llwaterparamset.h
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- /**
- * @file llwlparamset.h
- * @brief Interface for the LLWaterParamSet class.
- *
- * $LicenseInfo:firstyear=2005&license=viewergpl$
- *
- * Copyright (c) 2005-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_WATER_PARAM_SET_H
- #define LL_WATER_PARAM_SET_H
- #include <string>
- #include <map>
- #include "v4math.h"
- #include "v4color.h"
- #include "llviewershadermgr.h"
- class LLFloaterWater;
- class LLWaterParamSet;
- /// A class representing a set of parameter values for the Water shaders.
- class LLWaterParamSet
- {
- friend class LLWaterParamManager;
- public:
- std::string mName;
-
- private:
- LLSD mParamValues;
- public:
- LLWaterParamSet();
- /// Bind this set of parameter values to the uniforms of a particular shader.
- void update(LLGLSLShader * shader) const;
- /// set the total llsd
- void setAll(const LLSD& val);
-
- /// get the total llsd
- const LLSD& getAll();
- /// Set a float parameter.
- /// param paramName The name of the parameter to set.
- /// param x The float value to set.
- void set(const std::string& paramName, float x);
- /// Set a float2 parameter.
- /// param paramName The name of the parameter to set.
- /// param x The x component's value to set.
- /// param y The y component's value to set.
- void set(const std::string& paramName, float x, float y);
- /// Set a float3 parameter.
- /// param paramName The name of the parameter to set.
- /// param x The x component's value to set.
- /// param y The y component's value to set.
- /// param z The z component's value to set.
- void set(const std::string& paramName, float x, float y, float z);
- /// Set a float4 parameter.
- /// param paramName The name of the parameter to set.
- /// param x The x component's value to set.
- /// param y The y component's value to set.
- /// param z The z component's value to set.
- /// param w The w component's value to set.
- void set(const std::string& paramName, float x, float y, float z, float w);
- /// Set a float4 parameter.
- /// param paramName The name of the parameter to set.
- /// param val An array of the 4 float values to set the parameter to.
- void set(const std::string& paramName, const float * val);
- /// Set a float4 parameter.
- /// param paramName The name of the parameter to set.
- /// param val A struct of the 4 float values to set the parameter to.
- void set(const std::string& paramName, const LLVector4 & val);
- /// Set a float4 parameter.
- /// param paramName The name of the parameter to set.
- /// param val A struct of the 4 float values to set the parameter to.
- void set(const std::string& paramName, const LLColor4 & val);
- /// Get a float4 parameter.
- /// param paramName The name of the parameter to set.
- /// param error A flag to set if it's not the proper return type
- LLVector4 getVector4(const std::string& paramName, bool& error);
- /// Get a float3 parameter.
- /// param paramName The name of the parameter to set.
- /// param error A flag to set if it's not the proper return type
- LLVector3 getVector3(const std::string& paramName, bool& error);
-
- /// Get a float2 parameter.
- /// param paramName The name of the parameter to set.
- /// param error A flag to set if it's not the proper return type
- LLVector2 getVector2(const std::string& paramName, bool& error);
-
- /// Get an integer parameter
- /// param paramName The name of the parameter to set.
- /// param error A flag to set if it's not the proper return type
- F32 getFloat(const std::string& paramName, bool& error);
-
- /// interpolate two parameter sets
- /// param src The parameter set to start with
- /// param dest The parameter set to end with
- /// param weight The amount to interpolate
- void mix(LLWaterParamSet& src, LLWaterParamSet& dest,
- F32 weight);
- };
- inline void LLWaterParamSet::setAll(const LLSD& val)
- {
- if(val.isMap()) {
- LLSD::map_const_iterator mIt = val.beginMap();
- for(; mIt != val.endMap(); mIt++)
- {
- mParamValues[mIt->first] = mIt->second;
- }
- }
- }
- inline const LLSD& LLWaterParamSet::getAll()
- {
- return mParamValues;
- }
- #endif // LL_WaterPARAM_SET_H