llviewertexturelist.cpp
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上传日期:2021-03-01
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- /**
- * @file llviewertexturelist.cpp
- * @brief Object for managing the list of images within a region
- *
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include <sys/stat.h>
- #include "llviewertexturelist.h"
- #include "imageids.h"
- #include "llgl.h" // fot gathering stats from GL
- #include "llimagegl.h"
- #include "llimagebmp.h"
- #include "llimagej2c.h"
- #include "llimagetga.h"
- #include "llimagejpeg.h"
- #include "llimagepng.h"
- #include "llimageworker.h"
- #include "llsdserialize.h"
- #include "llsys.h"
- #include "llvfs.h"
- #include "llvfile.h"
- #include "llvfsthread.h"
- #include "llxmltree.h"
- #include "message.h"
- #include "lltexturecache.h"
- #include "lltexturefetch.h"
- #include "llviewercontrol.h"
- #include "llviewertexture.h"
- #include "llviewermedia.h"
- #include "llviewerregion.h"
- #include "llviewerstats.h"
- #include "pipeline.h"
- #include "llappviewer.h"
- #include "llxuiparser.h"
- ////////////////////////////////////////////////////////////////////////////
- void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL;
- U32 LLViewerTextureList::sTextureBits = 0;
- U32 LLViewerTextureList::sTexturePackets = 0;
- S32 LLViewerTextureList::sNumImages = 0;
- LLStat LLViewerTextureList::sNumImagesStat(32, TRUE);
- LLStat LLViewerTextureList::sNumRawImagesStat(32, TRUE);
- LLStat LLViewerTextureList::sGLTexMemStat(32, TRUE);
- LLStat LLViewerTextureList::sGLBoundMemStat(32, TRUE);
- LLStat LLViewerTextureList::sRawMemStat(32, TRUE);
- LLStat LLViewerTextureList::sFormattedMemStat(32, TRUE);
- LLViewerTextureList gTextureList;
- static LLFastTimer::DeclareTimer FTM_PROCESS_IMAGES("Process Images");
- ///////////////////////////////////////////////////////////////////////////////
- LLViewerTextureList::LLViewerTextureList()
- : mForceResetTextureStats(FALSE),
- mUpdateStats(FALSE),
- mMaxResidentTexMemInMegaBytes(0),
- mMaxTotalTextureMemInMegaBytes(0)
- {
- }
- void LLViewerTextureList::init()
- {
- sNumImages = 0;
- mMaxResidentTexMemInMegaBytes = 0;
- mMaxTotalTextureMemInMegaBytes = 0 ;
- if (gNoRender)
- {
- // Don't initialize GL stuff if we're not rendering.
- return;
- }
- mUpdateStats = TRUE;
- // Update how much texture RAM we're allowed to use.
- updateMaxResidentTexMem(0); // 0 = use current
- doPreloadImages();
- }
- void LLViewerTextureList::doPreloadImages()
- {
- LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
- // Set the "missing asset" image
- LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
- // Set the "white" image
- LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
- LLUIImageList* image_list = LLUIImageList::getInstance();
- image_list->initFromFile();
- // turn off clamping and bilinear filtering for uv picking images
- //LLViewerFetchedTexture* uv_test = preloadUIImage("uv_test1.tga", LLUUID::null, FALSE);
- //uv_test->setClamp(FALSE, FALSE);
- //uv_test->setMipFilterNearest(TRUE, TRUE);
- //uv_test = preloadUIImage("uv_test2.tga", LLUUID::null, FALSE);
- //uv_test->setClamp(FALSE, FALSE);
- //uv_test->setMipFilterNearest(TRUE, TRUE);
- // prefetch specific UUIDs
- LLViewerTextureManager::getFetchedTexture(IMG_SHOT, TRUE);
- LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF, TRUE);
- LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(image);
- }
- image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryLines.png", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(image);
- }
- image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryPassLines.png", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(image);
- }
- image = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(image);
- }
- image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
- 0,0,LLUUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"));
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(image);
- }
- }
- static std::string get_texture_list_name()
- {
- return std::string("texture_list_") + gSavedSettings.getString("LoginLocation") + ".xml";
- }
- void LLViewerTextureList::doPrefetchImages()
- {
- if (LLAppViewer::instance()->getPurgeCache())
- {
- // cache was purged, no point
- return;
- }
- // Pre-fetch textures from last logout
- LLSD imagelist;
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, get_texture_list_name());
- llifstream file;
- file.open(filename);
- if (file.is_open())
- {
- LLSDSerialize::fromXML(imagelist, file);
- }
- for (LLSD::array_iterator iter = imagelist.beginArray();
- iter != imagelist.endArray(); ++iter)
- {
- LLSD imagesd = *iter;
- LLUUID uuid = imagesd["uuid"];
- S32 pixel_area = imagesd["area"];
- S32 texture_type = imagesd["type"];
- if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type)
- {
- LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, texture_type);
- if (image)
- {
- image->addTextureStats((F32)pixel_area);
- }
- }
- }
- }
- ///////////////////////////////////////////////////////////////////////////////
- LLViewerTextureList::~LLViewerTextureList()
- {
- }
- void LLViewerTextureList::shutdown()
- {
- // clear out preloads
- mImagePreloads.clear();
- // Write out list of currently loaded textures for precaching on startup
- typedef std::set<std::pair<S32,LLViewerFetchedTexture*> > image_area_list_t;
- image_area_list_t image_area_list;
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); ++iter)
- {
- LLViewerFetchedTexture* image = *iter;
- if (!image->hasGLTexture() ||
- !image->getUseDiscard() ||
- image->needsAux() ||
- image->getTargetHost() != LLHost::invalid)
- {
- continue; // avoid UI, baked, and other special images
- }
- if(!image->getBoundRecently())
- {
- continue ;
- }
- S32 desired = image->getDesiredDiscardLevel();
- if (desired >= 0 && desired < MAX_DISCARD_LEVEL)
- {
- S32 pixel_area = image->getWidth(desired) * image->getHeight(desired);
- image_area_list.insert(std::make_pair(pixel_area, image));
- }
- }
- LLSD imagelist;
- const S32 max_count = 1000;
- S32 count = 0;
- S32 image_type ;
- for (image_area_list_t::reverse_iterator riter = image_area_list.rbegin();
- riter != image_area_list.rend(); ++riter)
- {
- LLViewerFetchedTexture* image = riter->second;
- image_type = (S32)image->getType() ;
- imagelist[count]["area"] = riter->first;
- imagelist[count]["uuid"] = image->getID();
- imagelist[count]["type"] = image_type;
- if (++count >= max_count)
- break;
- }
- if (count > 0 && !gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "").empty())
- {
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, get_texture_list_name());
- llofstream file;
- file.open(filename);
- LLSDSerialize::toPrettyXML(imagelist, file);
- }
- //
- // Clean up "loaded" callbacks.
