lltool.h
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- /**
- * @file lltool.h
- * @brief LLTool class header file
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLTOOL_H
- #define LL_LLTOOL_H
- #include "llkeyboard.h"
- #include "llmousehandler.h"
- #include "llcoord.h"
- #include "v3math.h"
- #include "v3dmath.h"
- class LLViewerObject;
- class LLToolComposite;
- class LLView;
- class LLPanel;
- class LLTool
- : public LLMouseHandler
- {
- public:
- LLTool( const std::string& name, LLToolComposite* composite = NULL );
- virtual ~LLTool();
- // Hack to support LLFocusMgr
- virtual BOOL isView() const { return FALSE; }
- // Virtual functions inherited from LLMouseHandler
- virtual BOOL handleAnyMouseClick(S32 x, S32 y, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down);
- virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
- virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
- virtual BOOL handleMiddleMouseDown(S32 x, S32 y, MASK mask);
- virtual BOOL handleMiddleMouseUp(S32 x, S32 y, MASK mask);
- virtual BOOL handleHover(S32 x, S32 y, MASK mask);
- virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
- virtual BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
- virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
- virtual BOOL handleRightMouseUp(S32 x, S32 y, MASK mask);
- virtual BOOL handleToolTip(S32 x, S32 y, MASK mask);
- // Return FALSE to allow context menu to be shown.
- virtual void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const
- { *local_x = screen_x; *local_y = screen_y; }
- virtual void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const
- { *screen_x = local_x; *screen_y = local_y; }
- virtual std::string getName() const { return mName; }
- // New virtual functions
- virtual LLViewerObject* getEditingObject() { return NULL; }
- virtual LLVector3d getEditingPointGlobal() { return LLVector3d(); }
- virtual BOOL isEditing() { return (getEditingObject() != NULL); }
- virtual void stopEditing() {}
- virtual BOOL clipMouseWhenDown() { return TRUE; }
- virtual void handleSelect() { } // do stuff when your tool is selected
- virtual void handleDeselect() { } // clean up when your tool is deselected
- virtual LLTool* getOverrideTool(MASK mask);
- // isAlwaysRendered() - return true if this is a tool that should
- // always be rendered regardless of selection.
- virtual BOOL isAlwaysRendered() { return FALSE; }
- virtual void render() {} // draw tool specific 3D content in world
- virtual void draw(); // draw tool specific 2D overlay
- virtual BOOL handleKey(KEY key, MASK mask);
- // Note: NOT virtual. Subclasses should call this version.
- void setMouseCapture(BOOL b);
- BOOL hasMouseCapture();
- virtual void onMouseCaptureLost() {} // override this one as needed.
- protected:
- LLToolComposite* mComposite; // Composite will handle mouse captures.
- std::string mName;
-
- public:
- static const std::string sNameNull;
- };
- #endif