indra_constants.h
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- /**
- * @file indra_constants.h
- * @brief some useful short term constants for Indra
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_INDRA_CONSTANTS_H
- #define LL_INDRA_CONSTANTS_H
- #include "stdtypes.h"
- class LLUUID;
- // At 45 Hz collisions seem stable and objects seem
- // to settle down at a reasonable rate.
- // JC 3/18/2003
- // const F32 PHYSICS_TIMESTEP = 1.f / 45.f;
- // This must be a #define due to anal retentive restrictions on const expressions
- // CG 2008-06-05
- #define PHYSICS_TIMESTEP (1.f / 45.f)
- const F32 COLLISION_TOLERANCE = 0.1f;
- const F32 HALF_COLLISION_TOLERANCE = 0.05f;
- // Time constants
- const U32 HOURS_PER_LINDEN_DAY = 4;
- const U32 DAYS_PER_LINDEN_YEAR = 11;
- const U32 SEC_PER_LINDEN_DAY = HOURS_PER_LINDEN_DAY * 60 * 60;
- const U32 SEC_PER_LINDEN_YEAR = DAYS_PER_LINDEN_YEAR * SEC_PER_LINDEN_DAY;
- static const F32 REGION_WIDTH_METERS = 256.f;
- static const S32 REGION_WIDTH_UNITS = 256;
- static const U32 REGION_WIDTH_U32 = 256;
- const F32 REGION_HEIGHT_METERS = 4096.f;
- // Bits for simulator performance query flags
- enum LAND_STAT_FLAGS
- {
- STAT_FILTER_BY_PARCEL = 0x00000001,
- STAT_FILTER_BY_OWNER = 0x00000002,
- STAT_FILTER_BY_OBJECT = 0x00000004,
- STAT_REQUEST_LAST_ENTRY = 0x80000000,
- };
- enum LAND_STAT_REPORT_TYPE
- {
- STAT_REPORT_TOP_SCRIPTS = 0,
- STAT_REPORT_TOP_COLLIDERS
- };
- const U32 STAT_FILTER_MASK = 0x1FFFFFFF;
- // Region absolute limits
- static const S32 REGION_AGENT_COUNT_MIN = 1;
- static const S32 REGION_AGENT_COUNT_MAX = 200; // Must fit in U8 for the moment (RegionInfo msg)
- static const S32 REGION_PRIM_COUNT_MIN = 0;
- static const S32 REGION_PRIM_COUNT_MAX = 40000;
- static const F32 REGION_PRIM_BONUS_MIN = 1.0;
- static const F32 REGION_PRIM_BONUS_MAX = 10.0;
- // Default maximum number of tasks/prims per region.
- const U32 DEFAULT_MAX_REGION_WIDE_PRIM_COUNT = 15000;
- const F32 MIN_AGENT_DEPTH = 0.30f;
- const F32 DEFAULT_AGENT_DEPTH = 0.45f;
- const F32 MAX_AGENT_DEPTH = 0.60f;
- const F32 MIN_AGENT_WIDTH = 0.40f;
- const F32 DEFAULT_AGENT_WIDTH = 0.60f;
- const F32 MAX_AGENT_WIDTH = 0.80f;
- const F32 MIN_AGENT_HEIGHT = 1.1f;
- const F32 DEFAULT_AGENT_HEIGHT = 1.9f;
- const F32 MAX_AGENT_HEIGHT = 2.45f;
- // For linked sets
