llmanipscale.cpp
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- /**
- * @file llmanipscale.cpp
- * @brief LLManipScale class implementation
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llmanipscale.h"
- // library includes
- #include "llmath.h"
- #include "v3math.h"
- #include "llquaternion.h"
- #include "llgl.h"
- #include "llrender.h"
- #include "v4color.h"
- #include "llprimitive.h"
- // viewer includes
- #include "llagent.h"
- #include "llbbox.h"
- #include "llbox.h"
- #include "llviewercontrol.h"
- #include "llcriticaldamp.h"
- #include "lldrawable.h"
- #include "llfloatertools.h"
- #include "llglheaders.h"
- #include "llselectmgr.h"
- #include "llstatusbar.h"
- #include "llui.h"
- #include "llviewercamera.h"
- #include "llviewerobject.h"
- #include "llviewerwindow.h"
- #include "llhudrender.h"
- #include "llworld.h"
- #include "v2math.h"
- #include "llvoavatar.h"
- const F32 MAX_MANIP_SELECT_DISTANCE_SQUARED = 11.f * 11.f;
- const F32 SNAP_GUIDE_SCREEN_OFFSET = 0.05f;
- const F32 SNAP_GUIDE_SCREEN_LENGTH = 0.7f;
- const F32 SELECTED_MANIPULATOR_SCALE = 1.2f;
- const F32 MANIPULATOR_SCALE_HALF_LIFE = 0.07f;
- const S32 NUM_MANIPULATORS = 14;
- const LLManip::EManipPart MANIPULATOR_IDS[NUM_MANIPULATORS] =
- {
- LLManip::LL_CORNER_NNN,
- LLManip::LL_CORNER_NNP,
- LLManip::LL_CORNER_NPN,
- LLManip::LL_CORNER_NPP,
- LLManip::LL_CORNER_PNN,
- LLManip::LL_CORNER_PNP,
- LLManip::LL_CORNER_PPN,
- LLManip::LL_CORNER_PPP,
- LLManip::LL_FACE_POSZ,
- LLManip::LL_FACE_POSX,
- LLManip::LL_FACE_POSY,
- LLManip::LL_FACE_NEGX,
- LLManip::LL_FACE_NEGY,
- LLManip::LL_FACE_NEGZ
- };
- // static
- void LLManipScale::setUniform(BOOL b)
- {
- gSavedSettings.setBOOL("ScaleUniform", b);
- }
- // static
- void LLManipScale::setShowAxes(BOOL b)
- {
- gSavedSettings.setBOOL("ScaleShowAxes", b);
- }
- // static
- void LLManipScale::setStretchTextures(BOOL b)
- {
- gSavedSettings.setBOOL("ScaleStretchTextures", b);
- }
- // static
- BOOL LLManipScale::getUniform()
- {
- return gSavedSettings.getBOOL("ScaleUniform");
- }
- // static
- BOOL LLManipScale::getShowAxes()
- {
- return gSavedSettings.getBOOL("ScaleShowAxes");
- }
- // static
- BOOL LLManipScale::getStretchTextures()
- {
- return gSavedSettings.getBOOL("ScaleStretchTextures");
- }
- inline void LLManipScale::conditionalHighlight( U32 part, const LLColor4* highlight, const LLColor4* normal )
- {
- LLColor4 default_highlight( 1.f, 1.f, 1.f, 1.f );
- LLColor4 default_normal( 0.7f, 0.7f, 0.7f, 0.6f );
- LLColor4 invisible(0.f, 0.f, 0.f, 0.f);
- F32 manipulator_scale = 1.f;
- for (S32 i = 0; i < NUM_MANIPULATORS; i++)
- {
- if((U32)MANIPULATOR_IDS[i] == part)
- {
- manipulator_scale = mManipulatorScales[i];
- break;
- }
- }
- mScaledBoxHandleSize = mBoxHandleSize * manipulator_scale;
- if (mManipPart != (S32)LL_NO_PART && mManipPart != (S32)part)
- {
- gGL.color4fv( invisible.mV );
- }
- else if( mHighlightedPart == (S32)part )
- {
- gGL.color4fv( highlight ? highlight->mV : default_highlight.mV );
- }
- else
- {
- gGL.color4fv( normal ? normal->mV : default_normal.mV );
- }
- }
- void LLManipScale::handleSelect()
- {
- LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
- updateSnapGuides(bbox);
- LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
- gFloaterTools->setStatusText("scale");
- LLManip::handleSelect();
- }
- LLManipScale::LLManipScale( LLToolComposite* composite )
- :
- LLManip( std::string("Scale"), composite ),
- mBoxHandleSize( 1.f ),
- mScaledBoxHandleSize( 1.f ),
- mLastMouseX( -1 ),
- mLastMouseY( -1 ),
- mSendUpdateOnMouseUp( FALSE ),
- mLastUpdateFlags( 0 ),
- mScaleSnapUnit1(1.f),
- mScaleSnapUnit2(1.f),
- mSnapRegimeOffset(0.f),
- mSnapGuideLength(0.f),
- mInSnapRegime(FALSE),
- mScaleSnapValue(0.f)
- {
- mManipulatorScales = new F32[NUM_MANIPULATORS];
- for (S32 i = 0; i < NUM_MANIPULATORS; i++)
- {
- mManipulatorScales[i] = 1.f;
- }
- }
- LLManipScale::~LLManipScale()
- {
- for_each(mProjectedManipulators.begin(), mProjectedManipulators.end(), DeletePointer());
- delete[] mManipulatorScales;
- }
- void LLManipScale::render()
- {
- LLGLSUIDefault gls_ui;
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLDepthTest gls_depth(GL_TRUE);
- LLGLEnable gl_blend(GL_BLEND);
- LLGLEnable gls_alpha_test(GL_ALPHA_TEST);
-
- if( canAffectSelection() )
- {
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
- {
- F32 zoom = gAgent.mHUDCurZoom;
- glScalef(zoom, zoom, zoom);
- }
- ////////////////////////////////////////////////////////////////////////
- // Calculate size of drag handles
- const F32 BOX_HANDLE_BASE_SIZE = 50.0f; // box size in pixels = BOX_HANDLE_BASE_SIZE * BOX_HANDLE_BASE_FACTOR
- const F32 BOX_HANDLE_BASE_FACTOR = 0.2f;
-
- LLVector3 center_agent = gAgent.getPosAgentFromGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal());
- F32 range;
- F32 range_from_agent;
- if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
- {
- mBoxHandleSize = BOX_HANDLE_BASE_SIZE * BOX_HANDLE_BASE_FACTOR / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
- mBoxHandleSize /= gAgent.mHUDCurZoom;
- }
- else
- {
- range = dist_vec(gAgent.getCameraPositionAgent(), center_agent);
- range_from_agent = dist_vec(gAgent.getPositionAgent(), center_agent);
- // Don't draw manip if object too far away
- if (gSavedSettings.getBOOL("LimitSelectDistance"))
- {
- F32 max_select_distance = gSavedSettings.getF32("MaxSelectDistance");
- if (range_from_agent > max_select_distance)
- {
- return;
- }
- }
- if (range > 0.001f)
- {
- // range != zero
- F32 fraction_of_fov = BOX_HANDLE_BASE_SIZE / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
- F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView(); // radians
- mBoxHandleSize = range * tan(apparent_angle) * BOX_HANDLE_BASE_FACTOR;
- }
- else
- {
- // range == zero
- mBoxHandleSize = BOX_HANDLE_BASE_FACTOR;
- }
- }
- ////////////////////////////////////////////////////////////////////////
- // Draw bounding box
- LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
- LLVector3 pos_agent = bbox.getPositionAgent();
- LLQuaternion rot = bbox.getRotation();
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- {
- glTranslatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ]);
- F32 angle_radians, x, y, z;
- rot.getAngleAxis(&angle_radians, &x, &y, &z);
- glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
-
- {
- LLGLEnable poly_offset(GL_POLYGON_OFFSET_FILL);
- glPolygonOffset( -2.f, -2.f);
- // JC - Band-aid until edge stretch working similar to side stretch
- // in non-uniform.
- // renderEdges( bbox );
- renderCorners( bbox );
- renderFaces( bbox );
- if (mManipPart != LL_NO_PART)
- {
- renderGuidelinesPart( bbox );
- }
- glPolygonOffset( 0.f, 0.f);
- }
- }
- glPopMatrix();
- if (mManipPart != LL_NO_PART)
- {
- renderSnapGuides(bbox);
- }
- glPopMatrix();
- renderXYZ(bbox.getExtentLocal());
- }
- }
- BOOL LLManipScale::handleMouseDown(S32 x, S32 y, MASK mask)
- {
- BOOL handled = FALSE;
- if(mHighlightedPart != LL_NO_PART)
- {
- handled = handleMouseDownOnPart( x, y, mask );
- }
- return handled;
- }
- // Assumes that one of the arrows on an object was hit.
- BOOL LLManipScale::handleMouseDownOnPart( S32 x, S32 y, MASK mask )
- {
- BOOL can_scale = canAffectSelection();
- if (!can_scale)
- {
- return FALSE;
- }
- highlightManipulators(x, y);
- S32 hit_part = mHighlightedPart;
- LLSelectMgr::getInstance()->enableSilhouette(FALSE);
- mManipPart = (EManipPart)hit_part;
- LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
- LLVector3 box_center_agent = bbox.getCenterAgent();
- LLVector3 box_corner_agent = bbox.localToAgent( unitVectorToLocalBBoxExtent( partToUnitVector( mManipPart ), bbox ) );
-
- updateSnapGuides(bbox);
- mDragStartPointGlobal = gAgent.getPosGlobalFromAgent(box_corner_agent);
- mDragStartCenterGlobal = gAgent.getPosGlobalFromAgent(box_center_agent);
- LLVector3 far_corner_agent = bbox.localToAgent( unitVectorToLocalBBoxExtent( -1.f * partToUnitVector( mManipPart ), bbox ) );
- mDragFarHitGlobal = gAgent.getPosGlobalFromAgent(far_corner_agent);
- mDragPointGlobal = mDragStartPointGlobal;
- // we just started a drag, so save initial object positions, orientations, and scales
- LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_SCALE);
- // Route future Mouse messages here preemptively. (Release on mouse up.)
