llfloaterpay.cpp
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- /**
- * @file llfloaterpay.cpp
- * @author Aaron Brashears, Kelly Washington, James Cook
- * @brief Implementation of the LLFloaterPay class.
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llfloaterpay.h"
- #include "message.h"
- #include "llfloater.h"
- #include "lllslconstants.h" // MAX_PAY_BUTTONS
- #include "lluuid.h"
- #include "llagent.h"
- #include "llfloaterreg.h"
- #include "llresmgr.h"
- #include "lltextbox.h"
- #include "lllineeditor.h"
- #include "llmutelist.h"
- #include "llfloaterreporter.h"
- #include "llviewerobject.h"
- #include "llviewerobjectlist.h"
- #include "llviewerregion.h"
- #include "llviewerwindow.h"
- #include "llbutton.h"
- #include "llselectmgr.h"
- #include "lltransactiontypes.h"
- #include "lluictrlfactory.h"
- ///----------------------------------------------------------------------------
- /// Local function declarations, constants, enums, and typedefs
- ///----------------------------------------------------------------------------
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- // Class LLGiveMoneyInfo
- //
- // A small class used to track callback information
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- class LLFloaterPay;
- struct LLGiveMoneyInfo
- {
- LLFloaterPay* mFloater;
- S32 mAmount;
- LLGiveMoneyInfo(LLFloaterPay* floater, S32 amount) :
- mFloater(floater), mAmount(amount){}
- };
- ///----------------------------------------------------------------------------
- /// Class LLFloaterPay
- ///----------------------------------------------------------------------------
- class LLFloaterPay : public LLFloater
- {
- public:
- LLFloaterPay(const LLSD& key);
- virtual ~LLFloaterPay();
- /*virtual*/ BOOL postBuild();
- /*virtual*/ void onClose(bool app_quitting);
-
- void setCallback(money_callback callback) { mCallback = callback; }
-
- static void payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection);
-
- static void payDirectly(money_callback callback,
- const LLUUID& target_id,
- bool is_group);
- private:
- static void onCancel(void* data);
- static void onKeystroke(LLLineEditor* editor, void* data);
- static void onGive(void* data);
- void give(S32 amount);
- static void processPayPriceReply(LLMessageSystem* msg, void **userdata);
- void onCacheOwnerName(const LLUUID& owner_id,
- const std::string& firstname,
- const std::string& lastname,
- BOOL is_group);
- void finishPayUI(const LLUUID& target_id, BOOL is_group);
- protected:
- std::vector<LLGiveMoneyInfo*> mCallbackData;
- money_callback mCallback;
- LLTextBox* mObjectNameText;
- LLUUID mTargetUUID;
- BOOL mTargetIsGroup;
- BOOL mHaveName;
- LLButton* mQuickPayButton[MAX_PAY_BUTTONS];
- LLGiveMoneyInfo* mQuickPayInfo[MAX_PAY_BUTTONS];
- LLSafeHandle<LLObjectSelection> mObjectSelection;
- static S32 sLastAmount;
- };
- S32 LLFloaterPay::sLastAmount = 0;
- const S32 MAX_AMOUNT_LENGTH = 10;
- const S32 FASTPAY_BUTTON_WIDTH = 80;
- LLFloaterPay::LLFloaterPay(const LLSD& key)
- : LLFloater(key),
- mCallbackData(),
- mCallback(NULL),
- mObjectNameText(NULL),
- mTargetUUID(key.asUUID()),
- mTargetIsGroup(FALSE),
- mHaveName(FALSE)
- {
- }
- // Destroys the object
- LLFloaterPay::~LLFloaterPay()
- {
- std::for_each(mCallbackData.begin(), mCallbackData.end(), DeletePointer());
- // Name callbacks will be automatically disconnected since LLFloater is trackable
- }
- BOOL LLFloaterPay::postBuild()
- {
- S32 i = 0;
-
- LLGiveMoneyInfo* info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_0);
- mCallbackData.push_back(info);
- childSetAction("fastpay 1",&LLFloaterPay::onGive,info);
- childSetVisible("fastpay 1", FALSE);
- mQuickPayButton[i] = getChild<LLButton>("fastpay 1");
- mQuickPayInfo[i] = info;
- ++i;