- const S32 MAX_CHILDREN_PER_TASK = 255;
- const S32 MAX_CHILDREN_PER_PHYSICAL_TASK = 32;
- const S32 MAX_JOINTS_PER_OBJECT = 1; // limiting to 1 until Havok 2.x
- const char* const DEFAULT_DMZ_SPACE_SERVER = "192.168.0.140";
- const char* const DEFAULT_DMZ_USER_SERVER = "192.168.0.140";
- const char* const DEFAULT_DMZ_DATA_SERVER = "192.168.0.140";
- const char* const DEFAULT_DMZ_ASSET_SERVER = "http://asset.dmz.lindenlab.com:80";
- const char* const DEFAULT_AGNI_SPACE_SERVER = "63.211.139.100";
- const char* const DEFAULT_AGNI_USER_SERVER = "63.211.139.100";
- const char* const DEFAULT_AGNI_DATA_SERVER = "63.211.139.100";
- const char* const DEFAULT_AGNI_ASSET_SERVER = "http://asset.agni.lindenlab.com:80";
- // Information about what ports are for what services is in the wiki Name Space Ports page
- // https://wiki.lindenlab.com/wiki/Name_Space_Ports
- const char* const DEFAULT_LOCAL_ASSET_SERVER = "http://localhost:12041/asset/tmp";
- const char* const LOCAL_ASSET_URL_FORMAT = "http://%s:12041/asset";
- const U32 DEFAULT_LAUNCHER_PORT = 12029;
- //const U32 DEFAULT_BIGBOARD_PORT = 12030; // Deprecated
- //const U32 DEFAULT_QUERYSIM_PORT = 12031; // Deprecated
- const U32 DEFAULT_DATA_SERVER_PORT = 12032;
- const U32 DEFAULT_SPACE_SERVER_PORT = 12033;
- const U32 DEFAULT_VIEWER_PORT = 12034;
- const U32 DEFAULT_SIMULATOR_PORT = 12035;
- const U32 DEFAULT_USER_SERVER_PORT = 12036;
- const U32 DEFAULT_RPC_SERVER_PORT = 12037;
- const U32 DEFAULT_LOG_DATA_SERVER_PORT = 12039;
- const U32 DEFAULT_BACKBONE_PORT = 12040;
- const U32 DEFAULT_LOCAL_ASSET_PORT = 12041;
- //const U32 DEFAULT_BACKBONE_CAP_PORT = 12042; // Deprecated
- const U32 DEFAULT_CAP_PROXY_PORT = 12043;
- const U32 DEFAULT_INV_DATA_SERVER_PORT = 12044;
- const U32 DEFAULT_CGI_SERVICES_PORT = 12045;
- // Mapserver uses ports 12124 - 12139 to allow multiple mapservers to run
- // on a single host for map tile generation. JC
- const U32 DEFAULT_MAPSERVER_PORT = 12124;
- // For automatic port discovery when running multiple viewers on one host
- const U32 PORT_DISCOVERY_RANGE_MIN = 13000;
- const U32 PORT_DISCOVERY_RANGE_MAX = PORT_DISCOVERY_RANGE_MIN + 50;
- const char LAND_LAYER_CODE = 'L';
- const char WATER_LAYER_CODE = 'W';
- const char WIND_LAYER_CODE = '7';
- const char CLOUD_LAYER_CODE = '8';
- // keys
- // Bit masks for various keyboard modifier keys.
