llwind.cpp
上传用户:king477883
上传日期:2021-03-01
资源大小:9553k
文件大小:10k
- /**
- * @file llwind.cpp
- * @brief LLWind class implementation
- *
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- // Wind is a lattice. It is computed on the simulator, and transmitted to the viewer.
- // It drives special effects like smoke blowing, trees bending, and grass wiggling.
- //
- // Currently wind lattice does not interpolate correctly to neighbors. This will need
- // work.
- #include "llviewerprecompiledheaders.h"
- #include "indra_constants.h"
- #include "llwind.h"
- // linden libraries
- #include "llgl.h"
- #include "patch_dct.h"
- #include "patch_code.h"
- // viewer
- #include "noise.h"
- #include "v4color.h"
- #include "llworld.h"
- const F32 CLOUD_DIVERGENCE_COEF = 0.5f;
- //////////////////////////////////////////////////////////////////////
- // Construction/Destruction
- //////////////////////////////////////////////////////////////////////
- LLWind::LLWind()
- : mSize(16),
- mCloudDensityp(NULL)
- {
- init();
- }
- LLWind::~LLWind()
- {
- delete [] mVelX;
- delete [] mVelY;
- delete [] mCloudVelX;
- delete [] mCloudVelY;
- }
- //////////////////////////////////////////////////////////////////////
- // Public Methods
- //////////////////////////////////////////////////////////////////////
- void LLWind::init()
- {
- // Initialize vector data
- mVelX = new F32[mSize*mSize];
- mVelY = new F32[mSize*mSize];
- mCloudVelX = new F32[mSize*mSize];
- mCloudVelY = new F32[mSize*mSize];
- S32 i;
- for (i = 0; i < mSize*mSize; i++)
- {
- mVelX[i] = 0.5f;
- mVelY[i] = 0.5f;
- mCloudVelX[i] = 0.0f;
- mCloudVelY[i] = 0.0f;
- }
- }
- void LLWind::decompress(LLBitPack &bitpack, LLGroupHeader *group_headerp)
- {
- if (!mCloudDensityp)
- {
- return;
- }
- LLPatchHeader patch_header;
- S32 buffer[16*16];
- init_patch_decompressor(group_headerp->patch_size);
- // Don't use the packed group_header stride because the strides used on
- // simulator and viewer are not equal.
- group_headerp->stride = group_headerp->patch_size;
- set_group_of_patch_header(group_headerp);
- // X component
- decode_patch_header(bitpack, &patch_header);
- decode_patch(bitpack, buffer);
- decompress_patch(mVelX, buffer, &patch_header);
- // Y component
- decode_patch_header(bitpack, &patch_header);
- decode_patch(bitpack, buffer);
- decompress_patch(mVelY, buffer, &patch_header);
- S32 i, j, k;
- // HACK -- mCloudVelXY is the same as mVelXY, except we add a divergence
- // that is proportional to the gradient of the cloud density
- // ==> this helps to clump clouds together
- // NOTE ASSUMPTION: cloud density has the same dimensions as the wind field
- // This needs to be fixed... causes discrepency at region boundaries
- for (j=1; j<mSize-1; j++)
- {
- for (i=1; i<mSize-1; i++)
- {
- k = i + j * mSize;
- *(mCloudVelX + k) = *(mVelX + k) + CLOUD_DIVERGENCE_COEF * (*(mCloudDensityp + k + 1) - *(mCloudDensityp + k - 1));
