llfloaterbulkpermission.h
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上传日期:2021-03-01
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- /**
- * @file llfloaterbulkpermissions.h
- * @brief Allow multiple task inventory properties to be set in one go.
- * @author Michelle2 Zenovka
- *
- * $LicenseInfo:firstyear=2008&license=viewergpl$
- *
- * Copyright (c) 2008-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLBULKPERMISSION_H
- #define LL_LLBULKPERMISSION_H
- #include "lldarray.h"
- #include "llinventory.h"
- #include "llviewerobject.h"
- #include "llvoinventorylistener.h"
- #include "llmap.h"
- #include "lluuid.h"
- #include "llfloater.h"
- #include "llscrolllistctrl.h"
- class LLFloaterBulkPermission : public LLFloater, public LLVOInventoryListener
- {
- friend class LLFloaterReg;
- public:
- BOOL postBuild();
- private:
- LLFloaterBulkPermission(const LLSD& seed);
- virtual ~LLFloaterBulkPermission() {}
- BOOL start(); // returns TRUE if the queue has started, otherwise FALSE.
- BOOL nextObject();
- BOOL popNext();
- // This is the callback method for the viewer object currently
- // being worked on.
- /*virtual*/ void inventoryChanged(LLViewerObject* obj,
- InventoryObjectList* inv,
- S32 serial_num,
- void* queue);
- // This is called by inventoryChanged
- void handleInventory(LLViewerObject* viewer_obj,
- InventoryObjectList* inv);
- void updateInventory(LLViewerObject* object,
- LLViewerInventoryItem* item,
- U8 key,
- bool is_new);
- void onCloseBtn();
- void onApplyBtn();
- void onCommitCopy();
- void onCheckAll() { doCheckUncheckAll(TRUE); }
- void onUncheckAll() { doCheckUncheckAll(FALSE); }
- // returns true if this is done
- BOOL isDone() const { return (mCurrentObjectID.isNull() || (mObjectIDs.count() == 0)); }
- //Read the settings and Apply the permissions
- void doApply();
- void doCheckUncheckAll(BOOL check);
- private:
- // UI
- LLScrollListCtrl* mMessages;
- LLButton* mCloseBtn;
- // Object Queue
- LLDynamicArray<LLUUID> mObjectIDs;
- LLUUID mCurrentObjectID;
- BOOL mDone;
- LLUUID mID;
- const char* mStartString;
- };
- #endif