engine.h
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- /* openssl/engine.h */
- /* Written by Geoff Thorpe (geoff@geoffthorpe.net) for the OpenSSL
- * project 2000.
- */
- /* ====================================================================
- * Copyright (c) 1999-2004 The OpenSSL Project. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * 3. All advertising materials mentioning features or use of this
- * software must display the following acknowledgment:
- * "This product includes software developed by the OpenSSL Project
- * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)"
- *
- * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to
- * endorse or promote products derived from this software without
- * prior written permission. For written permission, please contact
- * licensing@OpenSSL.org.
- *
- * 5. Products derived from this software may not be called "OpenSSL"
- * nor may "OpenSSL" appear in their names without prior written
- * permission of the OpenSSL Project.
- *
- * 6. Redistributions of any form whatsoever must retain the following
- * acknowledgment:
- * "This product includes software developed by the OpenSSL Project
- * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)"
- *
- * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY
- * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR
- * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
- * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
- * OF THE POSSIBILITY OF SUCH DAMAGE.
- * ====================================================================
- *
- * This product includes cryptographic software written by Eric Young
- * (eay@cryptsoft.com). This product includes software written by Tim
- * Hudson (tjh@cryptsoft.com).
- *
- */
- /* ====================================================================
- * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED.
- * ECDH support in OpenSSL originally developed by
- * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project.
- */
- #ifndef HEADER_ENGINE_H
- #define HEADER_ENGINE_H
- #include <openssl/opensslconf.h>
- #ifdef OPENSSL_NO_ENGINE
- #error ENGINE is disabled.
- #endif
- #ifndef OPENSSL_NO_DEPRECATED
- #include <openssl/bn.h>
- #ifndef OPENSSL_NO_RSA
- #include <openssl/rsa.h>
- #endif
- #ifndef OPENSSL_NO_DSA
- #include <openssl/dsa.h>
- #endif
- #ifndef OPENSSL_NO_DH
- #include <openssl/dh.h>
- #endif
- #ifndef OPENSSL_NO_ECDH
- #include <openssl/ecdh.h>
- #endif
- #ifndef OPENSSL_NO_ECDSA
- #include <openssl/ecdsa.h>
- #endif
- #include <openssl/rand.h>
- #include <openssl/store.h>
- #include <openssl/ui.h>
- #include <openssl/err.h>
- #endif
- #include <openssl/ossl_typ.h>
- #include <openssl/symhacks.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- /* These flags are used to control combinations of algorithm (methods)
- * by bitwise "OR"ing. */
- #define ENGINE_METHOD_RSA (unsigned int)0x0001
- #define ENGINE_METHOD_DSA (unsigned int)0x0002
- #define ENGINE_METHOD_DH (unsigned int)0x0004
- #define ENGINE_METHOD_RAND (unsigned int)0x0008
- #define ENGINE_METHOD_ECDH (unsigned int)0x0010
- #define ENGINE_METHOD_ECDSA (unsigned int)0x0020
- #define ENGINE_METHOD_CIPHERS (unsigned int)0x0040
- #define ENGINE_METHOD_DIGESTS (unsigned int)0x0080
- #define ENGINE_METHOD_STORE (unsigned int)0x0100
- /* Obvious all-or-nothing cases. */
- #define ENGINE_METHOD_ALL (unsigned int)0xFFFF
- #define ENGINE_METHOD_NONE (unsigned int)0x0000
- /* This(ese) flag(s) controls behaviour of the ENGINE_TABLE mechanism used
- * internally to control registration of ENGINE implementations, and can be set
- * by ENGINE_set_table_flags(). The "NOINIT" flag prevents attempts to
- * initialise registered ENGINEs if they are not already initialised. */
- #define ENGINE_TABLE_FLAG_NOINIT (unsigned int)0x0001
- /* ENGINE flags that can be set by ENGINE_set_flags(). */
- /* #define ENGINE_FLAGS_MALLOCED 0x0001 */ /* Not used */
- /* This flag is for ENGINEs that wish to handle the various 'CMD'-related
- * control commands on their own. Without this flag, ENGINE_ctrl() handles these
- * control commands on behalf of the ENGINE using their "cmd_defns" data. */
- #define ENGINE_FLAGS_MANUAL_CMD_CTRL (int)0x0002
- /* This flag is for ENGINEs who return new duplicate structures when found via
- * "ENGINE_by_id()". When an ENGINE must store state (eg. if ENGINE_ctrl()
- * commands are called in sequence as part of some stateful process like
- * key-generation setup and execution), it can set this flag - then each attempt
- * to obtain the ENGINE will result in it being copied into a new structure.
