lltextureinfodetails_test.cpp
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- /**
- * @file llwtextureinfodetails_test.cpp
- * @author Si & Gabriel
- * @date 2009-03-30
- *
- * $LicenseInfo:firstyear=2006&license=viewergpl$
- *
- * Copyright (c) 2006-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- // Precompiled header: almost always required for newview cpp files
- #include "../llviewerprecompiledheaders.h"
- // Class to test
- #include "../lltextureinfodetails.h"
- // Dependencies
- // Tut header
- #include "../test/lltut.h"
- // -------------------------------------------------------------------------------------------
- // Stubbing: Declarations required to link and run the class being tested
- // Notes:
- // * Add here stubbed implementation of the few classes and methods used in the class to be tested
- // * Add as little as possible (let the link errors guide you)
- // * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code)
- // * A simulator for a class can be implemented here. Please comment and document thoroughly.
- // End Stubbing
- // -------------------------------------------------------------------------------------------
- // -------------------------------------------------------------------------------------------
- // TUT
- // -------------------------------------------------------------------------------------------
- namespace tut
- {
- // Test wrapper declarations
- struct textureinfodetails_test
- {
- // Constructor and destructor of the test wrapper
- textureinfodetails_test()
- {
- }
- ~textureinfodetails_test()
- {
- }
- };
- // Tut templating thingamagic: test group, object and test instance
- typedef test_group<textureinfodetails_test> textureinfodetails_t;
- typedef textureinfodetails_t::object textureinfodetails_object_t;
- tut::textureinfodetails_t tut_textureinfodetails("textureinfodetails");
- // ---------------------------------------------------------------------------------------
- // Test functions
- // Notes:
- // * Test as many as you possibly can without requiring a full blown simulation of everything
- // * The tests are executed in sequence so the test instance state may change between calls
- // * Remember that you cannot test private methods with tut
- // ---------------------------------------------------------------------------------------
- // ---------------------------------------------------------------------------------------
- // Test the LLTextureInfo
- // ---------------------------------------------------------------------------------------
- // Test instantiation
- template<> template<>
- void textureinfodetails_object_t::test<1>()
- {
- ensure("have we crashed?", true);
- }
- }