lltoolmorph.h
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上传日期:2021-03-01
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- /**
- * @file lltoolmorph.h
- * @brief A tool to select object faces.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLTOOLMORPH_H
- #define LL_LLTOOLMORPH_H
- #include "lltool.h"
- #include "m4math.h"
- #include "v2math.h"
- #include "lldynamictexture.h"
- #include "llundo.h"
- #include "lltextbox.h"
- #include "llstrider.h"
- #include "llviewervisualparam.h"
- #include "llframetimer.h"
- #include "llviewertexture.h"
- class LLViewerJointMesh;
- class LLPolyMesh;
- class LLViewerObject;
- //-----------------------------------------------------------------------------
- // LLVisualParamHint
- //-----------------------------------------------------------------------------
- class LLVisualParamHint : public LLViewerDynamicTexture
- {
- protected:
- virtual ~LLVisualParamHint();
- public:
- LLVisualParamHint(
- S32 pos_x, S32 pos_y,
- S32 width, S32 height,
- LLViewerJointMesh *mesh,
- LLViewerVisualParam *param,
- F32 param_weight);
- BOOL needsRender();
- void preRender(BOOL clear_depth);
- BOOL render();
- void requestUpdate( S32 delay_frames ) {mNeedsUpdate = TRUE; mDelayFrames = delay_frames; }
- void setUpdateDelayFrames( S32 delay_frames ) { mDelayFrames = delay_frames; }
- void draw();
-
- LLViewerVisualParam* getVisualParam() { return mVisualParam; }
- F32 getVisualParamWeight() { return mVisualParamWeight; }
- BOOL getVisible() { return mIsVisible; }
- void setAllowsUpdates( BOOL b ) { mAllowsUpdates = b; }
- const LLRect& getRect() { return mRect; }
- // Requests updates for all instances (excluding two possible exceptions) Grungy but efficient.
- static void requestHintUpdates( LLVisualParamHint* exception1 = NULL, LLVisualParamHint* exception2 = NULL );
- protected:
- BOOL mNeedsUpdate; // does this texture need to be re-rendered?
- BOOL mIsVisible; // is this distortion hint visible?
- LLViewerJointMesh* mJointMesh; // mesh that this distortion applies to
- LLViewerVisualParam* mVisualParam; // visual param applied by this hint
- F32 mVisualParamWeight; // weight for this visual parameter
- BOOL mAllowsUpdates; // updates are blocked unless this is true
- S32 mDelayFrames; // updates are blocked for this many frames
- LLRect mRect;
- F32 mLastParamWeight;
- LLUIImagePtr mBackgroundp;
- typedef std::set< LLVisualParamHint* > instance_list_t;
- static instance_list_t sInstances;
- };
- // this class resets avatar data at the end of an update cycle
- class LLVisualParamReset : public LLViewerDynamicTexture
- {
- protected:
- /*virtual */ ~LLVisualParamReset(){}
- public:
- LLVisualParamReset();
- /*virtual */ BOOL render();
- static BOOL sDirty;
- };
- #endif