llpanelface.h
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上传日期:2021-03-01
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- /**
- * @file llpanelface.h
- * @brief Panel in the tools floater for editing face textures, colors, etc.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLPANELFACE_H
- #define LL_LLPANELFACE_H
- #include "v4color.h"
- #include "llpanel.h"
- class LLButton;
- class LLCheckBoxCtrl;
- class LLColorSwatchCtrl;
- class LLComboBox;
- class LLInventoryItem;
- class LLLineEditor;
- class LLSpinCtrl;
- class LLTextBox;
- class LLTextureCtrl;
- class LLUICtrl;
- class LLViewerObject;
- class LLFloater;
- class LLPanelFace : public LLPanel
- {
- public:
- virtual BOOL postBuild();
- LLPanelFace();
- virtual ~LLPanelFace();
- void refresh();
- void setMediaURL(const std::string& url);
- void setMediaType(const std::string& mime_type);
- protected:
- void getState();
- void sendTexture(); // applies and sends texture
- void sendTextureInfo(); // applies and sends texture scale, offset, etc.
- void sendColor(); // applies and sends color
- void sendAlpha(); // applies and sends transparency
- void sendBump(); // applies and sends bump map
- void sendTexGen(); // applies and sends bump map
- void sendShiny(); // applies and sends shininess
- void sendFullbright(); // applies and sends full bright
- void sendGlow();
- void sendMedia();
- // this function is to return TRUE if the drag should succeed.
- static BOOL onDragTexture(LLUICtrl* ctrl, LLInventoryItem* item);
- void onCommitTexture(const LLSD& data);
- void onCancelTexture(const LLSD& data);
- void onSelectTexture(const LLSD& data);
- void onCommitColor(const LLSD& data);
- void onCommitAlpha(const LLSD& data);
- void onCancelColor(const LLSD& data);
- void onSelectColor(const LLSD& data);
-
- static void onCommitTextureInfo( LLUICtrl* ctrl, void* userdata);
- static void onCommitBump( LLUICtrl* ctrl, void* userdata);
- static void onCommitTexGen( LLUICtrl* ctrl, void* userdata);
- static void onCommitShiny( LLUICtrl* ctrl, void* userdata);
- static void onCommitFullbright( LLUICtrl* ctrl, void* userdata);
- static void onCommitGlow( LLUICtrl* ctrl, void *userdata);
-
- static void onClickApply(void*);
- static void onClickAutoFix(void*);
- static F32 valueGlow(LLViewerObject* object, S32 face);
- };
- #endif