llviewermessage.h
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- /**
- * @file llviewermessage.h
- * @brief Message system callbacks for viewer.
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLVIEWERMESSAGE_H
- #define LL_LLVIEWERMESSAGE_H
- #include "llassettype.h"
- #include "llinstantmessage.h"
- #include "llpointer.h"
- #include "lltransactiontypes.h"
- #include "lluuid.h"
- #include "message.h"
- #include "stdenums.h"
- //
- // Forward declarations
- //
- class LLColor4;
- class LLInventoryObject;
- class LLInventoryItem;
- class LLMeanCollisionData;
- class LLMessageSystem;
- class LLVFS;
- class LLViewerObject;
- class LLViewerRegion;
- //
- // Prototypes
- //
- enum InventoryOfferResponse
- {
- IOR_ACCEPT,
- IOR_DECLINE,
- IOR_MUTE,
- IOR_BUSY,
- IOR_SHOW
- };
- BOOL can_afford_transaction(S32 cost);
- void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group = FALSE,
- S32 trx_type = TRANS_GIFT, const std::string& desc = LLStringUtil::null);
- void busy_message (LLMessageSystem* msg, LLUUID from_id);
- void process_logout_reply(LLMessageSystem* msg, void**);
- void process_layer_data(LLMessageSystem *mesgsys, void **user_data);
- void process_derez_ack(LLMessageSystem*, void**);
- void process_places_reply(LLMessageSystem* msg, void** data);
- void send_sound_trigger(const LLUUID& sound_id, F32 gain);
- void process_improved_im(LLMessageSystem *msg, void **user_data);
- void process_script_question(LLMessageSystem *msg, void **user_data);
- void process_chat_from_simulator(LLMessageSystem *mesgsys, void **user_data);
- //void process_agent_to_new_region(LLMessageSystem *mesgsys, void **user_data);
- void send_agent_update(BOOL force_send, BOOL send_reliable = FALSE);
- void process_object_update(LLMessageSystem *mesgsys, void **user_data);
- void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data);
- void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data);
- void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data);
- void send_simulator_throttle_settings(const LLHost &host);
- void process_kill_object( LLMessageSystem *mesgsys, void **user_data);
- void process_time_synch( LLMessageSystem *mesgsys, void **user_data);
- void process_sound_trigger(LLMessageSystem *mesgsys, void **user_data);
- void process_preload_sound( LLMessageSystem *mesgsys, void **user_data);
- void process_attached_sound( LLMessageSystem *mesgsys, void **user_data);
- void process_attached_sound_gain_change( LLMessageSystem *mesgsys, void **user_data);
- void process_energy_statistics(LLMessageSystem *mesgsys, void **user_data);
- void process_health_message(LLMessageSystem *mesgsys, void **user_data);
- void process_sim_stats(LLMessageSystem *mesgsys, void **user_data);
- void process_shooter_agent_hit(LLMessageSystem* msg, void** user_data);
- void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data);
- void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data);
- void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data);
- void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data);
- void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data);
- void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data);
- void process_name_value(LLMessageSystem *mesgsys, void **user_data);
- void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data);
- void process_kick_user(LLMessageSystem *msg, void** /*user_data*/);
- //void process_avatar_init_complete(LLMessageSystem *msg, void** /*user_data*/);
- void process_economy_data(LLMessageSystem *msg, void** /*user_data*/);
- void process_money_balance_reply(LLMessageSystem* msg_system, void**);
- void process_adjust_balance(LLMessageSystem* msg_system, void**);
- bool attempt_standard_notification(LLMessageSystem* msg);
- void process_alert_message(LLMessageSystem* msg, void**);
- void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data);
- void process_alert_core(const std::string& message, BOOL modal);
- // "Mean" or player-vs-player abuse
- typedef std::list<LLMeanCollisionData*> mean_collision_list_t;
- extern mean_collision_list_t gMeanCollisionList;
