llstartup.h
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- /**
- * @file llstartup.h
- * @brief startup routines and logic declaration
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLSTARTUP_H
- #define LL_LLSTARTUP_H
- #include <boost/scoped_ptr.hpp>
- class LLViewerTexture ;
- class LLEventPump;
- class LLStartupListener;
- // functions
- bool idle_startup();
- void release_start_screen();
- bool login_alert_done(const LLSD& notification, const LLSD& response);
- // constants, variables, & enumerations
- extern std::string SCREEN_HOME_FILENAME;
- extern std::string SCREEN_LAST_FILENAME;
- typedef enum {
- STATE_FIRST, // Initial startup
- STATE_BROWSER_INIT, // Initialize web browser for login screen
- STATE_LOGIN_SHOW, // Show login screen
- STATE_LOGIN_WAIT, // Wait for user input at login screen
- STATE_LOGIN_CLEANUP, // Get rid of login screen and start login
- STATE_LOGIN_AUTH_INIT, // Start login to SL servers
- STATE_LOGIN_CURL_UNSTUCK, // Update progress to remove "SL appears frozen" msg.
- STATE_LOGIN_PROCESS_RESPONSE, // Check authentication reply
- STATE_WORLD_INIT, // Start building the world
- STATE_MULTIMEDIA_INIT, // Init the rest of multimedia library
- STATE_FONT_INIT, // Load default fonts
- STATE_SEED_GRANTED_WAIT, // Wait for seed cap grant
- STATE_SEED_CAP_GRANTED, // Have seed cap grant
- STATE_WORLD_WAIT, // Waiting for simulator
- STATE_AGENT_SEND, // Connect to a region
- STATE_AGENT_WAIT, // Wait for region
- STATE_INVENTORY_SEND, // Do inventory transfer
- STATE_MISC, // Do more things (set bandwidth, start audio, save location, etc)
- STATE_PRECACHE, // Wait a bit for textures to download
- STATE_WEARABLES_WAIT, // Wait for clothing to download
- STATE_CLEANUP, // Final cleanup
- STATE_STARTED // Up and running in-world
- } EStartupState;
- // exported symbols
- extern bool gAgentMovementCompleted;
- extern LLPointer<LLViewerTexture> gStartTexture;
- class LLStartUp
- {
- public:
- static bool canGoFullscreen();
- // returns true if we are far enough along in startup to allow
- // going full screen
- // Always use this to set gStartupState so changes are logged
- static void setStartupState( EStartupState state );
- static EStartupState getStartupState() { return gStartupState; };
- static std::string getStartupStateString() { return startupStateToString(gStartupState); };
- static void multimediaInit();
- // Initialize LLViewerMedia multimedia engine.
- // Load default fonts not already loaded at start screen
- static void fontInit();
- // outfit_folder_name can be a folder anywhere in your inventory,
- // but the name must be a case-sensitive exact match.
- // gender_name is either "male" or "female"
- static void loadInitialOutfit( const std::string& outfit_folder_name,
- const std::string& gender_name );
- // Load MD5 of user's password from local disk file.
- static std::string loadPasswordFromDisk();
-
- // Record MD5 of user's password for subsequent login.
- static void savePasswordToDisk(const std::string& hashed_password);
-
- // Delete the saved password local disk file.
- static void deletePasswordFromDisk();
-
- static bool dispatchURL();
- // if we have a SLURL or sim string ("Ahern/123/45") that started
- // the viewer, dispatch it
- static std::string sSLURLCommand;
- // *HACK: On startup, if we were passed a secondlife://app/do/foo
- // command URL, store it for later processing.
- static void postStartupState();
- private:
- static std::string startupStateToString(EStartupState state);
- static EStartupState gStartupState; // Do not set directly, use LLStartup::setStartupState
- static boost::scoped_ptr<LLEventPump> sStateWatcher;
- static boost::scoped_ptr<LLStartupListener> sListener;
- };
- #endif // LL_LLSTARTUP_H