lldrawable.h
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- /**
- * @file lldrawable.h
- * @brief LLDrawable class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_DRAWABLE_H
- #define LL_DRAWABLE_H
- #include <vector>
- #include <map>
- #include "v2math.h"
- #include "v3math.h"
- #include "v4math.h"
- #include "m4math.h"
- #include "v4coloru.h"
- #include "llquaternion.h"
- #include "xform.h"
- #include "llmemtype.h"
- #include "lldarray.h"
- #include "llviewerobject.h"
- #include "llrect.h"
- #include "llappviewer.h" // for gFrameTimeSeconds
- class LLCamera;
- class LLDrawPool;
- class LLDrawable;
- class LLFace;
- class LLSpatialGroup;
- class LLSpatialBridge;
- class LLSpatialPartition;
- class LLVOVolume;
- class LLViewerTexture;
- // Can have multiple silhouettes for each object
- const U32 SILHOUETTE_HIGHLIGHT = 0;
- // All data for new renderer goes into this class.
- class LLDrawable : public LLRefCount
- {
- public:
- static void initClass();
- LLDrawable() { init(); }
- MEM_TYPE_NEW(LLMemType::MTYPE_DRAWABLE);
-
- void markDead(); // Mark this drawable as dead
- BOOL isDead() const { return isState(DEAD); }
- BOOL isNew() const { return !isState(BUILT); }
- BOOL isLight() const;
- BOOL isVisible() const;
- BOOL isRecentlyVisible() const;
- virtual void setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results = NULL, BOOL for_select = FALSE);
- LLViewerRegion* getRegion() const { return mVObjp->getRegion(); }
- const LLTextureEntry* getTextureEntry(U8 which) const { return mVObjp->getTE(which); }
- LLPointer<LLViewerObject>& getVObj() { return mVObjp; }
- const LLViewerObject *getVObj() const { return mVObjp; }
- LLVOVolume* getVOVolume() const; // cast mVObjp tp LLVOVolume if OK
- const LLMatrix4& getWorldMatrix() const { return mXform.getWorldMatrix(); }
- const LLMatrix4& getRenderMatrix() const { return isRoot() ? getWorldMatrix() : getParent()->getWorldMatrix(); }
- void setPosition(LLVector3 v) const { }
- const LLVector3& getPosition() const { return mXform.getPosition(); }
- const LLVector3& getWorldPosition() const { return mXform.getPositionW(); }
- const LLVector3 getPositionAgent() const;
- const LLVector3d& getPositionGroup() const { return mPositionGroup; }
- const LLVector3& getScale() const { return mCurrentScale; }
- void setScale(const LLVector3& scale) { mCurrentScale = scale; }
- const LLQuaternion& getWorldRotation() const { return mXform.getWorldRotation(); }
- const LLQuaternion& getRotation() const { return mXform.getRotation(); }
- F32 getIntensity() const { return llmin(mXform.getScale().mV[0], 4.f); }
- S32 getLOD() const { return mVObjp ? mVObjp->getLOD() : 1; }
- F64 getBinRadius() const { return mBinRadius; }
- void getMinMax(LLVector3& min,LLVector3& max) const { mXform.getMinMax(min,max); }
- LLXformMatrix* getXform() { return &mXform; }
- U32 getState() const { return mState; }
- BOOL isState (U32 bits) const { return ((mState & bits) != 0); }
- void setState (U32 bits) { mState |= bits; }
- void clearState(U32 bits) { mState &= ~bits; }
- BOOL isAvatar() const { return mVObjp.notNull() && mVObjp->isAvatar(); }
- BOOL isRoot() const { return !mParent || mParent->isAvatar(); }
