lightFullbrightShinyF.glsl
上传用户:king477883
上传日期:2021-03-01
资源大小:9553k
文件大小:1k
源码类别:
游戏引擎
开发平台:
C++ Builder
- /**
- * @file lightFullbrightShinyF.glsl
- *
- * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
- * $License$
- */
- uniform sampler2D diffuseMap;
- uniform samplerCube environmentMap;
- vec3 fullbrightShinyAtmosTransport(vec3 light);
- vec3 fullbrightScaleSoftClip(vec3 light);
- void fullbright_shiny_lighting()
- {
- vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy);
- color.rgb *= gl_Color.rgb;
- vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb;
- color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a);
- color.rgb = fullbrightShinyAtmosTransport(color.rgb);
- color.rgb = fullbrightScaleSoftClip(color.rgb);
- color.a = max(color.a, gl_Color.a);
- gl_FragColor = color;
- }