llfloaterpostprocess.cpp
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- /**
- * @file llfloaterpostprocess.cpp
- * @brief LLFloaterPostProcess class definition
- *
- * $LicenseInfo:firstyear=2007&license=viewergpl$
- *
- * Copyright (c) 2007-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llfloaterpostprocess.h"
- #include "llsliderctrl.h"
- #include "llcheckboxctrl.h"
- #include "llnotificationsutil.h"
- #include "lluictrlfactory.h"
- #include "llviewerdisplay.h"
- #include "llpostprocess.h"
- #include "llcombobox.h"
- #include "lllineeditor.h"
- #include "llviewerwindow.h"
- LLFloaterPostProcess::LLFloaterPostProcess(const LLSD& key)
- : LLFloater(key)
- {
- //LLUICtrlFactory::getInstance()->buildFloater(this, "floater_post_process.xml");
- }
- LLFloaterPostProcess::~LLFloaterPostProcess()
- {
- }
- BOOL LLFloaterPostProcess::postBuild()
- {
- /// Color Filter Callbacks
- childSetCommitCallback("ColorFilterToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_color_filter");
- //childSetCommitCallback("ColorFilterGamma", &LLFloaterPostProcess::onFloatControlMoved, &(gPostProcess->tweaks.gamma()));
- childSetCommitCallback("ColorFilterBrightness", &LLFloaterPostProcess::onFloatControlMoved, (char*)"brightness");
- childSetCommitCallback("ColorFilterSaturation", &LLFloaterPostProcess::onFloatControlMoved, (char*)"saturation");
- childSetCommitCallback("ColorFilterContrast", &LLFloaterPostProcess::onFloatControlMoved, (char*)"contrast");
- childSetCommitCallback("ColorFilterBaseR", &LLFloaterPostProcess::onColorControlRMoved, (char*)"contrast_base");
- childSetCommitCallback("ColorFilterBaseG", &LLFloaterPostProcess::onColorControlGMoved, (char*)"contrast_base");
- childSetCommitCallback("ColorFilterBaseB", &LLFloaterPostProcess::onColorControlBMoved, (char*)"contrast_base");
- childSetCommitCallback("ColorFilterBaseI", &LLFloaterPostProcess::onColorControlIMoved, (char*)"contrast_base");
- /// Night Vision Callbacks
- childSetCommitCallback("NightVisionToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_night_vision");
- childSetCommitCallback("NightVisionBrightMult", &LLFloaterPostProcess::onFloatControlMoved, (char*)"brightness_multiplier");
- childSetCommitCallback("NightVisionNoiseSize", &LLFloaterPostProcess::onFloatControlMoved, (char*)"noise_size");
- childSetCommitCallback("NightVisionNoiseStrength", &LLFloaterPostProcess::onFloatControlMoved, (char*)"noise_strength");
- /// Bloom Callbacks
- childSetCommitCallback("BloomToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_bloom");
- childSetCommitCallback("BloomExtract", &LLFloaterPostProcess::onFloatControlMoved, (char*)"extract_low");
- childSetCommitCallback("BloomSize", &LLFloaterPostProcess::onFloatControlMoved, (char*)"bloom_width");
- childSetCommitCallback("BloomStrength", &LLFloaterPostProcess::onFloatControlMoved, (char*)"bloom_strength");
- // Effect loading and saving.