- BOOL isSpatialRoot() const { return !mParent || mParent->isAvatar(); }
- virtual BOOL isSpatialBridge() const { return FALSE; }
- virtual LLSpatialPartition* asPartition() { return NULL; }
- LLDrawable* getParent() const { return mParent; }
-
- // must set parent through LLViewerObject:: ()
- //BOOL setParent(LLDrawable *parent);
-
- inline LLFace* getFace(const S32 i) const;
- inline S32 getNumFaces() const;
- //void removeFace(const S32 i); // SJB: Avoid using this, it's slow
- LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep);
- LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep);
- void deleteFaces(S32 offset, S32 count);
- void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
- void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
- void mergeFaces(LLDrawable* src);
- void init();
- void destroy();
- void update();
- F32 updateXform(BOOL undamped);
- virtual void makeActive();
- /*virtual*/ void makeStatic(BOOL warning_enabled = TRUE);
- BOOL isActive() const { return isState(ACTIVE); }
- BOOL isStatic() const { return !isActive(); }
- BOOL isAnimating() const;
- virtual BOOL updateMove();
- virtual void movePartition();
-
- void updateTexture();
- void updateMaterial();
- virtual void updateDistance(LLCamera& camera, bool force_update);
- BOOL updateGeometry(BOOL priority);
- void updateFaceSize(S32 idx);
-
- void updateSpecialHoverCursor(BOOL enabled);
- virtual void shiftPos(const LLVector3 &shift_vector);
- S32 getGeneration() const { return mGeneration; }
- BOOL getLit() const { return isState(UNLIT) ? FALSE : TRUE; }
- void setLit(BOOL lit) { lit ? clearState(UNLIT) : setState(UNLIT); }
- virtual void cleanupReferences();
- void setRadius(const F32 radius);
- F32 getRadius() const { return mRadius; }
- F32 getVisibilityRadius() const;
- void updateUVMinMax(); // Updates the cache of sun space bounding box.
- const LLVector3& getBounds(LLVector3& min, LLVector3& max) const;
- virtual void updateSpatialExtents();
- virtual void updateBinRadius();
- const LLVector3* getSpatialExtents() const;
- void setSpatialExtents(LLVector3 min, LLVector3 max);
- void setPositionGroup(const LLVector3d& pos);
- void setPositionGroup(const LLVector3& pos) { setPositionGroup(LLVector3d(pos)); }
- void setRenderType(S32 type) { mRenderType = type; }
- BOOL isRenderType(S32 type) { return mRenderType == type; }
- S32 getRenderType() { return mRenderType; }
-
- // Debugging methods
- S32 findReferences(LLDrawable *drawablep); // Not const because of @#$! iterators...
- void setSpatialGroup(LLSpatialGroup *groupp);
- LLSpatialGroup *getSpatialGroup() const { return mSpatialGroupp; }
- LLSpatialPartition* getSpatialPartition();
-
- // Statics
- static void incrementVisible();
- static void cleanupDeadDrawables();
- protected:
- ~LLDrawable() { destroy(); }
- void moveUpdatePipeline(BOOL moved);
- void updatePartition();
- BOOL updateMoveDamped();
- BOOL updateMoveUndamped();
-
- public:
- friend class LLPipeline;
- friend class LLDrawPool;
- friend class LLSpatialBridge;
-
- typedef std::set<LLPointer<LLDrawable> > drawable_set_t;
- typedef std::vector<LLPointer<LLDrawable> > drawable_vector_t;
- typedef std::list<LLPointer<LLDrawable> > drawable_list_t;