- *(mCloudVelY + k) = *(mVelY + k) + CLOUD_DIVERGENCE_COEF * (*(mCloudDensityp + k + mSize) - *(mCloudDensityp + k - mSize));
- }
- }
- i = mSize - 1;
- for (j=1; j<mSize-1; j++)
- {
- k = i + j * mSize;
- *(mCloudVelX + k) = *(mVelX + k) + CLOUD_DIVERGENCE_COEF * (*(mCloudDensityp + k) - *(mCloudDensityp + k - 2));
- *(mCloudVelY + k) = *(mVelY + k) + CLOUD_DIVERGENCE_COEF * (*(mCloudDensityp + k + mSize) - *(mCloudDensityp + k - mSize));
- }
- i = 0;
- for (j=1; j<mSize-1; j++)
- {
- k = i + j * mSize;
- *(mCloudVelX + k) = *(mVelX + k) + CLOUD_DIVERGENCE_COEF * (*(mCloudDensityp + k + 2) - *(mCloudDensityp + k));
- *(mCloudVelY + k) = *(mVelY + k) + CLOUD_DIVERGENCE_COEF * (*(mCloudDensityp + k + mSize) - *(mCloudDensityp + k + mSize));
- }
- j = mSize - 1;
- for (i=1; i<mSize-1; i++)
- {
- k = i + j * mSize;
- *(mCloudVelX + k) = *(mVelX + k) + CLOUD_DIVERGENCE_COEF * (*(mCloudDensityp + k + 1) - *(mCloudDensityp + k - 1));
- *(mCloudVelY + k) = *(mVelY + k) + CLOUD_DIVERGENCE_COEF * (*(mCloudDensityp + k) - *(mCloudDensityp + k - 2*mSize));
- }
- j = 0;
- for (i=1; i<mSize-1; i++)
- {
- k = i + j * mSize;
- *(mCloudVelX + k) = *(mVelX + k) + CLOUD_DIVERGENCE_COEF * (*(mCloudDensityp + k + 1) - *(mCloudDensityp + k -1));
- *(mCloudVelY + k) = *(mVelY + k) + CLOUD_DIVERGENCE_COEF * (*(mCloudDensityp + k + 2*mSize) - *(mCloudDensityp + k));
- }
- }
- LLVector3 LLWind::getAverage()
- {
- // Returns in average_wind the average wind velocity
- LLVector3 average(0.0f, 0.0f, 0.0f);
- S32 i, grid_count;
- grid_count = mSize * mSize;
- for (i = 0; i < grid_count; i++)
- {
- average.mV[VX] += mVelX[i];
- average.mV[VY] += mVelY[i];
- }
- average *= 1.f/((F32)(grid_count)) * WIND_SCALE_HACK;
- return average;
- }
- LLVector3 LLWind::getVelocityNoisy(const LLVector3 &pos_region, const F32 dim)
- {
- // Resolve a value, using fractal summing to perturb the returned value
- LLVector3 r_val(0,0,0);
- F32 norm = 1.0f;
- if (dim == 8)
- {
- norm = 1.875;
- }
- else if (dim == 4)
- {
- norm = 1.75;
- }
- else if (dim == 2)
- {
- norm = 1.5;
- }
- F32 temp_dim = dim;
- while (temp_dim >= 1.0)
- {
- LLVector3 pos_region_scaled(pos_region * temp_dim);
- r_val += getVelocity(pos_region_scaled) * (1.0f/temp_dim);
- temp_dim /= 2.0;
- }
-
- return r_val * (1.0f/norm) * WIND_SCALE_HACK;
- }
- LLVector3 LLWind::getVelocity(const LLVector3 &pos_region)
- {
- llassert(mSize == 16);
- // Resolves value of wind at a location relative to SW corner of region
- //
- // Returns wind magnitude in X,Y components of vector3
- LLVector3 r_val;
- F32 dx,dy;
- S32 k;
- LLVector3 pos_clamped_region(pos_region);
-
- F32 region_width_meters = LLWorld::getInstance()->getRegionWidthInMeters();
- if (pos_clamped_region.mV[VX] < 0.f)
- {
- pos_clamped_region.mV[VX] = 0.f;
- }
- else if (pos_clamped_region.mV[VX] >= region_width_meters)
- {
- pos_clamped_region.mV[VX] = (F32) fmod(pos_clamped_region.mV[VX], region_width_meters);
- }
- if (pos_clamped_region.mV[VY] < 0.f)
- {
- pos_clamped_region.mV[VY] = 0.f;
