llmenucommands.cpp
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- /**
- * @file llmenucommands.cpp
- * @brief Implementations of menu commands.
- *
- * $LicenseInfo:firstyear=2003&license=viewergpl$
- *
- * Copyright (c) 2003-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llmenucommands.h"
- #include "imageids.h"
- #include "llfloaterreg.h"
- #include "llfontgl.h"
- #include "llrect.h"
- #include "llerror.h"
- #include "llstring.h"
- #include "message.h"
- #include "llagent.h"
- #include "llcallingcard.h"
- #include "llviewercontrol.h"
- //#include "llfirstuse.h"
- #include "llfloaterworldmap.h"
- #include "lllineeditor.h"
- #include "llstatusbar.h"
- #include "llimview.h"
- #include "lltextbox.h"
- #include "llui.h"
- #include "llviewergesture.h" // for triggering gestures
- #include "llviewermessage.h"
- #include "llviewerparceloverlay.h"
- #include "llviewerregion.h"
- #include "llviewerstats.h"
- #include "lluictrlfactory.h"
- #include "llviewerwindow.h"
- #include "llworld.h"
- #include "llworldmap.h"
- #include "llfocusmgr.h"
- #include "llnearbychatbar.h"
- void handle_mouselook(void*)
- {
- gAgent.changeCameraToMouselook();
- }
- void handle_chat(void*)
- {
- // give focus to chatbar if it's open but not focused
- if (gSavedSettings.getBOOL("ChatVisible") &&
- gFocusMgr.childHasKeyboardFocus(LLNearbyChatBar::getInstance()->getChatBox()))
- {
- LLNearbyChatBar::stopChat();
- }
- else
- {
- LLNearbyChatBar::startChat(NULL);
- }
- }
- void handle_slash_key(void*)
- {
- // LLBottomTray::startChat("/");
- //
- // Don't do this, it results in a double-slash in the input field.
- // Another "/" will be automatically typed for us, because the WM_KEYDOWN event
- // that generated the menu accelerator call (and hence puts focus in
- // the chat edtior) will be followed by a "/" WM_CHAR character message,
- // which will type the slash. Yes, it's weird. It only matters for
- // menu accelerators that put input focus into a field. And Mac works
- // the same way. JC
- LLNearbyChatBar::startChat(NULL);
- }