llinventoryclipboard.cpp
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上传日期:2021-03-01
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游戏引擎
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C++ Builder
- /**
- * @file llinventoryclipboard.cpp
- * @brief LLInventoryClipboard class implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llinventoryclipboard.h"
- LLInventoryClipboard LLInventoryClipboard::sInstance;
- ///----------------------------------------------------------------------------
- /// Local function declarations, constants, enums, and typedefs
- ///----------------------------------------------------------------------------
- ///----------------------------------------------------------------------------
- /// Class LLInventoryClipboard
- ///----------------------------------------------------------------------------
- LLInventoryClipboard::LLInventoryClipboard()
- : mCutMode(false)
- {
- }
- LLInventoryClipboard::~LLInventoryClipboard()
- {
- reset();
- }
- void LLInventoryClipboard::add(const LLUUID& object)
- {
- mObjects.put(object);
- }
- // this stores a single inventory object
- void LLInventoryClipboard::store(const LLUUID& object)
- {
- reset();
- mObjects.put(object);
- }
- void LLInventoryClipboard::store(const LLDynamicArray<LLUUID>& inv_objects)
- {
- reset();
- S32 count = inv_objects.count();
- for(S32 i = 0; i < count; i++)
- {
- mObjects.put(inv_objects[i]);
- }
- }
- void LLInventoryClipboard::cut(const LLUUID& object)
- {
- if(!mCutMode && !mObjects.empty())
- {
- //looks like there are some stored items, reset clipboard state
- reset();
- }
- mCutMode = true;
- add(object);
- }
- void LLInventoryClipboard::retrieve(LLDynamicArray<LLUUID>& inv_objects) const
- {
- inv_objects.reset();
- S32 count = mObjects.count();
- for(S32 i = 0; i < count; i++)
- {
- inv_objects.put(mObjects[i]);
- }
- }
- void LLInventoryClipboard::reset()
- {
- mObjects.reset();
- mCutMode = false;
- }
- // returns true if the clipboard has something pasteable in it.
- BOOL LLInventoryClipboard::hasContents() const
- {
- return (mObjects.count() > 0);
- }
- ///----------------------------------------------------------------------------
- /// Local function definitions
- ///----------------------------------------------------------------------------