- * Normally, ENGINEs don't declare this flag so ENGINE_by_id() just increments
- * the existing ENGINE's structural reference count. */
- #define ENGINE_FLAGS_BY_ID_COPY (int)0x0004
- /* ENGINEs can support their own command types, and these flags are used in
- * ENGINE_CTRL_GET_CMD_FLAGS to indicate to the caller what kind of input each
- * command expects. Currently only numeric and string input is supported. If a
- * control command supports none of the _NUMERIC, _STRING, or _NO_INPUT options,
- * then it is regarded as an "internal" control command - and not for use in
- * config setting situations. As such, they're not available to the
- * ENGINE_ctrl_cmd_string() function, only raw ENGINE_ctrl() access. Changes to
- * this list of 'command types' should be reflected carefully in
- * ENGINE_cmd_is_executable() and ENGINE_ctrl_cmd_string(). */
- /* accepts a 'long' input value (3rd parameter to ENGINE_ctrl) */
- #define ENGINE_CMD_FLAG_NUMERIC (unsigned int)0x0001
- /* accepts string input (cast from 'void*' to 'const char *', 4th parameter to
- * ENGINE_ctrl) */
- #define ENGINE_CMD_FLAG_STRING (unsigned int)0x0002
- /* Indicates that the control command takes *no* input. Ie. the control command
- * is unparameterised. */
- #define ENGINE_CMD_FLAG_NO_INPUT (unsigned int)0x0004
- /* Indicates that the control command is internal. This control command won't
- * be shown in any output, and is only usable through the ENGINE_ctrl_cmd()
- * function. */
- #define ENGINE_CMD_FLAG_INTERNAL (unsigned int)0x0008
- /* NB: These 3 control commands are deprecated and should not be used. ENGINEs
- * relying on these commands should compile conditional support for
- * compatibility (eg. if these symbols are defined) but should also migrate the
- * same functionality to their own ENGINE-specific control functions that can be
- * "discovered" by calling applications. The fact these control commands
- * wouldn't be "executable" (ie. usable by text-based config) doesn't change the
- * fact that application code can find and use them without requiring per-ENGINE
- * hacking. */
- /* These flags are used to tell the ctrl function what should be done.
- * All command numbers are shared between all engines, even if some don't
- * make sense to some engines. In such a case, they do nothing but return
- * the error ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED. */
- #define ENGINE_CTRL_SET_LOGSTREAM 1
- #define ENGINE_CTRL_SET_PASSWORD_CALLBACK 2
- #define ENGINE_CTRL_HUP 3 /* Close and reinitialise any
- handles/connections etc. */
- #define ENGINE_CTRL_SET_USER_INTERFACE 4 /* Alternative to callback */
- #define ENGINE_CTRL_SET_CALLBACK_DATA 5 /* User-specific data, used
- when calling the password
- callback and the user
- interface */
- #define ENGINE_CTRL_LOAD_CONFIGURATION 6 /* Load a configuration, given
- a string that represents a
- file name or so */
- #define ENGINE_CTRL_LOAD_SECTION 7 /* Load data from a given
- section in the already loaded
- configuration */
- /* These control commands allow an application to deal with an arbitrary engine
- * in a dynamic way. Warn: Negative return values indicate errors FOR THESE
- * COMMANDS because zero is used to indicate 'end-of-list'. Other commands,
- * including ENGINE-specific command types, return zero for an error.
- *
- * An ENGINE can choose to implement these ctrl functions, and can internally
- * manage things however it chooses - it does so by setting the
- * ENGINE_FLAGS_MANUAL_CMD_CTRL flag (using ENGINE_set_flags()). Otherwise the
- * ENGINE_ctrl() code handles this on the ENGINE's behalf using the cmd_defns
- * data (set using ENGINE_set_cmd_defns()). This means an ENGINE's ctrl()
- * handler need only implement its own commands - the above "meta" commands will
- * be taken care of. */
- /* Returns non-zero if the supplied ENGINE has a ctrl() handler. If "not", then
- * all the remaining control commands will return failure, so it is worth
- * checking this first if the caller is trying to "discover" the engine's
- * capabilities and doesn't want errors generated unnecessarily. */
- #define ENGINE_CTRL_HAS_CTRL_FUNCTION 10
- /* Returns a positive command number for the first command supported by the
- * engine. Returns zero if no ctrl commands are supported. */
- #define ENGINE_CTRL_GET_FIRST_CMD_TYPE 11
- /* The 'long' argument specifies a command implemented by the engine, and the
- * return value is the next command supported, or zero if there are no more. */
- #define ENGINE_CTRL_GET_NEXT_CMD_TYPE 12
- /* The 'void*' argument is a command name (cast from 'const char *'), and the
- * return value is the command that corresponds to it. */
- #define ENGINE_CTRL_GET_CMD_FROM_NAME 13
- /* The next two allow a command to be converted into its corresponding string
- * form. In each case, the 'long' argument supplies the command. In the NAME_LEN
- * case, the return value is the length of the command name (not counting a
- * trailing EOL). In the NAME case, the 'void*' argument must be a string buffer
- * large enough, and it will be populated with the name of the command (WITH a
- * trailing EOL). */
- #define ENGINE_CTRL_GET_NAME_LEN_FROM_CMD 14
- #define ENGINE_CTRL_GET_NAME_FROM_CMD 15
- /* The next two are similar but give a "short description" of a command. */
- #define ENGINE_CTRL_GET_DESC_LEN_FROM_CMD 16
- #define ENGINE_CTRL_GET_DESC_FROM_CMD 17
- /* With this command, the return value is the OR'd combination of
- * ENGINE_CMD_FLAG_*** values that indicate what kind of input a given
- * engine-specific ctrl command expects. */
- #define ENGINE_CTRL_GET_CMD_FLAGS 18
- /* ENGINE implementations should start the numbering of their own control
- * commands from this value. (ie. ENGINE_CMD_BASE, ENGINE_CMD_BASE + 1, etc). */
- #define ENGINE_CMD_BASE 200
- /* NB: These 2 nCipher "chil" control commands are deprecated, and their
- * functionality is now available through ENGINE-specific control commands
- * (exposed through the above-mentioned 'CMD'-handling). Code using these 2
- * commands should be migrated to the more general command handling before these
- * are removed. */
- /* Flags specific to the nCipher "chil" engine */
- #define ENGINE_CTRL_CHIL_SET_FORKCHECK 100
- /* Depending on the value of the (long)i argument, this sets or
- * unsets the SimpleForkCheck flag in the CHIL API to enable or
- * disable checking and workarounds for applications that fork().
