- /**
- * @file treeV.glsl
- *
- * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
- * $License$
- */
- varying vec3 vary_normal;
- void main()
- {
- //transform vertex
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
- vary_normal = normalize(gl_NormalMatrix * gl_Normal);
- gl_FrontColor = gl_Color;
- }