- //
- mCallbackList.clear();
- // Flush all of the references
- mLoadingStreamList.clear();
- mCreateTextureList.clear();
- mUUIDMap.clear();
- mImageList.clear();
- }
- void LLViewerTextureList::dump()
- {
- llinfos << "LLViewerTextureList::dump()" << llendl;
- for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
- {
- LLViewerFetchedTexture* image = *it;
- llinfos << "priority " << image->getDecodePriority()
- << " boost " << image->getBoostLevel()
- << " size " << image->getWidth() << "x" << image->getHeight()
- << " discard " << image->getDiscardLevel()
- << " desired " << image->getDesiredDiscardLevel()
- << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture"
- << llendl;
- }
- }
- void LLViewerTextureList::destroyGL(BOOL save_state)
- {
- LLImageGL::destroyGL(save_state);
- }
- void LLViewerTextureList::restoreGL()
- {
- LLImageGL::restoreGL();
- }
- /* Vertical tab container button image IDs
- Seem to not decode when running app in debug.
- const LLUUID BAD_IMG_ONE("1097dcb3-aef9-8152-f471-431d840ea89e");
- const LLUUID BAD_IMG_TWO("bea77041-5835-1661-f298-47e2d32b7a70");
- */
- ///////////////////////////////////////////////////////////////////////////////
- LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename,
- BOOL usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- const LLUUID& force_id)
- {
- std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename);
- if (full_path.empty())
- {
- llwarns << "Failed to find local image file: " << filename << llendl;
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
- }
- std::string url = "file://" + full_path;
- return getImageFromUrl(url, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
- }
- LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url,
- BOOL usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- const LLUUID& force_id)
- {
- if (gNoRender)
- {
- // Never mind that this ignores image_set_id;
- // getImage() will handle that later.
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
- }
- // generate UUID based on hash of filename
- LLUUID new_id;
- if (force_id.notNull())
- {
- new_id = force_id;
- }
- else
- {
- new_id.generate(url);
- }
- LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id);
- if (imagep.isNull())
- {
- switch(texture_type)
- {
- case LLViewerTexture::FETCHED_TEXTURE:
- imagep = new LLViewerFetchedTexture(url, new_id, usemipmaps);
- break ;
- case LLViewerTexture::LOD_TEXTURE:
- imagep = new LLViewerLODTexture(url, new_id, usemipmaps);
- break ;
- default:
- llerrs << "Invalid texture type " << texture_type << llendl ;
- }
- if (internal_format && primary_format)
- {
- imagep->setExplicitFormat(internal_format, primary_format);
- }
- addImage(imagep);
- if (boost_priority != 0)
- {
- if (boost_priority == LLViewerFetchedTexture::BOOST_UI ||
- boost_priority == LLViewerFetchedTexture::BOOST_ICON)
- {
- imagep->dontDiscard();
- }
- imagep->setBoostLevel(boost_priority);
- }
- }
- imagep->setGLTextureCreated(true);
- return imagep;
- }
- LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
- BOOL usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- LLHost request_from_host)
- {
- // Return the image with ID image_id
- // If the image is not found, creates new image and
- // enqueues a request for transmission
- if ((&image_id == NULL) || image_id.isNull())
- {
- return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI));
- }
- LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id);
- if (imagep.isNull())
- {
- imagep = createImage(image_id, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ;
- }
- imagep->setGLTextureCreated(true);
- return imagep;
- }
- //when this function is called, there is no such texture in the gTextureList with image_id.
- LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
- BOOL usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- LLHost request_from_host)
- {
- LLPointer<LLViewerFetchedTexture> imagep ;
- switch(texture_type)
- {
- case LLViewerTexture::FETCHED_TEXTURE:
- imagep = new LLViewerFetchedTexture(image_id, request_from_host, usemipmaps);
- break ;
- case LLViewerTexture::LOD_TEXTURE:
- imagep = new LLViewerLODTexture(image_id, request_from_host, usemipmaps);
- break ;
- default:
- llerrs << "Invalid texture type " << texture_type << llendl ;
- }
- if (internal_format && primary_format)
- {
- imagep->setExplicitFormat(internal_format, primary_format);
- }
- addImage(imagep);
- if (boost_priority != 0)
- {
- if (boost_priority == LLViewerFetchedTexture::BOOST_UI ||
- boost_priority == LLViewerFetchedTexture::BOOST_ICON)
- {
- imagep->dontDiscard();
- }
- imagep->setBoostLevel(boost_priority);
- }
- else
- {
- //by default, the texure can not be removed from memory even if it is not used.
- //here turn this off
- //if this texture should be set to NO_DELETE, call setNoDelete() afterwards.
- imagep->forceActive() ;
- }
- return imagep ;
- }
- LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id)
- {
- uuid_map_t::iterator iter = mUUIDMap.find(image_id);
- if(iter == mUUIDMap.end())
- return NULL;
- return iter->second;
- }
- void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
- {
- llassert(image);
- if (image->isInImageList())
- {
- llerrs << "LLViewerTextureList::addImageToList - Image already in list" << llendl;
- }
- if ((mImageList.insert(image)).second != true)
- {
- llwarns << "BAD STUFF! (mImageList.insert(image)).second != true" << llendl;
- }
- image->setInImageList(TRUE) ;
- }
- void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
- {
- llassert(image);
- if (!image->isInImageList())
- {
- llinfos << "RefCount: " << image->getNumRefs() << llendl ;
- uuid_map_t::iterator iter = mUUIDMap.find(image->getID());
- if(iter == mUUIDMap.end() || iter->second != image)
- {
- llinfos << "Image is not in mUUIDMap!" << llendl ;
- }
- llerrs << "LLViewerTextureList::removeImageFromList - Image not in list" << llendl;
- }
- if (mImageList.erase(image) != 1)
- {
- llwarns << "BAD STUFF! mImageList.erase(image) != 1" << llendl;
- }
- image->setInImageList(FALSE) ;
- }
- void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image)
- {
- if (!new_image)
- {
- llwarning("No image to add to image list", 0);
- return;
- }
- LLUUID image_id = new_image->getID();
- LLViewerFetchedTexture *image = findImage(image_id);
- if (image)
- {
- llwarns << "Image with ID " << image_id << " already in list" << llendl;
- }
- sNumImages++;
- addImageToList(new_image);
- mUUIDMap[image_id] = new_image;
- }
- void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image)
- {
- if( image)
- {
- if (image->hasCallbacks())
- {
- mCallbackList.erase(image);
- }
- llverify(mUUIDMap.erase(image->getID()) == 1);
- sNumImages--;
- removeImageFromList(image);
- }
- }
- ///////////////////////////////////////////////////////////////////////////////
- ////////////////////////////////////////////////////////////////////////////
- void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image)
- {
- mDirtyTextureList.insert(image);
- }
- ////////////////////////////////////////////////////////////////////////////
- static LLFastTimer::DeclareTimer FTM_IMAGE_MARK_DIRTY("Dirty Images");
- void LLViewerTextureList::updateImages(F32 max_time)
- {
- LLAppViewer::getTextureFetch()->setTextureBandwidth(LLViewerStats::getInstance()->mTextureKBitStat.getMeanPerSec());
- LLViewerStats::getInstance()->mNumImagesStat.addValue(sNumImages);
- LLViewerStats::getInstance()->mNumRawImagesStat.addValue(LLImageRaw::sRawImageCount);
- LLViewerStats::getInstance()->mGLTexMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sGlobalTextureMemoryInBytes));
- LLViewerStats::getInstance()->mGLBoundMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sBoundTextureMemoryInBytes));
- LLViewerStats::getInstance()->mRawMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageRaw::sGlobalRawMemory));
- LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory));
- updateImagesDecodePriorities();
- F32 total_max_time = max_time;
- max_time -= updateImagesFetchTextures(max_time);
- max_time = llmax(max_time, total_max_time*.50f); // at least 50% of max_time
- max_time -= updateImagesCreateTextures(max_time);
- if (!mDirtyTextureList.empty())
- {
- LLFastTimer t(FTM_IMAGE_MARK_DIRTY);
- gPipeline.dirtyPoolObjectTextures(mDirtyTextureList);
- mDirtyTextureList.clear();
- }
- bool didone = false;
- for (image_list_t::iterator iter = mCallbackList.begin();
- iter != mCallbackList.end(); )
- {
- //trigger loaded callbacks on local textures immediately
- LLViewerFetchedTexture* image = *iter++;
- if (!image->getUrl().empty())
- {
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
- }
- else if (!didone)
- {
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
- }
- }
- updateImagesUpdateStats();
- }
- void LLViewerTextureList::updateImagesDecodePriorities()
- {
- // Update the decode priority for N images each frame
- {
- const size_t max_update_count = llmin((S32) (1024*gFrameIntervalSeconds) + 1, 32); //target 1024 textures per second
- S32 update_counter = llmin(max_update_count, mUUIDMap.size()/10);
- uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateUUID);
- while(update_counter > 0 && !mUUIDMap.empty())
- {
- if (iter == mUUIDMap.end())
- {
- iter = mUUIDMap.begin();
- }
- mLastUpdateUUID = iter->first;
- LLPointer<LLViewerFetchedTexture> imagep = iter->second;
- ++iter; // safe to incrament now
- //
- // Flush formatted images using a lazy flush
- //
- const F32 LAZY_FLUSH_TIMEOUT = 30.f; // stop decoding
- const F32 MAX_INACTIVE_TIME = 50.f; // actually delete
- S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference
- if (imagep->hasCallbacks())
- {
- min_refs++; // Add an extra reference if we're on the loaded callback list
- }
- S32 num_refs = imagep->getNumRefs();
- if (num_refs == min_refs)
- {
- if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > LAZY_FLUSH_TIMEOUT)
- {
- // Remove the unused image from the image list
- deleteImage(imagep);
- imagep = NULL; // should destroy the image
- }
- continue;
- }
- else
- {
- if(imagep->hasSavedRawImage())
- {
- if(imagep->getElapsedLastReferencedSavedRawImageTime() > MAX_INACTIVE_TIME)
- {
- imagep->destroySavedRawImage() ;
- }
- }
- if(imagep->isDeleted())
- {
- continue ;
- }
- else if(imagep->isDeletionCandidate())
- {
- imagep->destroyTexture() ;
- continue ;
- }
- else if(imagep->isInactive())
- {
- if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > MAX_INACTIVE_TIME)
- {
- imagep->setDeletionCandidate() ;
- }
- continue ;
- }
- else
- {
- imagep->getLastReferencedTimer()->reset();
- //reset texture state.
