llmortician.cpp
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- /**
- * @file llmortician.cpp
- *
- * $LicenseInfo:firstyear=2005&license=viewergpl$
- *
- * Copyright (c) 2005-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "linden_common.h"
- #include "llmortician.h"
- #include <list>
- std::list<LLMortician*> LLMortician::sGraveyard;
- BOOL LLMortician::sDestroyImmediate = FALSE;
- LLMortician::~LLMortician()
- {
- sGraveyard.remove(this);
- }
- void LLMortician::updateClass()
- {
- while (!sGraveyard.empty())
- {
- LLMortician* dead = sGraveyard.front();
- delete dead;
- }
- }
- void LLMortician::die()
- {
- // It is valid to call die() more than once on something that hasn't died yet
- if (sDestroyImmediate)
- {
- // *NOTE: This is a hack to ensure destruction order on shutdown (relative to non-mortician controlled classes).
- mIsDead = TRUE;
- delete this;
- return;
- }
- else if (!mIsDead)
- {
- mIsDead = TRUE;
- sGraveyard.push_back(this);
- }
- }
- // static
- void LLMortician::setZealous(BOOL b)
- {
- sDestroyImmediate = b;
- }