fluidsynth_dll.dsp
上传用户:tjmskj2
上传日期:2020-08-17
资源大小:577k
文件大小:4k
- # Microsoft Developer Studio Project File - Name="fluidsynth_dll" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
- CFG=fluidsynth_dll - Win32 Release
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
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- !MESSAGE NMAKE /f "fluidsynth_dll.mak".
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- !MESSAGE "fluidsynth_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "fluidsynth_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "fluidsynth_dll - Win32 Release"
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- # ADD BASE CPP /nologo /MD /I "....include" /W3 /O2 /Ob1 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "FLUIDSYNTH_DLL_EXPORTS" /D "FLUIDSYNTH_SEQ_DLL_EXPORTS" /D "_MBCS" /GF /Gy /YX /Fo".Release" /Fd".Release" /c
- # ADD CPP /nologo /MD /I "....include" /W3 /O2 /Ob1 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "FLUIDSYNTH_DLL_EXPORTS" /D "FLUIDSYNTH_SEQ_DLL_EXPORTS" /D "_MBCS" /GF /Gy /YX /Fo".Release" /Fd".Release" /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /tlb ".Release/fluidsynth_dll.tlb" /win32
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- # ADD BASE CPP /nologo /MTd /I "....include" /Zi /W3 /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "FLUIDSYNTH_DLL_EXPORTS" /D "FLUIDSYNTH_SEQ_DLL_EXPORTS" /D "_MBCS" /YX /Fp".Debugfluidsynth_dll.pch" /Fo".Debug" /Fd".Debug" /GZ /c
- # ADD CPP /nologo /MTd /I "....include" /Zi /W3 /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "FLUIDSYNTH_DLL_EXPORTS" /D "FLUIDSYNTH_SEQ_DLL_EXPORTS" /D "_MBCS" /YX /Fp".Debugfluidsynth_dll.pch" /Fo".Debug" /Fd".Debug" /GZ /c
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /tlb ".Debug/fluidsynth_dll.tlb" /win32
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- # ADD BASE BSC32
- # ADD BSC32
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- # ADD BASE LINK32 odbc32.lib odbccp32.lib dsound.lib winmm.lib /nologo /out:"../fluidsynth_debug.dll" /incremental:no /debug /pdb:".Debug/fluidsynth_debug.pdb" /pdbtype:sept /subsystem:windows /implib:".Debug/fluidsynth_debug.lib" /machine:ix86
- # ADD LINK32 odbc32.lib odbccp32.lib dsound.lib winmm.lib /nologo /out:"../fluidsynth_debug.dll" /incremental:no /debug /pdb:".Debug/fluidsynth_debug.pdb" /pdbtype:sept /subsystem:windows /implib:".Debug/fluidsynth_debug.lib" /machine:ix86
- !ENDIF
- # Begin Target
- # Name "fluidsynth_dll - Win32 Release"
- # Name "fluidsynth_dll - Win32 Debug"
- # End Target
- # End Project