- imagep->setInactive() ;
- }
- }
- imagep->processTextureStats();
- F32 old_priority = imagep->getDecodePriority();
- F32 old_priority_test = llmax(old_priority, 0.0f);
- F32 decode_priority = imagep->calcDecodePriority();
- F32 decode_priority_test = llmax(decode_priority, 0.0f);
- // Ignore < 20% difference
- if ((decode_priority_test < old_priority_test * .8f) ||
- (decode_priority_test > old_priority_test * 1.25f))
- {
- removeImageFromList(imagep);
- imagep->setDecodePriority(decode_priority);
- addImageToList(imagep);
- }
- update_counter--;
- }
- }
- }
- /*
- static U8 get_image_type(LLViewerFetchedTexture* imagep, LLHost target_host)
- {
- // Having a target host implies this is a baked image. I don't
- // believe that boost level has been set at this point. JC
- U8 type_from_host = (target_host.isOk()
- ? LLImageBase::TYPE_AVATAR_BAKE
- : LLImageBase::TYPE_NORMAL);
- S32 boost_level = imagep->getBoostLevel();
- U8 type_from_boost = ( (boost_level == LLViewerFetchedTexture::BOOST_AVATAR_BAKED
- || boost_level == LLViewerFetchedTexture::BOOST_AVATAR_BAKED_SELF)
- ? LLImageBase::TYPE_AVATAR_BAKE
- : LLImageBase::TYPE_NORMAL);
- if (type_from_host == LLImageBase::TYPE_NORMAL
- && type_from_boost == LLImageBase::TYPE_AVATAR_BAKE)
- {
- llwarns << "TAT: get_image_type() type_from_host doesn't match type_from_boost"
- << " host " << target_host
- << " boost " << imagep->getBoostLevel()
- << " imageid " << imagep->getID()
- << llendl;
- imagep->dump();
- }
- return type_from_host;
- }
- */
- static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create Images");
- F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
- {
- if (gNoRender || gGLManager.mIsDisabled) return 0.0f;
- //
- // Create GL textures for all textures that need them (images which have been
- // decoded, but haven't been pushed into GL).
- //
- LLFastTimer t(FTM_IMAGE_CREATE);
- LLTimer create_timer;
- image_list_t::iterator enditer = mCreateTextureList.begin();
- for (image_list_t::iterator iter = mCreateTextureList.begin();
- iter != mCreateTextureList.end();)
- {
- image_list_t::iterator curiter = iter++;
- enditer = iter;
- LLViewerFetchedTexture *imagep = *curiter;
- imagep->createTexture();
- if (create_timer.getElapsedTimeF32() > max_time)
- {
- break;
- }
- }
- mCreateTextureList.erase(mCreateTextureList.begin(), enditer);
- return create_timer.getElapsedTimeF32();
- }
- void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
- {
- if(!imagep)
- {
- return ;
- }
- if(imagep->isInImageList())
- {
- removeImageFromList(imagep);
- }
- imagep->processTextureStats();
- F32 decode_priority = LLViewerFetchedTexture::maxDecodePriority() ;
- imagep->setDecodePriority(decode_priority);
- mImageList.insert(imagep);
- imagep->setInImageList(TRUE) ;
- return ;
- }
- F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
- {
- LLTimer image_op_timer;
- // Update the decode priority for N images each frame
- // Make a list with 32 high priority entries + 256 cycled entries
- const size_t max_priority_count = llmin((S32) (256*10.f*gFrameIntervalSeconds)+1, 32);
- const size_t max_update_count = llmin((S32) (1024*10.f*gFrameIntervalSeconds)+1, 256);
- // 32 high priority entries
- typedef std::vector<LLViewerFetchedTexture*> entries_list_t;
- entries_list_t entries;
- size_t update_counter = llmin(max_priority_count, mImageList.size());
- image_priority_list_t::iterator iter1 = mImageList.begin();
- while(update_counter > 0)
- {
- entries.push_back(*iter1);
- ++iter1;
- update_counter--;
- }
- // 256 cycled entries
- update_counter = llmin(max_update_count, mUUIDMap.size());
- if(update_counter > 0)
- {
- uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchUUID);
- uuid_map_t::iterator iter2p = iter2;
- while(update_counter > 0)
- {
- if (iter2 == mUUIDMap.end())
- {
- iter2 = mUUIDMap.begin();
- }
- entries.push_back(iter2->second);
- iter2p = iter2++;
- update_counter--;
- }
- mLastFetchUUID = iter2p->first;
- }
- S32 fetch_count = 0;
- S32 min_count = max_priority_count + max_update_count/4;
- for (entries_list_t::iterator iter3 = entries.begin();
- iter3 != entries.end(); )
- {
- LLPointer<LLViewerFetchedTexture> imagep = *iter3++;
- bool fetching = imagep->updateFetch();
- if (fetching)
- {
- fetch_count++;
- }
- if (min_count <= 0 && image_op_timer.getElapsedTimeF32() > max_time)
- {
- break;
- }
- min_count--;
- }
- if (fetch_count == 0)
- {
- gDebugTimers[0].pause();
- }
- else
- {
- gDebugTimers[0].unpause();
- }
- return image_op_timer.getElapsedTimeF32();
