llkeyframemotion.cpp
上传用户:king477883
上传日期:2021-03-01
资源大小:9553k
文件大小:71k
- /**
- * @file llkeyframemotion.cpp
- * @brief Implementation of LLKeyframeMotion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- //-----------------------------------------------------------------------------
- // Header Files
- //-----------------------------------------------------------------------------
- #include "linden_common.h"
- #include "llmath.h"
- #include "llanimationstates.h"
- #include "llassetstorage.h"
- #include "lldatapacker.h"
- #include "llcharacter.h"
- #include "llcriticaldamp.h"
- #include "lldir.h"
- #include "llendianswizzle.h"
- #include "llkeyframemotion.h"
- #include "llquantize.h"
- #include "llvfile.h"
- #include "m3math.h"
- #include "message.h"
- //-----------------------------------------------------------------------------
- // Static Definitions
- //-----------------------------------------------------------------------------
- LLVFS* LLKeyframeMotion::sVFS = NULL;
- LLKeyframeDataCache::keyframe_data_map_t LLKeyframeDataCache::sKeyframeDataMap;
- //-----------------------------------------------------------------------------
- // Globals
- //-----------------------------------------------------------------------------
- static F32 JOINT_LENGTH_K = 0.7f;
- static S32 MAX_ITERATIONS = 20;
- static S32 MIN_ITERATIONS = 1;
- static S32 MIN_ITERATION_COUNT = 2;
- static F32 MAX_PIXEL_AREA_CONSTRAINTS = 80000.f;
- static F32 MIN_PIXEL_AREA_CONSTRAINTS = 1000.f;
- static F32 MIN_ACCELERATION_SQUARED = 0.0005f * 0.0005f;
- static F32 MAX_CONSTRAINTS = 10;
- //-----------------------------------------------------------------------------
- // JointMotionList
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::JointMotionList::JointMotionList()
- : mDuration(0.f),
- mLoop(FALSE),
- mLoopInPoint(0.f),
- mLoopOutPoint(0.f),
- mEaseInDuration(0.f),
- mEaseOutDuration(0.f),
- mBasePriority(LLJoint::LOW_PRIORITY),
- mHandPose(LLHandMotion::HAND_POSE_SPREAD),
- mMaxPriority(LLJoint::LOW_PRIORITY)
- {
- }
- LLKeyframeMotion::JointMotionList::~JointMotionList()
- {
- for_each(mConstraints.begin(), mConstraints.end(), DeletePointer());
- for_each(mJointMotionArray.begin(), mJointMotionArray.end(), DeletePointer());
- }
- U32 LLKeyframeMotion::JointMotionList::dumpDiagInfo()
- {
- S32 total_size = sizeof(JointMotionList);
- for (U32 i = 0; i < getNumJointMotions(); i++)
- {
- LLKeyframeMotion::JointMotion* joint_motion_p = mJointMotionArray[i];
- llinfos << "tJoint " << joint_motion_p->mJointName << llendl;
- if (joint_motion_p->mUsage & LLJointState::SCALE)
- {
- llinfos << "t" << joint_motion_p->mScaleCurve.mNumKeys << " scale keys at "
- << joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey) << " bytes" << llendl;
- total_size += joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey);
- }
- if (joint_motion_p->mUsage & LLJointState::ROT)
- {
- llinfos << "t" << joint_motion_p->mRotationCurve.mNumKeys << " rotation keys at "
- << joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey) << " bytes" << llendl;
- total_size += joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey);
- }
- if (joint_motion_p->mUsage & LLJointState::POS)
- {
- llinfos << "t" << joint_motion_p->mPositionCurve.mNumKeys << " position keys at "
- << joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey) << " bytes" << llendl;
- total_size += joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey);
- }
- }
- llinfos << "Size: " << total_size << " bytes" << llendl;
- return total_size;
- }
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // ****Curve classes
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // ScaleCurve::ScaleCurve()
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::ScaleCurve::ScaleCurve()
- {
- mInterpolationType = LLKeyframeMotion::IT_LINEAR;
- mNumKeys = 0;
- }
- //-----------------------------------------------------------------------------
- // ScaleCurve::~ScaleCurve()
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::ScaleCurve::~ScaleCurve()
- {
- mKeys.clear();
- mNumKeys = 0;
- }
- //-----------------------------------------------------------------------------
- // getValue()
- //-----------------------------------------------------------------------------
- LLVector3 LLKeyframeMotion::ScaleCurve::getValue(F32 time, F32 duration)
- {
- LLVector3 value;
- if (mKeys.empty())
- {
- value.clearVec();
- return value;
- }
-
- key_map_t::iterator right = mKeys.lower_bound(time);
- if (right == mKeys.end())
- {
- // Past last key
- --right;
- value = right->second.mScale;
- }
- else if (right == mKeys.begin() || right->first == time)
- {
- // Before first key or exactly on a key
- value = right->second.mScale;
- }
- else
- {
- // Between two keys
- key_map_t::iterator left = right; --left;
- F32 index_before = left->first;
- F32 index_after = right->first;
- ScaleKey& scale_before = left->second;
- ScaleKey& scale_after = right->second;
- if (right == mKeys.end())
- {
- scale_after = mLoopInKey;
- index_after = duration;
- }
- F32 u = (time - index_before) / (index_after - index_before);
- value = interp(u, scale_before, scale_after);
- }
- return value;
- }
- //-----------------------------------------------------------------------------
- // interp()
- //-----------------------------------------------------------------------------
- LLVector3 LLKeyframeMotion::ScaleCurve::interp(F32 u, ScaleKey& before, ScaleKey& after)
- {
- switch (mInterpolationType)
- {
- case IT_STEP:
- return before.mScale;
- default:
- case IT_LINEAR:
- case IT_SPLINE:
- return lerp(before.mScale, after.mScale, u);
- }
- }
- //-----------------------------------------------------------------------------
- // RotationCurve::RotationCurve()
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::RotationCurve::RotationCurve()
- {
- mInterpolationType = LLKeyframeMotion::IT_LINEAR;
- mNumKeys = 0;
- }
- //-----------------------------------------------------------------------------
- // RotationCurve::~RotationCurve()
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::RotationCurve::~RotationCurve()
- {
- mKeys.clear();
- mNumKeys = 0;
- }
- //-----------------------------------------------------------------------------
- // RotationCurve::getValue()
- //-----------------------------------------------------------------------------
- LLQuaternion LLKeyframeMotion::RotationCurve::getValue(F32 time, F32 duration)
- {
- LLQuaternion value;
- if (mKeys.empty())
- {
- value = LLQuaternion::DEFAULT;
- return value;
- }
-
- key_map_t::iterator right = mKeys.lower_bound(time);
- if (right == mKeys.end())
- {
- // Past last key
- --right;
- value = right->second.mRotation;
- }
- else if (right == mKeys.begin() || right->first == time)
- {
- // Before first key or exactly on a key
- value = right->second.mRotation;
- }
- else
- {
- // Between two keys
- key_map_t::iterator left = right; --left;
- F32 index_before = left->first;
- F32 index_after = right->first;
- RotationKey& rot_before = left->second;
- RotationKey& rot_after = right->second;
- if (right == mKeys.end())
- {
- rot_after = mLoopInKey;
- index_after = duration;
- }
- F32 u = (time - index_before) / (index_after - index_before);
- value = interp(u, rot_before, rot_after);
- }
- return value;
- }
- //-----------------------------------------------------------------------------
- // interp()
- //-----------------------------------------------------------------------------
- LLQuaternion LLKeyframeMotion::RotationCurve::interp(F32 u, RotationKey& before, RotationKey& after)
- {
- switch (mInterpolationType)
- {
- case IT_STEP:
- return before.mRotation;
- default:
- case IT_LINEAR:
- case IT_SPLINE:
- return nlerp(u, before.mRotation, after.mRotation);
- }
- }
- //-----------------------------------------------------------------------------
- // PositionCurve::PositionCurve()
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::PositionCurve::PositionCurve()
- {
- mInterpolationType = LLKeyframeMotion::IT_LINEAR;
- mNumKeys = 0;
- }
- //-----------------------------------------------------------------------------
- // PositionCurve::~PositionCurve()
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::PositionCurve::~PositionCurve()
- {
- mKeys.clear();
- mNumKeys = 0;
- }
- //-----------------------------------------------------------------------------
- // PositionCurve::getValue()
- //-----------------------------------------------------------------------------
- LLVector3 LLKeyframeMotion::PositionCurve::getValue(F32 time, F32 duration)
- {
- LLVector3 value;
- if (mKeys.empty())
- {
- value.clearVec();
- return value;
- }
-
- key_map_t::iterator right = mKeys.lower_bound(time);
- if (right == mKeys.end())
- {
- // Past last key
- --right;
- value = right->second.mPosition;
- }
- else if (right == mKeys.begin() || right->first == time)
- {
- // Before first key or exactly on a key
- value = right->second.mPosition;
- }
- else
- {
- // Between two keys
- key_map_t::iterator left = right; --left;
- F32 index_before = left->first;
- F32 index_after = right->first;
- PositionKey& pos_before = left->second;
- PositionKey& pos_after = right->second;
- if (right == mKeys.end())
- {
- pos_after = mLoopInKey;
- index_after = duration;
- }
- F32 u = (time - index_before) / (index_after - index_before);
- value = interp(u, pos_before, pos_after);
- }
- llassert(value.isFinite());
-
- return value;
- }
- //-----------------------------------------------------------------------------
- // interp()
- //-----------------------------------------------------------------------------
- LLVector3 LLKeyframeMotion::PositionCurve::interp(F32 u, PositionKey& before, PositionKey& after)
- {
- switch (mInterpolationType)
- {
- case IT_STEP:
- return before.mPosition;
- default:
- case IT_LINEAR:
- case IT_SPLINE:
- return lerp(before.mPosition, after.mPosition, u);
- }
- }
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // JointMotion class
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // JointMotion::update()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::JointMotion::update(LLJointState* joint_state, F32 time, F32 duration)
- {
- // this value being 0 is the cause of https://jira.lindenlab.com/browse/SL-22678 but I haven't
- // managed to get a stack to see how it got here. Testing for 0 here will stop the crash.
