llhudicon.cpp
上传用户:king477883
上传日期:2021-03-01
资源大小:9553k
文件大小:10k
- /**
- * @file llhudicon.cpp
- * @brief LLHUDIcon class implementation
- *
- * $LicenseInfo:firstyear=2006&license=viewergpl$
- *
- * Copyright (c) 2006-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llhudicon.h"
- #include "llgl.h"
- #include "llrender.h"
- #include "llviewerobject.h"
- #include "lldrawable.h"
- #include "llviewercamera.h"
- #include "llviewertexture.h"
- #include "llviewerwindow.h"
- //-----------------------------------------------------------------------------
- // Local consts
- //-----------------------------------------------------------------------------
- const F32 ANIM_TIME = 0.4f;
- const F32 DIST_START_FADE = 15.f;
- const F32 DIST_END_FADE = 30.f;
- const F32 MAX_VISIBLE_TIME = 15.f;
- const F32 FADE_OUT_TIME = 1.f;
- //-----------------------------------------------------------------------------
- // Utility functions
- //-----------------------------------------------------------------------------
- static F32 calc_bouncy_animation(F32 x)
- {
- return -(cosf(x * F_PI * 2.5f - F_PI_BY_TWO))*(0.4f + x * -0.1f) + x * 1.3f;
- }
- //-----------------------------------------------------------------------------
- // static declarations
- //-----------------------------------------------------------------------------
- LLHUDIcon::icon_instance_t LLHUDIcon::sIconInstances;
- LLHUDIcon::LLHUDIcon(const U8 type) :
- LLHUDObject(type),
- mImagep(NULL),
- mPickID(0),
- mScale(0.1f),
- mHidden(FALSE)
- {
- sIconInstances.push_back(this);
- }
- LLHUDIcon::~LLHUDIcon()
- {
- mImagep = NULL;
- }
- void LLHUDIcon::renderIcon(BOOL for_select)
- {
- LLGLSUIDefault texture_state;
- LLGLDepthTest gls_depth(GL_TRUE);
- if (for_select)
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- }
-
- if (mHidden)
- return;
- if (mSourceObject.isNull() || mImagep.isNull())
- {
- markDead();
- return;
- }
- LLVector3 obj_position = mSourceObject->getRenderPosition();
- // put icon above object, and in front
- // RN: don't use drawable radius, it's fricking HUGE
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- LLVector3 icon_relative_pos = (camera->getUpAxis() * ~mSourceObject->getRenderRotation());
- icon_relative_pos.abs();
- F32 distance_scale = llmin(mSourceObject->getScale().mV[VX] / icon_relative_pos.mV[VX],
- mSourceObject->getScale().mV[VY] / icon_relative_pos.mV[VY],
- mSourceObject->getScale().mV[VZ] / icon_relative_pos.mV[VZ]);
- F32 up_distance = 0.5f * distance_scale;
- LLVector3 icon_position = obj_position + (up_distance * camera->getUpAxis()) * 1.2f;
- LLVector3 icon_to_cam = LLViewerCamera::getInstance()->getOrigin() - icon_position;
- icon_to_cam.normVec();
- icon_position += icon_to_cam * mSourceObject->mDrawable->getRadius() * 1.1f;
- mDistance = dist_vec(icon_position, camera->getOrigin());
- F32 alpha_factor = for_select ? 1.f : clamp_rescale(mDistance, DIST_START_FADE, DIST_END_FADE, 1.f, 0.f);
- LLVector3 x_pixel_vec;
- LLVector3 y_pixel_vec;
-
- camera->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec);
- F32 scale_factor = 1.f;
- if (mAnimTimer.getElapsedTimeF32() < ANIM_TIME)
- {