- setMouseCapture( TRUE );
- mHelpTextTimer.reset();
- sNumTimesHelpTextShown++;
- return TRUE;
- }
- BOOL LLManipScale::handleMouseUp(S32 x, S32 y, MASK mask)
- {
- // first, perform normal processing in case this was a quick-click
- handleHover(x, y, mask);
- if( hasMouseCapture() )
- {
- if( (LL_FACE_MIN <= (S32)mManipPart)
- && ((S32)mManipPart <= LL_FACE_MAX) )
- {
- sendUpdates(TRUE,TRUE,FALSE);
- }
- else
- if( (LL_CORNER_MIN <= (S32)mManipPart)
- && ((S32)mManipPart <= LL_CORNER_MAX) )
- {
- sendUpdates(TRUE,TRUE,TRUE);
- }
-
- //send texture update
- LLSelectMgr::getInstance()->adjustTexturesByScale(TRUE, getStretchTextures());
-
- LLSelectMgr::getInstance()->enableSilhouette(TRUE);
- mManipPart = LL_NO_PART;
- // Might have missed last update due to UPDATE_DELAY timing
- LLSelectMgr::getInstance()->sendMultipleUpdate( mLastUpdateFlags );
-
- //gAgent.setObjectTracking(gSavedSettings.getBOOL("TrackFocusObject"));
- LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
- }
- return LLManip::handleMouseUp(x, y, mask);
- }
- BOOL LLManipScale::handleHover(S32 x, S32 y, MASK mask)
- {
- if( hasMouseCapture() )
- {
- if( mObjectSelection->isEmpty() )
- {
- // Somehow the object got deselected while we were dragging it.
- setMouseCapture( FALSE );
- }
- else
- {
- drag( x, y );
- }
- lldebugst(LLERR_USER_INPUT) << "hover handled by LLManipScale (active)" << llendl;
- }
- else
- {
- mInSnapRegime = FALSE;
- // not dragging...
- highlightManipulators(x, y);
- }
-
- // Patch up textures, if possible.
- LLSelectMgr::getInstance()->adjustTexturesByScale(FALSE, getStretchTextures());
- gViewerWindow->setCursor(UI_CURSOR_TOOLSCALE);
- return TRUE;
- }
- void LLManipScale::highlightManipulators(S32 x, S32 y)
- {
- mHighlightedPart = LL_NO_PART;
- // If we have something selected, try to hit its manipulator handles.
- // Don't do this with nothing selected, as it kills the framerate.
- LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
- if( canAffectSelection() )
- {
- LLMatrix4 transform;
- if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
- {
- LLVector4 translation(bbox.getPositionAgent());
- transform.initRotTrans(bbox.getRotation(), translation);
- LLMatrix4 cfr(OGL_TO_CFR_ROTATION);
- transform *= cfr;
- LLMatrix4 window_scale;
- F32 zoom_level = 2.f * gAgent.mHUDCurZoom;
- window_scale.initAll(LLVector3(zoom_level / LLViewerCamera::getInstance()->getAspect(), zoom_level, 0.f),
- LLQuaternion::DEFAULT,
- LLVector3::zero);
- transform *= window_scale;
- }
- else
- {
- LLMatrix4 projMatrix = LLViewerCamera::getInstance()->getProjection();
- LLMatrix4 modelView = LLViewerCamera::getInstance()->getModelview();
- transform.initAll(LLVector3(1.f, 1.f, 1.f), bbox.getRotation(), bbox.getPositionAgent());
-
- transform *= modelView;
- transform *= projMatrix;
- }
- LLVector3 min = bbox.getMinLocal();
- LLVector3 max = bbox.getMaxLocal();
- LLVector3 ctr = bbox.getCenterLocal();
- S32 numManips = 0;
- // corners
- mManipulatorVertices[numManips++] = LLVector4(min.mV[VX], min.mV[VY], min.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(min.mV[VX], min.mV[VY], max.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(min.mV[VX], max.mV[VY], min.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(min.mV[VX], max.mV[VY], max.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(max.mV[VX], min.mV[VY], min.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(max.mV[VX], min.mV[VY], max.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(max.mV[VX], max.mV[VY], min.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(max.mV[VX], max.mV[VY], max.mV[VZ], 1.f);
-
- // 1-D highlights are applicable iff one object is selected
- if( mObjectSelection->getObjectCount() == 1 )
- {
- // face centers
- mManipulatorVertices[numManips++] = LLVector4(ctr.mV[VX], ctr.mV[VY], max.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(max.mV[VX], ctr.mV[VY], ctr.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(ctr.mV[VX], max.mV[VY], ctr.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(min.mV[VX], ctr.mV[VY], ctr.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(ctr.mV[VX], min.mV[VY], ctr.mV[VZ], 1.f);
- mManipulatorVertices[numManips++] = LLVector4(ctr.mV[VX], ctr.mV[VY], min.mV[VZ], 1.f);
- }
- for_each(mProjectedManipulators.begin(), mProjectedManipulators.end(), DeletePointer());
- mProjectedManipulators.clear();
-
- for (S32 i = 0; i < numManips; i++)
- {
- LLVector4 projectedVertex = mManipulatorVertices[i] * transform;
- projectedVertex = projectedVertex * (1.f / projectedVertex.mV[VW]);
- ManipulatorHandle* projManipulator = new ManipulatorHandle(LLVector3(projectedVertex.mV[VX], projectedVertex.mV[VY],
- projectedVertex.mV[VZ]), MANIPULATOR_IDS[i], (i < 7) ? SCALE_MANIP_CORNER : SCALE_MANIP_FACE);
- mProjectedManipulators.insert(projManipulator);
- }
- LLRect world_view_rect = gViewerWindow->getWorldViewRectScaled();
- F32 half_width = (F32)world_view_rect.getWidth() / 2.f;
- F32 half_height = (F32)world_view_rect.getHeight() / 2.f;
- LLVector2 manip2d;
- LLVector2 mousePos((F32)x - half_width, (F32)y - half_height);
- LLVector2 delta;
- mHighlightedPart = LL_NO_PART;
- for (minpulator_list_t::iterator iter = mProjectedManipulators.begin();
- iter != mProjectedManipulators.end(); ++iter)
- {
- ManipulatorHandle* manipulator = *iter;
- {
- manip2d.setVec(manipulator->mPosition.mV[VX] * half_width, manipulator->mPosition.mV[VY] * half_height);
-
- delta = manip2d - mousePos;
- if (delta.magVecSquared() < MAX_MANIP_SELECT_DISTANCE_SQUARED)
- {
- mHighlightedPart = manipulator->mManipID;
- //llinfos << "Tried: " << mHighlightedPart << llendl;
- break;
- }
- }
- }
- }
- for (S32 i = 0; i < NUM_MANIPULATORS; i++)
- {
- if (mHighlightedPart == MANIPULATOR_IDS[i])
- {
- mManipulatorScales[i] = lerp(mManipulatorScales[i], SELECTED_MANIPULATOR_SCALE, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
- }
- else
- {
- mManipulatorScales[i] = lerp(mManipulatorScales[i], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
- }
- }
- lldebugst(LLERR_USER_INPUT) << "hover handled by LLManipScale (inactive)" << llendl;
- }
- void LLManipScale::renderFaces( const LLBBox& bbox )
- {
- // Don't bother to render the drag handles for 1-D scaling if
- // more than one object is selected or if it is an attachment
- if ( mObjectSelection->getObjectCount() > 1 )
- {
- return;
- }
- // This is a flattened representation of the box as render here
- // .
