llvoavatarself.h
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上传日期:2021-03-01
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- /**
- * @file llvoavatarself.h
- * @brief Declaration of LLVOAvatar class which is a derivation fo
- * LLViewerObject
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLVOAVATARSELF_H
- #define LL_LLVOAVATARSELF_H
- #include "llviewertexture.h"
- #include "llvoavatar.h"
- struct LocalTextureData;
- //------------------------------------------------------------------------
- // LLVOAvatarSelf
- //------------------------------------------------------------------------
- class LLVOAvatarSelf :
- public LLVOAvatar
- {
- /********************************************************************************
- ** **
- ** INITIALIZATION
- **/
- public:
- LLVOAvatarSelf(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
- virtual ~LLVOAvatarSelf();
- virtual void markDead();
- virtual void initInstance(); // Called after construction to initialize the class.
- protected:
- /*virtual*/ BOOL loadAvatar();
- BOOL loadAvatarSelf();
- BOOL buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info);
- BOOL buildMenus();
- /*virtual*/ BOOL loadLayersets();
- /** Initialization
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** INHERITED
- **/
- //--------------------------------------------------------------------
- // LLViewerObject interface and related
- //--------------------------------------------------------------------
- public:
- /*virtual*/ void updateRegion(LLViewerRegion *regionp);
- //--------------------------------------------------------------------
- // LLCharacter interface and related
- //--------------------------------------------------------------------
- public:
- /*virtual*/ void stopMotionFromSource(const LLUUID& source_id);
- /*virtual*/ void requestStopMotion(LLMotion* motion);
- /*virtual*/ LLJoint* getJoint(const std::string &name);
- /*virtual*/ BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE );
- /*virtual*/ BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE );
- /*virtual*/ BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE );
- /*virtual*/ void updateVisualParams();
- /*virtual*/ void idleUpdateAppearanceAnimation();
- private:
- // helper function. Passed in param is assumed to be in avatar's parameter list.
- BOOL setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE );
- /** Initialization
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** STATE
- **/
- public:
- /*virtual*/ bool isSelf() const { return true; }
- //--------------------------------------------------------------------
- // Updates
- //--------------------------------------------------------------------
- public:
- /*virtual*/ BOOL updateCharacter(LLAgent &agent);
- /*virtual*/ void idleUpdateTractorBeam();
- //--------------------------------------------------------------------
- // Loading state
- //--------------------------------------------------------------------
- public:
- /*virtual*/ BOOL updateIsFullyLoaded();
- private:
- BOOL mIsBaked; // are the stored baked textures up to date?
- //--------------------------------------------------------------------
- // Region state
- //--------------------------------------------------------------------
- private:
- U64 mLastRegionHandle;
- LLFrameTimer mRegionCrossingTimer;
- S32 mRegionCrossingCount;
-
- /** State
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** RENDERING
- **/
- //--------------------------------------------------------------------
- // Render beam
- //--------------------------------------------------------------------
- protected:
- BOOL needsRenderBeam();
- private:
- LLPointer<LLHUDEffectSpiral> mBeam;
- LLFrameTimer mBeamTimer;
- //--------------------------------------------------------------------
- // LLVOAvatar Constants
- //--------------------------------------------------------------------
- public:
- /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_SELF; }
- /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED_SELF; }
- /*virtual*/ S32 getTexImageSize() const { return LLVOAvatar::getTexImageSize()*4; }
- /** Rendering
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** TEXTURES
- **/
- //--------------------------------------------------------------------
- // Loading status
- //--------------------------------------------------------------------
- public:
- /*virtual*/ bool hasPendingBakedUploads() const;
- S32 getLocalDiscardLevel(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- bool areTexturesCurrent() const;
- BOOL isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const;
- BOOL isLocalTextureDataFinal(const LLTexLayerSet* layerset) const;
- // If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index
- /*virtual*/ BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- //--------------------------------------------------------------------
- // Local Textures
