llhudeffectlookat.h
上传用户:king477883
上传日期:2021-03-01
资源大小:9553k
文件大小:3k
- /**
- * @file llhudeffectlookat.h
- * @brief LLHUDEffectLookAt class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLHUDEFFECTLOOKAT_H
- #define LL_LLHUDEFFECTLOOKAT_H
- #include "llhudeffect.h"
- class LLViewerObject;
- class LLVOAvatar;
- class LLAttentionSet;
- typedef enum e_lookat_type
- {
- LOOKAT_TARGET_NONE,
- LOOKAT_TARGET_IDLE,
- LOOKAT_TARGET_AUTO_LISTEN,
- LOOKAT_TARGET_FREELOOK,
- LOOKAT_TARGET_RESPOND,
- LOOKAT_TARGET_HOVER,
- LOOKAT_TARGET_CONVERSATION,
- LOOKAT_TARGET_SELECT,
- LOOKAT_TARGET_FOCUS,
- LOOKAT_TARGET_MOUSELOOK,
- LOOKAT_TARGET_CLEAR,
- LOOKAT_NUM_TARGETS
- } ELookAtType;
- class LLHUDEffectLookAt : public LLHUDEffect
- {
- public:
- friend class LLHUDObject;
- /*virtual*/ void markDead();
- /*virtual*/ void setSourceObject(LLViewerObject* objectp);
- BOOL setLookAt(ELookAtType target_type, LLViewerObject *object, LLVector3 position);
- void clearLookAtTarget();
- ELookAtType getLookAtType() { return mTargetType; }
- const LLVector3& getTargetPos() { return mTargetPos; }
- const LLVector3d& getTargetOffset() { return mTargetOffsetGlobal; }
- bool calcTargetPosition();
- protected:
- LLHUDEffectLookAt(const U8 type);
- ~LLHUDEffectLookAt();
- /*virtual*/ void update();
- /*virtual*/ void render();
- /*virtual*/ void packData(LLMessageSystem *mesgsys);
- /*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum);
-
- // lookat behavior has either target position or target object with offset
- void setTargetObjectAndOffset(LLViewerObject *objp, LLVector3d offset);
- void setTargetPosGlobal(const LLVector3d &target_pos_global);
- public:
- static BOOL sDebugLookAt;
- private:
- ELookAtType mTargetType;
- LLVector3d mTargetOffsetGlobal;
- LLVector3 mLastSentOffsetGlobal;
- F32 mKillTime;
- LLFrameTimer mTimer;
- LLVector3 mTargetPos;
- F32 mLastSendTime;
- LLAttentionSet* mAttentions;
- };
- #endif // LL_LLHUDEFFECTLOOKAT_H