- // (+++) (++-) /|t
- // +------------+ | (texture coordinates)
- // | | |
- // | 1 | (*) --->s
- // | +X |
- // | |
- // (+++) (+-+)| |(+--) (++-) (+++)
- // +------------+------------+------------+------------+
- // |0 3|3 7|7 4|4 0|
- // | 0 | 4 | 5 | 2 |
- // | +Z | -Y | -Z | +Y |
- // | | | | |
- // |1 2|2 6|6 5|5 1|
- // +------------+------------+------------+------------+
- // (-++) (--+)| |(---) (-+-) (-++)
- // | 3 |
- // | -X |
- // | |
- // | |
- // +------------+
- // (-++) (-+-)
- LLColor4 highlight_color( 1.f, 1.f, 1.f, 0.5f);
- LLColor4 normal_color( 1.f, 1.f, 1.f, 0.3f);
- LLColor4 x_highlight_color( 1.f, 0.2f, 0.2f, 1.0f);
- LLColor4 x_normal_color( 0.6f, 0.f, 0.f, 0.4f);
- LLColor4 y_highlight_color( 0.2f, 1.f, 0.2f, 1.0f);
- LLColor4 y_normal_color( 0.f, 0.6f, 0.f, 0.4f);
- LLColor4 z_highlight_color( 0.2f, 0.2f, 1.f, 1.0f);
- LLColor4 z_normal_color( 0.f, 0.f, 0.6f, 0.4f);
- LLColor4 default_normal_color( 0.7f, 0.7f, 0.7f, 0.15f );
- const LLVector3& min = bbox.getMinLocal();
- const LLVector3& max = bbox.getMaxLocal();
- LLVector3 ctr = bbox.getCenterLocal();
- if (mManipPart == LL_NO_PART)
- {
- gGL.color4fv( default_normal_color.mV );
- LLGLDepthTest gls_depth(GL_FALSE);
- gGL.begin(LLRender::QUADS);
- {
- // Face 0
- gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]);
- gGL.vertex3f(min.mV[VX], min.mV[VY], max.mV[VZ]);
- gGL.vertex3f(max.mV[VX], min.mV[VY], max.mV[VZ]);
- gGL.vertex3f(max.mV[VX], max.mV[VY], max.mV[VZ]);
- // Face 1
- gGL.vertex3f(max.mV[VX], min.mV[VY], max.mV[VZ]);
- gGL.vertex3f(max.mV[VX], min.mV[VY], min.mV[VZ]);
- gGL.vertex3f(max.mV[VX], max.mV[VY], min.mV[VZ]);
- gGL.vertex3f(max.mV[VX], max.mV[VY], max.mV[VZ]);
- // Face 2
- gGL.vertex3f(min.mV[VX], max.mV[VY], min.mV[VZ]);
- gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]);
- gGL.vertex3f(max.mV[VX], max.mV[VY], max.mV[VZ]);
- gGL.vertex3f(max.mV[VX], max.mV[VY], min.mV[VZ]);
- // Face 3
- gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]);
- gGL.vertex3f(min.mV[VX], max.mV[VY], min.mV[VZ]);
- gGL.vertex3f(min.mV[VX], min.mV[VY], min.mV[VZ]);
- gGL.vertex3f(min.mV[VX], min.mV[VY], max.mV[VZ]);
- // Face 4
- gGL.vertex3f(min.mV[VX], min.mV[VY], max.mV[VZ]);
- gGL.vertex3f(min.mV[VX], min.mV[VY], min.mV[VZ]);
- gGL.vertex3f(max.mV[VX], min.mV[VY], min.mV[VZ]);
- gGL.vertex3f(max.mV[VX], min.mV[VY], max.mV[VZ]);
- // Face 5
- gGL.vertex3f(min.mV[VX], min.mV[VY], min.mV[VZ]);
- gGL.vertex3f(min.mV[VX], max.mV[VY], min.mV[VZ]);
- gGL.vertex3f(max.mV[VX], max.mV[VY], min.mV[VZ]);
- gGL.vertex3f(max.mV[VX], min.mV[VY], min.mV[VZ]);
- }
- gGL.end();
- }
- // Find nearest vertex
- LLVector3 orientWRTHead = bbox.agentToLocalBasis( bbox.getCenterAgent() - gAgent.getCameraPositionAgent() );
- U32 nearest =
- (orientWRTHead.mV[0] < 0.0f ? 1 : 0) +
- (orientWRTHead.mV[1] < 0.0f ? 2 : 0) +
- (orientWRTHead.mV[2] < 0.0f ? 4 : 0);
- // opposite faces on Linden cubes:
- // 0 & 5
- // 1 & 3
- // 2 & 4
- // Table of order to draw faces, based on nearest vertex
- static U32 face_list[8][6] = {
- { 2,0,1, 4,5,3 }, // v6 F201 F453
- { 2,0,3, 4,5,1 }, // v7 F203 F451
- { 4,0,1, 2,5,3 }, // v5 F401 F253
- { 4,0,3, 2,5,1 }, // v4 F403 F251
- { 2,5,1, 4,0,3 }, // v2 F251 F403
- { 2,5,3, 4,0,1 }, // v3 F253 F401
- { 4,5,1, 2,0,3 }, // v1 F451 F203
- { 4,5,3, 2,0,1 } // v0 F453 F201
- };
- {
- LLGLDepthTest gls_depth(GL_FALSE);
- for (S32 i = 0; i < 6; i++)
- {
- U32 face = face_list[nearest][i];
- switch( face )
- {
- case 0:
- conditionalHighlight( LL_FACE_POSZ, &z_highlight_color, &z_normal_color );
- renderAxisHandle( ctr, LLVector3( ctr.mV[VX], ctr.mV[VY], max.mV[VZ] ) );
- break;
- case 1:
- conditionalHighlight( LL_FACE_POSX, &x_highlight_color, &x_normal_color );
- renderAxisHandle( ctr, LLVector3( max.mV[VX], ctr.mV[VY], ctr.mV[VZ] ) );
- break;
- case 2:
- conditionalHighlight( LL_FACE_POSY, &y_highlight_color, &y_normal_color );
- renderAxisHandle( ctr, LLVector3( ctr.mV[VX], max.mV[VY], ctr.mV[VZ] ) );
- break;
- case 3:
- conditionalHighlight( LL_FACE_NEGX, &x_highlight_color, &x_normal_color );
- renderAxisHandle( ctr, LLVector3( min.mV[VX], ctr.mV[VY], ctr.mV[VZ] ) );
- break;
- case 4:
- conditionalHighlight( LL_FACE_NEGY, &y_highlight_color, &y_normal_color );
- renderAxisHandle( ctr, LLVector3( ctr.mV[VX], min.mV[VY], ctr.mV[VZ] ) );
- break;
- case 5:
- conditionalHighlight( LL_FACE_NEGZ, &z_highlight_color, &z_normal_color );
- renderAxisHandle( ctr, LLVector3( ctr.mV[VX], ctr.mV[VY], min.mV[VZ] ) );
- break;
- }
- }
- }
- }
- void LLManipScale::renderEdges( const LLBBox& bbox )
- {
- LLVector3 extent = bbox.getExtentLocal();
- F32 edge_width = mBoxHandleSize * .6f;
- for( U32 part = LL_EDGE_MIN; part <= LL_EDGE_MAX; part++ )
- {
- LLVector3 direction = edgeToUnitVector( part );
- LLVector3 center_to_edge = unitVectorToLocalBBoxExtent( direction, bbox );
- glPushMatrix();
- {
- glTranslatef( center_to_edge.mV[0], center_to_edge.mV[1], center_to_edge.mV[2] );
- conditionalHighlight( part );
- glScalef(
- direction.mV[0] ? edge_width : extent.mV[VX],
- direction.mV[1] ? edge_width : extent.mV[VY],
- direction.mV[2] ? edge_width : extent.mV[VZ] );
- gBox.render();
- }
- glPopMatrix();
- }
- }
- void LLManipScale::renderCorners( const LLBBox& bbox )
- {
- U32 part = LL_CORNER_NNN;
- F32 x_offset = bbox.getMinLocal().mV[VX];
- for( S32 i=0; i < 2; i++ )
- {
- F32 y_offset = bbox.getMinLocal().mV[VY];
- for( S32 j=0; j < 2; j++ )
- {
- F32 z_offset = bbox.getMinLocal().mV[VZ];
- for( S32 k=0; k < 2; k++ )
- {
- conditionalHighlight( part );
- renderBoxHandle( x_offset, y_offset, z_offset );
- part++;
- z_offset = bbox.getMaxLocal().mV[VZ];
- }
- y_offset = bbox.getMaxLocal().mV[VY];
- }
- x_offset = bbox.getMaxLocal().mV[VX];
- }
- }
- void LLManipScale::renderBoxHandle( F32 x, F32 y, F32 z )
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLDepthTest gls_depth(GL_FALSE);
- glPushMatrix();
- {
- glTranslatef( x, y, z );
- glScalef( mScaledBoxHandleSize, mScaledBoxHandleSize, mScaledBoxHandleSize );
- gBox.render();
- }
- glPopMatrix();
- }
- void LLManipScale::renderAxisHandle( const LLVector3& start, const LLVector3& end )
- {
- if( getShowAxes() )
- {
- // Draws a single "jacks" style handle: a long, retangular box from start to end.
- LLVector3 offset_start = end - start;
- offset_start.normVec();
- offset_start = start + mBoxHandleSize * offset_start;
- LLVector3 delta = end - offset_start;
- LLVector3 pos = offset_start + 0.5f * delta;
- glPushMatrix();
- {
- glTranslatef( pos.mV[VX], pos.mV[VY], pos.mV[VZ] );
- glScalef(
- mBoxHandleSize + llabs(delta.mV[VX]),
- mBoxHandleSize + llabs(delta.mV[VY]),
- mBoxHandleSize + llabs(delta.mV[VZ]));
- gBox.render();
- }
- glPopMatrix();
- }
- else
- {
- renderBoxHandle( end.mV[VX], end.mV[VY], end.mV[VZ] );
- }
- }
- void LLManipScale::drag( S32 x, S32 y )
- {
- if( (LL_FACE_MIN <= (S32)mManipPart)
- && ((S32)mManipPart <= LL_FACE_MAX) )
- {
- dragFace( x, y );
- }
- else
- if( (LL_CORNER_MIN <= (S32)mManipPart)
- && ((S32)mManipPart <= LL_CORNER_MAX) )
- {
- dragCorner( x, y );
- }
-
- // store changes to override updates
- for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
- iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++)
- {
- LLSelectNode* selectNode = *iter;
- LLViewerObject*cur = selectNode->getObject();
- if( cur->permModify() && cur->permMove() && !cur->isAvatar())
- {
- selectNode->mLastScale = cur->getScale();
- selectNode->mLastPositionLocal = cur->getPosition();
- }
- }
- LLSelectMgr::getInstance()->updateSelectionCenter();
- gAgent.clearFocusObject();
- }
- // Scale around the
- void LLManipScale::dragCorner( S32 x, S32 y )
- {
- LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
- // Suppress scale if mouse hasn't moved.