- }
- else if (pos_clamped_region.mV[VY] >= region_width_meters)
- {
- pos_clamped_region.mV[VY] = (F32) fmod(pos_clamped_region.mV[VY], region_width_meters);
- }
-
-
- S32 i = llfloor(pos_clamped_region.mV[VX] * mSize / region_width_meters);
- S32 j = llfloor(pos_clamped_region.mV[VY] * mSize / region_width_meters);
- k = i + j*mSize;
- dx = ((pos_clamped_region.mV[VX] * mSize / region_width_meters) - (F32) i);
- dy = ((pos_clamped_region.mV[VY] * mSize / region_width_meters) - (F32) j);
- if ((i < mSize-1) && (j < mSize-1))
- {
- // Interior points, no edges
- r_val.mV[VX] = mVelX[k]*(1.0f - dx)*(1.0f - dy) +
- mVelX[k + 1]*dx*(1.0f - dy) +
- mVelX[k + mSize]*dy*(1.0f - dx) +
- mVelX[k + mSize + 1]*dx*dy;
- r_val.mV[VY] = mVelY[k]*(1.0f - dx)*(1.0f - dy) +
- mVelY[k + 1]*dx*(1.0f - dy) +
- mVelY[k + mSize]*dy*(1.0f - dx) +
- mVelY[k + mSize + 1]*dx*dy;
- }
- else
- {
- r_val.mV[VX] = mVelX[k];
- r_val.mV[VY] = mVelY[k];
- }
- r_val.mV[VZ] = 0.f;
- return r_val * WIND_SCALE_HACK;
- }
- LLVector3 LLWind::getCloudVelocity(const LLVector3 &pos_region)
- {
- llassert(mSize == 16);
- // Resolves value of wind at a location relative to SW corner of region
- //
- // Returns wind magnitude in X,Y components of vector3
- LLVector3 r_val;
- F32 dx,dy;
- S32 k;
- LLVector3 pos_clamped_region(pos_region);
-
- F32 region_width_meters = LLWorld::getInstance()->getRegionWidthInMeters();
- if (pos_clamped_region.mV[VX] < 0.f)
- {
- pos_clamped_region.mV[VX] = 0.f;
- }
- else if (pos_clamped_region.mV[VX] >= region_width_meters)
- {
- pos_clamped_region.mV[VX] = (F32) fmod(pos_clamped_region.mV[VX], region_width_meters);
- }
- if (pos_clamped_region.mV[VY] < 0.f)
- {
- pos_clamped_region.mV[VY] = 0.f;
- }
- else if (pos_clamped_region.mV[VY] >= region_width_meters)
- {
- pos_clamped_region.mV[VY] = (F32) fmod(pos_clamped_region.mV[VY], region_width_meters);
- }
-
-
- S32 i = llfloor(pos_clamped_region.mV[VX] * mSize / region_width_meters);
- S32 j = llfloor(pos_clamped_region.mV[VY] * mSize / region_width_meters);
- k = i + j*mSize;
- dx = ((pos_clamped_region.mV[VX] * mSize / region_width_meters) - (F32) i);
- dy = ((pos_clamped_region.mV[VY] * mSize / region_width_meters) - (F32) j);
- if ((i < mSize-1) && (j < mSize-1))
- {
- // Interior points, no edges
- r_val.mV[VX] = mCloudVelX[k]*(1.0f - dx)*(1.0f - dy) +
- mCloudVelX[k + 1]*dx*(1.0f - dy) +
- mCloudVelX[k + mSize]*dy*(1.0f - dx) +
- mCloudVelX[k + mSize + 1]*dx*dy;
- r_val.mV[VY] = mCloudVelY[k]*(1.0f - dx)*(1.0f - dy) +
- mCloudVelY[k + 1]*dx*(1.0f - dy) +
- mCloudVelY[k + mSize]*dy*(1.0f - dx) +
- mCloudVelY[k + mSize + 1]*dx*dy;
- }
- else
- {
- r_val.mV[VX] = mCloudVelX[k];
- r_val.mV[VY] = mCloudVelY[k];
- }
- r_val.mV[VZ] = 0.f;
- return r_val * WIND_SCALE_HACK;
- }
- void LLWind::setCloudDensityPointer(F32 *densityp)
- {
- mCloudDensityp = densityp;
- }
- void LLWind::setOriginGlobal(const LLVector3d &origin_global)
- {
- mOriginGlobal = origin_global;
- }