- if ( joint_state == NULL )
- {
- return;
- }
- U32 usage = joint_state->getUsage();
- //-------------------------------------------------------------------------
- // update scale component of joint state
- //-------------------------------------------------------------------------
- if ((usage & LLJointState::SCALE) && mScaleCurve.mNumKeys)
- {
- joint_state->setScale( mScaleCurve.getValue( time, duration ) );
- }
- //-------------------------------------------------------------------------
- // update rotation component of joint state
- //-------------------------------------------------------------------------
- if ((usage & LLJointState::ROT) && mRotationCurve.mNumKeys)
- {
- joint_state->setRotation( mRotationCurve.getValue( time, duration ) );
- }
- //-------------------------------------------------------------------------
- // update position component of joint state
- //-------------------------------------------------------------------------
- if ((usage & LLJointState::POS) && mPositionCurve.mNumKeys)
- {
- joint_state->setPosition( mPositionCurve.getValue( time, duration ) );
- }
- }
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // LLKeyframeMotion class
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // LLKeyframeMotion()
- // Class Constructor
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::LLKeyframeMotion(const LLUUID &id)
- : LLMotion(id),
- mJointMotionList(NULL),
- mPelvisp(NULL),
- mLastSkeletonSerialNum(0),
- mLastUpdateTime(0.f),
- mLastLoopedTime(0.f),
- mAssetStatus(ASSET_UNDEFINED)
- {
- }
- //-----------------------------------------------------------------------------
- // ~LLKeyframeMotion()
- // Class Destructor
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::~LLKeyframeMotion()
- {
- for_each(mConstraints.begin(), mConstraints.end(), DeletePointer());
- }
- //-----------------------------------------------------------------------------
- // create()
- //-----------------------------------------------------------------------------
- LLMotion *LLKeyframeMotion::create(const LLUUID &id)
- {
- return new LLKeyframeMotion(id);
- }
- //-----------------------------------------------------------------------------
- // getJointState()
- //-----------------------------------------------------------------------------
- LLPointer<LLJointState>& LLKeyframeMotion::getJointState(U32 index)
- {
- llassert_always (index < mJointStates.size());
- return mJointStates[index];
- }
- //-----------------------------------------------------------------------------
- // getJoin()
- //-----------------------------------------------------------------------------
- LLJoint* LLKeyframeMotion::getJoint(U32 index)
- {
- llassert_always (index < mJointStates.size());
- LLJoint* joint = mJointStates[index]->getJoint();
- llassert_always (joint);
- return joint;
- }
- //-----------------------------------------------------------------------------
- // LLKeyframeMotion::onInitialize(LLCharacter *character)
- //-----------------------------------------------------------------------------
- LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *character)
- {
- mCharacter = character;
-
- LLUUID* character_id;
- // asset already loaded?
- switch(mAssetStatus)
- {
- case ASSET_NEEDS_FETCH:
- // request asset
- mAssetStatus = ASSET_FETCHED;
- character_id = new LLUUID(mCharacter->getID());
- gAssetStorage->getAssetData(mID,
- LLAssetType::AT_ANIMATION,
- onLoadComplete,
- (void *)character_id,
- FALSE);
- return STATUS_HOLD;
- case ASSET_FETCHED:
- return STATUS_HOLD;
- case ASSET_FETCH_FAILED:
- return STATUS_FAILURE;
- case ASSET_LOADED:
- return STATUS_SUCCESS;
- default:
- // we don't know what state the asset is in yet, so keep going
- // check keyframe cache first then static vfs then asset request
- break;
- }
- LLKeyframeMotion::JointMotionList* joint_motion_list = LLKeyframeDataCache::getKeyframeData(getID());
- if(joint_motion_list)
- {
- // motion already existed in cache, so grab it
- mJointMotionList = joint_motion_list;
- mJointStates.reserve(mJointMotionList->getNumJointMotions());
-
- // don't forget to allocate joint states
- // set up joint states to point to character joints
- for(U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
- {
- JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
- if (LLJoint *joint = mCharacter->getJoint(joint_motion->mJointName))
- {
- LLPointer<LLJointState> joint_state = new LLJointState;
- mJointStates.push_back(joint_state);
- joint_state->setJoint(joint);
- joint_state->setUsage(joint_motion->mUsage);
- joint_state->setPriority(joint_motion->mPriority);
- }
- else
- {
- // add dummy joint state with no associated joint
- mJointStates.push_back(new LLJointState);
- }
- }
- mAssetStatus = ASSET_LOADED;
- setupPose();
- return STATUS_SUCCESS;
- }
- //-------------------------------------------------------------------------
- // Load named file by concatenating the character prefix with the motion name.
- // Load data into a buffer to be parsed.
- //-------------------------------------------------------------------------
- U8 *anim_data;
- S32 anim_file_size;
- if (!sVFS)
- {
- llerrs << "Must call LLKeyframeMotion::setVFS() first before loading a keyframe file!" << llendl;
- }
- BOOL success = FALSE;
- LLVFile* anim_file = new LLVFile(sVFS, mID, LLAssetType::AT_ANIMATION);
- if (!anim_file || !anim_file->getSize())
- {
- delete anim_file;
- anim_file = NULL;
-
- // request asset over network on next call to load
- mAssetStatus = ASSET_NEEDS_FETCH;
- return STATUS_HOLD;
- }
- else
- {
- anim_file_size = anim_file->getSize();
- anim_data = new U8[anim_file_size];
- success = anim_file->read(anim_data, anim_file_size); /*Flawfinder: ignore*/
- delete anim_file;
- anim_file = NULL;
- }
- if (!success)
- {
- llwarns << "Can't open animation file " << mID << llendl;
- mAssetStatus = ASSET_FETCH_FAILED;
- return STATUS_FAILURE;
- }
- lldebugs << "Loading keyframe data for: " << getName() << ":" << getID() << " (" << anim_file_size << " bytes)" << llendl;
- LLDataPackerBinaryBuffer dp(anim_data, anim_file_size);
- if (!deserialize(dp))
- {
- llwarns << "Failed to decode asset for animation " << getName() << ":" << getID() << llendl;
- mAssetStatus = ASSET_FETCH_FAILED;
- return STATUS_FAILURE;
- }
- delete []anim_data;
- mAssetStatus = ASSET_LOADED;
- return STATUS_SUCCESS;
- }
- //-----------------------------------------------------------------------------
- // setupPose()
- //-----------------------------------------------------------------------------
- BOOL LLKeyframeMotion::setupPose()
- {
- // add all valid joint states to the pose
- for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++)
- {
- LLPointer<LLJointState> joint_state = getJointState(jm);
- if ( joint_state->getJoint() )
- {
- addJointState( joint_state );
- }
- }
- // initialize joint constraints
- for (JointMotionList::constraint_list_t::iterator iter = mJointMotionList->mConstraints.begin();
- iter != mJointMotionList->mConstraints.end(); ++iter)
- {
- JointConstraintSharedData* shared_constraintp = *iter;
- JointConstraint* constraintp = new JointConstraint(shared_constraintp);
- initializeConstraint(constraintp);
- mConstraints.push_front(constraintp);
- }
- if (mJointMotionList->mConstraints.size())
- {
- mPelvisp = mCharacter->getJoint("mPelvis");
- if (!mPelvisp)
- {
- return FALSE;
- }
- }
- // setup loop keys
- setLoopIn(mJointMotionList->mLoopInPoint);
- setLoopOut(mJointMotionList->mLoopOutPoint);
- return TRUE;
- }
- //-----------------------------------------------------------------------------
- // LLKeyframeMotion::onActivate()
- //-----------------------------------------------------------------------------
- BOOL LLKeyframeMotion::onActivate()
- {
- // If the keyframe anim has an associated emote, trigger it.