- info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_1);
- mCallbackData.push_back(info);
- childSetAction("fastpay 5",&LLFloaterPay::onGive,info);
- childSetVisible("fastpay 5", FALSE);
- mQuickPayButton[i] = getChild<LLButton>("fastpay 5");
- mQuickPayInfo[i] = info;
- ++i;
- info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_2);
- mCallbackData.push_back(info);
- childSetAction("fastpay 10",&LLFloaterPay::onGive,info);
- childSetVisible("fastpay 10", FALSE);
- mQuickPayButton[i] = getChild<LLButton>("fastpay 10");
- mQuickPayInfo[i] = info;
- ++i;
- info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_3);
- mCallbackData.push_back(info);
- childSetAction("fastpay 20",&LLFloaterPay::onGive,info);
- childSetVisible("fastpay 20", FALSE);
- mQuickPayButton[i] = getChild<LLButton>("fastpay 20");
- mQuickPayInfo[i] = info;
- ++i;
- childSetVisible("amount text", FALSE);
- std::string last_amount;
- if(sLastAmount > 0)
- {
- last_amount = llformat("%d", sLastAmount);
- }
- childSetVisible("amount", FALSE);
- getChild<LLLineEditor>("amount")->setKeystrokeCallback(&LLFloaterPay::onKeystroke, this);
- childSetText("amount", last_amount);
- childSetPrevalidate("amount", LLTextValidate::validateNonNegativeS32);
- info = new LLGiveMoneyInfo(this, 0);
- mCallbackData.push_back(info);
- childSetAction("pay btn",&LLFloaterPay::onGive,info);
- setDefaultBtn("pay btn");
- childSetVisible("pay btn", FALSE);
- childSetEnabled("pay btn", (sLastAmount > 0));
- childSetAction("cancel btn",&LLFloaterPay::onCancel,this);
- return TRUE;
- }
- // virtual
- void LLFloaterPay::onClose(bool app_quitting)
- {
- // Deselect the objects
- mObjectSelection = NULL;
- }
- // static
- void LLFloaterPay::processPayPriceReply(LLMessageSystem* msg, void **userdata)
- {
- LLFloaterPay* self = (LLFloaterPay*)userdata;
- if (self)
- {
- S32 price;
- LLUUID target;
- msg->getUUIDFast(_PREHASH_ObjectData,_PREHASH_ObjectID,target);
- if (target != self->mTargetUUID)
- {
- // This is a message for a different object's pay info
- return;
- }
- msg->getS32Fast(_PREHASH_ObjectData,_PREHASH_DefaultPayPrice,price);
-
- if (PAY_PRICE_HIDE == price)
- {
- self->childSetVisible("amount", FALSE);
- self->childSetVisible("pay btn", FALSE);
- self->childSetVisible("amount text", FALSE);
- }
- else if (PAY_PRICE_DEFAULT == price)
- {
- self->childSetVisible("amount", TRUE);
- self->childSetVisible("pay btn", TRUE);
- self->childSetVisible("amount text", TRUE);
- }
- else
- {
- // PAY_PRICE_HIDE and PAY_PRICE_DEFAULT are negative values
- // So we take the absolute value here after we have checked for those cases
-
- self->childSetVisible("amount", TRUE);
- self->childSetVisible("pay btn", TRUE);
- self->childSetEnabled("pay btn", TRUE);
- self->childSetVisible("amount text", TRUE);
- self->childSetText("amount", llformat("%d", llabs(price)));
- }
- S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_ButtonData);
- S32 i = 0;
- if (num_blocks > MAX_PAY_BUTTONS) num_blocks = MAX_PAY_BUTTONS;
- S32 max_pay_amount = 0;
- S32 padding_required = 0;
- for (i=0;i<num_blocks;++i)
- {
- S32 pay_button;
- msg->getS32Fast(_PREHASH_ButtonData,_PREHASH_PayButton,pay_button,i);
- if (pay_button > 0)
- {
- std::string button_str = "L$";
- button_str += LLResMgr::getInstance()->getMonetaryString( pay_button );
- self->mQuickPayButton[i]->setLabelSelected(button_str);
- self->mQuickPayButton[i]->setLabelUnselected(button_str);
- self->mQuickPayButton[i]->setVisible(TRUE);
- self->mQuickPayInfo[i]->mAmount = pay_button;
- self->childSetVisible("fastpay text",TRUE);
- if ( pay_button > max_pay_amount )
- {
- max_pay_amount = pay_button;
- }
- }
- else
- {
- self->mQuickPayButton[i]->setVisible(FALSE);
- }
- }
- // build a string containing the maximum value and calc nerw button width from it.