- */
- #define ENGINE_CTRL_CHIL_NO_LOCKING 101
- /* This prevents the initialisation function from providing mutex
- * callbacks to the nCipher library. */
- /* If an ENGINE supports its own specific control commands and wishes the
- * framework to handle the above 'ENGINE_CMD_***'-manipulation commands on its
- * behalf, it should supply a null-terminated array of ENGINE_CMD_DEFN entries
- * to ENGINE_set_cmd_defns(). It should also implement a ctrl() handler that
- * supports the stated commands (ie. the "cmd_num" entries as described by the
- * array). NB: The array must be ordered in increasing order of cmd_num.
- * "null-terminated" means that the last ENGINE_CMD_DEFN element has cmd_num set
- * to zero and/or cmd_name set to NULL. */
- typedef struct ENGINE_CMD_DEFN_st
- {
- unsigned int cmd_num; /* The command number */
- const char *cmd_name; /* The command name itself */
- const char *cmd_desc; /* A short description of the command */
- unsigned int cmd_flags; /* The input the command expects */
- } ENGINE_CMD_DEFN;
- /* Generic function pointer */
- typedef int (*ENGINE_GEN_FUNC_PTR)(void);
- /* Generic function pointer taking no arguments */
- typedef int (*ENGINE_GEN_INT_FUNC_PTR)(ENGINE *);
- /* Specific control function pointer */
- typedef int (*ENGINE_CTRL_FUNC_PTR)(ENGINE *, int, long, void *, void (*f)(void));
- /* Generic load_key function pointer */
- typedef EVP_PKEY * (*ENGINE_LOAD_KEY_PTR)(ENGINE *, const char *,
- UI_METHOD *ui_method, void *callback_data);
- /* These callback types are for an ENGINE's handler for cipher and digest logic.
- * These handlers have these prototypes;
- * int foo(ENGINE *e, const EVP_CIPHER **cipher, const int **nids, int nid);
- * int foo(ENGINE *e, const EVP_MD **digest, const int **nids, int nid);
- * Looking at how to implement these handlers in the case of cipher support, if
- * the framework wants the EVP_CIPHER for 'nid', it will call;
- * foo(e, &p_evp_cipher, NULL, nid); (return zero for failure)
- * If the framework wants a list of supported 'nid's, it will call;
- * foo(e, NULL, &p_nids, 0); (returns number of 'nids' or -1 for error)
- */
- /* Returns to a pointer to the array of supported cipher 'nid's. If the second
- * parameter is non-NULL it is set to the size of the returned array. */
- typedef int (*ENGINE_CIPHERS_PTR)(ENGINE *, const EVP_CIPHER **, const int **, int);
- typedef int (*ENGINE_DIGESTS_PTR)(ENGINE *, const EVP_MD **, const int **, int);
- /* STRUCTURE functions ... all of these functions deal with pointers to ENGINE
- * structures where the pointers have a "structural reference". This means that
- * their reference is to allowed access to the structure but it does not imply
- * that the structure is functional. To simply increment or decrement the
- * structural reference count, use ENGINE_by_id and ENGINE_free. NB: This is not
- * required when iterating using ENGINE_get_next as it will automatically
- * decrement the structural reference count of the "current" ENGINE and
- * increment the structural reference count of the ENGINE it returns (unless it
- * is NULL). */
- /* Get the first/last "ENGINE" type available. */
- ENGINE *ENGINE_get_first(void);
- ENGINE *ENGINE_get_last(void);
- /* Iterate to the next/previous "ENGINE" type (NULL = end of the list). */
- ENGINE *ENGINE_get_next(ENGINE *e);
- ENGINE *ENGINE_get_prev(ENGINE *e);
- /* Add another "ENGINE" type into the array. */
- int ENGINE_add(ENGINE *e);
- /* Remove an existing "ENGINE" type from the array. */
- int ENGINE_remove(ENGINE *e);
- /* Retrieve an engine from the list by its unique "id" value. */
- ENGINE *ENGINE_by_id(const char *id);
- /* Add all the built-in engines. */
- void ENGINE_load_openssl(void);