- if( mJointMotionList->mEmoteName.length() > 0 )
- {
- mCharacter->startMotion( gAnimLibrary.stringToAnimState(mJointMotionList->mEmoteName) );
- }
- mLastLoopedTime = 0.f;
- return TRUE;
- }
- //-----------------------------------------------------------------------------
- // LLKeyframeMotion::onUpdate()
- //-----------------------------------------------------------------------------
- BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask)
- {
- llassert(time >= 0.f);
- if (mJointMotionList->mLoop)
- {
- if (mJointMotionList->mDuration == 0.0f)
- {
- time = 0.f;
- mLastLoopedTime = 0.0f;
- }
- else if (mStopped)
- {
- mLastLoopedTime = llmin(mJointMotionList->mDuration, mLastLoopedTime + time - mLastUpdateTime);
- }
- else if (time > mJointMotionList->mLoopOutPoint)
- {
- if ((mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint) == 0.f)
- {
- mLastLoopedTime = mJointMotionList->mLoopOutPoint;
- }
- else
- {
- mLastLoopedTime = mJointMotionList->mLoopInPoint +
- fmod(time - mJointMotionList->mLoopOutPoint,
- mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint);
- }
- }
- else
- {
- mLastLoopedTime = time;
- }
- }
- else
- {
- mLastLoopedTime = time;
- }
- applyKeyframes(mLastLoopedTime);
- applyConstraints(mLastLoopedTime, joint_mask);
- mLastUpdateTime = time;
- return mLastLoopedTime <= mJointMotionList->mDuration;
- }
- //-----------------------------------------------------------------------------
- // applyKeyframes()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::applyKeyframes(F32 time)
- {
- llassert_always (mJointMotionList->getNumJointMotions() <= mJointStates.size());
- for (U32 i=0; i<mJointMotionList->getNumJointMotions(); i++)
- {
- mJointMotionList->getJointMotion(i)->update(mJointStates[i],
- time,
- mJointMotionList->mDuration );
- }
- LLJoint::JointPriority* pose_priority = (LLJoint::JointPriority* )mCharacter->getAnimationData("Hand Pose Priority");
- if (pose_priority)
- {
- if (mJointMotionList->mMaxPriority >= *pose_priority)
- {
- mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose);
- mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority);
- }
- }
- else
- {
- mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose);
- mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority);
- }
- }
- //-----------------------------------------------------------------------------
- // applyConstraints()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::applyConstraints(F32 time, U8* joint_mask)
- {
- //TODO: investigate replacing spring simulation with critically damped motion
- // re-init constraints if skeleton has changed
- if (mCharacter->getSkeletonSerialNum() != mLastSkeletonSerialNum)
- {
- mLastSkeletonSerialNum = mCharacter->getSkeletonSerialNum();
- for (constraint_list_t::iterator iter = mConstraints.begin();
- iter != mConstraints.end(); ++iter)
- {
- JointConstraint* constraintp = *iter;
- initializeConstraint(constraintp);
- }
- }
- // apply constraints
- for (constraint_list_t::iterator iter = mConstraints.begin();
- iter != mConstraints.end(); ++iter)
- {
- JointConstraint* constraintp = *iter;
- applyConstraint(constraintp, time, joint_mask);
- }
- }
- //-----------------------------------------------------------------------------
- // LLKeyframeMotion::onDeactivate()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::onDeactivate()
- {
- for (constraint_list_t::iterator iter = mConstraints.begin();
- iter != mConstraints.end(); ++iter)
- {
- JointConstraint* constraintp = *iter;
- deactivateConstraint(constraintp);
- }
- }
- //-----------------------------------------------------------------------------
- // setStopTime()
- //-----------------------------------------------------------------------------
- // time is in seconds since character creation
- void LLKeyframeMotion::setStopTime(F32 time)
- {
- LLMotion::setStopTime(time);
- if (mJointMotionList->mLoop && mJointMotionList->mLoopOutPoint != mJointMotionList->mDuration)
- {
- F32 start_loop_time = mActivationTimestamp + mJointMotionList->mLoopInPoint;
- F32 loop_fraction_time;
- if (mJointMotionList->mLoopOutPoint == mJointMotionList->mLoopInPoint)
- {
- loop_fraction_time = 0.f;
- }
- else
- {
- loop_fraction_time = fmod(time - start_loop_time,
- mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint);
- }
- mStopTimestamp = llmax(time,
- (time - loop_fraction_time) + (mJointMotionList->mDuration - mJointMotionList->mLoopInPoint) - getEaseOutDuration());
- }
- }
- //-----------------------------------------------------------------------------
- // initializeConstraint()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::initializeConstraint(JointConstraint* constraint)
- {
- JointConstraintSharedData *shared_data = constraint->mSharedData;
- S32 joint_num;
- LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
- LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[0]);
- F32 source_pos_offset = dist_vec(source_pos, cur_joint->getWorldPosition());
- constraint->mTotalLength = constraint->mJointLengths[0] = dist_vec(cur_joint->getParent()->getWorldPosition(), source_pos);
-
- // grab joint lengths
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- cur_joint = getJointState(shared_data->mJointStateIndices[joint_num])->getJoint();
- if (!cur_joint)
- {
- return;
- }
- constraint->mJointLengths[joint_num] = dist_vec(cur_joint->getWorldPosition(), cur_joint->getParent()->getWorldPosition());
- constraint->mTotalLength += constraint->mJointLengths[joint_num];
- }
- // store fraction of total chain length so we know how to shear the entire chain towards the goal position
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- constraint->mJointLengthFractions[joint_num] = constraint->mJointLengths[joint_num] / constraint->mTotalLength;
- }
- // add last step in chain, from final joint to constraint position
- constraint->mTotalLength += source_pos_offset;
- constraint->mSourceVolume = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume);
- constraint->mTargetVolume = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume);
- }
- //-----------------------------------------------------------------------------
- // activateConstraint()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::activateConstraint(JointConstraint* constraint)
- {
- JointConstraintSharedData *shared_data = constraint->mSharedData;
- constraint->mActive = TRUE;
- S32 joint_num;
- // grab ground position if we need to
- if (shared_data->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND)
- {
- LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
- LLVector3 ground_pos_agent;
- mCharacter->getGround(source_pos, ground_pos_agent, constraint->mGroundNorm);
- constraint->mGroundPos = mCharacter->getPosGlobalFromAgent(ground_pos_agent + shared_data->mTargetConstraintOffset);
- }
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
- constraint->mPositions[joint_num] = (cur_joint->getWorldPosition() - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation();
- }
- constraint->mWeight = 1.f;
- }
- //-----------------------------------------------------------------------------
- // deactivateConstraint()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::deactivateConstraint(JointConstraint *constraintp)
- {
- if (constraintp->mSourceVolume)
- {
- constraintp->mSourceVolume->mUpdateXform = FALSE;
- }
- if (!constraintp->mSharedData->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND)
- {
- if (constraintp->mTargetVolume)
- {
- constraintp->mTargetVolume->mUpdateXform = FALSE;
- }
- }
- constraintp->mActive = FALSE;
- }
- //-----------------------------------------------------------------------------
- // applyConstraint()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8* joint_mask)
- {
- JointConstraintSharedData *shared_data = constraint->mSharedData;
- if (!shared_data) return;
- LLVector3 positions[MAX_CHAIN_LENGTH];
- const F32* joint_lengths = constraint->mJointLengths;
- LLVector3 velocities[MAX_CHAIN_LENGTH - 1];
- LLQuaternion old_rots[MAX_CHAIN_LENGTH];
- S32 joint_num;
- if (time < shared_data->mEaseInStartTime)
- {
- return;
- }
- if (time > shared_data->mEaseOutStopTime)
- {
- if (constraint->mActive)
- {
- deactivateConstraint(constraint);
- }
