llkeyframestandmotion.h
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- /**
- * @file llkeyframestandmotion.h
- * @brief Implementation of LLKeyframeStandMotion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLKEYFRAMESTANDMOTION_H
- #define LL_LLKEYFRAMESTANDMOTION_H
- //-----------------------------------------------------------------------------
- // Header files
- //-----------------------------------------------------------------------------
- #include "llkeyframemotion.h"
- #include "lljointsolverrp3.h"
- //-----------------------------------------------------------------------------
- // class LLKeyframeStandMotion
- //-----------------------------------------------------------------------------
- class LLKeyframeStandMotion :
- public LLKeyframeMotion
- {
- public:
- // Constructor
- LLKeyframeStandMotion(const LLUUID &id);
- // Destructor
- virtual ~LLKeyframeStandMotion();
- public:
- //-------------------------------------------------------------------------
- // functions to support MotionController and MotionRegistry
- //-------------------------------------------------------------------------
- // static constructor
- // all subclasses must implement such a function and register it
- static LLMotion *create(const LLUUID &id) { return new LLKeyframeStandMotion(id); }
- public:
- //-------------------------------------------------------------------------
- // animation callbacks to be implemented by subclasses
- //-------------------------------------------------------------------------
- virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual BOOL onActivate();
- void onDeactivate();
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
- public:
- //-------------------------------------------------------------------------
- // Member Data
- //-------------------------------------------------------------------------
- LLCharacter *mCharacter;
- BOOL mFlipFeet;
- LLPointer<LLJointState> mPelvisState;
- LLPointer<LLJointState> mHipLeftState;
- LLPointer<LLJointState> mKneeLeftState;
- LLPointer<LLJointState> mAnkleLeftState;
- LLPointer<LLJointState> mHipRightState;
- LLPointer<LLJointState> mKneeRightState;
- LLPointer<LLJointState> mAnkleRightState;
- LLJoint mPelvisJoint;
- LLJoint mHipLeftJoint;
- LLJoint mKneeLeftJoint;
- LLJoint mAnkleLeftJoint;
- LLJoint mTargetLeft;
- LLJoint mHipRightJoint;
- LLJoint mKneeRightJoint;
- LLJoint mAnkleRightJoint;
- LLJoint mTargetRight;
- LLJointSolverRP3 mIKLeft;
- LLJointSolverRP3 mIKRight;
- LLVector3 mPositionLeft;
- LLVector3 mPositionRight;
- LLVector3 mNormalLeft;
- LLVector3 mNormalRight;
- LLQuaternion mRotationLeft;
- LLQuaternion mRotationRight;
- LLQuaternion mLastGoodPelvisRotation;
- LLVector3 mLastGoodPosition;
- BOOL mTrackAnkles;
- S32 mFrameNum;
- };
- #endif // LL_LLKEYFRAMESTANDMOTION_H