simpleV.glsl
上传用户:king477883
上传日期:2021-03-01
资源大小:9553k
文件大小:1k
- /**
- * @file simpleV.glsl
- *
- * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
- * $License$
- */
- vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
- void calcAtmospherics(vec3 inPositionEye);
- void main()
- {
- //transform vertex
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
-
- vec4 pos = (gl_ModelViewMatrix * gl_Vertex);
-
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
- calcAtmospherics(pos.xyz);
- vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
- gl_FrontColor = color;
- gl_FogFragCoord = pos.z;
- }