- return;
- }
- if (!constraint->mActive || time < shared_data->mEaseInStopTime)
- {
- activateConstraint(constraint);
- }
- LLJoint* root_joint = getJoint(shared_data->mJointStateIndices[shared_data->mChainLength]);
- LLVector3 root_pos = root_joint->getWorldPosition();
- // LLQuaternion root_rot =
- root_joint->getParent()->getWorldRotation();
- // LLQuaternion inv_root_rot = ~root_rot;
- // LLVector3 current_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
- //apply underlying keyframe animation to get nominal "kinematic" joint positions
- for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++)
- {
- LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
- if (joint_mask[cur_joint->getJointNum()] >= (0xff >> (7 - getPriority())))
- {
- // skip constraint
- return;
- }
- old_rots[joint_num] = cur_joint->getRotation();
- cur_joint->setRotation(getJointState(shared_data->mJointStateIndices[joint_num])->getRotation());
- }
- LLVector3 keyframe_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
- LLVector3 target_pos;
- switch(shared_data->mConstraintTargetType)
- {
- case CONSTRAINT_TARGET_TYPE_GROUND:
- target_pos = mCharacter->getPosAgentFromGlobal(constraint->mGroundPos);
- // llinfos << "Target Pos " << constraint->mGroundPos << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << llendl;
- break;
- case CONSTRAINT_TARGET_TYPE_BODY:
- target_pos = mCharacter->getVolumePos(shared_data->mTargetConstraintVolume, shared_data->mTargetConstraintOffset);
- break;
- default:
- break;
- }
-
- LLVector3 norm;
- LLJoint *source_jointp = NULL;
- LLJoint *target_jointp = NULL;
- if (shared_data->mConstraintType == CONSTRAINT_TYPE_PLANE)
- {
- switch(shared_data->mConstraintTargetType)
- {
- case CONSTRAINT_TARGET_TYPE_GROUND:
- norm = constraint->mGroundNorm;
- break;
- case CONSTRAINT_TARGET_TYPE_BODY:
- target_jointp = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume);
- if (target_jointp)
- {
- // *FIX: do proper normal calculation for stretched
- // spheres (inverse transpose)
- norm = target_pos - target_jointp->getWorldPosition();
- }
- if (norm.isExactlyZero())
- {
- source_jointp = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume);
- norm = -1.f * shared_data->mSourceConstraintOffset;
- if (source_jointp)
- {
- norm = norm * source_jointp->getWorldRotation();
- }
- }
- norm.normVec();
- break;
- default:
- norm.clearVec();
- break;
- }
-
- target_pos = keyframe_source_pos + (norm * ((target_pos - keyframe_source_pos) * norm));
- }
- if (constraint->mSharedData->mChainLength != 0 &&
- dist_vec_squared(root_pos, target_pos) * 0.95f > constraint->mTotalLength * constraint->mTotalLength)
- {
- constraint->mWeight = lerp(constraint->mWeight, 0.f, LLCriticalDamp::getInterpolant(0.1f));
- }
- else
- {
- constraint->mWeight = lerp(constraint->mWeight, 1.f, LLCriticalDamp::getInterpolant(0.3f));
- }
- F32 weight = constraint->mWeight * ((shared_data->mEaseOutStopTime == 0.f) ? 1.f :
- llmin(clamp_rescale(time, shared_data->mEaseInStartTime, shared_data->mEaseInStopTime, 0.f, 1.f),
- clamp_rescale(time, shared_data->mEaseOutStartTime, shared_data->mEaseOutStopTime, 1.f, 0.f)));
- LLVector3 source_to_target = target_pos - keyframe_source_pos;
-
- S32 max_iteration_count = llround(clamp_rescale(
- mCharacter->getPixelArea(),
- MAX_PIXEL_AREA_CONSTRAINTS,
- MIN_PIXEL_AREA_CONSTRAINTS,
- (F32)MAX_ITERATIONS,
- (F32)MIN_ITERATIONS));
- if (shared_data->mChainLength)
- {
- LLQuaternion end_rot = getJoint(shared_data->mJointStateIndices[0])->getWorldRotation();
- // slam start and end of chain to the proper positions (rest of chain stays put)
- positions[0] = lerp(keyframe_source_pos, target_pos, weight);
- positions[shared_data->mChainLength] = root_pos;
- // grab keyframe-specified positions of joints
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- LLVector3 kinematic_position = getJoint(shared_data->mJointStateIndices[joint_num])->getWorldPosition() +
- (source_to_target * constraint->mJointLengthFractions[joint_num]);
- // convert intermediate joint positions to world coordinates
- positions[joint_num] = ( constraint->mPositions[joint_num] * mPelvisp->getWorldRotation()) + mPelvisp->getWorldPosition();
- F32 time_constant = 1.f / clamp_rescale(constraint->mFixupDistanceRMS, 0.f, 0.5f, 0.2f, 8.f);
- // llinfos << "Interpolant " << LLCriticalDamp::getInterpolant(time_constant, FALSE) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << llendl;
- positions[joint_num] = lerp(positions[joint_num], kinematic_position,
- LLCriticalDamp::getInterpolant(time_constant, FALSE));
- }
- S32 iteration_count;
- for (iteration_count = 0; iteration_count < max_iteration_count; iteration_count++)
- {
- S32 num_joints_finished = 0;
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- // constraint to child
- LLVector3 acceleration = (positions[joint_num - 1] - positions[joint_num]) *
- (dist_vec(positions[joint_num], positions[joint_num - 1]) - joint_lengths[joint_num - 1]) * JOINT_LENGTH_K;
- // constraint to parent
- acceleration += (positions[joint_num + 1] - positions[joint_num]) *
- (dist_vec(positions[joint_num + 1], positions[joint_num]) - joint_lengths[joint_num]) * JOINT_LENGTH_K;
- if (acceleration.magVecSquared() < MIN_ACCELERATION_SQUARED)
- {
- num_joints_finished++;
- }
- velocities[joint_num - 1] = velocities[joint_num - 1] * 0.7f;
- positions[joint_num] += velocities[joint_num - 1] + (acceleration * 0.5f);
- velocities[joint_num - 1] += acceleration;
- }
- if ((iteration_count >= MIN_ITERATION_COUNT) &&
- (num_joints_finished == shared_data->mChainLength - 1))
- {
- // llinfos << iteration_count << " iterations on " <<
- // mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << llendl;
- break;
- }
- }
- for (joint_num = shared_data->mChainLength; joint_num > 0; joint_num--)
- {
- LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
- LLJoint* child_joint = getJoint(shared_data->mJointStateIndices[joint_num - 1]);
- LLQuaternion parent_rot = cur_joint->getParent()->getWorldRotation();
- LLQuaternion cur_rot = cur_joint->getWorldRotation();
- LLQuaternion fixup_rot;
-
- LLVector3 target_at = positions[joint_num - 1] - positions[joint_num];
- LLVector3 current_at;
- // at bottom of chain, use point on collision volume, not joint position
- if (joint_num == 1)
- {
- current_at = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset) -
- cur_joint->getWorldPosition();
- }
- else
- {
- current_at = child_joint->getPosition() * cur_rot;
- }
- fixup_rot.shortestArc(current_at, target_at);
- LLQuaternion target_rot = cur_rot * fixup_rot;
- target_rot = target_rot * ~parent_rot;
- if (weight != 1.f)
- {
- LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[joint_num])->getRotation();
- target_rot = nlerp(weight, cur_rot, target_rot);
- }
- getJointState(shared_data->mJointStateIndices[joint_num])->setRotation(target_rot);
- cur_joint->setRotation(target_rot);
- }
- LLJoint* end_joint = getJoint(shared_data->mJointStateIndices[0]);
- LLQuaternion end_local_rot = end_rot * ~end_joint->getParent()->getWorldRotation();
- if (weight == 1.f)
- {
- getJointState(shared_data->mJointStateIndices[0])->setRotation(end_local_rot);
- }
- else
- {
- LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[0])->getRotation();
- getJointState(shared_data->mJointStateIndices[0])->setRotation(nlerp(weight, cur_rot, end_local_rot));
- }
- // save simulated positions in pelvis-space and calculate total fixup distance
- constraint->mFixupDistanceRMS = 0.f;
- F32 delta_time = llmax(0.02f, llabs(time - mLastUpdateTime));
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- LLVector3 new_pos = (positions[joint_num] - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation();
- constraint->mFixupDistanceRMS += dist_vec_squared(new_pos, constraint->mPositions[joint_num]) / delta_time;
- constraint->mPositions[joint_num] = new_pos;
- }
- constraint->mFixupDistanceRMS *= 1.f / (constraint->mTotalLength * (F32)(shared_data->mChainLength - 1));
- constraint->mFixupDistanceRMS = fsqrtf(constraint->mFixupDistanceRMS);
- //reset old joint rots
- for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++)
- {
- getJoint(shared_data->mJointStateIndices[joint_num])->setRotation(old_rots[joint_num]);