- if (x == mLastMouseX && y == mLastMouseY)
- {
- // sendUpdates(TRUE,TRUE,TRUE);
- return;
- }
- mLastMouseX = x;
- mLastMouseY = y;
- LLVector3d drag_start_point_global = mDragStartPointGlobal;
- LLVector3d drag_start_center_global = mDragStartCenterGlobal;
- LLVector3 drag_start_point_agent = gAgent.getPosAgentFromGlobal(drag_start_point_global);
- LLVector3 drag_start_center_agent = gAgent.getPosAgentFromGlobal(drag_start_center_global);
- LLVector3d drag_start_dir_d;
- drag_start_dir_d.setVec(drag_start_point_global - drag_start_center_global);
- LLVector3 drag_start_dir_f;
- drag_start_dir_f.setVec(drag_start_dir_d);
- F32 s = 0;
- F32 t = 0;
- nearestPointOnLineFromMouse(x, y,
- drag_start_center_agent,
- drag_start_point_agent,
- s, t );
- F32 drag_start_dist = dist_vec(drag_start_point_agent, drag_start_center_agent);
- if( s <= 0 ) // we only care about intersections in front of the camera
- {
- return;
- }
- LLVector3d drag_point_global = drag_start_center_global + t * drag_start_dir_d;
- F32 scale_factor = t;
- BOOL uniform = LLManipScale::getUniform();
- if( !uniform )
- {
- scale_factor = 0.5f + (scale_factor * 0.5f);
- }
- // check for snapping
- LLVector3 drag_center_agent = gAgent.getPosAgentFromGlobal(drag_point_global);
- LLVector3 mouse_on_plane1;
- getMousePointOnPlaneAgent(mouse_on_plane1, x, y, drag_center_agent, mScalePlaneNormal1);
- LLVector3 mouse_on_plane2;
- getMousePointOnPlaneAgent(mouse_on_plane2, x, y, drag_center_agent, mScalePlaneNormal2);
- LLVector3 mouse_dir_1 = mouse_on_plane1 - mScaleCenter;
- LLVector3 mouse_dir_2 = mouse_on_plane2 - mScaleCenter;
- LLVector3 mouse_to_scale_line_1 = mouse_dir_1 - projected_vec(mouse_dir_1, mScaleDir);
- LLVector3 mouse_to_scale_line_2 = mouse_dir_2 - projected_vec(mouse_dir_2, mScaleDir);
- LLVector3 mouse_to_scale_line_dir_1 = mouse_to_scale_line_1;
- mouse_to_scale_line_dir_1.normVec();
- if (mouse_to_scale_line_dir_1 * mSnapGuideDir1 < 0.f)
- {
- // need to keep sign of mouse offset wrt to snap guide direction
- mouse_to_scale_line_dir_1 *= -1.f;
- }
- LLVector3 mouse_to_scale_line_dir_2 = mouse_to_scale_line_2;
- mouse_to_scale_line_dir_2.normVec();
- if (mouse_to_scale_line_dir_2 * mSnapGuideDir2 < 0.f)
- {
- // need to keep sign of mouse offset wrt to snap guide direction
- mouse_to_scale_line_dir_2 *= -1.f;
- }
- F32 snap_dir_dot_mouse_offset1 = mSnapGuideDir1 * mouse_to_scale_line_dir_1;
- F32 snap_dir_dot_mouse_offset2 = mSnapGuideDir2 * mouse_to_scale_line_dir_2;
- F32 dist_from_scale_line_1 = mouse_to_scale_line_1 * mouse_to_scale_line_dir_1;
- F32 dist_from_scale_line_2 = mouse_to_scale_line_2 * mouse_to_scale_line_dir_2;
- F32 max_scale = partToMaxScale(mManipPart, bbox);
- F32 min_scale = partToMinScale(mManipPart, bbox);
- BOOL snap_enabled = gSavedSettings.getBOOL("SnapEnabled");
- if (snap_enabled && dist_from_scale_line_1 > mSnapRegimeOffset * snap_dir_dot_mouse_offset1)
- {
- mInSnapRegime = TRUE;
- LLVector3 projected_drag_pos = mouse_on_plane1 - (dist_from_scale_line_1 / snap_dir_dot_mouse_offset1) * mSnapGuideDir1;
- F32 drag_dist = (projected_drag_pos - mScaleCenter) * mScaleDir;
- F32 cur_subdivisions = llclamp(getSubdivisionLevel(projected_drag_pos, mScaleDir, mScaleSnapUnit1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
- F32 snap_dist = mScaleSnapUnit1 / (2.f * cur_subdivisions);
- F32 relative_snap_dist = fmodf(drag_dist + snap_dist, mScaleSnapUnit1 / cur_subdivisions);
- mScaleSnapValue = llclamp((drag_dist - (relative_snap_dist - snap_dist)), min_scale, max_scale);
- scale_factor = mScaleSnapValue / drag_start_dist;
- if( !uniform )
- {
- scale_factor *= 0.5f;
- }
- }
- else if (snap_enabled && dist_from_scale_line_2 > mSnapRegimeOffset * snap_dir_dot_mouse_offset2)
- {
- mInSnapRegime = TRUE;
- LLVector3 projected_drag_pos = mouse_on_plane2 - (dist_from_scale_line_2 / snap_dir_dot_mouse_offset2) * mSnapGuideDir2;
- F32 drag_dist = (projected_drag_pos - mScaleCenter) * mScaleDir;
- F32 cur_subdivisions = llclamp(getSubdivisionLevel(projected_drag_pos, mScaleDir, mScaleSnapUnit2), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
- F32 snap_dist = mScaleSnapUnit2 / (2.f * cur_subdivisions);
- F32 relative_snap_dist = fmodf(drag_dist + snap_dist, mScaleSnapUnit2 / cur_subdivisions);
- mScaleSnapValue = llclamp((drag_dist - (relative_snap_dist - snap_dist)), min_scale, max_scale);
- scale_factor = mScaleSnapValue / drag_start_dist;
- if( !uniform )
- {
- scale_factor *= 0.5f;
- }
- }
- else
- {
- mInSnapRegime = FALSE;
- }
- F32 max_scale_factor = DEFAULT_MAX_PRIM_SCALE / MIN_PRIM_SCALE;
- F32 min_scale_factor = MIN_PRIM_SCALE / DEFAULT_MAX_PRIM_SCALE;
- // find max and min scale factors that will make biggest object hit max absolute scale and smallest object hit min absolute scale
- for (LLObjectSelection::iterator iter = mObjectSelection->begin();
- iter != mObjectSelection->end(); iter++)
- {
- LLSelectNode* selectNode = *iter;
- LLViewerObject* cur = selectNode->getObject();
- if( cur->permModify() && cur->permMove() && !cur->isAvatar() )
- {
- const LLVector3& scale = selectNode->mSavedScale;
- F32 cur_max_scale_factor = llmin( DEFAULT_MAX_PRIM_SCALE / scale.mV[VX], DEFAULT_MAX_PRIM_SCALE / scale.mV[VY], DEFAULT_MAX_PRIM_SCALE / scale.mV[VZ] );
- max_scale_factor = llmin( max_scale_factor, cur_max_scale_factor );
- F32 cur_min_scale_factor = llmax( MIN_PRIM_SCALE / scale.mV[VX], MIN_PRIM_SCALE / scale.mV[VY], MIN_PRIM_SCALE / scale.mV[VZ] );
- min_scale_factor = llmax( min_scale_factor, cur_min_scale_factor );
- }
- }
- scale_factor = llclamp( scale_factor, min_scale_factor, max_scale_factor );
- LLVector3d drag_global = uniform ? mDragStartCenterGlobal : mDragFarHitGlobal;
- // do the root objects i.e. (TRUE == cur->isRootEdit())
- for (LLObjectSelection::iterator iter = mObjectSelection->begin();
- iter != mObjectSelection->end(); iter++)
- {
- LLSelectNode* selectNode = *iter;
- LLViewerObject* cur = selectNode->getObject();
- if( cur->permModify() && cur->permMove() && !cur->isAvatar() && cur->isRootEdit() )
- {
- const LLVector3& scale = selectNode->mSavedScale;
- cur->setScale( scale_factor * scale );
-
- LLVector3 delta_pos;
- LLVector3 original_pos = cur->getPositionEdit();
- LLVector3d new_pos_global = drag_global + (selectNode->mSavedPositionGlobal - drag_global) * scale_factor;
- if (!cur->isAttachment())
- {
- new_pos_global = LLWorld::getInstance()->clipToVisibleRegions(selectNode->mSavedPositionGlobal, new_pos_global);
- }
- cur->setPositionAbsoluteGlobal( new_pos_global );
- rebuild(cur);
-
- delta_pos = cur->getPositionEdit() - original_pos;
- if (selectNode->mIndividualSelection)
- {
- // counter-translate child objects if we are moving the root as an individual
- LLViewerObject::const_child_list_t& child_list = cur->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); iter++)
- {
- LLViewerObject* childp = *iter;
- if (cur->isAttachment())
- {
- LLVector3 child_pos = childp->getPosition() - (delta_pos * ~cur->getRotationEdit());
- childp->setPosition(child_pos);
- }
- else
- {
- LLVector3d child_pos_delta(delta_pos);
- // RN: this updates drawable position instantly
- childp->setPositionAbsoluteGlobal(childp->getPositionGlobal() - child_pos_delta);
- }
- rebuild(childp);
- }
- }
- }
- }
- // do the child objects i.e. (FALSE == cur->isRootEdit())
- for (LLObjectSelection::iterator iter = mObjectSelection->begin();
- iter != mObjectSelection->end(); iter++)
- {
- LLSelectNode* selectNode = *iter;
- LLViewerObject*cur = selectNode->getObject();
- if( cur->permModify() && cur->permMove() && !cur->isAvatar() && !cur->isRootEdit() )
- {
- const LLVector3& scale = selectNode->mSavedScale;
- cur->setScale( scale_factor * scale, FALSE );
-
- if (!selectNode->mIndividualSelection)
- {
- cur->setPosition(selectNode->mSavedPositionLocal * scale_factor);
- }
- rebuild(cur);
- }
- }
-
- mDragPointGlobal = drag_point_global;
- }
-
- void LLManipScale::dragFace( S32 x, S32 y )
- {
- // Suppress scale if mouse hasn't moved.
