llagentlanguage.cpp
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- /**
- * @file llagentlanguage.cpp
- * @brief Transmit language information to server
- *
- * $LicenseInfo:firstyear=2006&license=viewergpl$
- *
- * Copyright (c) 2006-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llagentlanguage.h"
- // viewer includes
- #include "llagent.h"
- #include "llviewercontrol.h"
- #include "llviewerregion.h"
- // library includes
- #include "llui.h" // getLanguage()
- LLAgentLanguage::LLAgentLanguage()
- {
- gSavedSettings.getControl("Language")->getSignal()->connect(boost::bind(&update));
- gSavedSettings.getControl("InstallLanguage")->getSignal()->connect(boost::bind(&update));
- gSavedSettings.getControl("SystemLanguage")->getSignal()->connect(boost::bind(&update));
- gSavedSettings.getControl("LanguageIsPublic")->getSignal()->connect(boost::bind(&update));
- }
- // send language settings to the sim
- // static
- bool LLAgentLanguage::update()
- {
- LLSD body;
- std::string url = gAgent.getRegion()->getCapability("UpdateAgentLanguage");
- if (!url.empty())
- {
- std::string language = LLUI::getLanguage();
-
- body["language"] = language;
- body["language_is_public"] = gSavedSettings.getBOOL("LanguageIsPublic");
-
- LLHTTPClient::post(url, body, new LLHTTPClient::Responder);
- }
- return true;
- }