- }
- }
- // simple positional constraint (pelvis only)
- else if (getJointState(shared_data->mJointStateIndices[0])->getUsage() & LLJointState::POS)
- {
- LLVector3 delta = source_to_target * weight;
- LLPointer<LLJointState> current_joint_state = getJointState(shared_data->mJointStateIndices[0]);
- LLQuaternion parent_rot = current_joint_state->getJoint()->getParent()->getWorldRotation();
- delta = delta * ~parent_rot;
- current_joint_state->setPosition(current_joint_state->getJoint()->getPosition() + delta);
- }
- }
- //-----------------------------------------------------------------------------
- // deserialize()
- //-----------------------------------------------------------------------------
- BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp)
- {
- BOOL old_version = FALSE;
- mJointMotionList = new LLKeyframeMotion::JointMotionList;
- //-------------------------------------------------------------------------
- // get base priority
- //-------------------------------------------------------------------------
- S32 temp_priority;
- U16 version;
- U16 sub_version;
- if (!dp.unpackU16(version, "version"))
- {
- llwarns << "can't read version number" << llendl;
- return FALSE;
- }
- if (!dp.unpackU16(sub_version, "sub_version"))
- {
- llwarns << "can't read sub version number" << llendl;
- return FALSE;
- }
- if (version == 0 && sub_version == 1)
- {
- old_version = TRUE;
- }
- else if (version != KEYFRAME_MOTION_VERSION || sub_version != KEYFRAME_MOTION_SUBVERSION)
- {
- #if LL_RELEASE
- llwarns << "Bad animation version " << version << "." << sub_version << llendl;
- return FALSE;
- #else
- llerrs << "Bad animation version " << version << "." << sub_version << llendl;
- #endif
- }
- if (!dp.unpackS32(temp_priority, "base_priority"))
- {
- llwarns << "can't read priority" << llendl;
- return FALSE;
- }
- mJointMotionList->mBasePriority = (LLJoint::JointPriority) temp_priority;
- if (mJointMotionList->mBasePriority >= LLJoint::ADDITIVE_PRIORITY)
- {
- mJointMotionList->mBasePriority = (LLJoint::JointPriority)((int)LLJoint::ADDITIVE_PRIORITY-1);
- mJointMotionList->mMaxPriority = mJointMotionList->mBasePriority;
- }
- //-------------------------------------------------------------------------
- // get duration
- //-------------------------------------------------------------------------
- if (!dp.unpackF32(mJointMotionList->mDuration, "duration"))
- {
- llwarns << "can't read duration" << llendl;
- return FALSE;
- }
-
- if (mJointMotionList->mDuration > MAX_ANIM_DURATION )
- {
- llwarns << "invalid animation duration" << llendl;
- return FALSE;
- }
- //-------------------------------------------------------------------------
- // get emote (optional)
- //-------------------------------------------------------------------------
- if (!dp.unpackString(mJointMotionList->mEmoteName, "emote_name"))
- {
- llwarns << "can't read optional_emote_animation" << llendl;
- return FALSE;
- }
- //-------------------------------------------------------------------------
- // get loop
- //-------------------------------------------------------------------------
- if (!dp.unpackF32(mJointMotionList->mLoopInPoint, "loop_in_point"))
- {
- llwarns << "can't read loop point" << llendl;
- return FALSE;
- }
- if (!dp.unpackF32(mJointMotionList->mLoopOutPoint, "loop_out_point"))
- {
- llwarns << "can't read loop point" << llendl;
- return FALSE;
- }
- if (!dp.unpackS32(mJointMotionList->mLoop, "loop"))
- {
- llwarns << "can't read loop" << llendl;
- return FALSE;
- }
- //-------------------------------------------------------------------------
- // get easeIn and easeOut
- //-------------------------------------------------------------------------
- if (!dp.unpackF32(mJointMotionList->mEaseInDuration, "ease_in_duration"))
- {
- llwarns << "can't read easeIn" << llendl;
- return FALSE;
- }
- if (!dp.unpackF32(mJointMotionList->mEaseOutDuration, "ease_out_duration"))
- {
- llwarns << "can't read easeOut" << llendl;
- return FALSE;
- }
- //-------------------------------------------------------------------------
- // get hand pose
- //-------------------------------------------------------------------------
- U32 word;
- if (!dp.unpackU32(word, "hand_pose"))
- {
- llwarns << "can't read hand pose" << llendl;
- return FALSE;
- }
-
- if(word > LLHandMotion::NUM_HAND_POSES)
- {
- llwarns << "invalid LLHandMotion::eHandPose index: " << word << llendl;
- return FALSE;
- }
-
- mJointMotionList->mHandPose = (LLHandMotion::eHandPose)word;
- //-------------------------------------------------------------------------
- // get number of joint motions
- //-------------------------------------------------------------------------
- U32 num_motions = 0;
- if (!dp.unpackU32(num_motions, "num_joints"))
- {
- llwarns << "can't read number of joints" << llendl;
- return FALSE;
- }
- if (num_motions == 0)
- {
- llwarns << "no joints in animation" << llendl;
- return FALSE;
- }
- else if (num_motions > LL_CHARACTER_MAX_JOINTS)
- {
- llwarns << "too many joints in animation" << llendl;
- return FALSE;
- }
- mJointMotionList->mJointMotionArray.clear();
- mJointMotionList->mJointMotionArray.reserve(num_motions);
- mJointStates.clear();
- mJointStates.reserve(num_motions);
- //-------------------------------------------------------------------------
- // initialize joint motions
- //-------------------------------------------------------------------------
- for(U32 i=0; i<num_motions; ++i)
- {
- JointMotion* joint_motion = new JointMotion;
- mJointMotionList->mJointMotionArray.push_back(joint_motion);
-
- std::string joint_name;
- if (!dp.unpackString(joint_name, "joint_name"))
- {
- llwarns << "can't read joint name" << llendl;
- return FALSE;
- }
- if (joint_name == "mScreen" || joint_name == "mRoot")
- {
- llwarns << "attempted to animate special " << joint_name << " joint" << llendl;
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // find the corresponding joint
- //---------------------------------------------------------------------
- LLJoint *joint = mCharacter->getJoint( joint_name );
- if (joint)
- {
- // llinfos << " joint: " << joint_name << llendl;
- }
- else
- {
- llwarns << "joint not found: " << joint_name << llendl;
- //return FALSE;
- }
- joint_motion->mJointName = joint_name;
-
- LLPointer<LLJointState> joint_state = new LLJointState;
- mJointStates.push_back(joint_state);
- joint_state->setJoint( joint );
- joint_state->setUsage( 0 );
- //---------------------------------------------------------------------
- // get joint priority
- //---------------------------------------------------------------------
- S32 joint_priority;
- if (!dp.unpackS32(joint_priority, "joint_priority"))
- {
- llwarns << "can't read joint priority." << llendl;
- return FALSE;
- }
-
- joint_motion->mPriority = (LLJoint::JointPriority)joint_priority;
- if (joint_priority != LLJoint::USE_MOTION_PRIORITY &&
- joint_priority > mJointMotionList->mMaxPriority)
- {
- mJointMotionList->mMaxPriority = (LLJoint::JointPriority)joint_priority;
- }
- joint_state->setPriority((LLJoint::JointPriority)joint_priority);
- //---------------------------------------------------------------------
- // scan rotation curve header
- //---------------------------------------------------------------------
- if (!dp.unpackS32(joint_motion->mRotationCurve.mNumKeys, "num_rot_keys"))
- {
- llwarns << "can't read number of rotation keys" << llendl;
- return FALSE;
- }
- joint_motion->mRotationCurve.mInterpolationType = IT_LINEAR;
- if (joint_motion->mRotationCurve.mNumKeys != 0)
- {
- joint_state->setUsage(joint_state->getUsage() | LLJointState::ROT );
- }
- //---------------------------------------------------------------------
- // scan rotation curve keys
- //---------------------------------------------------------------------
- RotationCurve *rCurve = &joint_motion->mRotationCurve;
- for (S32 k = 0; k < joint_motion->mRotationCurve.mNumKeys; k++)
- {
- F32 time;
- U16 time_short;
- if (old_version)
- {
- if (!dp.unpackF32(time, "time"))
- {
- llwarns << "can't read rotation key (" << k << ")" << llendl;
- return FALSE;
- }
- }
- else
- {
- if (!dp.unpackU16(time_short, "time"))
- {
- llwarns << "can't read rotation key (" << k << ")" << llendl;
- return FALSE;