- if (x == mLastMouseX && y == mLastMouseY)
- {
- // sendUpdates(TRUE,TRUE,FALSE);
- return;
- }
- mLastMouseX = x;
- mLastMouseY = y;
- LLVector3d drag_start_point_global = mDragStartPointGlobal;
- LLVector3d drag_start_center_global = mDragStartCenterGlobal;
- LLVector3 drag_start_point_agent = gAgent.getPosAgentFromGlobal(drag_start_point_global);
- LLVector3 drag_start_center_agent = gAgent.getPosAgentFromGlobal(drag_start_center_global);
- LLVector3d drag_start_dir_d;
- drag_start_dir_d.setVec(drag_start_point_global - drag_start_center_global);
- LLVector3 drag_start_dir_f;
- drag_start_dir_f.setVec(drag_start_dir_d);
- LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
- F32 s = 0;
- F32 t = 0;
- nearestPointOnLineFromMouse(x,
- y,
- drag_start_center_agent,
- drag_start_point_agent,
- s, t );
- if( s <= 0 ) // we only care about intersections in front of the camera
- {
- return;
- }
- LLVector3d drag_point_global = drag_start_center_global + t * drag_start_dir_d;
- LLVector3 part_dir_local = partToUnitVector( mManipPart );
- // check for snapping
- LLVector3 mouse_on_plane;
- getMousePointOnPlaneAgent(mouse_on_plane, x, y, mScaleCenter, mScalePlaneNormal1 );
- LLVector3 mouse_on_scale_line = mScaleCenter + projected_vec(mouse_on_plane - mScaleCenter, mScaleDir);
- LLVector3 drag_delta(mouse_on_scale_line - drag_start_point_agent);
- F32 max_drag_dist = partToMaxScale(mManipPart, bbox);
- F32 min_drag_dist = partToMinScale(mManipPart, bbox);
- BOOL uniform = LLManipScale::getUniform();
- if( uniform )
- {
- drag_delta *= 2.f;
- }
- LLVector3 scale_center_to_mouse = mouse_on_plane - mScaleCenter;
- F32 dist_from_scale_line = dist_vec(scale_center_to_mouse, (mouse_on_scale_line - mScaleCenter));
- F32 dist_along_scale_line = scale_center_to_mouse * mScaleDir;
- BOOL snap_enabled = gSavedSettings.getBOOL("SnapEnabled");
- if (snap_enabled && dist_from_scale_line > mSnapRegimeOffset)
- {
- mInSnapRegime = TRUE;
- if (dist_along_scale_line > max_drag_dist)
- {
- mScaleSnapValue = max_drag_dist;
- LLVector3 clamp_point = mScaleCenter + max_drag_dist * mScaleDir;
- drag_delta.setVec(clamp_point - drag_start_point_agent);
- }
- else if (dist_along_scale_line < min_drag_dist)
- {
- mScaleSnapValue = min_drag_dist;
- LLVector3 clamp_point = mScaleCenter + min_drag_dist * mScaleDir;
- drag_delta.setVec(clamp_point - drag_start_point_agent);
- }
- else
- {
- F32 drag_dist = scale_center_to_mouse * mScaleDir;
- F32 cur_subdivisions = llclamp(getSubdivisionLevel(mScaleCenter + mScaleDir * drag_dist, mScaleDir, mScaleSnapUnit1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
- F32 snap_dist = mScaleSnapUnit1 / (2.f * cur_subdivisions);
- F32 relative_snap_dist = fmodf(drag_dist + snap_dist, mScaleSnapUnit1 / cur_subdivisions);
- relative_snap_dist -= snap_dist;
- //make sure that values that the scale is "snapped to"
- //do not exceed/go under the applicable max/mins
- //this causes the box to shift displacements ever so slightly
- //although the "snap value" should go down to 0
- //see Jira 1027
- relative_snap_dist = llclamp(relative_snap_dist,
- drag_dist - max_drag_dist,
- drag_dist - min_drag_dist);
- mScaleSnapValue = drag_dist - relative_snap_dist;
- if (llabs(relative_snap_dist) < snap_dist)
- {
- LLVector3 drag_correction = relative_snap_dist * mScaleDir;
- if (uniform)
- {
- drag_correction *= 2.f;
- }
- drag_delta -= drag_correction;
- }
- }
- }
- else
- {
- mInSnapRegime = FALSE;
- }
- BOOL send_scale_update = FALSE;
- BOOL send_position_update = FALSE;
- LLVector3 dir_agent;
- if( part_dir_local.mV[VX] )
- {
- dir_agent = bbox.localToAgentBasis( LLVector3::x_axis );
- }
- else if( part_dir_local.mV[VY] )
- {
- dir_agent = bbox.localToAgentBasis( LLVector3::y_axis );
- }
- else if( part_dir_local.mV[VZ] )
- {
- dir_agent = bbox.localToAgentBasis( LLVector3::z_axis );
- }
- stretchFace(
- projected_vec(drag_start_dir_f, dir_agent) + drag_start_center_agent,
- projected_vec(drag_delta, dir_agent));
- send_position_update = TRUE;
- send_scale_update = TRUE;
- mDragPointGlobal = drag_point_global;
- }
- void LLManipScale::sendUpdates( BOOL send_position_update, BOOL send_scale_update, BOOL corner )
- {
- // Throttle updates to 10 per second.
- static LLTimer update_timer;
- F32 elapsed_time = update_timer.getElapsedTimeF32();
- const F32 UPDATE_DELAY = 0.1f; // min time between transmitted updates
- if( send_scale_update || send_position_update )
- {
- U32 update_flags = UPD_NONE;
- if (send_position_update) update_flags |= UPD_POSITION;
- if (send_scale_update) update_flags |= UPD_SCALE;
-
- // BOOL send_type = SEND_INDIVIDUALS;
- if (corner)
- {
- update_flags |= UPD_UNIFORM;
- }
- // keep this up to date for sendonmouseup
- mLastUpdateFlags = update_flags;
- // enforce minimum update delay and don't stream updates on sub-object selections
- if( elapsed_time > UPDATE_DELAY && !gSavedSettings.getBOOL("EditLinkedParts") )
- {
- LLSelectMgr::getInstance()->sendMultipleUpdate( update_flags );
- update_timer.reset();
- mSendUpdateOnMouseUp = FALSE;
- }
- else
- {
- mSendUpdateOnMouseUp = TRUE;
- }
- dialog_refresh_all();
- }
- }
- // Rescales in a single dimension. Either uniform (standard) or one-sided (scale plus translation)
- // depending on mUniform. Handles multiple selection and objects that are not aligned to the bounding box.
- void LLManipScale::stretchFace( const LLVector3& drag_start_agent, const LLVector3& drag_delta_agent )
- {
- LLVector3 drag_start_center_agent = gAgent.getPosAgentFromGlobal(mDragStartCenterGlobal);
- for (LLObjectSelection::iterator iter = mObjectSelection->begin();
- iter != mObjectSelection->end(); iter++)
- {
- LLSelectNode* selectNode = *iter;
- LLViewerObject*cur = selectNode->getObject();
- if( cur->permModify() && cur->permMove() && !cur->isAvatar() )
- {
- LLBBox cur_bbox = cur->getBoundingBoxAgent();
- LLVector3 start_local = cur_bbox.agentToLocal( drag_start_agent );
- LLVector3 end_local = cur_bbox.agentToLocal( drag_start_agent + drag_delta_agent);
- LLVector3 start_center_local = cur_bbox.agentToLocal( drag_start_center_agent );
- LLVector3 axis = nearestAxis( start_local - start_center_local );
- S32 axis_index = axis.mV[0] ? 0 : (axis.mV[1] ? 1 : 2 );
- LLVector3 delta_local = end_local - start_local;
- F32 delta_local_mag = delta_local.magVec();
- LLVector3 dir_local;
- if (delta_local_mag == 0.f)
- {
- dir_local = axis;
- }
- else
- {
- dir_local = delta_local / delta_local_mag; // normalized delta_local
- }
- F32 denom = axis * dir_local;
- F32 desired_delta_size = is_approx_zero(denom) ? 0.f : (delta_local_mag / denom); // in meters
- F32 desired_scale = llclamp(selectNode->mSavedScale.mV[axis_index] + desired_delta_size, MIN_PRIM_SCALE, DEFAULT_MAX_PRIM_SCALE);
- // propagate scale constraint back to position offset
- desired_delta_size = desired_scale - selectNode->mSavedScale.mV[axis_index]; // propagate constraint back to position
- LLVector3 scale = cur->getScale();
- scale.mV[axis_index] = desired_scale;
- cur->setScale(scale, FALSE);
- rebuild(cur);
- LLVector3 delta_pos;
- if( !getUniform() )
- {
- LLVector3 delta_pos_local = axis * (0.5f * desired_delta_size);
- LLVector3d delta_pos_global;
- delta_pos_global.setVec(cur_bbox.localToAgent( delta_pos_local ) - cur_bbox.getCenterAgent());
- LLVector3 cur_pos = cur->getPositionEdit();
- if (cur->isRootEdit() && !cur->isAttachment())
- {
- LLVector3d new_pos_global = LLWorld::getInstance()->clipToVisibleRegions(selectNode->mSavedPositionGlobal, selectNode->mSavedPositionGlobal + delta_pos_global);
- cur->setPositionGlobal( new_pos_global );
- }
- else
- {
- LLXform* parent_xform = cur->mDrawable->getXform()->getParent();
- LLVector3 new_pos_local;
- // this works in attachment point space using world space delta
- if (parent_xform)
- {
- new_pos_local = selectNode->mSavedPositionLocal + (LLVector3(delta_pos_global) * ~parent_xform->getWorldRotation());
- }
- else
- {
- new_pos_local = selectNode->mSavedPositionLocal + LLVector3(delta_pos_global);
- }
- cur->setPosition(new_pos_local);
- }
- delta_pos = cur->getPositionEdit() - cur_pos;
- }
- if (cur->isRootEdit() && selectNode->mIndividualSelection)
- {
- // counter-translate child objects if we are moving the root as an individual
- LLViewerObject::const_child_list_t& child_list = cur->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); iter++)
- {
- LLViewerObject* childp = *iter;
- if (!getUniform())
- {
- LLVector3 child_pos = childp->getPosition() - (delta_pos * ~cur->getRotationEdit());
