lightV.glsl
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上传日期:2021-03-01
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文件大小:1k
- /**
- * @file lightV.glsl
- *
- * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
- * $License$
- */
- float calcDirectionalLight(vec3 n, vec3 l);
- vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseLight)
- {
- vec4 col;
- col.a = color.a;
-
- col.rgb = gl_LightModel.ambient.rgb + baseLight.rgb;
-
- col.rgb += gl_LightSource[0].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[0].position.xyz);
- col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
-
- col.rgb = min(col.rgb*color.rgb, 1.0);
-
- return col;
- }