- }
- void LLViewerTextureList::updateImagesUpdateStats()
- {
- if (mUpdateStats && mForceResetTextureStats)
- {
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); )
- {
- LLViewerFetchedTexture* imagep = *iter++;
- imagep->resetTextureStats();
- }
- mUpdateStats = FALSE;
- mForceResetTextureStats = FALSE;
- }
- }
- void LLViewerTextureList::decodeAllImages(F32 max_time)
- {
- LLTimer timer;
- if(gNoRender) return;
- // Update texture stats and priorities
- std::vector<LLPointer<LLViewerFetchedTexture> > image_list;
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); )
- {
- LLViewerFetchedTexture* imagep = *iter++;
- image_list.push_back(imagep);
- imagep->setInImageList(FALSE) ;
- }
- mImageList.clear();
- for (std::vector<LLPointer<LLViewerFetchedTexture> >::iterator iter = image_list.begin();
- iter != image_list.end(); ++iter)
- {
- LLViewerFetchedTexture* imagep = *iter;
- imagep->processTextureStats();
- F32 decode_priority = imagep->calcDecodePriority();
- imagep->setDecodePriority(decode_priority);
- mImageList.insert(imagep);
- imagep->setInImageList(TRUE) ;
- }
- image_list.clear();
- // Update fetch (decode)
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); )
- {
- LLViewerFetchedTexture* imagep = *iter++;
- imagep->updateFetch();
- }
- // Run threads
- S32 fetch_pending = 0;
- while (1)
- {
- LLAppViewer::instance()->getTextureCache()->update(1); // unpauses the texture cache thread
- LLAppViewer::instance()->getImageDecodeThread()->update(1); // unpauses the image thread
- fetch_pending = LLAppViewer::instance()->getTextureFetch()->update(1); // unpauses the texture fetch thread
- if (fetch_pending == 0 || timer.getElapsedTimeF32() > max_time)
- {
- break;
- }
- }
- // Update fetch again
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); )
- {
- LLViewerFetchedTexture* imagep = *iter++;
- imagep->updateFetch();
- }
- max_time -= timer.getElapsedTimeF32();
- max_time = llmax(max_time, .001f);
- F32 create_time = updateImagesCreateTextures(max_time);
- LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. "
- << " fetch_pending " << fetch_pending
- << " create_time " << create_time
- << LL_ENDL;
- }
- BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
- const std::string& out_filename,
- const U8 codec)
- {
- // First, load the image.
- LLPointer<LLImageRaw> raw_image = new LLImageRaw;
- switch (codec)
- {
- case IMG_CODEC_BMP:
- {
- LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
- if (!bmp_image->load(filename))
- {
- return FALSE;
- }
- if (!bmp_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_TGA:
- {
- LLPointer<LLImageTGA> tga_image = new LLImageTGA;
- if (!tga_image->load(filename))
- {
- return FALSE;
- }
- if (!tga_image->decode(raw_image))
- {
- return FALSE;
- }
- if( (tga_image->getComponents() != 3) &&
- (tga_image->getComponents() != 4) )
- {
- tga_image->setLastError( "Image files with less than 3 or more than 4 components are not supported." );
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_JPEG:
- {
- LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
- if (!jpeg_image->load(filename))
- {
- return FALSE;
- }
- if (!jpeg_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_PNG:
- {
- LLPointer<LLImagePNG> png_image = new LLImagePNG;
- if (!png_image->load(filename))
- {
- return FALSE;
- }
- if (!png_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- default:
- return FALSE;
- }
- LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image);
- if( !compressedImage->save(out_filename) )
- {
- llinfos << "Couldn't create output file " << out_filename << llendl;
- return FALSE;
- }
- // test to see if the encode and save worked.
- LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
- if( !integrity_test->loadAndValidate( out_filename ) )
- {
- llinfos << "Image: " << out_filename << " is corrupt." << llendl;
- return FALSE;
- }
- return TRUE;
- }
- // note: modifies the argument raw_image!!!!
- LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image)
- {
- raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
- LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
- compressedImage->setRate(0.f);
- if (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
- (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
- compressedImage->setReversible(TRUE);
- compressedImage->encode(raw_image, 0.0f);
- return compressedImage;
- }
- const S32 MIN_VIDEO_RAM = 32;
- const S32 MAX_VIDEO_RAM = 512; // 512MB max for performance reasons.