- childp->setPosition(child_pos);
- rebuild(childp);
- }
- }
- }
- }
- }
- }
- void LLManipScale::renderGuidelinesPart( const LLBBox& bbox )
- {
- LLVector3 guideline_start = bbox.getCenterLocal();
-
- LLVector3 guideline_end = unitVectorToLocalBBoxExtent( partToUnitVector( mManipPart ), bbox );
- if (!getUniform())
- {
- guideline_start = unitVectorToLocalBBoxExtent( -partToUnitVector( mManipPart ), bbox );
- }
- guideline_end -= guideline_start;
- guideline_end.normVec();
- guideline_end *= LLWorld::getInstance()->getRegionWidthInMeters();
- guideline_end += guideline_start;
- {
- LLGLDepthTest gls_depth(GL_TRUE);
- gl_stippled_line_3d( guideline_start, guideline_end, LLColor4(1.f, 1.f, 1.f, 0.5f) );
- }
- {
- LLGLDepthTest gls_depth(GL_FALSE);
- gl_stippled_line_3d( guideline_start, guideline_end, LLColor4(1.f, 1.f, 1.f, 0.25f) );
- }
- }
- void LLManipScale::updateSnapGuides(const LLBBox& bbox)
- {
- LLVector3 grid_origin;
- LLVector3 grid_scale;
- LLQuaternion grid_rotation;
- LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale);
- LLVector3 box_corner_agent = bbox.localToAgent(unitVectorToLocalBBoxExtent( partToUnitVector( mManipPart ), bbox ));
- mScaleCenter = getUniform() ? bbox.getCenterAgent() : bbox.localToAgent(unitVectorToLocalBBoxExtent( -1.f * partToUnitVector( mManipPart ), bbox ));
- mScaleDir = box_corner_agent - mScaleCenter;
- mScaleDir.normVec();
- if(mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
- {
- mSnapRegimeOffset = SNAP_GUIDE_SCREEN_OFFSET / gAgent.mHUDCurZoom;
- }
- else
- {
- F32 object_distance = dist_vec(mScaleCenter, LLViewerCamera::getInstance()->getOrigin());
- mSnapRegimeOffset = (SNAP_GUIDE_SCREEN_OFFSET * gViewerWindow->getWorldViewWidthRaw() * object_distance) / LLViewerCamera::getInstance()->getPixelMeterRatio();
- }
- LLVector3 cam_at_axis;
- F32 snap_guide_length;
- if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
- {
- cam_at_axis.setVec(1.f, 0.f, 0.f);
- snap_guide_length = SNAP_GUIDE_SCREEN_LENGTH / gAgent.mHUDCurZoom;
- }
- else
- {
- cam_at_axis = LLViewerCamera::getInstance()->getAtAxis();
- F32 manipulator_distance = dist_vec(box_corner_agent, LLViewerCamera::getInstance()->getOrigin());
- snap_guide_length = (SNAP_GUIDE_SCREEN_LENGTH * gViewerWindow->getWorldViewWidthRaw() * manipulator_distance) / LLViewerCamera::getInstance()->getPixelMeterRatio();
- }
-
- mSnapGuideLength = snap_guide_length / llmax(0.1f, (llmin(mSnapGuideDir1 * cam_at_axis, mSnapGuideDir2 * cam_at_axis)));
- LLVector3 off_axis_dir = mScaleDir % cam_at_axis;
- off_axis_dir.normVec();
- if( (LL_FACE_MIN <= (S32)mManipPart) && ((S32)mManipPart <= LL_FACE_MAX) )
- {
- LLVector3 object_scale = bbox.getMaxLocal();
- object_scale.scaleVec(off_axis_dir * ~bbox.getRotation());
- object_scale.abs();
- if (object_scale.mV[VX] > object_scale.mV[VY] && object_scale.mV[VX] > object_scale.mV[VZ])
- {
- mSnapGuideDir1 = LLVector3::x_axis * bbox.getRotation();
- }
- else if (object_scale.mV[VY] > object_scale.mV[VZ])
- {
- mSnapGuideDir1 = LLVector3::y_axis * bbox.getRotation();
- }
- else
- {
- mSnapGuideDir1 = LLVector3::z_axis * bbox.getRotation();
- }
- LLVector3 scale_snap = grid_scale;
- mScaleSnapUnit1 = scale_snap.scaleVec(partToUnitVector( mManipPart )).magVec();
- mScaleSnapUnit2 = mScaleSnapUnit1;
- mSnapGuideDir1 *= mSnapGuideDir1 * LLViewerCamera::getInstance()->getUpAxis() > 0.f ? 1.f : -1.f;
- mSnapGuideDir2 = mSnapGuideDir1 * -1.f;
- mSnapDir1 = mScaleDir;
- mSnapDir2 = mScaleDir;
- }
- else if( (LL_CORNER_MIN <= (S32)mManipPart) && ((S32)mManipPart <= LL_CORNER_MAX) )
- {
- LLVector3 local_scale_dir = partToUnitVector( mManipPart );
- LLVector3 local_camera_dir;
- if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
- {
- local_camera_dir = LLVector3(-1.f, 0.f, 0.f) * ~bbox.getRotation();
- }
- else
- {
- local_camera_dir = (LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent()) * ~bbox.getRotation();
- local_camera_dir.normVec();
- }
- local_scale_dir -= projected_vec(local_scale_dir, local_camera_dir);
- local_scale_dir.normVec();
- LLVector3 x_axis_proj_camera = LLVector3::x_axis - projected_vec(LLVector3::x_axis, local_camera_dir);
- x_axis_proj_camera.normVec();
- LLVector3 y_axis_proj_camera = LLVector3::y_axis - projected_vec(LLVector3::y_axis, local_camera_dir);
- y_axis_proj_camera.normVec();
- LLVector3 z_axis_proj_camera = LLVector3::z_axis - projected_vec(LLVector3::z_axis, local_camera_dir);
- z_axis_proj_camera.normVec();
- F32 x_axis_proj = llabs(local_scale_dir * x_axis_proj_camera);
- F32 y_axis_proj = llabs(local_scale_dir * y_axis_proj_camera);
- F32 z_axis_proj = llabs(local_scale_dir * z_axis_proj_camera);
- if (x_axis_proj > y_axis_proj && x_axis_proj > z_axis_proj)
- {
- mSnapGuideDir1 = LLVector3::y_axis;
- mScaleSnapUnit2 = grid_scale.mV[VY];
- mSnapGuideDir2 = LLVector3::z_axis;
- mScaleSnapUnit1 = grid_scale.mV[VZ];
- }
- else if (y_axis_proj > z_axis_proj)
- {
- mSnapGuideDir1 = LLVector3::x_axis;
- mScaleSnapUnit2 = grid_scale.mV[VX];
- mSnapGuideDir2 = LLVector3::z_axis;
- mScaleSnapUnit1 = grid_scale.mV[VZ];
- }
- else
- {
- mSnapGuideDir1 = LLVector3::x_axis;
- mScaleSnapUnit2 = grid_scale.mV[VX];
- mSnapGuideDir2 = LLVector3::y_axis;
- mScaleSnapUnit1 = grid_scale.mV[VY];
- }
- LLVector3 snap_guide_flip(1.f, 1.f, 1.f);
- switch (mManipPart)
- {
- case LL_CORNER_NNN:
- break;
- case LL_CORNER_NNP:
- snap_guide_flip.setVec(1.f, 1.f, -1.f);
- break;
- case LL_CORNER_NPN:
- snap_guide_flip.setVec(1.f, -1.f, 1.f);
- break;
- case LL_CORNER_NPP:
- snap_guide_flip.setVec(1.f, -1.f, -1.f);
- break;
- case LL_CORNER_PNN:
- snap_guide_flip.setVec(-1.f, 1.f, 1.f);
- break;
- case LL_CORNER_PNP:
- snap_guide_flip.setVec(-1.f, 1.f, -1.f);
- break;
- case LL_CORNER_PPN:
- snap_guide_flip.setVec(-1.f, -1.f, 1.f);
- break;
- case LL_CORNER_PPP:
- snap_guide_flip.setVec(-1.f, -1.f, -1.f);
- break;
- default:
- break;
- }
- mSnapGuideDir1.scaleVec(snap_guide_flip);
- mSnapGuideDir2.scaleVec(snap_guide_flip);
- mSnapGuideDir1.rotVec(bbox.getRotation());
- mSnapGuideDir2.rotVec(bbox.getRotation());
- mSnapDir1 = -1.f * mSnapGuideDir2;
- mSnapDir2 = -1.f * mSnapGuideDir1;
- }
- mScalePlaneNormal1 = mSnapGuideDir1 % mScaleDir;
- mScalePlaneNormal1.normVec();
- mScalePlaneNormal2 = mSnapGuideDir2 % mScaleDir;
- mScalePlaneNormal2.normVec();
- mScaleSnapUnit1 = mScaleSnapUnit1 / (mSnapDir1 * mScaleDir);
- mScaleSnapUnit2 = mScaleSnapUnit2 / (mSnapDir2 * mScaleDir);
- }
- void LLManipScale::renderSnapGuides(const LLBBox& bbox)
- {
- if (!gSavedSettings.getBOOL("SnapEnabled"))
- {
- return;
- }
- F32 max_subdivisions = sGridMaxSubdivisionLevel;
- F32 grid_alpha = gSavedSettings.getF32("GridOpacity");
- F32 max_point_on_scale_line = partToMaxScale(mManipPart, bbox);
- LLVector3 drag_point = gAgent.getPosAgentFromGlobal(mDragPointGlobal);
- updateGridSettings();
- S32 pass;
- for (pass = 0; pass < 3; pass++)
- {
- LLColor4 tick_color = setupSnapGuideRenderPass(pass);
- gGL.begin(LLRender::LINES);
- LLVector3 line_mid = mScaleCenter + (mScaleSnapValue * mScaleDir) + (mSnapGuideDir1 * mSnapRegimeOffset);
- LLVector3 line_start = line_mid - (mScaleDir * (llmin(mScaleSnapValue, mSnapGuideLength * 0.5f)));
- LLVector3 line_end = line_mid + (mScaleDir * llmin(max_point_on_scale_line - mScaleSnapValue, mSnapGuideLength * 0.5f));
-
- gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * 0.1f);
- gGL.vertex3fv(line_start.mV);
- gGL.color4fv(tick_color.mV);
- gGL.vertex3fv(line_mid.mV);
- gGL.vertex3fv(line_mid.mV);
- gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * 0.1f);
- gGL.vertex3fv(line_end.mV);
- line_mid = mScaleCenter + (mScaleSnapValue * mScaleDir) + (mSnapGuideDir2 * mSnapRegimeOffset);
- line_start = line_mid - (mScaleDir * (llmin(mScaleSnapValue, mSnapGuideLength * 0.5f)));
- line_end = line_mid + (mScaleDir * llmin(max_point_on_scale_line - mScaleSnapValue, mSnapGuideLength * 0.5f));
- gGL.vertex3fv(line_start.mV);
- gGL.color4fv(tick_color.mV);
- gGL.vertex3fv(line_mid.mV);
- gGL.vertex3fv(line_mid.mV);
- gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * 0.1f);
- gGL.vertex3fv(line_end.mV);
- gGL.end();
- }
- {
- LLGLDepthTest gls_depth(GL_FALSE);
- F32 dist_grid_axis = (drag_point - mScaleCenter) * mScaleDir;
- // find distance to nearest smallest grid unit
- F32 grid_offset1 = fmodf(dist_grid_axis, mScaleSnapUnit1 / max_subdivisions);
- F32 grid_offset2 = fmodf(dist_grid_axis, mScaleSnapUnit2 / max_subdivisions);
- // how many smallest grid units are we away from largest grid scale?
