lllandmarkactions.h
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- /**
- * @file lllandmarkactions.h
- * @brief LLLandmark class declaration
- *
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLLANDMARKACTIONS_H
- #define LL_LLLANDMARKACTIONS_H
- #include "llinventorymodel.h"
- #include "lllandmarklist.h"
- class LLLandmark;
- /**
- * @brief Provides helper functions to manage landmarks
- */
- class LLLandmarkActions
- {
- public:
- typedef boost::function<void(std::string& slurl)> slurl_callback_t;
- typedef boost::function<void(std::string& slurl, S32 x, S32 y, S32 z)> region_name_and_coords_callback_t;
- /**
- * @brief Fetches landmark LLViewerInventoryItems for the given landmark name.
- */
- static LLInventoryModel::item_array_t fetchLandmarksByName(std::string& name, BOOL if_use_substring);
- /**
- * @brief Checks whether landmark exists for current agent position.
- */
- static bool landmarkAlreadyExists();
-
- /**
- * @brief Checks whether landmark exists for current agent parcel.
- */
- static bool hasParcelLandmark();
- /**
- * @brief Searches landmark for global position.
- * @return Returns landmark or NULL.
- *
- * *TODO: dzaporozhan: There can be many landmarks for single parcel.
- */
- static LLViewerInventoryItem* findLandmarkForGlobalPos(const LLVector3d &pos);
- /**
- * @brief Searches landmark for agent global position.
- * @return Returns landmark or NULL.
- *
- * *TODO: dzaporozhan: There can be many landmarks for single parcel.
- */
- static LLViewerInventoryItem* findLandmarkForAgentPos();
- /**
- * @brief Checks whether agent has rights to create landmark for current parcel.
- */
- static bool canCreateLandmarkHere();
- /**
- * @brief Creates landmark for current parcel.
- */
- static void createLandmarkHere();
- /**
- * @brief Creates landmark for current parcel.
- */
- static void createLandmarkHere(
- const std::string& name,
- const std::string& desc,
- const LLUUID& folder_id);
- /**
- * @brief Creates SLURL for given global position.
- */
- static void getSLURLfromPosGlobal(const LLVector3d& global_pos, slurl_callback_t cb, bool escaped = true);
- static void getRegionNameAndCoordsFromPosGlobal(const LLVector3d& global_pos, region_name_and_coords_callback_t cb);
- /**
- * @brief Gets landmark global position specified by inventory LLUUID.
- * Found position is placed into "posGlobal" variable.
- *.
- * @return - true if specified item exists in Inventory and an appropriate landmark found.
- * and its position is known, false otherwise.
- */
- // *TODO: mantipov: profide callback for cases, when Landmark is not loaded yet.
- static bool getLandmarkGlobalPos(const LLUUID& landmarkInventoryItemID, LLVector3d& posGlobal);
- /**
- * @brief Retrieve a landmark from gLandmarkList by inventory item's id
- * If a landmark is not currently in the gLandmarkList a callback "cb" is called when it is loaded.
- *
- * @return pointer to loaded landmark from gLandmarkList or NULL if landmark does not exist or wasn't loaded.
- */
- static LLLandmark* getLandmark(const LLUUID& landmarkInventoryItemID, LLLandmarkList::loaded_callback_t cb = NULL);
- /**
- * @brief Performs standard action of copying of SLURL from landmark to user's clipboard.
- * This action requires additional server request. The user will be notified by info message,
- * when URL is copied .
- */
- static void copySLURLtoClipboard(const LLUUID& landmarkInventoryItemID);
- private:
- LLLandmarkActions();
- LLLandmarkActions(const LLLandmarkActions&);
- static void onRegionResponseSLURL(slurl_callback_t cb,
- const LLVector3d& global_pos,
- bool escaped,
- const std::string& url);
- static void onRegionResponseNameAndCoords(region_name_and_coords_callback_t cb,
- const LLVector3d& global_pos,
- U64 region_handle);
- };
- #endif //LL_LLLANDMARKACTIONS_H