- void ENGINE_load_dynamic(void);
- #ifndef OPENSSL_NO_STATIC_ENGINE
- void ENGINE_load_4758cca(void);
- void ENGINE_load_aep(void);
- void ENGINE_load_atalla(void);
- void ENGINE_load_chil(void);
- void ENGINE_load_cswift(void);
- #ifndef OPENSSL_NO_GMP
- void ENGINE_load_gmp(void);
- #endif
- void ENGINE_load_nuron(void);
- void ENGINE_load_sureware(void);
- void ENGINE_load_ubsec(void);
- #endif
- void ENGINE_load_cryptodev(void);
- void ENGINE_load_padlock(void);
- void ENGINE_load_builtin_engines(void);
- /* Get and set global flags (ENGINE_TABLE_FLAG_***) for the implementation
- * "registry" handling. */
- unsigned int ENGINE_get_table_flags(void);
- void ENGINE_set_table_flags(unsigned int flags);
- /* Manage registration of ENGINEs per "table". For each type, there are 3
- * functions;
- * ENGINE_register_***(e) - registers the implementation from 'e' (if it has one)
- * ENGINE_unregister_***(e) - unregister the implementation from 'e'
- * ENGINE_register_all_***() - call ENGINE_register_***() for each 'e' in the list
- * Cleanup is automatically registered from each table when required, so
- * ENGINE_cleanup() will reverse any "register" operations. */
- int ENGINE_register_RSA(ENGINE *e);
- void ENGINE_unregister_RSA(ENGINE *e);
- void ENGINE_register_all_RSA(void);
- int ENGINE_register_DSA(ENGINE *e);
- void ENGINE_unregister_DSA(ENGINE *e);
- void ENGINE_register_all_DSA(void);
- int ENGINE_register_ECDH(ENGINE *e);
- void ENGINE_unregister_ECDH(ENGINE *e);
- void ENGINE_register_all_ECDH(void);
- int ENGINE_register_ECDSA(ENGINE *e);
- void ENGINE_unregister_ECDSA(ENGINE *e);
- void ENGINE_register_all_ECDSA(void);
- int ENGINE_register_DH(ENGINE *e);
- void ENGINE_unregister_DH(ENGINE *e);
- void ENGINE_register_all_DH(void);
- int ENGINE_register_RAND(ENGINE *e);
- void ENGINE_unregister_RAND(ENGINE *e);
- void ENGINE_register_all_RAND(void);
- int ENGINE_register_STORE(ENGINE *e);
- void ENGINE_unregister_STORE(ENGINE *e);
- void ENGINE_register_all_STORE(void);
- int ENGINE_register_ciphers(ENGINE *e);
- void ENGINE_unregister_ciphers(ENGINE *e);
- void ENGINE_register_all_ciphers(void);
- int ENGINE_register_digests(ENGINE *e);
- void ENGINE_unregister_digests(ENGINE *e);
- void ENGINE_register_all_digests(void);
- /* These functions register all support from the above categories. Note, use of
- * these functions can result in static linkage of code your application may not
- * need. If you only need a subset of functionality, consider using more
- * selective initialisation. */
- int ENGINE_register_complete(ENGINE *e);
- int ENGINE_register_all_complete(void);
- /* Send parametrised control commands to the engine. The possibilities to send
- * down an integer, a pointer to data or a function pointer are provided. Any of
- * the parameters may or may not be NULL, depending on the command number. In
- * actuality, this function only requires a structural (rather than functional)
- * reference to an engine, but many control commands may require the engine be
- * functional. The caller should be aware of trying commands that require an
- * operational ENGINE, and only use functional references in such situations. */
- int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)(void));
- /* This function tests if an ENGINE-specific command is usable as a "setting".
- * Eg. in an application's config file that gets processed through
- * ENGINE_ctrl_cmd_string(). If this returns zero, it is not available to
- * ENGINE_ctrl_cmd_string(), only ENGINE_ctrl(). */
- int ENGINE_cmd_is_executable(ENGINE *e, int cmd);
- /* This function works like ENGINE_ctrl() with the exception of taking a
- * command name instead of a command number, and can handle optional commands.
