llhudeffecttrail.h
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- /**
- * @file llhudeffecttrail.h
- * @brief LLHUDEffectSpiral class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLHUDEFFECTTRAIL_H
- #define LL_LLHUDEFFECTTRAIL_H
- #include "llhudeffect.h"
- #include "llframetimer.h"
- #include "llinterp.h"
- #include "llviewerpartsim.h"
- class LLViewerObject;
- const U32 NUM_TRAIL_POINTS = 40;
- class LLHUDEffectSpiral : public LLHUDEffect
- {
- public:
- /*virtual*/ void markDead();
- /*virtual*/ void setTargetObject(LLViewerObject* objectp);
- void setVMag(F32 vmag) { mVMag = vmag; }
- void setVOffset(F32 offset) { mVOffset = offset; }
- void setInitialRadius(F32 radius) { mInitialRadius = radius; }
- void setFinalRadius(F32 radius) { mFinalRadius = radius; }
- void setScaleBase(F32 scale) { mScaleBase = scale; }
- void setScaleVar(F32 scale) { mScaleVar = scale; }
- void setSpinRate(F32 rate) { mSpinRate = rate; }
- void setFlickerRate(F32 rate) { mFlickerRate = rate; }
- // Start the effect playing locally.
- void triggerLocal();
- friend class LLHUDObject;
- protected:
- LLHUDEffectSpiral(const U8 type);
- ~LLHUDEffectSpiral();
- /*virtual*/ void render();
- /*virtual*/ void packData(LLMessageSystem *mesgsys);
- /*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum);
- private:
- /*
- void setupParticle(const S32 i, const F32 start_time);
-
- LLInterpExp<F32> mRadius[NUM_TRAIL_POINTS];
- LLInterpLinear<LLVector3d> mDistance[NUM_TRAIL_POINTS];
- LLInterpLinear<F32> mScale[NUM_TRAIL_POINTS];
- F32 mOffset[NUM_TRAIL_POINTS];
- */
- BOOL mbInit;
- LLPointer<LLViewerPartSource> mPartSourcep;
- F32 mKillTime;
- F32 mVMag;
- F32 mVOffset;
- F32 mInitialRadius;
- F32 mFinalRadius;
- F32 mSpinRate;
- F32 mFlickerRate;
- F32 mScaleBase;
- F32 mScaleVar;
- LLFrameTimer mTimer;
- LLInterpLinear<F32> mFadeInterp;
- };
- #endif // LL_LLHUDEFFECTGLOW_H