- std::string balance_str = "L$";
- balance_str += LLResMgr::getInstance()->getMonetaryString( max_pay_amount );
- const LLFontGL* font = LLFontGL::getFontSansSerif();
- S32 new_button_width = font->getWidth( std::string(balance_str));
- new_button_width += ( 12 + 12 ); // padding
- // dialong is sized for 2 digit pay amounts - larger pay values need to be scaled
- const S32 threshold = 100000;
- if ( max_pay_amount >= threshold )
- {
- S32 num_digits_threshold = (S32)log10((double)threshold) + 1;
- S32 num_digits_max = (S32)log10((double)max_pay_amount) + 1;
-
- // calculate the extra width required by 2 buttons with max amount and some commas
- padding_required = ( num_digits_max - num_digits_threshold + ( num_digits_max / 3 ) ) * font->getWidth( std::string("0") );
- };
- // change in button width
- S32 button_delta = new_button_width - FASTPAY_BUTTON_WIDTH;
- if ( button_delta < 0 )
- button_delta = 0;
- // now we know the maximum amount, we can resize all the buttons to be
- for (i=0;i<num_blocks;++i)
- {
- LLRect r;
- r = self->mQuickPayButton[i]->getRect();
- // RHS button colum needs to move further because LHS changed too
- if ( i % 2 )
- {
- r.setCenterAndSize( r.getCenterX() + ( button_delta * 3 ) / 2 ,
- r.getCenterY(),
- r.getWidth() + button_delta,
- r.getHeight() );
- }
- else
- {
- r.setCenterAndSize( r.getCenterX() + button_delta / 2,
- r.getCenterY(),
- r.getWidth() + button_delta,
- r.getHeight() );
- }
- self->mQuickPayButton[i]->setRect( r );
- }
- for (i=num_blocks;i<MAX_PAY_BUTTONS;++i)
- {
- self->mQuickPayButton[i]->setVisible(FALSE);
- }
- self->reshape( self->getRect().getWidth() + padding_required, self->getRect().getHeight(), FALSE );
- }
- msg->setHandlerFunc("PayPriceReply",NULL,NULL);
- }
- // static
- void LLFloaterPay::payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection)
- {
- // Object that lead to the selection, may be child
- LLViewerObject* object = selection->getPrimaryObject();
- if (!object)
- return;
-
- LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_object", LLSD(object->getID()));
- if (!floater)
- return;
-
- floater->setCallback(callback);
- // Hold onto the selection until we close
- floater->mObjectSelection = selection;
- LLSelectNode* node = selection->getFirstRootNode();
- if (!node)
- {
- //FIXME: notify user object no longer exists
- floater->closeFloater();
- return;
- }
-
- LLHost target_region = object->getRegion()->getHost();
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RequestPayPrice);
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
- msg->sendReliable(target_region);
- msg->setHandlerFuncFast(_PREHASH_PayPriceReply, processPayPriceReply,(void **)floater);
-
- LLUUID owner_id;
- BOOL is_group = FALSE;
- node->mPermissions->getOwnership(owner_id, is_group);
-
- floater->childSetText("object_name_text",node->mName);
- floater->finishPayUI(owner_id, is_group);
- }
- void LLFloaterPay::payDirectly(money_callback callback,
- const LLUUID& target_id,
- bool is_group)
- {
- LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_resident", LLSD(target_id));
- if (!floater)
- return;
-
- floater->setCallback(callback);
- floater->mObjectSelection = NULL;
-
- floater->childSetVisible("amount", TRUE);
- floater->childSetVisible("pay btn", TRUE);
- floater->childSetVisible("amount text", TRUE);
- floater->childSetVisible("fastpay text",TRUE);
- for(S32 i=0;i<MAX_PAY_BUTTONS;++i)
- {
- floater->mQuickPayButton[i]->setVisible(TRUE);
- }
-
- floater->finishPayUI(target_id, is_group);
- }
-
- void LLFloaterPay::finishPayUI(const LLUUID& target_id, BOOL is_group)
- {