- // Returns min setting for TextureMemory (in MB)
- S32 LLViewerTextureList::getMinVideoRamSetting()
- {
- S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped());
- //min texture mem sets to 64M if total physical mem is more than 1.5GB
- return (system_ram > 1500) ? 64 : MIN_VIDEO_RAM_IN_MEGA_BYTES ;
- }
- //static
- // Returns max setting for TextureMemory (in MB)
- S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended)
- {
- S32 max_texmem;
- if (gGLManager.mVRAM != 0)
- {
- // Treat any card with < 32 MB (shudder) as having 32 MB
- // - it's going to be swapping constantly regardless
- S32 max_vram = gGLManager.mVRAM;
- max_vram = llmax(max_vram, getMinVideoRamSetting());
- max_texmem = max_vram;
- if (!get_recommended)
- max_texmem *= 2;
- }
- else
- {
- if (get_recommended)
- max_texmem = 128;
- else
- max_texmem = 512;
- llwarns << "VRAM amount not detected, defaulting to " << max_texmem << " MB" << llendl;
- }
- S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); // In MB
- //llinfos << "*** DETECTED " << system_ram << " MB of system memory." << llendl;
- if (get_recommended)
- max_texmem = llmin(max_texmem, (S32)(system_ram/2));
- else
- max_texmem = llmin(max_texmem, (S32)(system_ram));
- max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), MAX_VIDEO_RAM_IN_MEGA_BYTES);
- return max_texmem;
- }
- const S32 VIDEO_CARD_FRAMEBUFFER_MEM = 12; // MB
- const S32 MIN_MEM_FOR_NON_TEXTURE = 512 ; //MB
- void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
- {
- // Initialize the image pipeline VRAM settings
- S32 cur_mem = gSavedSettings.getS32("TextureMemory");
- F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
- S32 default_mem = getMaxVideoRamSetting(true); // recommended default
- if (mem == 0)
- {
- mem = cur_mem > 0 ? cur_mem : default_mem;
- }
- else if (mem < 0)
- {
- mem = default_mem;
- }
- // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
- mem = llmin(mem, (S32) (mem_multiplier * (F32) default_mem));
- mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting());
- if (mem != cur_mem)
- {
- gSavedSettings.setS32("TextureMemory", mem);
- return; //listener will re-enter this function
- }
- // TODO: set available resident texture mem based on use by other subsystems
- // currently max(12MB, VRAM/4) assumed...
- S32 vb_mem = mem;
- S32 fb_mem = llmax(VIDEO_CARD_FRAMEBUFFER_MEM, vb_mem/4);
- mMaxResidentTexMemInMegaBytes = (vb_mem - fb_mem) ; //in MB
- mMaxTotalTextureMemInMegaBytes = mMaxResidentTexMemInMegaBytes * 2;
- if (mMaxResidentTexMemInMegaBytes > 640)
- {
- mMaxTotalTextureMemInMegaBytes -= (mMaxResidentTexMemInMegaBytes >> 2);
- }
- //system mem
- S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); // In MB
- //minimum memory reserved for non-texture use.
- //if system_raw >= 1GB, reserve at least 512MB for non-texture use;
- //otherwise reserve half of the system_ram for non-texture use.
- S32 min_non_texture_mem = llmin(system_ram / 2, MIN_MEM_FOR_NON_TEXTURE) ;
- if (mMaxTotalTextureMemInMegaBytes > system_ram - min_non_texture_mem)
- {
- mMaxTotalTextureMemInMegaBytes = system_ram - min_non_texture_mem ;
- }
- llinfos << "Total Video Memory set to: " << vb_mem << " MB" << llendl;
- llinfos << "Available Texture Memory set to: " << (vb_mem - fb_mem) << " MB" << llendl;
- }
- ///////////////////////////////////////////////////////////////////////////////
- // static
- void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_data)
- {
- LLFastTimer t(FTM_PROCESS_IMAGES);
- // Receive image header, copy into image object and decompresses
- // if this is a one-packet image.
- LLUUID id;
- char ip_string[256];
- u32_to_ip_string(msg->getSenderIP(),ip_string);
- if (msg->getReceiveCompressedSize())
- {
- gTextureList.sTextureBits += msg->getReceiveCompressedSize() * 8;
- }
- else
- {
- gTextureList.sTextureBits += msg->getReceiveSize() * 8;
- }
- gTextureList.sTexturePackets++;
- U8 codec;
- U16 packets;
- U32 totalbytes;
- msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id);
- msg->getU8Fast(_PREHASH_ImageID, _PREHASH_Codec, codec);
- msg->getU16Fast(_PREHASH_ImageID, _PREHASH_Packets, packets);
- msg->getU32Fast(_PREHASH_ImageID, _PREHASH_Size, totalbytes);
- S32 data_size = msg->getSizeFast(_PREHASH_ImageData, _PREHASH_Data);
- if (!data_size)
- {
- return;
- }
- if (data_size < 0)
- {
- // msg->getSizeFast() is probably trying to tell us there
- // was an error.
