llfoldertype.cpp
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- /**
- * @file llfoldertype.cpp
- * @brief Implementatino of LLFolderType functionality.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "linden_common.h"
- #include "llfoldertype.h"
- #include "lldictionary.h"
- #include "llmemory.h"
- #include "llsingleton.h"
- ///----------------------------------------------------------------------------
- /// Class LLFolderType
- ///----------------------------------------------------------------------------
- struct FolderEntry : public LLDictionaryEntry
- {
- FolderEntry(const std::string &type_name, // 8 character limit!
- bool is_protected) // can the viewer change categories of this type?
- :
- LLDictionaryEntry(type_name),
- mIsProtected(is_protected)
- {
- llassert(type_name.length() <= 8);
- }
- const bool mIsProtected;
- };
- class LLFolderDictionary : public LLSingleton<LLFolderDictionary>,
- public LLDictionary<LLFolderType::EType, FolderEntry>
- {
- public:
- LLFolderDictionary();
- protected:
- virtual LLFolderType::EType notFound() const
- {
- return LLFolderType::FT_NONE;
- }
- };
- LLFolderDictionary::LLFolderDictionary()
- {
- // TYPE NAME PROTECTED
- // |-----------|---------|
- addEntry(LLFolderType::FT_TEXTURE, new FolderEntry("texture", TRUE));
- addEntry(LLFolderType::FT_SOUND, new FolderEntry("sound", TRUE));
- addEntry(LLFolderType::FT_CALLINGCARD, new FolderEntry("callcard", TRUE));
- addEntry(LLFolderType::FT_LANDMARK, new FolderEntry("landmark", TRUE));
- addEntry(LLFolderType::FT_CLOTHING, new FolderEntry("clothing", TRUE));
- addEntry(LLFolderType::FT_OBJECT, new FolderEntry("object", TRUE));
- addEntry(LLFolderType::FT_NOTECARD, new FolderEntry("notecard", TRUE));
- addEntry(LLFolderType::FT_ROOT_INVENTORY, new FolderEntry("root_inv", TRUE));
- addEntry(LLFolderType::FT_LSL_TEXT, new FolderEntry("lsltext", TRUE));
- addEntry(LLFolderType::FT_BODYPART, new FolderEntry("bodypart", TRUE));
- addEntry(LLFolderType::FT_TRASH, new FolderEntry("trash", TRUE));
- addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new FolderEntry("snapshot", TRUE));
- addEntry(LLFolderType::FT_LOST_AND_FOUND, new FolderEntry("lstndfnd", TRUE));
- addEntry(LLFolderType::FT_ANIMATION, new FolderEntry("animatn", TRUE));
- addEntry(LLFolderType::FT_GESTURE, new FolderEntry("gesture", TRUE));
- addEntry(LLFolderType::FT_FAVORITE, new FolderEntry("favorite", TRUE));
-
- for (S32 ensemble_num = S32(LLFolderType::FT_ENSEMBLE_START); ensemble_num <= S32(LLFolderType::FT_ENSEMBLE_END); ensemble_num++)
- {
- addEntry(LLFolderType::EType(ensemble_num), new FolderEntry("ensemble", FALSE));
- }
- addEntry(LLFolderType::FT_CURRENT_OUTFIT, new FolderEntry("current", TRUE));
- addEntry(LLFolderType::FT_OUTFIT, new FolderEntry("outfit", FALSE));
- addEntry(LLFolderType::FT_MY_OUTFITS, new FolderEntry("my_otfts", TRUE));
- addEntry(LLFolderType::FT_INBOX, new FolderEntry("inbox", TRUE));
-
- addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", FALSE));
- };
- // static
- LLFolderType::EType LLFolderType::lookup(const std::string& name)
- {
- return LLFolderDictionary::getInstance()->lookup(name);
- }
- // static
- const std::string &LLFolderType::lookup(LLFolderType::EType folder_type)
- {
- const FolderEntry *entry = LLFolderDictionary::getInstance()->lookup(folder_type);
- if (entry)
- {
- return entry->mName;
- }
- else
- {
- return badLookup();
- }
- }
- // static
- // Only ensembles and plain folders aren't protected. "Protected" means
- // you can't change certain properties such as their type.
- bool LLFolderType::lookupIsProtectedType(EType folder_type)
- {
- const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
- const FolderEntry *entry = dict->lookup(folder_type);
- if (entry)
- {
- return entry->mIsProtected;
- }
- return true;
- }
- // static
- bool LLFolderType::lookupIsEnsembleType(EType folder_type)
- {
- return (folder_type >= FT_ENSEMBLE_START &&
- folder_type <= FT_ENSEMBLE_END);
- }
- // static
- LLAssetType::EType LLFolderType::folderTypeToAssetType(LLFolderType::EType folder_type)
- {
- if (LLAssetType::lookup(LLAssetType::EType(folder_type)) == LLAssetType::badLookup())
- {
- llwarns << "Converting to unknown asset type " << folder_type << llendl;
- }
- return (LLAssetType::EType)folder_type;
- }
- // static
- LLFolderType::EType LLFolderType::assetTypeToFolderType(LLAssetType::EType asset_type)
- {
- if (LLFolderType::lookup(LLFolderType::EType(asset_type)) == LLFolderType::badLookup())
- {
- llwarns << "Converting to unknown folder type " << asset_type << llendl;
- }
- return (LLFolderType::EType)asset_type;
- }
- // static
- const std::string &LLFolderType::badLookup()
- {
- static const std::string sBadLookup = "llfoldertype_bad_lookup";
- return sBadLookup;
- }