- void handle_show_mean_events(void *);
- void process_mean_collision_alert_message(LLMessageSystem* msg, void**);
- void process_frozen_message(LLMessageSystem* msg, void**);
- void process_derez_container(LLMessageSystem *msg, void**);
- void container_inventory_arrived(LLViewerObject* object,
- std::list<LLPointer<LLInventoryObject> >* inventory, //InventoryObjectList
- S32 serial_num,
- void* data);
- // agent movement
- void send_complete_agent_movement(const LLHost& sim_host);
- void process_agent_movement_complete(LLMessageSystem* msg, void**);
- void process_crossed_region(LLMessageSystem* msg, void**);
- void process_teleport_start(LLMessageSystem* msg, void**);
- void process_teleport_progress(LLMessageSystem* msg, void**);
- void process_teleport_failed(LLMessageSystem *msg,void**);
- void process_teleport_finish(LLMessageSystem *msg, void**);
- //void process_user_sim_location_reply(LLMessageSystem *msg,void**);
- void process_teleport_local(LLMessageSystem *msg,void**);
- void process_user_sim_location_reply(LLMessageSystem *msg,void**);
- void send_simple_im(const LLUUID& to_id,
- const std::string& message,
- EInstantMessage dialog = IM_NOTHING_SPECIAL,
- const LLUUID& id = LLUUID::null);
- void send_group_notice(const LLUUID& group_id,
- const std::string& subject,
- const std::string& message,
- const LLInventoryItem* item);
- void handle_lure(const LLUUID& invitee);
- void handle_lure(const std::vector<LLUUID>& ids);
- // always from gAgent and
- // routes through the gAgent's current simulator
- void send_improved_im(const LLUUID& to_id,
- const std::string& name,
- const std::string& message,
- U8 offline = IM_ONLINE,
- EInstantMessage dialog = IM_NOTHING_SPECIAL,
- const LLUUID& id = LLUUID::null,
- U32 timestamp = NO_TIMESTAMP,
- const U8* binary_bucket = (U8*)EMPTY_BINARY_BUCKET,
- S32 binary_bucket_size = EMPTY_BINARY_BUCKET_SIZE);
- void process_user_info_reply(LLMessageSystem* msg, void**);
- // method to format the time.
- std::string formatted_time(const time_t& the_time);
- void send_places_query(const LLUUID& query_id,
- const LLUUID& trans_id,
- const std::string& query_text,
- U32 query_flags,
- S32 category,
- const std::string& sim_name);
- void process_script_dialog(LLMessageSystem* msg, void**);
- void process_load_url(LLMessageSystem* msg, void**);
- void process_script_teleport_request(LLMessageSystem* msg, void**);
- void process_covenant_reply(LLMessageSystem* msg, void**);
- void onCovenantLoadComplete(LLVFS *vfs,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status);
- // calling cards
- void process_offer_callingcard(LLMessageSystem* msg, void**);
- void process_accept_callingcard(LLMessageSystem* msg, void**);
- void process_decline_callingcard(LLMessageSystem* msg, void**);
- // Message system exception prototypes
- void invalid_message_callback(LLMessageSystem*, void*, EMessageException);
- void process_initiate_download(LLMessageSystem* msg, void**);
- void start_new_inventory_observer();
- void open_inventory_offer(const std::vector<LLUUID>& items, const std::string& from_name);
- // Returns true if item is not in certain "quiet" folder which don't need UI
- // notification (e.g. trash, cof, lost-and-found) and agent is not AFK, false otherwise.
- // Returns false if item is not found.
- bool highlight_offered_item(const LLUUID& item_id);
- struct LLOfferInfo
- {
- LLOfferInfo()
- : mFromGroup(FALSE), mFromObject(FALSE),
- mIM(IM_NOTHING_SPECIAL), mType(LLAssetType::AT_NONE) {};
- LLOfferInfo(const LLSD& sd);
- void forceResponse(InventoryOfferResponse response);
- EInstantMessage mIM;
- LLUUID mFromID;
- BOOL mFromGroup;
- BOOL mFromObject;
- LLUUID mTransactionID;
- LLUUID mFolderID;
- LLUUID mObjectID;
- LLAssetType::EType mType;
- std::string mFromName;
- std::string mDesc;
- LLHost mHost;
- LLSD asLLSD();
- void send_auto_receive_response(void);
- bool inventory_offer_callback(const LLSD& notification, const LLSD& response);
- bool inventory_task_offer_callback(const LLSD& notification, const LLSD& response);
- };
- void process_feature_disabled_message(LLMessageSystem* msg, void**);
- #endif