- }
- time = U16_to_F32(time_short, 0.f, mJointMotionList->mDuration);
-
- if (time < 0 || time > mJointMotionList->mDuration)
- {
- llwarns << "invalid frame time" << llendl;
- return FALSE;
- }
- }
-
- RotationKey rot_key;
- rot_key.mTime = time;
- LLVector3 rot_angles;
- U16 x, y, z;
- BOOL success = TRUE;
- if (old_version)
- {
- success = dp.unpackVector3(rot_angles, "rot_angles");
- LLQuaternion::Order ro = StringToOrder("ZYX");
- rot_key.mRotation = mayaQ(rot_angles.mV[VX], rot_angles.mV[VY], rot_angles.mV[VZ], ro);
- }
- else
- {
- success &= dp.unpackU16(x, "rot_angle_x");
- success &= dp.unpackU16(y, "rot_angle_y");
- success &= dp.unpackU16(z, "rot_angle_z");
- LLVector3 rot_vec;
- rot_vec.mV[VX] = U16_to_F32(x, -1.f, 1.f);
- rot_vec.mV[VY] = U16_to_F32(y, -1.f, 1.f);
- rot_vec.mV[VZ] = U16_to_F32(z, -1.f, 1.f);
- rot_key.mRotation.unpackFromVector3(rot_vec);
- }
- if( !(rot_key.mRotation.isFinite()) )
- {
- llwarns << "non-finite angle in rotation key" << llendl;
- success = FALSE;
- }
-
- if (!success)
- {
- llwarns << "can't read rotation key (" << k << ")" << llendl;
- return FALSE;
- }
- rCurve->mKeys[time] = rot_key;
- }
- //---------------------------------------------------------------------
- // scan position curve header
- //---------------------------------------------------------------------
- if (!dp.unpackS32(joint_motion->mPositionCurve.mNumKeys, "num_pos_keys"))
- {
- llwarns << "can't read number of position keys" << llendl;
- return FALSE;
- }
- joint_motion->mPositionCurve.mInterpolationType = IT_LINEAR;
- if (joint_motion->mPositionCurve.mNumKeys != 0)
- {
- joint_state->setUsage(joint_state->getUsage() | LLJointState::POS );
- }
- //---------------------------------------------------------------------
- // scan position curve keys
- //---------------------------------------------------------------------
- PositionCurve *pCurve = &joint_motion->mPositionCurve;
- BOOL is_pelvis = joint_motion->mJointName == "mPelvis";
- for (S32 k = 0; k < joint_motion->mPositionCurve.mNumKeys; k++)
- {
- U16 time_short;
- PositionKey pos_key;
- if (old_version)
- {
- if (!dp.unpackF32(pos_key.mTime, "time"))
- {
- llwarns << "can't read position key (" << k << ")" << llendl;
- return FALSE;
- }
- }
- else
- {
- if (!dp.unpackU16(time_short, "time"))
- {
- llwarns << "can't read position key (" << k << ")" << llendl;
- return FALSE;
- }
- pos_key.mTime = U16_to_F32(time_short, 0.f, mJointMotionList->mDuration);
- }
- BOOL success = TRUE;
- if (old_version)
- {
- success = dp.unpackVector3(pos_key.mPosition, "pos");
- }
- else
- {
- U16 x, y, z;
- success &= dp.unpackU16(x, "pos_x");
- success &= dp.unpackU16(y, "pos_y");
- success &= dp.unpackU16(z, "pos_z");
- pos_key.mPosition.mV[VX] = U16_to_F32(x, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- pos_key.mPosition.mV[VY] = U16_to_F32(y, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- pos_key.mPosition.mV[VZ] = U16_to_F32(z, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- }
-
- if( !(pos_key.mPosition.isFinite()) )
- {
- llwarns << "non-finite position in key" << llendl;
- success = FALSE;
- }
-
- if (!success)
- {
- llwarns << "can't read position key (" << k << ")" << llendl;
- return FALSE;
- }
-
- pCurve->mKeys[pos_key.mTime] = pos_key;
- if (is_pelvis)
- {
- mJointMotionList->mPelvisBBox.addPoint(pos_key.mPosition);
- }
- }
- joint_motion->mUsage = joint_state->getUsage();
- }
- //-------------------------------------------------------------------------
- // get number of constraints
- //-------------------------------------------------------------------------
- S32 num_constraints = 0;
- if (!dp.unpackS32(num_constraints, "num_constraints"))
- {
- llwarns << "can't read number of constraints" << llendl;
- return FALSE;
- }
- if (num_constraints > MAX_CONSTRAINTS)
- {
- llwarns << "Too many constraints... ignoring" << llendl;
- }
- else
- {
- //-------------------------------------------------------------------------
- // get constraints
- //-------------------------------------------------------------------------
- std::string str;
- for(S32 i = 0; i < num_constraints; ++i)
- {
- // read in constraint data
- JointConstraintSharedData* constraintp = new JointConstraintSharedData;
- U8 byte = 0;
- if (!dp.unpackU8(byte, "chain_length"))
- {
- llwarns << "can't read constraint chain length" << llendl;
- delete constraintp;
- return FALSE;
- }
- constraintp->mChainLength = (S32) byte;
- if((U32)constraintp->mChainLength > mJointMotionList->getNumJointMotions())
- {
- llwarns << "invalid constraint chain length" << llendl;
- delete constraintp;
- return FALSE;
- }
- if (!dp.unpackU8(byte, "constraint_type"))
- {
- llwarns << "can't read constraint type" << llendl;
- delete constraintp;
- return FALSE;
- }
-
- if( byte >= NUM_CONSTRAINT_TYPES )
- {
- llwarns << "invalid constraint type" << llendl;
- delete constraintp;
- return FALSE;
- }
- constraintp->mConstraintType = (EConstraintType)byte;
- const S32 BIN_DATA_LENGTH = 16;
- U8 bin_data[BIN_DATA_LENGTH];
- if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "source_volume"))
- {
- llwarns << "can't read source volume name" << llendl;
- delete constraintp;
- return FALSE;
- }
- bin_data[BIN_DATA_LENGTH-1] = 0; // Ensure null termination
- str = (char*)bin_data;
- constraintp->mSourceConstraintVolume = mCharacter->getCollisionVolumeID(str);
- if (!dp.unpackVector3(constraintp->mSourceConstraintOffset, "source_offset"))
- {
- llwarns << "can't read constraint source offset" << llendl;
- delete constraintp;
- return FALSE;
- }
-
- if( !(constraintp->mSourceConstraintOffset.isFinite()) )
- {
- llwarns << "non-finite constraint source offset" << llendl;
- delete constraintp;
- return FALSE;
- }
-
- if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "target_volume"))
- {
- llwarns << "can't read target volume name" << llendl;
- delete constraintp;
- return FALSE;
- }
- bin_data[BIN_DATA_LENGTH-1] = 0; // Ensure null termination
- str = (char*)bin_data;
- if (str == "GROUND")
- {
- // constrain to ground
- constraintp->mConstraintTargetType = CONSTRAINT_TARGET_TYPE_GROUND;
- }
- else
- {
- constraintp->mConstraintTargetType = CONSTRAINT_TARGET_TYPE_BODY;
- constraintp->mTargetConstraintVolume = mCharacter->getCollisionVolumeID(str);
- }
- if (!dp.unpackVector3(constraintp->mTargetConstraintOffset, "target_offset"))
- {
- llwarns << "can't read constraint target offset" << llendl;
- delete constraintp;
- return FALSE;
- }
- if( !(constraintp->mTargetConstraintOffset.isFinite()) )
- {
- llwarns << "non-finite constraint target offset" << llendl;
- delete constraintp;
- return FALSE;
- }
-
- if (!dp.unpackVector3(constraintp->mTargetConstraintDir, "target_dir"))
- {
- llwarns << "can't read constraint target direction" << llendl;
- delete constraintp;
- return FALSE;
- }
- if( !(constraintp->mTargetConstraintDir.isFinite()) )
- {
- llwarns << "non-finite constraint target direction" << llendl;
- delete constraintp;
- return FALSE;
- }
- if (!constraintp->mTargetConstraintDir.isExactlyZero())
- {
- constraintp->mUseTargetOffset = TRUE;
- // constraintp->mTargetConstraintDir *= constraintp->mSourceConstraintOffset.magVec();
- }
- if (!dp.unpackF32(constraintp->mEaseInStartTime, "ease_in_start"))
- {
- llwarns << "can't read constraint ease in start time" << llendl;
- delete constraintp;
- return FALSE;
- }
- if (!dp.unpackF32(constraintp->mEaseInStopTime, "ease_in_stop"))
- {
- llwarns << "can't read constraint ease in stop time" << llendl;
- delete constraintp;
- return FALSE;
- }
- if (!dp.unpackF32(constraintp->mEaseOutStartTime, "ease_out_start"))
- {
- llwarns << "can't read constraint ease out start time" << llendl;
- delete constraintp;
- return FALSE;
- }
- if (!dp.unpackF32(constraintp->mEaseOutStopTime, "ease_out_stop"))
- {
- llwarns << "can't read constraint ease out stop time" << llendl;
- delete constraintp;
- return FALSE;
- }
- mJointMotionList->mConstraints.push_front(constraintp);
- constraintp->mJointStateIndices = new S32[constraintp->mChainLength + 1];
-
- LLJoint* joint = mCharacter->findCollisionVolume(constraintp->mSourceConstraintVolume);
- // get joint to which this collision volume is attached
- if (!joint)
- {
- return FALSE;
