llworldmapmessage.h
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- /**
- * @file llworldmapmessage.h
- * @brief Handling of the messages to the DB made by and for the world map.
- *
- * $LicenseInfo:firstyear=2003&license=viewergpl$
- *
- * Copyright (c) 2003-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLWORLDMAPMESSAGE_H
- #define LL_LLWORLDMAPMESSAGE_H
- // Handling of messages (send and process) as well as SLURL callback if necessary
- class LLMessageSystem;
- class LLWorldMapMessage : public LLSingleton<LLWorldMapMessage>
- {
- public:
- typedef boost::function<void(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)>
- url_callback_t;
- LLWorldMapMessage();
- ~LLWorldMapMessage();
- // Process incoming answers to map stuff requests
- static void processMapBlockReply(LLMessageSystem*, void**);
- static void processMapItemReply(LLMessageSystem*, void**);
- // Request data for all regions in a rectangular area. Coordinates in grids (i.e. meters / 256).
- void sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent = false);
- // Various methods to request LLSimInfo data to the simulator and asset DB
- void sendNamedRegionRequest(std::string region_name);
- void sendNamedRegionRequest(std::string region_name,
- url_callback_t callback,
- const std::string& callback_url,
- bool teleport);
- void sendHandleRegionRequest(U64 region_handle,
- url_callback_t callback,
- const std::string& callback_url,
- bool teleport);
- // Request item data for regions
- // Note: the handle works *only* when requesting agent count (type = MAP_ITEM_AGENT_LOCATIONS). In that case,
- // the request will actually be transitting through the spaceserver (all that is done on the sim).
- // All other values of type do create a global grid request to the asset DB. So no need to try to get, say,
- // the events for one particular region. For such a request, the handle is ignored.
- void sendItemRequest(U32 type, U64 handle = 0);
- private:
- // Search for region (by name or handle) for SLURL processing and teleport
- // None of this relies explicitly on the LLWorldMap instance so better handle it here
- std::string mSLURLRegionName;
- U64 mSLURLRegionHandle;
- std::string mSLURL;
- url_callback_t mSLURLCallback;
- bool mSLURLTeleport;
- };
- #endif // LL_LLWORLDMAPMESSAGE_H