- //--------------------------------------------------------------------
- public:
- BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const;
- LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index);
- const LLUUID& grabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- BOOL canGrabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index);
- protected:
- /*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index);
- void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- void getLocalTextureByteCount(S32* gl_byte_count) const;
- /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index);
- LLLocalTextureObject* getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 index) const;
- private:
- static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- /*virtual*/ void setImage(const U8 te, LLViewerTexture *imagep, const U32 index);
- /*virtual*/ LLViewerTexture* getImage(const U8 te, const U32 index) const;
- //--------------------------------------------------------------------
- // Baked textures
- //--------------------------------------------------------------------
- public:
- LLVOAvatarDefines::ETextureIndex getBakedTE(const LLTexLayerSet* layerset ) const;
- void setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid);
- void setNewBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid);
- void setCachedBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid);
- void forceBakeAllTextures(bool slam_for_debug = false);
- static void processRebakeAvatarTextures(LLMessageSystem* msg, void**);
- protected:
- /*virtual*/ void removeMissingBakedTextures();
- //--------------------------------------------------------------------
- // Layers
- //--------------------------------------------------------------------
- public:
- void requestLayerSetUploads();
- void requestLayerSetUpdate(LLVOAvatarDefines::ETextureIndex i);
- LLTexLayerSet* getLayerSet(LLVOAvatarDefines::ETextureIndex index) const;
-
- //--------------------------------------------------------------------
- // Composites
- //--------------------------------------------------------------------
- public:
- /* virtual */ void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result);
- /* virtual */ void invalidateAll();
- /* virtual */ void setCompositeUpdatesEnabled(BOOL b); // only works for self
- void setupComposites();
- void updateComposites();
- //--------------------------------------------------------------------
- // Scratch textures (used for compositing)
- //--------------------------------------------------------------------
- public:
- BOOL bindScratchTexture(LLGLenum format);
- static void deleteScratchTextures();
- protected:
- LLGLuint getScratchTexName(LLGLenum format, S32& components, U32* texture_bytes);
- private:
- static S32 sScratchTexBytes;
- static LLMap< LLGLenum, LLGLuint*> sScratchTexNames;
- static LLMap< LLGLenum, F32*> sScratchTexLastBindTime;
- /** Textures
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** MESHES
- **/
- protected:
- /*virtual*/ void restoreMeshData();
- /** Meshes
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** WEARABLES
- **/
- public:
- /*virtual*/ BOOL isWearingWearableType(EWearableType type) const;
- void wearableUpdated(EWearableType type, BOOL upload_result);
- protected:
- U32 getNumWearables(LLVOAvatarDefines::ETextureIndex i) const;
- //--------------------------------------------------------------------
- // Attachments
- //--------------------------------------------------------------------
- public:
- void updateAttachmentVisibility(U32 camera_mode);
- BOOL isWearingAttachment(const LLUUID& inv_item_id) const;
- LLViewerObject* getWornAttachment(const LLUUID& inv_item_id);
- const std::string getAttachedPointName(const LLUUID& inv_item_id) const;
- /*virtual*/ const LLViewerJointAttachment *attachObject(LLViewerObject *viewer_object);
- /*virtual*/ BOOL detachObject(LLViewerObject *viewer_object);
- //--------------------------------------------------------------------
- // HUDs
- //--------------------------------------------------------------------
- private:
- LLViewerJoint* mScreenp; // special purpose joint for HUD attachments
-
- /** Attachments
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** APPEARANCE
- **/
- public:
- static void onCustomizeStart();
- static void onCustomizeEnd();
- //--------------------------------------------------------------------
- // Visibility
- //--------------------------------------------------------------------
- public:
- bool sendAppearanceMessage(LLMessageSystem *mesgsys) const;
- /** Appearance
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** DIAGNOSTICS
- **/
- public:
- static void dumpTotalLocalTextureByteCount();
- void dumpLocalTextures() const;
- static void dumpScratchTextureByteCount();
- /** Diagnostics
- ** **
- *******************************************************************************/
- };
- #endif // LL_VO_AVATARSELF_H