- gCacheName->get(target_id, is_group, boost::bind(&LLFloaterPay::onCacheOwnerName, this, _1, _2, _3, _4));
- // Make sure the amount field has focus
- childSetFocus("amount", TRUE);
-
- LLLineEditor* amount = getChild<LLLineEditor>("amount");
- amount->selectAll();
- mTargetIsGroup = is_group;
- }
- void LLFloaterPay::onCacheOwnerName(const LLUUID& owner_id,
- const std::string& firstname,
- const std::string& lastname,
- BOOL is_group)
- {
- if (is_group)
- {
- setTitle(getString("payee_group"));
- }
- else
- {
- setTitle(getString("payee_resident"));
- }
-
- childSetTextArg("payee_name", "[FIRST]", firstname);
- childSetTextArg("payee_name", "[LAST]", lastname);
- }
- // static
- void LLFloaterPay::onCancel(void* data)
- {
- LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data);
- if(self)
- {
- self->closeFloater();
- }
- }
- // static
- void LLFloaterPay::onKeystroke(LLLineEditor*, void* data)
- {
- LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data);
- if(self)
- {
- // enable the Pay button when amount is non-empty and positive, disable otherwise
- std::string amtstr = self->childGetText("amount");
- self->childSetEnabled("pay btn", !amtstr.empty() && atoi(amtstr.c_str()) > 0);
- }
- }
- // static
- void LLFloaterPay::onGive(void* data)
- {
- LLGiveMoneyInfo* info = reinterpret_cast<LLGiveMoneyInfo*>(data);
- if(info && info->mFloater)
- {
- info->mFloater->give(info->mAmount);
- info->mFloater->closeFloater();
- }
- }
- void LLFloaterPay::give(S32 amount)
- {
- if(mCallback)
- {
- // if the amount is 0, that menas that we should use the
- // text field.
- if(amount == 0)
- {
- amount = atoi(childGetText("amount").c_str());
- }
- sLastAmount = amount;
- // Try to pay an object.
- if (mObjectSelection.notNull())
- {
- LLViewerObject* dest_object = gObjectList.findObject(mTargetUUID);
- if(dest_object)
- {
- LLViewerRegion* region = dest_object->getRegion();
- if (region)
- {
- // Find the name of the root object
- LLSelectNode* node = mObjectSelection->getFirstRootNode();
- std::string object_name;
- if (node)
- {
- object_name = node->mName;
- }
- S32 tx_type = TRANS_PAY_OBJECT;
- if(dest_object->isAvatar()) tx_type = TRANS_GIFT;
- mCallback(mTargetUUID, region, amount, FALSE, tx_type, object_name);
- mObjectSelection = NULL;
- // request the object owner in order to check if the owner needs to be unmuted
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addU32Fast(_PREHASH_RequestFlags, OBJECT_PAY_REQUEST );
- msg->addUUIDFast(_PREHASH_ObjectID, mTargetUUID);
- msg->sendReliable( region->getHost() );
- }
- }
- }
- else
- {
- // just transfer the L$
- mCallback(mTargetUUID, gAgent.getRegion(), amount, mTargetIsGroup, TRANS_GIFT, LLStringUtil::null);
- // check if the payee needs to be unmuted
- LLMuteList::getInstance()->autoRemove(mTargetUUID, LLMuteList::AR_MONEY);
- }
- }
- }
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- // Namespace LLFloaterPayUtil
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- void LLFloaterPayUtil::registerFloater()
- {
- // Sneaky, use same code but different XML for dialogs
- LLFloaterReg::add("pay_resident", "floater_pay.xml",
- &LLFloaterReg::build<LLFloaterPay>);
- LLFloaterReg::add("pay_object", "floater_pay_object.xml",
- &LLFloaterReg::build<LLFloaterPay>);
- }
- void LLFloaterPayUtil::payViaObject(money_callback callback,
- LLSafeHandle<LLObjectSelection> selection)
- {
- LLFloaterPay::payViaObject(callback, selection);
- }
- void LLFloaterPayUtil::payDirectly(money_callback callback,
- const LLUUID& target_id,
- bool is_group)
- {
- LLFloaterPay::payDirectly(callback, target_id, is_group);
- }