- llerrs << "image header chunk size was negative: "
- << data_size << llendl;
- return;
- }
- // this buffer gets saved off in the packet list
- U8 *data = new U8[data_size];
- msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- if (!image)
- {
- delete [] data;
- return;
- }
- image->getLastPacketTimer()->reset();
- bool res = LLAppViewer::getTextureFetch()->receiveImageHeader(msg->getSender(), id, codec, packets, totalbytes, data_size, data);
- if (!res)
- {
- delete[] data;
- }
- }
- // static
- void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_data)
- {
- LLMemType mt1(LLMemType::MTYPE_APPFMTIMAGE);
- LLFastTimer t(FTM_PROCESS_IMAGES);
- // Receives image packet, copy into image object,
- // checks if all packets received, decompresses if so.
- LLUUID id;
- U16 packet_num;
- char ip_string[256];
- u32_to_ip_string(msg->getSenderIP(),ip_string);
- if (msg->getReceiveCompressedSize())
- {
- gTextureList.sTextureBits += msg->getReceiveCompressedSize() * 8;
- }
- else
- {
- gTextureList.sTextureBits += msg->getReceiveSize() * 8;
- }
- gTextureList.sTexturePackets++;
- //llprintline("Start decode, image header...");
- msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id);
- msg->getU16Fast(_PREHASH_ImageID, _PREHASH_Packet, packet_num);
- S32 data_size = msg->getSizeFast(_PREHASH_ImageData, _PREHASH_Data);
- if (!data_size)
- {
- return;
- }
- if (data_size < 0)
- {
- // msg->getSizeFast() is probably trying to tell us there
- // was an error.
- llerrs << "image data chunk size was negative: "
- << data_size << llendl;
- return;
- }
- if (data_size > MTUBYTES)
- {
- llerrs << "image data chunk too large: " << data_size << " bytes" << llendl;
- return;
- }
- U8 *data = new U8[data_size];
- msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- if (!image)
- {
- delete [] data;
- return;
- }
- image->getLastPacketTimer()->reset();
- bool res = LLAppViewer::getTextureFetch()->receiveImagePacket(msg->getSender(), id, packet_num, data_size, data);
- if (!res)
- {
- delete[] data;
- }
- }
- // We've been that the asset server does not contain the requested image id.
- // static
- void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data)
- {
- LLFastTimer t(FTM_PROCESS_IMAGES);
- LLUUID image_id;
- msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, image_id);
- LLViewerFetchedTexture* image = gTextureList.findImage( image_id );
- if( image )
- {
- image->setIsMissingAsset();
- }
- }
- ///////////////////////////////////////////////////////////////////////////////
- //static
- const U32 SIXTEEN_MEG = 0x1000000;
- S32 LLViewerTextureList::calcMaxTextureRAM()
- {
- // Decide the maximum amount of RAM we should allow the user to allocate to texture cache
- LLMemoryInfo memory_info;
- U32 available_memory = memory_info.getPhysicalMemoryClamped();
- clamp_rescale((F32)available_memory,
- (F32)(SIXTEEN_MEG * 16),
- (F32)U32_MAX,
- (F32)(SIXTEEN_MEG * 4),
- (F32)(U32_MAX >> 1));
- return available_memory;
- }
- ///////////////////////////////////////////////////////////////////////////////
- // explicitly cleanup resources, as this is a singleton class with process
- // lifetime so ability to perform std::map operations in destructor is not
- // guaranteed.
- void LLUIImageList::cleanUp()
- {
- mUIImages.clear();
- mUITextureList.clear() ;
- }
- LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
- {
- // use id as image name
- std::string image_name = image_id.asString();
- // look for existing image
- uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
- if (found_it != mUIImages.end())
- {
- return found_it->second;
- }
- const BOOL use_mips = FALSE;
- const LLRect scale_rect = LLRect::null;
- return loadUIImageByID(image_id, use_mips, scale_rect, (LLViewerTexture::EBoostLevel)priority);
- }
- LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priority)
- {
- // look for existing image
- uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
- if (found_it != mUIImages.end())
- {
- return found_it->second;
- }
- const BOOL use_mips = FALSE;
- const LLRect scale_rect = LLRect::null;
- return loadUIImageByName(image_name, image_name, use_mips, scale_rect, (LLViewerTexture::EBoostLevel)priority);
- }
- LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename,
- BOOL use_mips, const LLRect& scale_rect, LLViewerTexture::EBoostLevel boost_priority )
- {
- if (boost_priority == LLViewerTexture::BOOST_NONE)
- {
- boost_priority = LLViewerTexture::BOOST_UI;
- }
- LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, boost_priority);
- return loadUIImage(imagep, name, use_mips, scale_rect);
- }
- LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
- BOOL use_mips, const LLRect& scale_rect, LLViewerTexture::EBoostLevel boost_priority)
- {
- if (boost_priority == LLViewerTexture::BOOST_NONE)
- {
- boost_priority = LLViewerTexture::BOOST_UI;
- }
- LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, boost_priority);
- return loadUIImage(imagep, id.asString(), use_mips, scale_rect);
- }
- LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect)
- {
- if (!imagep) return NULL;
- imagep->setAddressMode(LLTexUnit::TAM_CLAMP);
- //all UI images are non-deletable
- imagep->setNoDelete();
- LLUIImagePtr new_imagep = new LLUIImage(name, imagep);
- mUIImages.insert(std::make_pair(name, new_imagep));
- mUITextureList.push_back(imagep);
- LLUIImageLoadData* datap = new LLUIImageLoadData;
- datap->mImageName = name;
- datap->mImageScaleRegion = scale_rect;
- imagep->setLoadedCallback(onUIImageLoaded, 0, FALSE, FALSE, datap);
- return new_imagep;
- }
- LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect)
- {
- // look for existing image
- uuid_ui_image_map_t::iterator found_it = mUIImages.find(name);
- if (found_it != mUIImages.end())
- {
- // image already loaded!