- S32 sub_div_offset_1 = llround(fmod(dist_grid_axis - grid_offset1, mScaleSnapUnit1 / sGridMinSubdivisionLevel) / (mScaleSnapUnit1 / max_subdivisions));
- S32 sub_div_offset_2 = llround(fmod(dist_grid_axis - grid_offset2, mScaleSnapUnit2 / sGridMinSubdivisionLevel) / (mScaleSnapUnit2 / max_subdivisions));
- S32 num_ticks_per_side1 = llmax(1, lltrunc(0.5f * mSnapGuideLength / (mScaleSnapUnit1 / max_subdivisions)));
- S32 num_ticks_per_side2 = llmax(1, lltrunc(0.5f * mSnapGuideLength / (mScaleSnapUnit2 / max_subdivisions)));
- F32 dist_scale_units_1 = dist_grid_axis / (mScaleSnapUnit1 / max_subdivisions);
- F32 dist_scale_units_2 = dist_grid_axis / (mScaleSnapUnit2 / max_subdivisions);
- S32 ticks_from_scale_center_1 = lltrunc(dist_scale_units_1);
- S32 ticks_from_scale_center_2 = lltrunc(dist_scale_units_2);
- S32 max_ticks1 = llceil(max_point_on_scale_line / (mScaleSnapUnit1 / max_subdivisions) - dist_scale_units_1);
- S32 max_ticks2 = llceil(max_point_on_scale_line / (mScaleSnapUnit2 / max_subdivisions) - dist_scale_units_2);
- S32 start_tick = 0;
- S32 stop_tick = 0;
- if (mInSnapRegime)
- {
- // draw snap guide line
- gGL.begin(LLRender::LINES);
- LLVector3 snap_line_center = mScaleCenter + (mScaleSnapValue * mScaleDir);
- LLVector3 snap_line_start = snap_line_center + (mSnapGuideDir1 * mSnapRegimeOffset);
- LLVector3 snap_line_end = snap_line_center + (mSnapGuideDir2 * mSnapRegimeOffset);
- gGL.color4f(1.f, 1.f, 1.f, grid_alpha);
- gGL.vertex3fv(snap_line_start.mV);
- gGL.vertex3fv(snap_line_center.mV);
- gGL.vertex3fv(snap_line_center.mV);
- gGL.vertex3fv(snap_line_end.mV);
- gGL.end();
- // draw snap guide arrow
- gGL.begin(LLRender::TRIANGLES);
- {
- //gGLSNoCullFaces.set();
- gGL.color4f(1.f, 1.f, 1.f, grid_alpha);
- LLVector3 arrow_dir;
- LLVector3 arrow_span = mScaleDir;
- arrow_dir = snap_line_start - snap_line_center;
- arrow_dir.normVec();
- gGL.vertex3fv((snap_line_start + arrow_dir * mBoxHandleSize).mV);
- gGL.vertex3fv((snap_line_start + arrow_span * mBoxHandleSize).mV);
- gGL.vertex3fv((snap_line_start - arrow_span * mBoxHandleSize).mV);
- arrow_dir = snap_line_end - snap_line_center;
- arrow_dir.normVec();
- gGL.vertex3fv((snap_line_end + arrow_dir * mBoxHandleSize).mV);
- gGL.vertex3fv((snap_line_end + arrow_span * mBoxHandleSize).mV);
- gGL.vertex3fv((snap_line_end - arrow_span * mBoxHandleSize).mV);
- }
- gGL.end();
- }
-
- LLVector2 screen_translate_axis(llabs(mScaleDir * LLViewerCamera::getInstance()->getLeftAxis()), llabs(mScaleDir * LLViewerCamera::getInstance()->getUpAxis()));
- screen_translate_axis.normVec();
- S32 tick_label_spacing = llround(screen_translate_axis * sTickLabelSpacing);
- for (pass = 0; pass < 3; pass++)
- {
- LLColor4 tick_color = setupSnapGuideRenderPass(pass);
- start_tick = -(llmin(ticks_from_scale_center_1, num_ticks_per_side1));
- stop_tick = llmin(max_ticks1, num_ticks_per_side1);
- gGL.begin(LLRender::LINES);
- // draw first row of ticks
- for (S32 i = start_tick; i <= stop_tick; i++)
- {
- F32 alpha = (1.f - (1.f * ((F32)llabs(i) / (F32)num_ticks_per_side1)));
- LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit1 / max_subdivisions * (F32)i - grid_offset1));
- F32 cur_subdivisions = llclamp(getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
- if (fmodf((F32)(i + sub_div_offset_1), (max_subdivisions / cur_subdivisions)) != 0.f)
- {
- continue;
- }
- F32 tick_scale = 1.f;
- for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
- {
- if (fmodf((F32)(i + sub_div_offset_1), division_level) == 0.f)
- {
- break;
- }
- tick_scale *= 0.7f;
- }
- gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * alpha);
- LLVector3 tick_start = tick_pos + (mSnapGuideDir1 * mSnapRegimeOffset);
- LLVector3 tick_end = tick_start + (mSnapGuideDir1 * mSnapRegimeOffset * tick_scale);
- gGL.vertex3fv(tick_start.mV);
- gGL.vertex3fv(tick_end.mV);
- }
- // draw opposite row of ticks
- start_tick = -(llmin(ticks_from_scale_center_2, num_ticks_per_side2));
- stop_tick = llmin(max_ticks2, num_ticks_per_side2);
- for (S32 i = start_tick; i <= stop_tick; i++)
- {
- F32 alpha = (1.f - (1.f * ((F32)llabs(i) / (F32)num_ticks_per_side2)));
- LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit2 / max_subdivisions * (F32)i - grid_offset2));
- F32 cur_subdivisions = llclamp(getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit2), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
- if (fmodf((F32)(i + sub_div_offset_2), (max_subdivisions / cur_subdivisions)) != 0.f)
- {
- continue;
- }
- F32 tick_scale = 1.f;
- for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
- {
- if (fmodf((F32)(i + sub_div_offset_2), division_level) == 0.f)
- {
- break;
- }
- tick_scale *= 0.7f;
- }
- gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * alpha);
- LLVector3 tick_start = tick_pos + (mSnapGuideDir2 * mSnapRegimeOffset);
- LLVector3 tick_end = tick_start + (mSnapGuideDir2 * mSnapRegimeOffset * tick_scale);
- gGL.vertex3fv(tick_start.mV);
- gGL.vertex3fv(tick_end.mV);
- }
- gGL.end();
- }
- // render tick labels
- start_tick = -(llmin(ticks_from_scale_center_1, num_ticks_per_side1));
- stop_tick = llmin(max_ticks1, num_ticks_per_side1);
- F32 grid_resolution = mObjectSelection->getSelectType() == SELECT_TYPE_HUD ? 0.25f : llmax(gSavedSettings.getF32("GridResolution"), 0.001f);
- S32 label_sub_div_offset_1 = llround(fmod(dist_grid_axis - grid_offset1, mScaleSnapUnit1 * 32.f) / (mScaleSnapUnit1 / max_subdivisions));
- S32 label_sub_div_offset_2 = llround(fmod(dist_grid_axis - grid_offset2, mScaleSnapUnit2 * 32.f) / (mScaleSnapUnit2 / max_subdivisions));
- for (S32 i = start_tick; i <= stop_tick; i++)
- {
- F32 tick_scale = 1.f;
- F32 alpha = grid_alpha * (1.f - (0.5f * ((F32)llabs(i) / (F32)num_ticks_per_side1)));
- LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit1 / max_subdivisions * (F32)i - grid_offset1));
- for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
- {
- if (fmodf((F32)(i + label_sub_div_offset_1), division_level) == 0.f)
- {
- break;
- }
- tick_scale *= 0.7f;
- }
- if (fmodf((F32)(i + label_sub_div_offset_1), (max_subdivisions / llmin(sGridMaxSubdivisionLevel, getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit1, tick_label_spacing)))) == 0.f)
- {
- LLVector3 text_origin = tick_pos +
- (mSnapGuideDir1 * mSnapRegimeOffset * (1.f + tick_scale));
- EGridMode grid_mode = LLSelectMgr::getInstance()->getGridMode();
- F32 tick_val;
- if (grid_mode == GRID_MODE_WORLD)
- {
- tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit1 / grid_resolution);
- }
- else
- {
- tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit1 * 2.f);
- }
- if (getUniform())
- {
- tick_val *= 2.f;
- }
- F32 text_highlight = 0.8f;
- if (is_approx_equal(tick_val, mScaleSnapValue) && mInSnapRegime)
- {
- text_highlight = 1.f;
- }
- renderTickValue(text_origin, tick_val, grid_mode == GRID_MODE_WORLD ? std::string("m") : std::string("x"), LLColor4(text_highlight, text_highlight, text_highlight, alpha));
- }
- }
- // label ticks on opposite side
- if (mScaleSnapUnit2 != mScaleSnapUnit1)
- {
- start_tick = -(llmin(ticks_from_scale_center_2, num_ticks_per_side2));
- stop_tick = llmin(max_ticks2, num_ticks_per_side2);
- for (S32 i = start_tick; i <= stop_tick; i++)
- {
- F32 tick_scale = 1.f;
- F32 alpha = grid_alpha * (1.f - (0.5f * ((F32)llabs(i) / (F32)num_ticks_per_side2)));
- LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit2 / max_subdivisions * (F32)i - grid_offset2));
- for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
- {
- if (fmodf((F32)(i + label_sub_div_offset_2), division_level) == 0.f)
- {
- break;
- }
- tick_scale *= 0.7f;
- }
