StdAfx.h
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上传用户:laitongbao
上传日期:2021-02-20
资源大小:8176k
文件大小:1k
源码类别:
射击游戏
开发平台:
Visual C++
- // stdafx.h : include file for standard system include files,
- // or project specific include files that are used frequently, but
- // are changed infrequently
- //
- #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
- #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
- #pragma warning(disable: 4786)
- #include <windows.h>
- class SceneTree;
- class Timer;
- class PlayerShip;
- class MusicPlayer;
- class SoundPlayer;
- extern SceneTree *g_tree;//场景树
- extern Timer *g_timer;//场景树
- extern PlayerShip *g_pship;
- extern int points;
- extern MusicPlayer *g_music;
- extern SoundPlayer *g_expsound;
- extern SoundPlayer *g_playershotsound;
- extern SoundPlayer *g_enemyshotsound;
- // TODO: reference additional headers your program requires here
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)