- }
- for (S32 i = 0; i < constraintp->mChainLength + 1; i++)
- {
- LLJoint* parent = joint->getParent();
- if (!parent)
- {
- llwarns << "Joint with no parent: " << joint->getName()
- << " Emote: " << mJointMotionList->mEmoteName << llendl;
- return FALSE;
- }
- joint = parent;
- constraintp->mJointStateIndices[i] = -1;
- for (U32 j = 0; j < mJointMotionList->getNumJointMotions(); j++)
- {
- if(getJoint(j) == joint)
- {
- constraintp->mJointStateIndices[i] = (S32)j;
- break;
- }
- }
- if (constraintp->mJointStateIndices[i] < 0 )
- {
- llwarns << "No joint index for constraint " << i << llendl;
- delete constraintp;
- return FALSE;
- }
- }
- }
- }
- // *FIX: support cleanup of old keyframe data
- LLKeyframeDataCache::addKeyframeData(getID(), mJointMotionList);
- mAssetStatus = ASSET_LOADED;
- setupPose();
- return TRUE;
- }
- //-----------------------------------------------------------------------------
- // serialize()
- //-----------------------------------------------------------------------------
- BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
- {
- BOOL success = TRUE;
- success &= dp.packU16(KEYFRAME_MOTION_VERSION, "version");
- success &= dp.packU16(KEYFRAME_MOTION_SUBVERSION, "sub_version");
- success &= dp.packS32(mJointMotionList->mBasePriority, "base_priority");
- success &= dp.packF32(mJointMotionList->mDuration, "duration");
- success &= dp.packString(mJointMotionList->mEmoteName, "emote_name");
- success &= dp.packF32(mJointMotionList->mLoopInPoint, "loop_in_point");
- success &= dp.packF32(mJointMotionList->mLoopOutPoint, "loop_out_point");
- success &= dp.packS32(mJointMotionList->mLoop, "loop");
- success &= dp.packF32(mJointMotionList->mEaseInDuration, "ease_in_duration");
- success &= dp.packF32(mJointMotionList->mEaseOutDuration, "ease_out_duration");
- success &= dp.packU32(mJointMotionList->mHandPose, "hand_pose");
- success &= dp.packU32(mJointMotionList->getNumJointMotions(), "num_joints");
- for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
- {
- JointMotion* joint_motionp = mJointMotionList->getJointMotion(i);
- success &= dp.packString(joint_motionp->mJointName, "joint_name");
- success &= dp.packS32(joint_motionp->mPriority, "joint_priority");
- success &= dp.packS32(joint_motionp->mRotationCurve.mNumKeys, "num_rot_keys");
- for (RotationCurve::key_map_t::iterator iter = joint_motionp->mRotationCurve.mKeys.begin();
- iter != joint_motionp->mRotationCurve.mKeys.end(); ++iter)
- {
- RotationKey& rot_key = iter->second;
- U16 time_short = F32_to_U16(rot_key.mTime, 0.f, mJointMotionList->mDuration);
- success &= dp.packU16(time_short, "time");
- LLVector3 rot_angles = rot_key.mRotation.packToVector3();
-
- U16 x, y, z;
- rot_angles.quantize16(-1.f, 1.f, -1.f, 1.f);
- x = F32_to_U16(rot_angles.mV[VX], -1.f, 1.f);
- y = F32_to_U16(rot_angles.mV[VY], -1.f, 1.f);
- z = F32_to_U16(rot_angles.mV[VZ], -1.f, 1.f);
- success &= dp.packU16(x, "rot_angle_x");
- success &= dp.packU16(y, "rot_angle_y");
- success &= dp.packU16(z, "rot_angle_z");
- }
- success &= dp.packS32(joint_motionp->mPositionCurve.mNumKeys, "num_pos_keys");
- for (PositionCurve::key_map_t::iterator iter = joint_motionp->mPositionCurve.mKeys.begin();
- iter != joint_motionp->mPositionCurve.mKeys.end(); ++iter)
- {
- PositionKey& pos_key = iter->second;
- U16 time_short = F32_to_U16(pos_key.mTime, 0.f, mJointMotionList->mDuration);
- success &= dp.packU16(time_short, "time");
- U16 x, y, z;
- pos_key.mPosition.quantize16(-LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- x = F32_to_U16(pos_key.mPosition.mV[VX], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- y = F32_to_U16(pos_key.mPosition.mV[VY], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- z = F32_to_U16(pos_key.mPosition.mV[VZ], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- success &= dp.packU16(x, "pos_x");
- success &= dp.packU16(y, "pos_y");
- success &= dp.packU16(z, "pos_z");
- }
- }
- success &= dp.packS32(mJointMotionList->mConstraints.size(), "num_constraints");
- for (JointMotionList::constraint_list_t::const_iterator iter = mJointMotionList->mConstraints.begin();
- iter != mJointMotionList->mConstraints.end(); ++iter)
- {
- JointConstraintSharedData* shared_constraintp = *iter;
- success &= dp.packU8(shared_constraintp->mChainLength, "chain_length");
- success &= dp.packU8(shared_constraintp->mConstraintType, "constraint_type");
- char volume_name[16]; /* Flawfinder: ignore */
- snprintf(volume_name, sizeof(volume_name), "%s", /* Flawfinder: ignore */
- mCharacter->findCollisionVolume(shared_constraintp->mSourceConstraintVolume)->getName().c_str());
- success &= dp.packBinaryDataFixed((U8*)volume_name, 16, "source_volume");
- success &= dp.packVector3(shared_constraintp->mSourceConstraintOffset, "source_offset");
- if (shared_constraintp->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND)
- {
- snprintf(volume_name,sizeof(volume_name), "%s", "GROUND"); /* Flawfinder: ignore */
- }
- else
- {
- snprintf(volume_name, sizeof(volume_name),"%s", /* Flawfinder: ignore */
- mCharacter->findCollisionVolume(shared_constraintp->mTargetConstraintVolume)->getName().c_str());
- }
- success &= dp.packBinaryDataFixed((U8*)volume_name, 16, "target_volume");
- success &= dp.packVector3(shared_constraintp->mTargetConstraintOffset, "target_offset");
- success &= dp.packVector3(shared_constraintp->mTargetConstraintDir, "target_dir");
- success &= dp.packF32(shared_constraintp->mEaseInStartTime, "ease_in_start");
- success &= dp.packF32(shared_constraintp->mEaseInStopTime, "ease_in_stop");
- success &= dp.packF32(shared_constraintp->mEaseOutStartTime, "ease_out_start");
- success &= dp.packF32(shared_constraintp->mEaseOutStopTime, "ease_out_stop");
- }
- return success;
- }
- //-----------------------------------------------------------------------------
- // getFileSize()
- //-----------------------------------------------------------------------------
- U32 LLKeyframeMotion::getFileSize()
- {
- // serialize into a dummy buffer to calculate required size
- LLDataPackerBinaryBuffer dp;
- serialize(dp);
- return dp.getCurrentSize();
- }
- //-----------------------------------------------------------------------------
- // getPelvisBBox()
- //-----------------------------------------------------------------------------
- const LLBBoxLocal &LLKeyframeMotion::getPelvisBBox()
- {
- return mJointMotionList->mPelvisBBox;
- }
- //-----------------------------------------------------------------------------
- // setPriority()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::setPriority(S32 priority)
- {
- if (mJointMotionList)
- {
- S32 priority_delta = priority - mJointMotionList->mBasePriority;
- mJointMotionList->mBasePriority = (LLJoint::JointPriority)priority;
- mJointMotionList->mMaxPriority = mJointMotionList->mBasePriority;
- for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
- {
- JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
- joint_motion->mPriority = (LLJoint::JointPriority)llclamp(
- (S32)joint_motion->mPriority + priority_delta,
- (S32)LLJoint::LOW_PRIORITY,
- (S32)LLJoint::HIGHEST_PRIORITY);
- getJointState(i)->setPriority(joint_motion->mPriority);
- }
- }
- }
- //-----------------------------------------------------------------------------
- // setEmote()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::setEmote(const LLUUID& emote_id)
- {
- const char* emote_name = gAnimLibrary.animStateToString(emote_id);
- if (emote_name)
- {
- mJointMotionList->mEmoteName = emote_name;
- }
- else
- {
- mJointMotionList->mEmoteName = "";
- }
- }
- //-----------------------------------------------------------------------------
- // setEaseIn()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::setEaseIn(F32 ease_in)
- {
- if (mJointMotionList)
- {
- mJointMotionList->mEaseInDuration = llmax(ease_in, 0.f);
- }
- }
- //-----------------------------------------------------------------------------
- // setEaseOut()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::setEaseOut(F32 ease_in)
- {
- if (mJointMotionList)
- {
- mJointMotionList->mEaseOutDuration = llmax(ease_in, 0.f);
- }
- }
- //-----------------------------------------------------------------------------
