as specified by the */
- /* font, results in misplaced pixels. */
- ras.dropOutControl = 2;
- ras.second_pass = !( ras.outline.flags & FT_OUTLINE_SINGLE_PASS );
- /* Vertical Sweep */
- ras.band_top = 0;
- ras.band_stack[0].y_min = 0;
- ras.band_stack[0].y_max = 2 * ras.target.rows - 1;
- ras.bWidth = ras.gray_width;
- pixel_width = 2 * ( ( ras.target.width + 3 ) >> 2 );
- if ( ras.bWidth > pixel_width )
- ras.bWidth = pixel_width;
- ras.bWidth = ras.bWidth * 8;
- ras.bTarget = (Byte*)ras.gray_lines;
- ras.gTarget = (Byte*)ras.target.buffer;
- ras.Proc_Sweep_Init = Vertical_Gray_Sweep_Init;
- ras.Proc_Sweep_Span = Vertical_Sweep_Span;
- ras.Proc_Sweep_Drop = Vertical_Sweep_Drop;
- ras.Proc_Sweep_Step = Vertical_Gray_Sweep_Step;
- error = Render_Single_Pass( RAS_VARS 0 );
- if ( error )
- return error;
- /* Horizontal Sweep */
- if ( ras.second_pass && ras.dropOutControl != 0 )
- {
- ras.Proc_Sweep_Init = Horizontal_Sweep_Init;
- ras.Proc_Sweep_Span = Horizontal_Gray_Sweep_Span;
- ras.Proc_Sweep_Drop = Horizontal_Gray_Sweep_Drop;
- ras.Proc_Sweep_Step = Horizontal_Sweep_Step;
- ras.band_top = 0;
- ras.band_stack[0].y_min = 0;
- ras.band_stack[0].y_max = ras.target.width * 2 - 1;
- error = Render_Single_Pass( RAS_VARS 1 );
- if ( error )
- return error;
- }
- return Raster_Err_None;
- }
- #else /* !FT_RASTER_OPTION_ANTI_ALIASING */
- FT_LOCAL_DEF( FT_Error )
- Render_Gray_Glyph( RAS_ARG )
- {
- FT_UNUSED_RASTER;
- return Raster_Err_Unsupported;
- }
- #endif /* !FT_RASTER_OPTION_ANTI_ALIASING */
- static void
- ft_black_init( PRaster raster )
- {
- FT_UNUSED( raster );
- #ifdef FT_RASTER_OPTION_ANTI_ALIASING
- FT_UInt n;
- /* set default 5-levels gray palette */
- for ( n = 0; n < 5; n++ )
- raster->grays[n] = n * 255 / 4;
- raster->gray_width = RASTER_GRAY_LINES / 2;
- #endif
- }
- /**** RASTER OBJECT CREATION: In standalone mode, we simply use *****/
- /**** a static object. *****/
- #ifdef _STANDALONE_
- static int
- ft_black_new( void* memory,
- FT_Raster *araster )
- {
- static TRaster the_raster;
- *araster = (FT_Raster)&the_raster;
- FT_MEM_ZERO( &the_raster, sizeof ( the_raster ) );
- ft_black_init( &the_raster );
- return 0;
- }
- static void
- ft_black_done( FT_Raster raster )
- {
- /* nothing */
- FT_UNUSED( raster );
- }
- #else /* _STANDALONE_ */
- static int
- ft_black_new( FT_Memory memory,
- PRaster *araster )
- {
- FT_Error error;
- PRaster raster;
- *araster = 0;
- if ( !FT_NEW( raster ) )
- {
- raster->memory = memory;
- ft_black_init( raster );
- *araster = raster;
- }
- return error;
- }
- static void
- ft_black_done( PRaster raster )
- {
- FT_Memory memory = (FT_Memory)raster->memory;
- FT_FREE( raster );
- }
- #endif /* _STANDALONE_ */
- static void
- ft_black_reset( PRaster raster,
- char* pool_base,
- long pool_size )
- {
- if ( raster )
- {
- if ( pool_base && pool_size >= (long)sizeof(TWorker) + 2048 )
- {
- PWorker worker = (PWorker)pool_base;
- raster->buffer = pool_base + ( (sizeof ( *worker ) + 7 ) & ~7 );
- raster->buffer_size = ( ( pool_base + pool_size ) -
- (char*)raster->buffer ) / sizeof ( Long );
- raster->worker = worker;
- }
- else
- {
- raster->buffer = NULL;
- raster->buffer_size = 0;
- raster->worker = NULL;
- }
- }
- }
- static void
- ft_black_set_mode( PRaster raster,
- unsigned long mode,
- const char* palette )
- {
- #ifdef FT_RASTER_OPTION_ANTI_ALIASING
- if ( mode == FT_MAKE_TAG( 'p', 'a', 'l', '5' ) )
- {
- /* set 5-levels gray palette */
- raster->grays[0] = palette[0];
- raster->grays[1] = palette[1];
- raster->grays[2] = palette[2];
- raster->grays[3] = palette[3];
- raster->grays[4] = palette[4];
- }
- #else
- FT_UNUSED( raster );
- FT_UNUSED( mode );
- FT_UNUSED( palette );
- #endif
- }
- static int
- ft_black_render( PRaster raster,
- const FT_Raster_Params* params )
- {
- const FT_Outline* outline = (const FT_Outline*)params->source;
- const FT_Bitmap* target_map = params->target;
- PWorker worker;
- if ( !raster || !raster->buffer || !raster->buffer_size )
- return Raster_Err_Not_Ini;
- /* return immediately if the outline is empty */
- if ( outline->n_points == 0 || outline->n_contours <= 0 )
- return Raster_Err_None;
- if ( !outline || !outline->contours || !outline->points )
- return Raster_Err_Invalid;
- if ( outline->n_points != outline->contours[outline->n_contours - 1] + 1 )
- return Raster_Err_Invalid;
- worker = raster->worker;
- /* this version of the raster does not support direct rendering, sorry */
- if ( params->flags & FT_RASTER_FLAG_DIRECT )
- return Raster_Err_Unsupported;
- if ( !target_map || !target_map->buffer )
- return Raster_Err_Invalid;
- ras.outline = *outline;
- ras.target = *target_map;
- worker->buff = (PLong) raster->buffer;
- worker->sizeBuff = worker->buff +
- raster->buffer_size / sizeof ( Long );
- #ifdef FT_RASTER_OPTION_ANTI_ALIASING
- worker->grays = raster->grays;
- worker->gray_width = raster->gray_width;
- #endif
- return ( ( params->flags & FT_RASTER_FLAG_AA )
- ? Render_Gray_Glyph( RAS_VAR )
- : Render_Glyph( RAS_VAR ) );
- }
- const FT_Raster_Funcs ft_standard_raster =
- {
- FT_GLYPH_FORMAT_OUTLINE,
- (FT_Raster_New_Func) ft_black_new,
- (FT_Raster_Reset_Func) ft_black_reset,
- (FT_Raster_Set_Mode_Func)ft_black_set_mode,
- (FT_Raster_Render_Func) ft_black_render,
- (FT_Raster_Done_Func) ft_black_done
- };
- /* END */