- * See the comment on ENGINE_ctrl_cmd_string() for an explanation on how to
- * use the cmd_name and cmd_optional. */
- int ENGINE_ctrl_cmd(ENGINE *e, const char *cmd_name,
- long i, void *p, void (*f)(void), int cmd_optional);
- /* This function passes a command-name and argument to an ENGINE. The cmd_name
- * is converted to a command number and the control command is called using
- * 'arg' as an argument (unless the ENGINE doesn't support such a command, in
- * which case no control command is called). The command is checked for input
- * flags, and if necessary the argument will be converted to a numeric value. If
- * cmd_optional is non-zero, then if the ENGINE doesn't support the given
- * cmd_name the return value will be success anyway. This function is intended
- * for applications to use so that users (or config files) can supply
- * engine-specific config data to the ENGINE at run-time to control behaviour of
- * specific engines. As such, it shouldn't be used for calling ENGINE_ctrl()
- * functions that return data, deal with binary data, or that are otherwise
- * supposed to be used directly through ENGINE_ctrl() in application code. Any
- * "return" data from an ENGINE_ctrl() operation in this function will be lost -
- * the return value is interpreted as failure if the return value is zero,
- * success otherwise, and this function returns a boolean value as a result. In
- * other words, vendors of 'ENGINE'-enabled devices should write ENGINE
- * implementations with parameterisations that work in this scheme, so that
- * compliant ENGINE-based applications can work consistently with the same
- * configuration for the same ENGINE-enabled devices, across applications. */
- int ENGINE_ctrl_cmd_string(ENGINE *e, const char *cmd_name, const char *arg,
- int cmd_optional);
- /* These functions are useful for manufacturing new ENGINE structures. They
- * don't address reference counting at all - one uses them to populate an ENGINE
- * structure with personalised implementations of things prior to using it
- * directly or adding it to the builtin ENGINE list in OpenSSL. These are also
- * here so that the ENGINE structure doesn't have to be exposed and break binary
- * compatibility! */
- ENGINE *ENGINE_new(void);
- int ENGINE_free(ENGINE *e);
- int ENGINE_up_ref(ENGINE *e);
- int ENGINE_set_id(ENGINE *e, const char *id);
- int ENGINE_set_name(ENGINE *e, const char *name);
- int ENGINE_set_RSA(ENGINE *e, const RSA_METHOD *rsa_meth);
- int ENGINE_set_DSA(ENGINE *e, const DSA_METHOD *dsa_meth);
- int ENGINE_set_ECDH(ENGINE *e, const ECDH_METHOD *ecdh_meth);
- int ENGINE_set_ECDSA(ENGINE *e, const ECDSA_METHOD *ecdsa_meth);
- int ENGINE_set_DH(ENGINE *e, const DH_METHOD *dh_meth);
- int ENGINE_set_RAND(ENGINE *e, const RAND_METHOD *rand_meth);
- int ENGINE_set_STORE(ENGINE *e, const STORE_METHOD *store_meth);
- int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f);
- int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f);
- int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f);
- int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f);
- int ENGINE_set_load_privkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpriv_f);
- int ENGINE_set_load_pubkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpub_f);
- int ENGINE_set_ciphers(ENGINE *e, ENGINE_CIPHERS_PTR f);
- int ENGINE_set_digests(ENGINE *e, ENGINE_DIGESTS_PTR f);
- int ENGINE_set_flags(ENGINE *e, int flags);
- int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns);
- /* These functions allow control over any per-structure ENGINE data. */
- int ENGINE_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func,
- CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func);
- int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg);
- void *ENGINE_get_ex_data(const ENGINE *e, int idx);
- /* This function cleans up anything that needs it. Eg. the ENGINE_add() function
- * automatically ensures the list cleanup function is registered to be called
- * from ENGINE_cleanup(). Similarly, all ENGINE_register_*** functions ensure
- * ENGINE_cleanup() will clean up after them. */
- void ENGINE_cleanup(void);
- /* These return values from within the ENGINE structure. These can be useful
- * with functional references as well as structural references - it depends
- * which you obtained. Using the result for functional purposes if you only
- * obtained a structural reference may be problematic! */
- const char *ENGINE_get_id(const ENGINE *e);
- const char *ENGINE_get_name(const ENGINE *e);
- const RSA_METHOD *ENGINE_get_RSA(const ENGINE *e);
- const DSA_METHOD *ENGINE_get_DSA(const ENGINE *e);
- const ECDH_METHOD *ENGINE_get_ECDH(const ENGINE *e);
- const ECDSA_METHOD *ENGINE_get_ECDSA(const ENGINE *e);
- const DH_METHOD *ENGINE_get_DH(const ENGINE *e);
- const RAND_METHOD *ENGINE_get_RAND(const ENGINE *e);
- const STORE_METHOD *ENGINE_get_STORE(const ENGINE *e);
- ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e);
- ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e);
- ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e);
- ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e);
- ENGINE_LOAD_KEY_PTR ENGINE_get_load_privkey_function(const ENGINE *e);
- ENGINE_LOAD_KEY_PTR ENGINE_get_load_pubkey_function(const ENGINE *e);
- ENGINE_CIPHERS_PTR ENGINE_get_ciphers(const ENGINE *e);
- ENGINE_DIGESTS_PTR ENGINE_get_digests(const ENGINE *e);
- const EVP_CIPHER *ENGINE_get_cipher(ENGINE *e, int nid);
- const EVP_MD *ENGINE_get_digest(ENGINE *e, int nid);
- const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e);
- int ENGINE_get_flags(const ENGINE *e);
- /* FUNCTIONAL functions. These functions deal with ENGINE structures
- * that have (or will) be initialised for use. Broadly speaking, the
- * structural functions are useful for iterating the list of available
- * engine types, creating new engine types, and other "list" operations.