- LLComboBox* comboBox = getChild<LLComboBox>("PPEffectsCombo");
- getChild<LLComboBox>("PPLoadEffect")->setCommitCallback(boost::bind(&LLFloaterPostProcess::onLoadEffect, this, comboBox));
- comboBox->setCommitCallback(boost::bind(&LLFloaterPostProcess::onChangeEffectName, this, _1));
- LLLineEditor* editBox = getChild<LLLineEditor>("PPEffectNameEditor");
- getChild<LLComboBox>("PPSaveEffect")->setCommitCallback(boost::bind(&LLFloaterPostProcess::onSaveEffect, this, editBox));
- syncMenu();
- return TRUE;
- }
- // Bool Toggle
- void LLFloaterPostProcess::onBoolToggle(LLUICtrl* ctrl, void* userData)
- {
- char const * boolVariableName = (char const *)userData;
- // check the bool
- LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
- gPostProcess->tweaks[boolVariableName] = cbCtrl->getValue();
- }
- // Float Moved
- void LLFloaterPostProcess::onFloatControlMoved(LLUICtrl* ctrl, void* userData)
- {
- char const * floatVariableName = (char const *)userData;
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- gPostProcess->tweaks[floatVariableName] = sldrCtrl->getValue();
- }
- // Color Moved
- void LLFloaterPostProcess::onColorControlRMoved(LLUICtrl* ctrl, void* userData)
- {
- char const * floatVariableName = (char const *)userData;
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- gPostProcess->tweaks[floatVariableName][0] = sldrCtrl->getValue();
- }
- // Color Moved
- void LLFloaterPostProcess::onColorControlGMoved(LLUICtrl* ctrl, void* userData)
- {
- char const * floatVariableName = (char const *)userData;
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- gPostProcess->tweaks[floatVariableName][1] = sldrCtrl->getValue();
- }
- // Color Moved
- void LLFloaterPostProcess::onColorControlBMoved(LLUICtrl* ctrl, void* userData)
- {
- char const * floatVariableName = (char const *)userData;
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- gPostProcess->tweaks[floatVariableName][2] = sldrCtrl->getValue();
- }
- // Color Moved
- void LLFloaterPostProcess::onColorControlIMoved(LLUICtrl* ctrl, void* userData)
- {
- char const * floatVariableName = (char const *)userData;
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- gPostProcess->tweaks[floatVariableName][3] = sldrCtrl->getValue();
- }
- void LLFloaterPostProcess::onLoadEffect(LLComboBox* comboBox)
- {
- LLSD::String effectName(comboBox->getSelectedValue().asString());
- gPostProcess->setSelectedEffect(effectName);
- syncMenu();
- }
- void LLFloaterPostProcess::onSaveEffect(LLLineEditor* editBox)
- {
- std::string effectName(editBox->getValue().asString());
- if (gPostProcess->mAllEffects.has(effectName))
- {
- LLSD payload;
- payload["effect_name"] = effectName;
- LLNotificationsUtil::add("PPSaveEffectAlert", LLSD(), payload, boost::bind(&LLFloaterPostProcess::saveAlertCallback, this, _1, _2));
- }
- else
- {
- gPostProcess->saveEffect(effectName);
- syncMenu();
- }
- }
- void LLFloaterPostProcess::onChangeEffectName(LLUICtrl* ctrl)
- {
- // get the combo box and name
- LLLineEditor* editBox = getChild<LLLineEditor>("PPEffectNameEditor");
- // set the parameter's new name
- editBox->setValue(ctrl->getValue());
- }
- bool LLFloaterPostProcess::saveAlertCallback(const LLSD& notification, const LLSD& response)
- {
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- // if they choose save, do it. Otherwise, don't do anything
- if (option == 0)
- {
- gPostProcess->saveEffect(notification["payload"]["effect_name"].asString());
- syncMenu();
- }
- return false;
- }
- void LLFloaterPostProcess::syncMenu()
- {
- // add the combo boxe contents
- LLComboBox* comboBox = getChild<LLComboBox>("PPEffectsCombo");
- comboBox->removeall();
- LLSD::map_const_iterator currEffect;
- for(currEffect = gPostProcess->mAllEffects.beginMap();
- currEffect != gPostProcess->mAllEffects.endMap();
- ++currEffect)
- {
- comboBox->add(currEffect->first);
- }
- // set the current effect as selected.
- comboBox->selectByValue(gPostProcess->getSelectedEffect());
- /// Sync Color Filter Menu
- childSetValue("ColorFilterToggle", gPostProcess->tweaks.useColorFilter());
- //childSetValue("ColorFilterGamma", gPostProcess->tweaks.gamma());
- childSetValue("ColorFilterBrightness", gPostProcess->tweaks.brightness());
- childSetValue("ColorFilterSaturation", gPostProcess->tweaks.saturation());
- childSetValue("ColorFilterContrast", gPostProcess->tweaks.contrast());
- childSetValue("ColorFilterBaseR", gPostProcess->tweaks.contrastBaseR());
- childSetValue("ColorFilterBaseG", gPostProcess->tweaks.contrastBaseG());
- childSetValue("ColorFilterBaseB", gPostProcess->tweaks.contrastBaseB());
- childSetValue("ColorFilterBaseI", gPostProcess->tweaks.contrastBaseIntensity());
- /// Sync Night Vision Menu
- childSetValue("NightVisionToggle", gPostProcess->tweaks.useNightVisionShader());
- childSetValue("NightVisionBrightMult", gPostProcess->tweaks.brightMult());
- childSetValue("NightVisionNoiseSize", gPostProcess->tweaks.noiseSize());
- childSetValue("NightVisionNoiseStrength", gPostProcess->tweaks.noiseStrength());
- /// Sync Bloom Menu
- childSetValue("BloomToggle", LLSD(gPostProcess->tweaks.useBloomShader()));
- childSetValue("BloomExtract", gPostProcess->tweaks.extractLow());
- childSetValue("BloomSize", gPostProcess->tweaks.bloomWidth());
- childSetValue("BloomStrength", gPostProcess->tweaks.bloomStrength());
- }