- scale_factor = llmax(0.f, calc_bouncy_animation(mAnimTimer.getElapsedTimeF32() / ANIM_TIME));
- }
- F32 time_elapsed = mLifeTimer.getElapsedTimeF32();
- if (time_elapsed > MAX_VISIBLE_TIME)
- {
- markDead();
- return;
- }
-
- if (time_elapsed > MAX_VISIBLE_TIME - FADE_OUT_TIME)
- {
- alpha_factor *= clamp_rescale(time_elapsed, MAX_VISIBLE_TIME - FADE_OUT_TIME, MAX_VISIBLE_TIME, 1.f, 0.f);
- }
- F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ;
- LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * x_pixel_vec;
- LLVector3 y_scale = (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * y_pixel_vec;
- LLVector3 lower_left = icon_position - (x_scale * 0.5f);
- LLVector3 lower_right = icon_position + (x_scale * 0.5f);
- LLVector3 upper_left = icon_position - (x_scale * 0.5f) + y_scale;
- LLVector3 upper_right = icon_position + (x_scale * 0.5f) + y_scale;
- if (for_select)
- {
- // set color to unique color id for picking
- LLColor4U coloru((U8)(mPickID >> 16), (U8)(mPickID >> 8), (U8)mPickID);
- gGL.color4ubv(coloru.mV);
- }
- else
- {
- LLColor4 icon_color = LLColor4::white;
- icon_color.mV[VALPHA] = alpha_factor;
- gGL.color4fv(icon_color.mV);
- gGL.getTexUnit(0)->bind(mImagep);
- }
- gGL.begin(LLRender::QUADS);
- {
- gGL.texCoord2f(0.f, 1.f);
- gGL.vertex3fv(upper_left.mV);
- gGL.texCoord2f(0.f, 0.f);
- gGL.vertex3fv(lower_left.mV);
- gGL.texCoord2f(1.f, 0.f);
- gGL.vertex3fv(lower_right.mV);
- gGL.texCoord2f(1.f, 1.f);
- gGL.vertex3fv(upper_right.mV);
- }
- gGL.end();
- }
- void LLHUDIcon::setImage(LLViewerTexture* imagep)
- {
- mImagep = imagep;
- mImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
- }
- void LLHUDIcon::setScale(F32 fraction_of_fov)
- {
- mScale = fraction_of_fov;
- }
- void LLHUDIcon::markDead()
- {
- if (mSourceObject)
- {
- mSourceObject->clearIcon();
- }
- LLHUDObject::markDead();
- }
- void LLHUDIcon::render()
- {
- renderIcon(FALSE);
- }
- void LLHUDIcon::renderForSelect()
- {
- renderIcon(TRUE);
- }
- BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, LLVector3* intersection)
- {
- if (mHidden)
- return FALSE;
- if (mSourceObject.isNull() || mImagep.isNull())
- {
- markDead();
- return FALSE;
- }
- LLVector3 obj_position = mSourceObject->getRenderPosition();
- // put icon above object, and in front
- // RN: don't use drawable radius, it's fricking HUGE
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- LLVector3 icon_relative_pos = (camera->getUpAxis() * ~mSourceObject->getRenderRotation());
- icon_relative_pos.abs();
- F32 distance_scale = llmin(mSourceObject->getScale().mV[VX] / icon_relative_pos.mV[VX],
- mSourceObject->getScale().mV[VY] / icon_relative_pos.mV[VY],
- mSourceObject->getScale().mV[VZ] / icon_relative_pos.mV[VZ]);
- F32 up_distance = 0.5f * distance_scale;
- LLVector3 icon_position = obj_position + (up_distance * camera->getUpAxis()) * 1.2f;
- LLVector3 icon_to_cam = LLViewerCamera::getInstance()->getOrigin() - icon_position;
- icon_to_cam.normVec();
- icon_position += icon_to_cam * mSourceObject->mDrawable->getRadius() * 1.1f;
- mDistance = dist_vec(icon_position, camera->getOrigin());
- LLVector3 x_pixel_vec;
- LLVector3 y_pixel_vec;
-