- * These functions actually deal with ENGINEs that are to be used. As
- * such these functions can fail (if applicable) when particular
- * engines are unavailable - eg. if a hardware accelerator is not
- * attached or not functioning correctly. Each ENGINE has 2 reference
- * counts; structural and functional. Every time a functional reference
- * is obtained or released, a corresponding structural reference is
- * automatically obtained or released too. */
- /* Initialise a engine type for use (or up its reference count if it's
- * already in use). This will fail if the engine is not currently
- * operational and cannot initialise. */
- int ENGINE_init(ENGINE *e);
- /* Free a functional reference to a engine type. This does not require
- * a corresponding call to ENGINE_free as it also releases a structural
- * reference. */
- int ENGINE_finish(ENGINE *e);
- /* The following functions handle keys that are stored in some secondary
- * location, handled by the engine. The storage may be on a card or
- * whatever. */
- EVP_PKEY *ENGINE_load_private_key(ENGINE *e, const char *key_id,
- UI_METHOD *ui_method, void *callback_data);
- EVP_PKEY *ENGINE_load_public_key(ENGINE *e, const char *key_id,
- UI_METHOD *ui_method, void *callback_data);
- /* This returns a pointer for the current ENGINE structure that
- * is (by default) performing any RSA operations. The value returned
- * is an incremented reference, so it should be free'd (ENGINE_finish)
- * before it is discarded. */
- ENGINE *ENGINE_get_default_RSA(void);
- /* Same for the other "methods" */
- ENGINE *ENGINE_get_default_DSA(void);
- ENGINE *ENGINE_get_default_ECDH(void);
- ENGINE *ENGINE_get_default_ECDSA(void);
- ENGINE *ENGINE_get_default_DH(void);
- ENGINE *ENGINE_get_default_RAND(void);
- /* These functions can be used to get a functional reference to perform
- * ciphering or digesting corresponding to "nid". */
- ENGINE *ENGINE_get_cipher_engine(int nid);
- ENGINE *ENGINE_get_digest_engine(int nid);
- /* This sets a new default ENGINE structure for performing RSA
- * operations. If the result is non-zero (success) then the ENGINE
- * structure will have had its reference count up'd so the caller
- * should still free their own reference 'e'. */
- int ENGINE_set_default_RSA(ENGINE *e);
- int ENGINE_set_default_string(ENGINE *e, const char *def_list);
- /* Same for the other "methods" */
- int ENGINE_set_default_DSA(ENGINE *e);
- int ENGINE_set_default_ECDH(ENGINE *e);
- int ENGINE_set_default_ECDSA(ENGINE *e);
- int ENGINE_set_default_DH(ENGINE *e);
- int ENGINE_set_default_RAND(ENGINE *e);
- int ENGINE_set_default_ciphers(ENGINE *e);
- int ENGINE_set_default_digests(ENGINE *e);
- /* The combination "set" - the flags are bitwise "OR"d from the
- * ENGINE_METHOD_*** defines above. As with the "ENGINE_register_complete()"
- * function, this function can result in unnecessary static linkage. If your
- * application requires only specific functionality, consider using more
- * selective functions. */
- int ENGINE_set_default(ENGINE *e, unsigned int flags);
- void ENGINE_add_conf_module(void);
- /* Deprecated functions ... */
- /* int ENGINE_clear_defaults(void); */
- /**************************/
- /* DYNAMIC ENGINE SUPPORT */
- /**************************/
- /* Binary/behaviour compatibility levels */
- #define OSSL_DYNAMIC_VERSION (unsigned long)0x00020000
- /* Binary versions older than this are too old for us (whether we're a loader or
- * a loadee) */
- #define OSSL_DYNAMIC_OLDEST (unsigned long)0x00020000
- /* When compiling an ENGINE entirely as an external shared library, loadable by
- * the "dynamic" ENGINE, these types are needed. The 'dynamic_fns' structure
- * type provides the calling application's (or library's) error functionality
- * and memory management function pointers to the loaded library. These should
- * be used/set in the loaded library code so that the loading application's
- * 'state' will be used/changed in all operations. The 'static_state' pointer
- * allows the loaded library to know if it shares the same static data as the
- * calling application (or library), and thus whether these callbacks need to be
- * set or not. */
- typedef void *(*dyn_MEM_malloc_cb)(size_t);
- typedef void *(*dyn_MEM_realloc_cb)(void *, size_t);
- typedef void (*dyn_MEM_free_cb)(void *);
- typedef struct st_dynamic_MEM_fns {
- dyn_MEM_malloc_cb malloc_cb;
- dyn_MEM_realloc_cb realloc_cb;
- dyn_MEM_free_cb free_cb;
- } dynamic_MEM_fns;
- /* FIXME: Perhaps the memory and locking code (crypto.h) should declare and use
- * these types so we (and any other dependant code) can simplify a bit?? */
- typedef void (*dyn_lock_locking_cb)(int,int,const char *,int);
- typedef int (*dyn_lock_add_lock_cb)(int*,int,int,const char *,int);
- typedef struct CRYPTO_dynlock_value *(*dyn_dynlock_create_cb)(
- const char *,int);
- typedef void (*dyn_dynlock_lock_cb)(int,struct CRYPTO_dynlock_value *,
- const char *,int);
- typedef void (*dyn_dynlock_destroy_cb)(struct CRYPTO_dynlock_value *,
- const char *,int);
- typedef struct st_dynamic_LOCK_fns {
- dyn_lock_locking_cb lock_locking_cb;
- dyn_lock_add_lock_cb lock_add_lock_cb;
- dyn_dynlock_create_cb dynlock_create_cb;
- dyn_dynlock_lock_cb dynlock_lock_cb;
- dyn_dynlock_destroy_cb dynlock_destroy_cb;
- } dynamic_LOCK_fns;
- /* The top-level structure */
- typedef struct st_dynamic_fns {
- void *static_state;
- const ERR_FNS *err_fns;
- const CRYPTO_EX_DATA_IMPL *ex_data_fns;
- dynamic_MEM_fns mem_fns;
- dynamic_LOCK_fns lock_fns;
- } dynamic_fns;
- /* The version checking function should be of this prototype. NB: The
- * ossl_version value passed in is the OSSL_DYNAMIC_VERSION of the loading code.