- const MASK MASK_NONE = 0x0000;
- const MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs
- const MASK MASK_ALT = 0x0002;
- const MASK MASK_SHIFT = 0x0004;
- const MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys
- const MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows
- const MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL;
- // Special keys go into >128
- const KEY KEY_SPECIAL = 0x80; // special keys start here
- const KEY KEY_RETURN = 0x81;
- const KEY KEY_LEFT = 0x82;
- const KEY KEY_RIGHT = 0x83;
- const KEY KEY_UP = 0x84;
- const KEY KEY_DOWN = 0x85;
- const KEY KEY_ESCAPE = 0x86;
- const KEY KEY_BACKSPACE =0x87;
- const KEY KEY_DELETE = 0x88;
- const KEY KEY_SHIFT = 0x89;
- const KEY KEY_CONTROL = 0x8A;
- const KEY KEY_ALT = 0x8B;
- const KEY KEY_HOME = 0x8C;
- const KEY KEY_END = 0x8D;
- const KEY KEY_PAGE_UP = 0x8E;
- const KEY KEY_PAGE_DOWN = 0x8F;
- const KEY KEY_HYPHEN = 0x90;
- const KEY KEY_EQUALS = 0x91;
- const KEY KEY_INSERT = 0x92;
- const KEY KEY_CAPSLOCK = 0x93;
- const KEY KEY_TAB = 0x94;
- const KEY KEY_ADD = 0x95;
- const KEY KEY_SUBTRACT =0x96;
- const KEY KEY_MULTIPLY =0x97;
- const KEY KEY_DIVIDE = 0x98;
- const KEY KEY_F1 = 0xA1;
- const KEY KEY_F2 = 0xA2;
- const KEY KEY_F3 = 0xA3;
- const KEY KEY_F4 = 0xA4;
- const KEY KEY_F5 = 0xA5;
- const KEY KEY_F6 = 0xA6;
- const KEY KEY_F7 = 0xA7;
- const KEY KEY_F8 = 0xA8;
- const KEY KEY_F9 = 0xA9;
- const KEY KEY_F10 = 0xAA;
- const KEY KEY_F11 = 0xAB;
- const KEY KEY_F12 = 0xAC;
- const KEY KEY_PAD_UP = 0xC0;
- const KEY KEY_PAD_DOWN = 0xC1;
- const KEY KEY_PAD_LEFT = 0xC2;
- const KEY KEY_PAD_RIGHT = 0xC3;
- const KEY KEY_PAD_HOME = 0xC4;
- const KEY KEY_PAD_END = 0xC5;
- const KEY KEY_PAD_PGUP = 0xC6;
- const KEY KEY_PAD_PGDN = 0xC7;
- const KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle
- const KEY KEY_PAD_INS = 0xC9;
- const KEY KEY_PAD_DEL = 0xCA;
- const KEY KEY_PAD_RETURN = 0xCB;
- const KEY KEY_PAD_ADD = 0xCC; // not used
- const KEY KEY_PAD_SUBTRACT = 0xCD; // not used
- const KEY KEY_PAD_MULTIPLY = 0xCE; // not used
- const KEY KEY_PAD_DIVIDE = 0xCF; // not used
- const KEY KEY_BUTTON0 = 0xD0;
- const KEY KEY_BUTTON1 = 0xD1;
- const KEY KEY_BUTTON2 = 0xD2;
- const KEY KEY_BUTTON3 = 0xD3;
- const KEY KEY_BUTTON4 = 0xD4;
- const KEY KEY_BUTTON5 = 0xD5;
- const KEY KEY_BUTTON6 = 0xD6;
- const KEY KEY_BUTTON7 = 0xD7;
- const KEY KEY_BUTTON8 = 0xD8;
- const KEY KEY_BUTTON9 = 0xD9;
- const KEY KEY_BUTTON10 = 0xDA;
- const KEY KEY_BUTTON11 = 0xDB;
- const KEY KEY_BUTTON12 = 0xDC;
- const KEY KEY_BUTTON13 = 0xDD;
- const KEY KEY_BUTTON14 = 0xDE;
- const KEY KEY_BUTTON15 = 0xDF;
- const KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only.