- llerrs << "UI Image " << name << " already loaded." << llendl;
- }
- return loadUIImageByName(name, filename, use_mips, scale_rect);
- }
- //static
- void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* user_data )
- {
- if(!success || !user_data)
- {
- return;
- }
- LLUIImageLoadData* image_datap = (LLUIImageLoadData*)user_data;
- std::string ui_image_name = image_datap->mImageName;
- LLRect scale_rect = image_datap->mImageScaleRegion;
- if (final)
- {
- delete image_datap;
- }
- LLUIImageList* instance = getInstance();
- uuid_ui_image_map_t::iterator found_it = instance->mUIImages.find(ui_image_name);
- if (found_it != instance->mUIImages.end())
- {
- LLUIImagePtr imagep = found_it->second;
- // for images grabbed from local files, apply clipping rectangle to restore original dimensions
- // from power-of-2 gl image
- if (success && imagep.notNull() && src_vi && (src_vi->getUrl().compare(0, 7, "file://")==0))
- {
- F32 clip_x = (F32)src_vi->getOriginalWidth() / (F32)src_vi->getFullWidth();
- F32 clip_y = (F32)src_vi->getOriginalHeight() / (F32)src_vi->getFullHeight();
- imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f));
- if (scale_rect != LLRect::null)
- {
- imagep->setScaleRegion(
- LLRectf(llclamp((F32)scale_rect.mLeft / (F32)imagep->getWidth(), 0.f, 1.f),
- llclamp((F32)scale_rect.mTop / (F32)imagep->getHeight(), 0.f, 1.f),
- llclamp((F32)scale_rect.mRight / (F32)imagep->getWidth(), 0.f, 1.f),
- llclamp((F32)scale_rect.mBottom / (F32)imagep->getHeight(), 0.f, 1.f)));
- }
- imagep->onImageLoaded();
- }
- }
- }
- struct UIImageDeclaration : public LLInitParam::Block<UIImageDeclaration>
- {
- Mandatory<std::string> name;
- Optional<std::string> file_name;
- Optional<bool> preload;
- Optional<LLRect> scale;
- Optional<bool> use_mips;
- UIImageDeclaration()
- : name("name"),
- file_name("file_name"),
- preload("preload", false),
- scale("scale"),
- use_mips("use_mips", false)
- {}
- };
- struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations>
- {
- Mandatory<S32> version;
- Multiple<UIImageDeclaration> textures;
- UIImageDeclarations()
- : version("version"),
- textures("texture")
- {}
- };
- bool LLUIImageList::initFromFile()
- {
- // construct path to canonical textures.xml in default skin dir
- std::string base_file_path = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "default", "textures", "textures.xml");
- LLXMLNodePtr root;
- if (!LLXMLNode::parseFile(base_file_path, root, NULL))
- {
- llwarns << "Unable to parse UI image list file " << base_file_path << llendl;
- return false;
- }
- if (!root->hasAttribute("version"))
- {
- llwarns << "No valid version number in UI image list file " << base_file_path << llendl;
- return false;
- }
- std::vector<std::string> paths;
- // path to current selected skin
- paths.push_back(gDirUtilp->getSkinDir()
- + gDirUtilp->getDirDelimiter()
- + "textures"
- + gDirUtilp->getDirDelimiter()
- + "textures.xml");
- // path to user overrides on current skin
- paths.push_back(gDirUtilp->getUserSkinDir()
- + gDirUtilp->getDirDelimiter()
- + "textures"
- + gDirUtilp->getDirDelimiter()
- + "textures.xml");
- // apply skinned xml files incrementally
- for(std::vector<std::string>::iterator path_it = paths.begin();
- path_it != paths.end();
- ++path_it)
- {
- // don't reapply base file to itself
- if (!path_it->empty() && (*path_it) != base_file_path)
- {
- LLXMLNodePtr update_root;
- if (LLXMLNode::parseFile(*path_it, update_root, NULL))
- {
- LLXMLNode::updateNode(root, update_root);
- }
- }
- }
- UIImageDeclarations images;
- LLXUIParser::instance().readXUI(root, images, base_file_path);
- if (!images.validateBlock()) return false;
- enum e_decode_pass
- {
- PASS_DECODE_NOW,
- PASS_DECODE_LATER,
- NUM_PASSES
- };
- for (S32 cur_pass = PASS_DECODE_NOW; cur_pass < NUM_PASSES; cur_pass++)
- {
- for (LLInitParam::ParamIterator<UIImageDeclaration>::const_iterator image_it = images.textures().begin();
- image_it != images.textures().end();
- ++image_it)
- {
- std::string file_name = image_it->file_name.isProvided() ? image_it->file_name() : image_it->name();
- // load high priority textures on first pass (to kick off decode)
- enum e_decode_pass decode_pass = image_it->preload ? PASS_DECODE_NOW : PASS_DECODE_LATER;
- if (decode_pass != cur_pass)
- {
- continue;
- }
- preloadUIImage(image_it->name, file_name, image_it->use_mips, image_it->scale);
- }
- if (cur_pass == PASS_DECODE_NOW && !gSavedSettings.getBOOL("NoPreload"))
- {
- gTextureList.decodeAllImages(10.f); // decode preloaded images
- }
- }
- return true;
- }