- * If this function returns zero, it indicates a (potential) version
- * incompatibility and the loaded library doesn't believe it can proceed.
- * Otherwise, the returned value is the (latest) version supported by the
- * loading library. The loader may still decide that the loaded code's version
- * is unsatisfactory and could veto the load. The function is expected to
- * be implemented with the symbol name "v_check", and a default implementation
- * can be fully instantiated with IMPLEMENT_DYNAMIC_CHECK_FN(). */
- typedef unsigned long (*dynamic_v_check_fn)(unsigned long ossl_version);
- #define IMPLEMENT_DYNAMIC_CHECK_FN()
- OPENSSL_EXPORT unsigned long v_check(unsigned long v) {
- if(v >= OSSL_DYNAMIC_OLDEST) return OSSL_DYNAMIC_VERSION;
- return 0; }
- /* This function is passed the ENGINE structure to initialise with its own
- * function and command settings. It should not adjust the structural or
- * functional reference counts. If this function returns zero, (a) the load will
- * be aborted, (b) the previous ENGINE state will be memcpy'd back onto the
- * structure, and (c) the shared library will be unloaded. So implementations
- * should do their own internal cleanup in failure circumstances otherwise they
- * could leak. The 'id' parameter, if non-NULL, represents the ENGINE id that
- * the loader is looking for. If this is NULL, the shared library can choose to
- * return failure or to initialise a 'default' ENGINE. If non-NULL, the shared
- * library must initialise only an ENGINE matching the passed 'id'. The function
- * is expected to be implemented with the symbol name "bind_engine". A standard
- * implementation can be instantiated with IMPLEMENT_DYNAMIC_BIND_FN(fn) where
- * the parameter 'fn' is a callback function that populates the ENGINE structure
- * and returns an int value (zero for failure). 'fn' should have prototype;
- * [static] int fn(ENGINE *e, const char *id); */
- typedef int (*dynamic_bind_engine)(ENGINE *e, const char *id,
- const dynamic_fns *fns);
- #define IMPLEMENT_DYNAMIC_BIND_FN(fn)
- OPENSSL_EXPORT
- int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns) {
- if(ENGINE_get_static_state() == fns->static_state) goto skip_cbs;
- if(!CRYPTO_set_mem_functions(fns->mem_fns.malloc_cb,
- fns->mem_fns.realloc_cb, fns->mem_fns.free_cb))
- return 0;
- CRYPTO_set_locking_callback(fns->lock_fns.lock_locking_cb);
- CRYPTO_set_add_lock_callback(fns->lock_fns.lock_add_lock_cb);
- CRYPTO_set_dynlock_create_callback(fns->lock_fns.dynlock_create_cb);
- CRYPTO_set_dynlock_lock_callback(fns->lock_fns.dynlock_lock_cb);
- CRYPTO_set_dynlock_destroy_callback(fns->lock_fns.dynlock_destroy_cb);
- if(!CRYPTO_set_ex_data_implementation(fns->ex_data_fns))
- return 0;
- if(!ERR_set_implementation(fns->err_fns)) return 0;
- skip_cbs:
- if(!fn(e,id)) return 0;
- return 1; }
- /* If the loading application (or library) and the loaded ENGINE library share
- * the same static data (eg. they're both dynamically linked to the same
- * libcrypto.so) we need a way to avoid trying to set system callbacks - this
- * would fail, and for the same reason that it's unnecessary to try. If the
- * loaded ENGINE has (or gets from through the loader) its own copy of the
- * libcrypto static data, we will need to set the callbacks. The easiest way to
- * detect this is to have a function that returns a pointer to some static data
- * and let the loading application and loaded ENGINE compare their respective
- * values. */
- void *ENGINE_get_static_state(void);
- #if defined(__OpenBSD__) || defined(__FreeBSD__)
- void ENGINE_setup_bsd_cryptodev(void);
- #endif
- /* BEGIN ERROR CODES */
- /* The following lines are auto generated by the script mkerr.pl. Any changes
- * made after this point may be overwritten when the script is next run.