- const S32 KEY_COUNT = 256;
- const F32 DEFAULT_WATER_HEIGHT = 20.0f;
- // Maturity ratings for simulators
- const U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG
- const U8 SIM_ACCESS_PG = 13;
- const U8 SIM_ACCESS_MATURE = 21;
- const U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only
- const U8 SIM_ACCESS_DOWN = 254;
- const U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT;
- // group constants
- const S32 MAX_AGENT_GROUPS = 25;
- // attachment constants
- const S32 MAX_AGENT_ATTACHMENTS = 38;
- const U8 ATTACHMENT_ADD = 0x80;
- // god levels
- const U8 GOD_MAINTENANCE = 250;
- const U8 GOD_FULL = 200;
- const U8 GOD_LIAISON = 150;
- const U8 GOD_CUSTOMER_SERVICE = 100;
- const U8 GOD_LIKE = 1;
- const U8 GOD_NOT = 0;
- // "agent id" for things that should be done to ALL agents
- LL_COMMON_API extern const LLUUID LL_UUID_ALL_AGENTS;
- // inventory library owner
- LL_COMMON_API extern const LLUUID ALEXANDRIA_LINDEN_ID;
- LL_COMMON_API extern const LLUUID GOVERNOR_LINDEN_ID;
- LL_COMMON_API extern const LLUUID REALESTATE_LINDEN_ID;
- // Maintenance's group id.
- LL_COMMON_API extern const LLUUID MAINTENANCE_GROUP_ID;
- // Flags for kick message
- const U32 KICK_FLAGS_DEFAULT = 0x0;
- const U32 KICK_FLAGS_FREEZE = 1 << 0;
- const U32 KICK_FLAGS_UNFREEZE = 1 << 1;
- const U8 UPD_NONE = 0x00;
- const U8 UPD_POSITION = 0x01;
- const U8 UPD_ROTATION = 0x02;
- const U8 UPD_SCALE = 0x04;
- const U8 UPD_LINKED_SETS = 0x08;
- const U8 UPD_UNIFORM = 0x10; // used with UPD_SCALE
- // Agent Update Flags (U8)
- const U8 AU_FLAGS_NONE = 0x00;
- const U8 AU_FLAGS_HIDETITLE = 0x01;
- const U8 AU_FLAGS_CLIENT_AUTOPILOT = 0x02;
- // start location constants
- const U32 START_LOCATION_ID_LAST = 0;
- const U32 START_LOCATION_ID_HOME = 1;
- const U32 START_LOCATION_ID_DIRECT = 2; // for direct teleport
- const U32 START_LOCATION_ID_PARCEL = 3; // for teleports to a parcel
- const U32 START_LOCATION_ID_TELEHUB = 4; // for teleports to a spawnpoint
- const U32 START_LOCATION_ID_URL = 5;
- const U32 START_LOCATION_ID_COUNT = 6;
- // group constants
- const U32 GROUP_MIN_SIZE = 2;
- // radius within which a chat message is fully audible
- const F32 CHAT_WHISPER_RADIUS = 10.f;
- const F32 CHAT_NORMAL_RADIUS = 20.f;
- const F32 CHAT_SHOUT_RADIUS = 100.f;
- const F32 CHAT_MAX_RADIUS = CHAT_SHOUT_RADIUS;
- const F32 CHAT_MAX_RADIUS_BY_TWO = CHAT_MAX_RADIUS / 2.f;
- // this times above gives barely audible radius
- const F32 CHAT_BARELY_AUDIBLE_FACTOR = 2.0f;
- // distance in front of speaking agent the sphere is centered
- const F32 CHAT_WHISPER_OFFSET = 5.f;
- const F32 CHAT_NORMAL_OFFSET = 10.f;
- const F32 CHAT_SHOUT_OFFSET = 50.f;
- // first clean starts at 3 AM
- const S32 SANDBOX_FIRST_CLEAN_HOUR = 3;
- // clean every <n> hours
- const S32 SANDBOX_CLEAN_FREQ = 12;
- const F32 WIND_SCALE_HACK = 2.0f; // hack to make wind speeds more realistic
- enum ETerrainBrushType
- {
- // the valid brush numbers cannot be reordered, because they