- // flushKeyframeCache()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::flushKeyframeCache()
- {
- // TODO: Make this safe to do
- // LLKeyframeDataCache::clear();
- }
- //-----------------------------------------------------------------------------
- // setLoop()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::setLoop(BOOL loop)
- {
- if (mJointMotionList)
- {
- mJointMotionList->mLoop = loop;
- mSendStopTimestamp = F32_MAX;
- }
- }
- //-----------------------------------------------------------------------------
- // setLoopIn()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::setLoopIn(F32 in_point)
- {
- if (mJointMotionList)
- {
- mJointMotionList->mLoopInPoint = in_point;
-
- // set up loop keys
- for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
- {
- JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
-
- PositionCurve* pos_curve = &joint_motion->mPositionCurve;
- RotationCurve* rot_curve = &joint_motion->mRotationCurve;
- ScaleCurve* scale_curve = &joint_motion->mScaleCurve;
-
- pos_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
- rot_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
- scale_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
- pos_curve->mLoopInKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
- rot_curve->mLoopInKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
- scale_curve->mLoopInKey.mScale = scale_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
- }
- }
- }
- //-----------------------------------------------------------------------------
- // setLoopOut()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::setLoopOut(F32 out_point)
- {
- if (mJointMotionList)
- {
- mJointMotionList->mLoopOutPoint = out_point;
-
- // set up loop keys
- for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
- {
- JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
-
- PositionCurve* pos_curve = &joint_motion->mPositionCurve;
- RotationCurve* rot_curve = &joint_motion->mRotationCurve;
- ScaleCurve* scale_curve = &joint_motion->mScaleCurve;
-
- pos_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
- rot_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
- scale_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
- pos_curve->mLoopOutKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
- rot_curve->mLoopOutKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
- scale_curve->mLoopOutKey.mScale = scale_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
- }
- }
- }
- //-----------------------------------------------------------------------------
- // onLoadComplete()
- //-----------------------------------------------------------------------------
- void LLKeyframeMotion::onLoadComplete(LLVFS *vfs,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status)
- {
- LLUUID* id = (LLUUID*)user_data;
-
- std::vector<LLCharacter* >::iterator char_iter = LLCharacter::sInstances.begin();
- while(char_iter != LLCharacter::sInstances.end() &&
- (*char_iter)->getID() != *id)
- {
- ++char_iter;
- }
-
- delete id;
- if (char_iter == LLCharacter::sInstances.end())
- {
- return;
- }
- LLCharacter* character = *char_iter;
- // look for an existing instance of this motion
- LLKeyframeMotion* motionp = (LLKeyframeMotion*) character->findMotion(asset_uuid);
- if (motionp)
- {
- if (0 == status)
- {
- if (motionp->mAssetStatus == ASSET_LOADED)
- {
- // asset already loaded
- return;
- }
- LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
- S32 size = file.getSize();
-
- U8* buffer = new U8[size];
- file.read((U8*)buffer, size); /*Flawfinder: ignore*/
-
- lldebugs << "Loading keyframe data for: " << motionp->getName() << ":" << motionp->getID() << " (" << size << " bytes)" << llendl;
-
- LLDataPackerBinaryBuffer dp(buffer, size);
- if (motionp->deserialize(dp))
- {
- motionp->mAssetStatus = ASSET_LOADED;
- }
- else
- {
- llwarns << "Failed to decode asset for animation " << motionp->getName() << ":" << motionp->getID() << llendl;
- motionp->mAssetStatus = ASSET_FETCH_FAILED;
- }
-
- delete[] buffer;
- }
- else
- {
- llwarns << "Failed to load asset for animation " << motionp->getName() << ":" << motionp->getID() << llendl;
- motionp->mAssetStatus = ASSET_FETCH_FAILED;
- }
- }
- else
- {
- llwarns << "No existing motion for asset data. UUID: " << asset_uuid << llendl;
- }
- }
- //--------------------------------------------------------------------
- // LLKeyframeDataCache::dumpDiagInfo()
- //--------------------------------------------------------------------
- void LLKeyframeDataCache::dumpDiagInfo()
- {
- // keep track of totals
- U32 total_size = 0;
- char buf[1024]; /* Flawfinder: ignore */
- llinfos << "-----------------------------------------------------" << llendl;
- llinfos << " Global Motion Table (DEBUG only)" << llendl;
- llinfos << "-----------------------------------------------------" << llendl;
- // print each loaded mesh, and it's memory usage
- for (keyframe_data_map_t::iterator map_it = sKeyframeDataMap.begin();
- map_it != sKeyframeDataMap.end(); ++map_it)
- {
- U32 joint_motion_kb;
- LLKeyframeMotion::JointMotionList *motion_list_p = map_it->second;
- llinfos << "Motion: " << map_it->first << llendl;
- joint_motion_kb = motion_list_p->dumpDiagInfo();
- total_size += joint_motion_kb;
- }
- llinfos << "-----------------------------------------------------" << llendl;
- llinfos << "MotionstTotal Size" << llendl;
- snprintf(buf, sizeof(buf), "%dtt%d bytes", (S32)sKeyframeDataMap.size(), total_size ); /* Flawfinder: ignore */
- llinfos << buf << llendl;
- llinfos << "-----------------------------------------------------" << llendl;
- }
- //--------------------------------------------------------------------
- // LLKeyframeDataCache::addKeyframeData()
- //--------------------------------------------------------------------
- void LLKeyframeDataCache::addKeyframeData(const LLUUID& id, LLKeyframeMotion::JointMotionList* joint_motion_listp)
- {
- sKeyframeDataMap[id] = joint_motion_listp;
- }
- //--------------------------------------------------------------------
- // LLKeyframeDataCache::removeKeyframeData()
- //--------------------------------------------------------------------
- void LLKeyframeDataCache::removeKeyframeData(const LLUUID& id)
- {
- keyframe_data_map_t::iterator found_data = sKeyframeDataMap.find(id);
- if (found_data != sKeyframeDataMap.end())
- {
- delete found_data->second;
- sKeyframeDataMap.erase(found_data);
- }
- }
- //--------------------------------------------------------------------
- // LLKeyframeDataCache::getKeyframeData()
- //--------------------------------------------------------------------
- LLKeyframeMotion::JointMotionList* LLKeyframeDataCache::getKeyframeData(const LLUUID& id)
- {
- keyframe_data_map_t::iterator found_data = sKeyframeDataMap.find(id);
- if (found_data == sKeyframeDataMap.end())
- {
- return NULL;
- }
- return found_data->second;
- }
- //--------------------------------------------------------------------
- // ~LLKeyframeDataCache::LLKeyframeDataCache()
- //--------------------------------------------------------------------
- LLKeyframeDataCache::~LLKeyframeDataCache()
- {
- clear();
- }
- //-----------------------------------------------------------------------------
- // clear()
- //-----------------------------------------------------------------------------
- void LLKeyframeDataCache::clear()
- {
- for_each(sKeyframeDataMap.begin(), sKeyframeDataMap.end(), DeletePairedPointer());
- sKeyframeDataMap.clear();
- }
- //-----------------------------------------------------------------------------
- // JointConstraint()
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::JointConstraint::JointConstraint(JointConstraintSharedData* shared_data) : mSharedData(shared_data)
- {
- mWeight = 0.f;
- mTotalLength = 0.f;
- mActive = FALSE;
- mSourceVolume = NULL;
- mTargetVolume = NULL;
- mFixupDistanceRMS = 0.f;
- int i;
- for (i=0; i<MAX_CHAIN_LENGTH; ++i)
- {
- mJointLengths[i] = 0.f;
- mJointLengthFractions[i] = 0.f;
- }
- }
- //-----------------------------------------------------------------------------
- // ~JointConstraint()
- //-----------------------------------------------------------------------------
- LLKeyframeMotion::JointConstraint::~JointConstraint()
- {
- }
- // End