- */
- void ERR_load_ENGINE_strings(void);
- /* Error codes for the ENGINE functions. */
- /* Function codes. */
- #define ENGINE_F_DYNAMIC_CTRL 180
- #define ENGINE_F_DYNAMIC_GET_DATA_CTX 181
- #define ENGINE_F_DYNAMIC_LOAD 182
- #define ENGINE_F_DYNAMIC_SET_DATA_CTX 183
- #define ENGINE_F_ENGINE_ADD 105
- #define ENGINE_F_ENGINE_BY_ID 106
- #define ENGINE_F_ENGINE_CMD_IS_EXECUTABLE 170
- #define ENGINE_F_ENGINE_CTRL 142
- #define ENGINE_F_ENGINE_CTRL_CMD 178
- #define ENGINE_F_ENGINE_CTRL_CMD_STRING 171
- #define ENGINE_F_ENGINE_FINISH 107
- #define ENGINE_F_ENGINE_FREE_UTIL 108
- #define ENGINE_F_ENGINE_GET_CIPHER 185
- #define ENGINE_F_ENGINE_GET_DEFAULT_TYPE 177
- #define ENGINE_F_ENGINE_GET_DIGEST 186
- #define ENGINE_F_ENGINE_GET_NEXT 115
- #define ENGINE_F_ENGINE_GET_PREV 116
- #define ENGINE_F_ENGINE_INIT 119
- #define ENGINE_F_ENGINE_LIST_ADD 120
- #define ENGINE_F_ENGINE_LIST_REMOVE 121
- #define ENGINE_F_ENGINE_LOAD_PRIVATE_KEY 150
- #define ENGINE_F_ENGINE_LOAD_PUBLIC_KEY 151
- #define ENGINE_F_ENGINE_NEW 122
- #define ENGINE_F_ENGINE_REMOVE 123
- #define ENGINE_F_ENGINE_SET_DEFAULT_STRING 189
- #define ENGINE_F_ENGINE_SET_DEFAULT_TYPE 126
- #define ENGINE_F_ENGINE_SET_ID 129
- #define ENGINE_F_ENGINE_SET_NAME 130
- #define ENGINE_F_ENGINE_TABLE_REGISTER 184
- #define ENGINE_F_ENGINE_UNLOAD_KEY 152
- #define ENGINE_F_ENGINE_UNLOCKED_FINISH 191
- #define ENGINE_F_ENGINE_UP_REF 190
- #define ENGINE_F_INT_CTRL_HELPER 172
- #define ENGINE_F_INT_ENGINE_CONFIGURE 188
- #define ENGINE_F_INT_ENGINE_MODULE_INIT 187
- #define ENGINE_F_LOG_MESSAGE 141
- /* Reason codes. */
- #define ENGINE_R_ALREADY_LOADED 100
- #define ENGINE_R_ARGUMENT_IS_NOT_A_NUMBER 133
- #define ENGINE_R_CMD_NOT_EXECUTABLE 134
- #define ENGINE_R_COMMAND_TAKES_INPUT 135
- #define ENGINE_R_COMMAND_TAKES_NO_INPUT 136
- #define ENGINE_R_CONFLICTING_ENGINE_ID 103
- #define ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED 119
- #define ENGINE_R_DH_NOT_IMPLEMENTED 139
- #define ENGINE_R_DSA_NOT_IMPLEMENTED 140
- #define ENGINE_R_DSO_FAILURE 104
- #define ENGINE_R_DSO_NOT_FOUND 132
- #define ENGINE_R_ENGINES_SECTION_ERROR 148
- #define ENGINE_R_ENGINE_IS_NOT_IN_LIST 105
- #define ENGINE_R_ENGINE_SECTION_ERROR 149
- #define ENGINE_R_FAILED_LOADING_PRIVATE_KEY 128
- #define ENGINE_R_FAILED_LOADING_PUBLIC_KEY 129
- #define ENGINE_R_FINISH_FAILED 106
- #define ENGINE_R_GET_HANDLE_FAILED 107
- #define ENGINE_R_ID_OR_NAME_MISSING 108
- #define ENGINE_R_INIT_FAILED 109
- #define ENGINE_R_INTERNAL_LIST_ERROR 110
- #define ENGINE_R_INVALID_ARGUMENT 143
- #define ENGINE_R_INVALID_CMD_NAME 137
- #define ENGINE_R_INVALID_CMD_NUMBER 138
- #define ENGINE_R_INVALID_INIT_VALUE 151
- #define ENGINE_R_INVALID_STRING 150
- #define ENGINE_R_NOT_INITIALISED 117
- #define ENGINE_R_NOT_LOADED 112
- #define ENGINE_R_NO_CONTROL_FUNCTION 120
- #define ENGINE_R_NO_INDEX 144
- #define ENGINE_R_NO_LOAD_FUNCTION 125
- #define ENGINE_R_NO_REFERENCE 130
- #define ENGINE_R_NO_SUCH_ENGINE 116
- #define ENGINE_R_NO_UNLOAD_FUNCTION 126
- #define ENGINE_R_PROVIDE_PARAMETERS 113
- #define ENGINE_R_RSA_NOT_IMPLEMENTED 141
- #define ENGINE_R_UNIMPLEMENTED_CIPHER 146
- #define ENGINE_R_UNIMPLEMENTED_DIGEST 147
- #define ENGINE_R_VERSION_INCOMPATIBILITY 145
- #ifdef __cplusplus
- }
- #endif
- #endif