lllistener_ds3d.h
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- /**
- * @file listener_ds3d.h
- * @brief Description of LISTENER class abstracting the audio support
- * as a DirectSound 3D implementation (windows only)
- *
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LISTENER_DS3D_H
- #define LL_LISTENER_DS3D_H
- #include "lllistener.h"
- #include <dmusici.h>
- #include <dsound.h>
- #include <ks.h>
- class LLListener_DS3D : public LLListener
- {
- private:
- protected:
- IDirectSound3DListener8 *m3DListener;
- public:
- private:
- protected:
- public:
- LLListener_DS3D();
- virtual ~LLListener_DS3D();
- virtual void init();
- virtual void setDS3DLPtr (IDirectSound3DListener8 *listener_p);
- virtual void translate(LLVector3 offset);
- virtual void setPosition(LLVector3 pos);
- virtual void setVelocity(LLVector3 vel);
- virtual void orient(LLVector3 up, LLVector3 at);
- virtual void setDopplerFactor(F32 factor);
- virtual F32 getDopplerFactor();
- virtual void setRolloffFactor(F32 factor);
- virtual F32 getRolloffFactor();
- virtual void commitDeferredChanges();
- };
- #endif