- camera->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec);
- F32 scale_factor = 1.f;
- if (mAnimTimer.getElapsedTimeF32() < ANIM_TIME)
- {
- scale_factor = llmax(0.f, calc_bouncy_animation(mAnimTimer.getElapsedTimeF32() / ANIM_TIME));
- }
- F32 time_elapsed = mLifeTimer.getElapsedTimeF32();
- if (time_elapsed > MAX_VISIBLE_TIME)
- {
- markDead();
- return FALSE;
- }
-
- F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ;
- LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * x_pixel_vec;
- LLVector3 y_scale = (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * y_pixel_vec;
- LLVector3 lower_left = icon_position - (x_scale * 0.5f);
- LLVector3 lower_right = icon_position + (x_scale * 0.5f);
- LLVector3 upper_left = icon_position - (x_scale * 0.5f) + y_scale;
- LLVector3 upper_right = icon_position + (x_scale * 0.5f) + y_scale;
-
- F32 t = 0.f;
- LLVector3 dir = end-start;
- if (LLTriangleRayIntersect(upper_right, upper_left, lower_right, start, dir, NULL, NULL, &t, FALSE) ||
- LLTriangleRayIntersect(upper_left, lower_left, lower_right, start, dir, NULL, NULL, &t, FALSE))
- {
- if (intersection)
- {
- *intersection = start + dir*t;
- }
- return TRUE;
- }
- return FALSE;
- }
- //static
- S32 LLHUDIcon::generatePickIDs(S32 start_id, S32 step_size)
- {
- S32 cur_id = start_id;
- icon_instance_t::iterator icon_it;
- for(icon_it = sIconInstances.begin(); icon_it != sIconInstances.end(); ++icon_it)
- {
- (*icon_it)->mPickID = cur_id;
- cur_id += step_size;
- }
- return cur_id;
- }
- //static
- LLHUDIcon* LLHUDIcon::handlePick(S32 pick_id)
- {
- icon_instance_t::iterator icon_it;
- for(icon_it = sIconInstances.begin(); icon_it != sIconInstances.end(); ++icon_it)
- {
- if (pick_id == (*icon_it)->mPickID)
- {
- return *icon_it;
- }
- }
- return NULL;
- }
- //static
- LLHUDIcon* LLHUDIcon::lineSegmentIntersectAll(const LLVector3& start, const LLVector3& end, LLVector3* intersection)
- {
- icon_instance_t::iterator icon_it;
- LLVector3 local_end = end;
- LLVector3 position;
- LLHUDIcon* ret = NULL;
- for(icon_it = sIconInstances.begin(); icon_it != sIconInstances.end(); ++icon_it)
- {
- LLHUDIcon* icon = *icon_it;
- if (icon->lineSegmentIntersect(start, local_end, &position))
- {
- ret = icon;
- if (intersection)
- {
- *intersection = position;
- }
- local_end = position;
- }
- }
- return ret;
- }
- //static
- void LLHUDIcon::updateAll()
- {
- cleanupDeadIcons();
- }
- //static
- BOOL LLHUDIcon::iconsNearby()
- {
- return !sIconInstances.empty();
- }
- //static
- void LLHUDIcon::cleanupDeadIcons()
- {
- icon_instance_t::iterator icon_it;
- icon_instance_t icons_to_erase;
- for(icon_it = sIconInstances.begin(); icon_it != sIconInstances.end(); ++icon_it)
- {
- if ((*icon_it)->mDead)
- {
- icons_to_erase.push_back(*icon_it);
- }
- }
- for(icon_it = icons_to_erase.begin(); icon_it != icons_to_erase.end(); ++icon_it)
- {
- icon_instance_t::iterator found_it = std::find(sIconInstances.begin(), sIconInstances.end(), *icon_it);
- if (found_it != sIconInstances.end())
- {
- sIconInstances.erase(found_it);
- }
- }
- }
- //static
- S32 LLHUDIcon::getNumInstances()
- {
- return (S32)sIconInstances.size();
- }