pointLightV.glsl
上传用户:king477883
上传日期:2021-03-01
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- /**
- * @file pointLightF.glsl
- *
- * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
- * $License$
- */
- varying vec4 vary_light;
- varying vec4 vary_fragcoord;
- uniform vec2 screen_res;
- uniform float near_clip;
- void main()
- {
- //transform vertex
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = pos;
-
- vec4 tex = gl_MultiTexCoord0;
- tex.w = 1.0;
-
- vary_light = gl_MultiTexCoord0;
-
- gl_FrontColor = gl_Color;
- }