macview_Prefix.h
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- /**
- * @file macview_Prefix.h
- * @brief Prefix header for all source files of the 'newview' target in the 'newview' project.
- *
- * $LicenseInfo:firstyear=2003&license=viewergpl$
- *
- * Copyright (c) 2003-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- // MBW -- This doesn't work. There are some conflicts between things in Carbon.h and some of the linden source.
- //#include <Carbon/Carbon.h>
- ////////////////// From llagent.cpp
- #include "llpreprocessor.h"
- #include "stdtypes.h"
- #include "stdenums.h"
- #include "llagent.h"
- #include "llcoordframe.h"
- #include "indra_constants.h"
- #include "llmath.h"
- #include "llcriticaldamp.h"
- #include "llfocusmgr.h"
- #include "llparcel.h"
- #include "llpermissions.h"
- #include "llregionhandle.h"
- #include "m3math.h"
- #include "m4math.h"
- #include "message.h"
- #include "qmath.h"
- #include "v3math.h"
- #include "v4math.h"
- #include "vmath.h"
- //#include "llteleportflags.h"
- #include "llbox.h"
- #include "llbutton.h"
- #include "llconsole.h"
- #include "lldrawable.h"
- #include "llfirstuse.h"
- #include "llfloater.h"
- #include "llfloaterbuildoptions.h"
- #include "llfloaterchat.h"
- #include "llfloatercustomize.h"
- #include "llfloatergroups.h"
- #include "llfloaterworldmap.h"
- #include "llfloatermute.h"
- #include "llconversation.h"
- #include "llfloatertools.h"
- #include "llhudeffectlookat.h"
- #include "llhudmanager.h"
- #include "lljoystickbutton.h"
- #include "llmenugl.h"
- #include "llmorphview.h"
- #include "llmoveview.h"
- #include "llselectmgr.h"
- #include "llsky.h"
- #include "llrendersphere.h"
- #include "llstatusbar.h"
- #include "lltalkview.h"
- #include "lltool.h"
- #include "lltoolfocus.h"
- #include "lltoolcomp.h" // for gToolGun
- #include "lltoolgrab.h"
- #include "lltoolmgr.h"
- #include "lltoolpie.h"
- #include "llui.h" // for make_ui_sound
- #include "llviewercamera.h"
- #include "llviewermenu.h"
- #include "llviewerobjectlist.h"
- #include "llviewerparcelmgr.h"
- #include "llviewerparceloverlay.h"
- #include "llviewerregion.h"
- #include "llviewerstats.h"
- #include "llviewerwindow.h"
- #include "llvoavatar.h"
- #include "llvoground.h"
- #include "llvosky.h"
- #include "llworld.h"
- #include "pipeline.h"
- /////////////////// From llfloater.cpp
- #include "llbutton.h"
- #include "lldraghandle.h"
- #include "llfocusmgr.h"
- #include "llresizebar.h"
- #include "llresizehandle.h"
- #include "llresmgr.h"
- #include "llui.h"
- #include "llviewborder.h"
- #include "lluictrlfactory.h"
- /////////////////// From lldrawpool.cpp
- #include "llface.h"
- #include "llcontrol.h"
- #include "pipeline.h"
- #include "llviewerobjectlist.h" // For debug listing.
- //extern LLPipeline gPipeline;
- #include "lldrawpoolsimple.h"
- #include "lldrawpoolalpha.h"
- #include "lldrawpoolavatar.h"
- #include "lldrawpooltree.h"
- #include "lldrawpoolterrain.h"
- #include "lldrawpoolsky.h"
- #include "lldrawpoolwater.h"
- #include "lldrawpoolground.h"
- #include "lldrawpoolbump.h"
- /////////////////// From llface.cpp
- #include "llgl.h"
- #include "llviewerimage.h"
- #include "llsky.h"
- #include "llvosky.h"
- #include "llcontrol.h"
- #include "v3color.h"
- #include "pipeline.h"
- #include "llvolume.h"
- #include "llviewercamera.h"
- #include "lllightconstants.h"
- #include "llvovolume.h"
- #include "m3math.h"
- #include "lldrawpoolbump.h"
- /////////////////// From llpanel.cpp
- #include "llpanel.h"
- #include "llfontgl.h"
- #include "llrect.h"
- #include "llerror.h"
- #include "lltimer.h"
- #include "llmenugl.h"
- #include "llstatusbar.h"
- #include "llui.h"
- #include "llkeyboard.h"
- #include "llviewerwindow.h"
- #include "llcontrol.h"
- #include "lluictrl.h"
- #include "lluictrlfactory.h"
- #include "llviewborder.h"
- #include "llviewerimagelist.h"
- #include "llbutton.h"
- #include "llfocusmgr.h"
- /////////////////// From llvovolume.cpp
- #include "llvovolume.h"
- #include "llviewerimagelist.h"
- #include "llcontrol.h"
- #include "object_flags.h"
- #include "material_codes.h"
- #include "llagent.h"
- #include "llworld.h"
- #include "llviewerregion.h"
- #include "llprimitive.h"
- #include "llvolume.h"
- #include "lldrawable.h"
- #include "llface.h"
- #include "llvolumemgr.h"
- #include "llsky.h"
- #include "pipeline.h"
- #include "llmaterialtable.h"
- #include "message.h"
- #include "llviewertextureanim.h"
- #include "llviewercamera.h"
- #include "lldrawpoolbump.h"
- /////////////////// From llagentpilot.cpp
- #include "llagentpilot.h"
- #include "llagent.h"
- #include "llframestats.h"
- #include "viewer.h"
- #include "llcontrol.h"
- /////////////////// From llloginview.cpp
- #include "llloginview.h"
- #include "indra_constants.h" // for key and mask constants
- #include "llfontgl.h"
- #include "v4color.h"
- #include "llwindow_impl.h"
- #include "llbutton.h"
- #include "llcheckboxctrl.h"
- #include "llcombobox.h"
- #include "llcontrol.h"
- #include "lllineeditor.h"
- #include "lltextbox.h"
- #include "llui.h"
- //#include "lluiconstants.h"
- #include "llviewerimagelist.h"
- #include "llviewermenu.h" // for handle_preferences()
- #include "llviewerwindow.h" // to link into child list
- #include "llfocusmgr.h"
- #include "llmd5.h"
- #include "llversion.h"
- #include "viewer.h"