legacy_object_types.h
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- /**
- * @file legacy_object_types.h
- * @brief Byte codes for basic object and primitive types
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LEGACY_OBJECT_TYPES_H
- #define LL_LEGACY_OBJECT_TYPES_H
- const S8 PLAYER = 'c';
- //const S8 BASIC_SHOT = 's';
- //const S8 BIG_SHOT = 'S';
- //const S8 TREE_SHOT = 'g';
- //const S8 PHYSICAL_BALL = 'b';
- const S8 TREE = 'T';
- const S8 TREE_NEW = 'R';
- //const S8 SPARK = 'p';
- //const S8 SMOKE = 'q';
- //const S8 BOX = 'x';
- //const S8 CYLINDER = 'y';
- //const S8 CONE = 'o';
- //const S8 SPHERE = 'h';
- //const S8 BIRD = 'r'; // ascii 114
- //const S8 ATOR = 'a';
- //const S8 ROCK = 'k';
- const S8 GRASS = 'd';
- const S8 PART_SYS = 'P';
- //const S8 ORACLE = 'O';
- //const S8 TEXTBUBBLE = 't'; // Text bubble to show communication
- //const S8 DEMON = 'M'; // Maxwell's demon for scarfing legacy_object_types.h
- //const S8 CUBE = 'f';
- //const S8 LSL_TEST = 'L';
- //const S8 PRISM = '1';
- //const S8 PYRAMID = '2';
- //const S8 TETRAHEDRON = '3';
- //const S8 HALF_CYLINDER = '4';
- //const S8 HALF_CONE = '5';
- //const S8 HALF_SPHERE = '6';
- const S8 PRIMITIVE_VOLUME = 'v';
- // Misc constants
- //const F32 AVATAR_RADIUS = 0.5f;
- //const F32 SHOT_RADIUS = 0.05f;
- //const F32 BIG_SHOT_RADIUS = 0.05f;
- //const F32 TREE_SIZE = 5.f;
- //const F32 BALL_SIZE = 4.f;
- //const F32 SHOT_VELOCITY = 100.f;
- //const F32 GRENADE_BLAST_RADIUS = 5.f;
- #endif