lldelayedgestureerror.cpp
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- /**
- * @file lldelayedgestureerror.cpp
- * @brief Delayed gesture error message -- try to wait until name has been retrieved
- * @author Dale Glass
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "lldelayedgestureerror.h"
- #include <list>
- #include "llnotificationsutil.h"
- #include "llcallbacklist.h"
- #include "llinventory.h"
- #include "llviewerinventory.h"
- #include "llinventorymodel.h"
- const F32 MAX_NAME_WAIT_TIME = 5.0f;
- LLDelayedGestureError::ErrorQueue LLDelayedGestureError::sQueue;
- //static
- void LLDelayedGestureError::gestureMissing(const LLUUID &id)
- {
- LLErrorEntry ent("GestureMissing", id);
- if ( ! doDialog(ent) )
- {
- enqueue(ent);
- }
- }
- //static
- void LLDelayedGestureError::gestureFailedToLoad(const LLUUID &id)
- {
- LLErrorEntry ent("UnableToLoadGesture", id);
- if ( ! doDialog(ent) )
- {
- enqueue(ent);
- }
- }
- //static
- void LLDelayedGestureError::enqueue(const LLErrorEntry &ent)
- {
- if ( sQueue.empty() )
- {
- gIdleCallbacks.addFunction(onIdle, NULL);
- }
- sQueue.push_back(ent);
- }
- //static
- void LLDelayedGestureError::onIdle(void *userdata)
- {
- if ( ! sQueue.empty() )
- {
- LLErrorEntry ent = sQueue.front();
- sQueue.pop_front();
- if ( ! doDialog(ent, false ) )
- {
- enqueue(ent);
- }
- }
- else
- {
- // Nothing to do anymore
- gIdleCallbacks.deleteFunction(onIdle, NULL);
- }
- }
- //static
- bool LLDelayedGestureError::doDialog(const LLErrorEntry &ent, bool uuid_ok)
- {
- LLSD args;
- LLInventoryItem *item = gInventory.getItem( ent.mItemID );
- if ( item )
- {
- args["NAME"] = item->getName();
- }
- else
- {
- if ( uuid_ok || ent.mTimer.getElapsedTimeF32() > MAX_NAME_WAIT_TIME )
- {
- args["NAME"] = ent.mItemID.asString();
- }
- else
- {
- return false;
- }
- }
- LLNotificationsUtil::add(ent.mNotifyName, args);
- return true;
- }