- typedef std::queue<LLPointer<LLDrawable> > drawable_queue_t;
-
- struct CompareDistanceGreater
- {
- bool operator()(const LLDrawable* const& lhs, const LLDrawable* const& rhs)
- {
- return lhs->mDistanceWRTCamera < rhs->mDistanceWRTCamera; // farthest = last
- }
- };
- struct CompareDistanceGreaterVisibleFirst
- {
- bool operator()(const LLDrawable* const& lhs, const LLDrawable* const& rhs)
- {
- if (lhs->isVisible() && !rhs->isVisible())
- {
- return TRUE; //visible things come first
- }
- else if (!lhs->isVisible() && rhs->isVisible())
- {
- return FALSE; //rhs is visible, comes first
- }
-
- return lhs->mDistanceWRTCamera < rhs->mDistanceWRTCamera; // farthest = last
- }
- };
-
- typedef enum e_drawable_flags
- {
- IN_REBUILD_Q1 = 0x00000002,
- IN_REBUILD_Q2 = 0x00000004,
- IN_LIGHT_Q = 0x00000008,
- EARLY_MOVE = 0x00000010,
- MOVE_UNDAMPED = 0x00000020,
- ON_MOVE_LIST = 0x00000040,
- USE_BACKLIGHT = 0x00000080,
- UV = 0x00000100,
- UNLIT = 0x00000200,
- LIGHT = 0x00000400,
- LIGHTING_BUILT = 0x00000800,
- REBUILD_VOLUME = 0x00001000, //volume changed LOD or parameters, or vertex buffer changed
- REBUILD_TCOORD = 0x00002000, //texture coordinates changed
- REBUILD_COLOR = 0x00004000, //color changed
- REBUILD_POSITION= 0x00010000, //vertex positions/normals changed
- REBUILD_GEOMETRY= REBUILD_POSITION|REBUILD_TCOORD|REBUILD_COLOR,
- REBUILD_MATERIAL= REBUILD_TCOORD|REBUILD_COLOR,
- REBUILD_ALL = REBUILD_GEOMETRY|REBUILD_VOLUME,
- ON_SHIFT_LIST = 0x00100000,
- BLOCKER = 0x00400000,
- ACTIVE = 0x00800000,
- DEAD = 0x01000000,
- INVISIBLE = 0x02000000, // stay invisible until flag is cleared
- NEARBY_LIGHT = 0x04000000, // In gPipeline.mNearbyLightSet
- BUILT = 0x08000000,
- FORCE_INVISIBLE = 0x10000000, // stay invis until CLEAR_INVISIBLE is set (set of orphaned)
- CLEAR_INVISIBLE = 0x20000000, // clear FORCE_INVISIBLE next draw frame
- REBUILD_SHADOW = 0x40000000,
- HAS_ALPHA = 0x80000000,
- } EDrawableFlags;
- LLXformMatrix mXform;
- // vis data
- LLPointer<LLDrawable> mParent;
- F32 mDistanceWRTCamera;
-
- S32 mQuietCount;
- static S32 getCurrentFrame() { return sCurVisible; }
- static S32 getMinVisFrameRange();
- void setSpatialBridge(LLSpatialBridge* bridge) { mSpatialBridge = (LLDrawable*) bridge; }
- LLSpatialBridge* getSpatialBridge() { return (LLSpatialBridge*) (LLDrawable*) mSpatialBridge; }
-
- static F32 sCurPixelAngle; //current pixels per radian
- private:
- typedef std::vector<LLFace*> face_list_t;
-
- U32 mState;
- S32 mRenderType;
- LLPointer<LLViewerObject> mVObjp;
- face_list_t mFaces;
- LLSpatialGroup* mSpatialGroupp;
- LLPointer<LLDrawable> mSpatialBridge;
-
- mutable U32 mVisible;
- F32 mRadius;
- LLVector3 mExtents[2];
- LLVector3d mPositionGroup;
- F64 mBinRadius;
- S32 mGeneration;
-
- LLVector3 mCurrentScale;
-
- static U32 sCurVisible; // Counter for what value of mVisible means currently visible
- static U32 sNumZombieDrawables;
- static LLDynamicArrayPtr<LLPointer<LLDrawable> > sDeadList;
- };
- inline LLFace* LLDrawable::getFace(const S32 i) const
- {
- llassert((U32)i < mFaces.size());
- llassert(mFaces[i]);
- return mFaces[i];
- }
- inline S32 LLDrawable::getNumFaces()const
- {
- return (S32)mFaces.size();
- }
- #endif