- // are used in the binary LSL format as arguments to llModifyLand()
- E_LANDBRUSH_LEVEL = 0,
- E_LANDBRUSH_RAISE = 1,
- E_LANDBRUSH_LOWER = 2,
- E_LANDBRUSH_SMOOTH = 3,
- E_LANDBRUSH_NOISE = 4,
- E_LANDBRUSH_REVERT = 5,
- E_LANDBRUSH_INVALID = 6
- };
- // media commands
- const U32 PARCEL_MEDIA_COMMAND_STOP = 0;
- const U32 PARCEL_MEDIA_COMMAND_PAUSE = 1;
- const U32 PARCEL_MEDIA_COMMAND_PLAY = 2;
- const U32 PARCEL_MEDIA_COMMAND_LOOP = 3;
- const U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4;
- const U32 PARCEL_MEDIA_COMMAND_URL = 5;
- const U32 PARCEL_MEDIA_COMMAND_TIME = 6;
- const U32 PARCEL_MEDIA_COMMAND_AGENT = 7;
- const U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8;
- const U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
- const U32 PARCEL_MEDIA_COMMAND_TYPE = 10;
- const U32 PARCEL_MEDIA_COMMAND_SIZE = 11;
- const U32 PARCEL_MEDIA_COMMAND_DESC = 12;
- const U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13;
- // map item types
- const U32 MAP_ITEM_TELEHUB = 0x01;
- const U32 MAP_ITEM_PG_EVENT = 0x02;
- const U32 MAP_ITEM_MATURE_EVENT = 0x03;
- //const U32 MAP_ITEM_POPULAR = 0x04; // No longer supported, 2009-03-02 KLW
- //const U32 MAP_ITEM_AGENT_COUNT = 0x05;
- const U32 MAP_ITEM_AGENT_LOCATIONS = 0x06;
- const U32 MAP_ITEM_LAND_FOR_SALE = 0x07;
- const U32 MAP_ITEM_CLASSIFIED = 0x08;
- const U32 MAP_ITEM_ADULT_EVENT = 0x09;
- const U32 MAP_ITEM_LAND_FOR_SALE_ADULT = 0x0a;
- // Region map layer numbers
- const S32 MAP_SIM_OBJECTS = 0;
- const S32 MAP_SIM_TERRAIN = 1;
- const S32 MAP_SIM_LAND_FOR_SALE = 2; // Transparent alpha overlay of land for sale
- const S32 MAP_SIM_IMAGE_TYPES = 3; // Number of map layers
- const S32 MAP_SIM_INFO_MASK = 0x00FFFFFF; // Agent access may be stuffed into upper byte
- const S32 MAP_SIM_LAYER_MASK = 0x0000FFFF; // Layer info is in lower 16 bits
- const S32 MAP_SIM_RETURN_NULL_SIMS = 0x00010000;
- const S32 MAP_SIM_PRELUDE = 0x00020000;
- // Crash reporter behavior
- const char* const CRASH_SETTINGS_FILE = "settings_crash_behavior.xml";
- const char* const CRASH_BEHAVIOR_SETTING = "CrashSubmitBehavior";
- const S32 CRASH_BEHAVIOR_ASK = 0;
- const S32 CRASH_BEHAVIOR_ALWAYS_SEND = 1;
- const S32 CRASH_BEHAVIOR_NEVER_SEND = 2;
- // Export/Import return values
- const S32 EXPORT_SUCCESS = 0;
- const S32 EXPORT_ERROR_PERMISSIONS = -1;
- const S32 EXPORT_ERROR_UNKNOWN = -2;
- // This is how long the sim will try to teleport you before giving up.
- const F32 TELEPORT_EXPIRY = 15.0f;
- // Additional time (in seconds) to wait per attachment
- const F32 TELEPORT_EXPIRY_PER_ATTACHMENT = 3.f;
- // The maximum size of an object extra parameters binary (packed) block
- #define MAX_OBJECT_PARAMS_SIZE 1024
- const S32 CHAT_CHANNEL_DEBUG = S32_MAX;
- // PLEASE don't add constants here. Every dev will have to do
- // a complete rebuild. Try to find another shared header file,
- // like llregionflags.h, lllslconstants.h, llagentconstants.h,
- // or create a new one. JC
- #endif