- if (fmodf((F32)(i + label_sub_div_offset_2), (max_subdivisions / llmin(max_subdivisions, getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit2, tick_label_spacing)))) == 0.f)
- {
- LLVector3 text_origin = tick_pos +
- (mSnapGuideDir2 * mSnapRegimeOffset * (1.f + tick_scale));
- EGridMode grid_mode = LLSelectMgr::getInstance()->getGridMode();
- F32 tick_val;
- if (grid_mode == GRID_MODE_WORLD)
- {
- tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit2 / grid_resolution);
- }
- else
- {
- tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit2 * 2.f);
- }
- if (getUniform())
- {
- tick_val *= 2.f;
- }
- F32 text_highlight = 0.8f;
- if (is_approx_equal(tick_val, mScaleSnapValue) && mInSnapRegime)
- {
- text_highlight = 1.f;
- }
- renderTickValue(text_origin, tick_val, grid_mode == GRID_MODE_WORLD ? std::string("m") : std::string("x"), LLColor4(text_highlight, text_highlight, text_highlight, alpha));
- }
- }
- }
- // render help text
- if (mObjectSelection->getSelectType() != SELECT_TYPE_HUD)
- {
- if (mHelpTextTimer.getElapsedTimeF32() < sHelpTextVisibleTime + sHelpTextFadeTime && sNumTimesHelpTextShown < sMaxTimesShowHelpText)
- {
- LLVector3 selection_center_start = LLSelectMgr::getInstance()->getSavedBBoxOfSelection().getCenterAgent();
- LLVector3 offset_dir;
- if (mSnapGuideDir1 * LLViewerCamera::getInstance()->getAtAxis() > mSnapGuideDir2 * LLViewerCamera::getInstance()->getAtAxis())
- {
- offset_dir = mSnapGuideDir2;
- }
- else
- {
- offset_dir = mSnapGuideDir1;
- }
- LLVector3 help_text_pos = selection_center_start + (mSnapRegimeOffset * 5.f * offset_dir);
- const LLFontGL* big_fontp = LLFontGL::getFontSansSerif();
- std::string help_text = "Move mouse cursor over ruler";
- LLColor4 help_text_color = LLColor4::white;
- help_text_color.mV[VALPHA] = clamp_rescale(mHelpTextTimer.getElapsedTimeF32(), sHelpTextVisibleTime, sHelpTextVisibleTime + sHelpTextFadeTime, grid_alpha, 0.f);
- hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
- help_text = "to snap to grid";
- help_text_pos -= LLViewerCamera::getInstance()->getUpAxis() * mSnapRegimeOffset * 0.4f;
- hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
- }
- }
- }
- }
- // Returns unit vector in direction of part of an origin-centered cube
- LLVector3 LLManipScale::partToUnitVector( S32 part ) const
- {
- if( (LL_FACE_MIN <= part) && (part <= LL_FACE_MAX) )
- {
- return faceToUnitVector( part );
- }
- else
- if( (LL_CORNER_MIN <= part) && (part <= LL_CORNER_MAX) )
- {
- return cornerToUnitVector( part );
- }
- else
- if( (LL_EDGE_MIN <= part) && (part <= LL_EDGE_MAX ) )
- {
- return edgeToUnitVector( part );
- }
- return LLVector3();
- }
- // Returns unit vector in direction of face of an origin-centered cube
- LLVector3 LLManipScale::faceToUnitVector( S32 part ) const
- {
- llassert( (LL_FACE_MIN <= part) && (part <= LL_FACE_MAX) );
- switch( part )
- {
- case LL_FACE_POSX:
- return LLVector3( 1.f, 0.f, 0.f );
- case LL_FACE_NEGX:
- return LLVector3( -1.f, 0.f, 0.f );
- case LL_FACE_POSY:
- return LLVector3( 0.f, 1.f, 0.f );
- case LL_FACE_NEGY:
- return LLVector3( 0.f, -1.f, 0.f );
- case LL_FACE_POSZ:
- return LLVector3( 0.f, 0.f, 1.f );
- case LL_FACE_NEGZ:
- return LLVector3( 0.f, 0.f, -1.f );
- }
- return LLVector3();
- }
- // Returns unit vector in direction of corner of an origin-centered cube
- LLVector3 LLManipScale::cornerToUnitVector( S32 part ) const
- {
- llassert( (LL_CORNER_MIN <= part) && (part <= LL_CORNER_MAX) );
- LLVector3 vec;
- switch(part)
- {
- case LL_CORNER_NNN:
- vec.setVec(-F_SQRT3, -F_SQRT3, -F_SQRT3);
- break;
- case LL_CORNER_NNP:
- vec.setVec(-F_SQRT3, -F_SQRT3, F_SQRT3);
- break;
- case LL_CORNER_NPN:
- vec.setVec(-F_SQRT3, F_SQRT3, -F_SQRT3);
- break;
- case LL_CORNER_NPP:
- vec.setVec(-F_SQRT3, F_SQRT3, F_SQRT3);
- break;
- case LL_CORNER_PNN:
- vec.setVec(F_SQRT3, -F_SQRT3, -F_SQRT3);
- break;
- case LL_CORNER_PNP:
- vec.setVec(F_SQRT3, -F_SQRT3, F_SQRT3);
- break;
- case LL_CORNER_PPN:
- vec.setVec(F_SQRT3, F_SQRT3, -F_SQRT3);
- break;
- case LL_CORNER_PPP:
- vec.setVec(F_SQRT3, F_SQRT3, F_SQRT3);
- break;
- default:
- vec.clearVec();
- }
- return vec;
- }
- // Returns unit vector in direction of edge of an origin-centered cube
- LLVector3 LLManipScale::edgeToUnitVector( S32 part ) const
- {
- llassert( (LL_EDGE_MIN <= part) && (part <= LL_EDGE_MAX) );
- part -= LL_EDGE_MIN;
- S32 rotation = part >> 2; // Edge between which faces: 0 => XY, 1 => YZ, 2 => ZX
- LLVector3 v;
- v.mV[rotation] = (part & 1) ? F_SQRT2 : -F_SQRT2;
- v.mV[(rotation+1) % 3] = (part & 2) ? F_SQRT2 : -F_SQRT2;
- // v.mV[(rotation+2) % 3] defaults to 0.
- return v;
- }
- // Non-linear scale of origin-centered unit cube to non-origin-centered, non-symetrical bounding box
- LLVector3 LLManipScale::unitVectorToLocalBBoxExtent( const LLVector3& v, const LLBBox& bbox ) const
- {
- const LLVector3& min = bbox.getMinLocal();
- const LLVector3& max = bbox.getMaxLocal();
- LLVector3 ctr = bbox.getCenterLocal();
- return LLVector3(
- v.mV[0] ? (v.mV[0]>0 ? max.mV[0] : min.mV[0] ) : ctr.mV[0],
- v.mV[1] ? (v.mV[1]>0 ? max.mV[1] : min.mV[1] ) : ctr.mV[1],
- v.mV[2] ? (v.mV[2]>0 ? max.mV[2] : min.mV[2] ) : ctr.mV[2] );
- }
- // returns max allowable scale along a given stretch axis
- F32 LLManipScale::partToMaxScale( S32 part, const LLBBox &bbox ) const
- {
- F32 max_scale_factor = 0.f;
- LLVector3 bbox_extents = unitVectorToLocalBBoxExtent( partToUnitVector( part ), bbox );
- bbox_extents.abs();
- F32 max_extent = 0.f;
- for (U32 i = VX; i <= VZ; i++)
- {
- if (bbox_extents.mV[i] > max_extent)
- {
- max_extent = bbox_extents.mV[i];
- }
- }
- max_scale_factor = bbox_extents.magVec() * DEFAULT_MAX_PRIM_SCALE / max_extent;
- if (getUniform())
- {
- max_scale_factor *= 0.5f;
- }
- return max_scale_factor;
- }
- // returns min allowable scale along a given stretch axis
- F32 LLManipScale::partToMinScale( S32 part, const LLBBox &bbox ) const
- {
- LLVector3 bbox_extents = unitVectorToLocalBBoxExtent( partToUnitVector( part ), bbox );
- bbox_extents.abs();
- F32 min_extent = DEFAULT_MAX_PRIM_SCALE;
- for (U32 i = VX; i <= VZ; i++)
- {
- if (bbox_extents.mV[i] > 0.f && bbox_extents.mV[i] < min_extent)
- {
- min_extent = bbox_extents.mV[i];
- }
- }
- F32 min_scale_factor = bbox_extents.magVec() * MIN_PRIM_SCALE / min_extent;
- if (getUniform())
- {
- min_scale_factor *= 0.5f;
- }
- return min_scale_factor;
- }
- // Returns the axis aligned unit vector closest to v.
- LLVector3 LLManipScale::nearestAxis( const LLVector3& v ) const
- {
- // Note: yes, this is a slow but easy implementation
- // assumes v is normalized
- F32 coords[][3] =
- {
- { 1.f, 0.f, 0.f },
- { 0.f, 1.f, 0.f },
- { 0.f, 0.f, 1.f },
- {-1.f, 0.f, 0.f },
- { 0.f,-1.f, 0.f },
- { 0.f, 0.f,-1.f }
- };
- F32 cosine[6];
- cosine[0] = v * LLVector3( coords[0] );
- cosine[1] = v * LLVector3( coords[1] );
- cosine[2] = v * LLVector3( coords[2] );
- cosine[3] = -cosine[0];
- cosine[4] = -cosine[1];
- cosine[5] = -cosine[2];
- F32 greatest_cos = cosine[0];
- S32 greatest_index = 0;
- for( S32 i=1; i<6; i++ )
- {
- if( greatest_cos < cosine[i] )
- {
- greatest_cos = cosine[i];
- greatest_index = i;
- }
- }
- return LLVector3( coords[greatest_index] );
- }
- // virtual
- BOOL LLManipScale::canAffectSelection()
- {
- // An selection is scalable if you are allowed to both edit and move
- // everything in it, and it does not have any sitting agents
- BOOL can_scale = mObjectSelection->getObjectCount() != 0;
- if (can_scale)
- {
- struct f : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* objectp)
- {
- return objectp->permModify() && objectp->permMove() && !objectp->isSeat();
- }
- } func;
- can_scale = mObjectSelection->applyToObjects(&func);
- }
- return can_scale;
- }