bumpV.glsl
上传用户:king477883
上传日期:2021-03-01
资源大小:9553k
文件大小:1k
- /**
- * @file bumpV.glsl
- *
- * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
- * $License$
- */
- varying vec3 vary_mat0;
- varying vec3 vary_mat1;
- varying vec3 vary_mat2;
- void main()
- {
- //transform vertex
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
-
- vec3 n = normalize(gl_NormalMatrix * gl_Normal);
- vec3 b = normalize(gl_NormalMatrix * gl_MultiTexCoord2.xyz);
- vec3 t = cross(b, n);
-
- vary_mat0 = vec3(t.x, b.x, n.x);
- vary_mat1 = vec3(t.y, b.y, n.y);
- vary_mat2 = vec3(t.z, b.z, n.z);
-
- gl_FrontColor = gl_Color;
- }