llappearancemgr.h
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- /**
- * @file llappearancemgr.h
- * @brief Manager for initiating appearance changes on the viewer
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLAPPEARANCEMGR_H
- #define LL_LLAPPEARANCEMGR_H
- #include "llsingleton.h"
- #include "llinventorymodel.h"
- #include "llinventoryobserver.h"
- #include "llviewerinventory.h"
- #include "llcallbacklist.h"
- class LLWearable;
- class LLWearableHoldingPattern;
- class LLInventoryCallback;
- class LLAppearanceManager: public LLSingleton<LLAppearanceManager>
- {
- friend class LLSingleton<LLAppearanceManager>;
-
- public:
- void updateAppearanceFromCOF();
- bool needToSaveCOF();
- void updateCOF(const LLUUID& category, bool append = false);
- void wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append);
- void wearInventoryCategoryOnAvatar(LLInventoryCategory* category, bool append);
- void wearOutfitByName(const std::string& name);
- void changeOutfit(bool proceed, const LLUUID& category, bool append);
- // Copy all items and the src category itself.
- void shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
- LLPointer<LLInventoryCallback> cb);
- // Copy all items in a category.
- void shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
- LLPointer<LLInventoryCallback> cb);
- // Find the Current Outfit folder.
- const LLUUID getCOF() const;
- // Finds the folder link to the currently worn outfit
- const LLViewerInventoryItem *getBaseOutfitLink();
- bool getBaseOutfitName(std::string &name);
- // Update the displayed outfit name in UI.
- void updatePanelOutfitName(const std::string& name);
- void createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter);
- void updateAgentWearables(LLWearableHoldingPattern* holder, bool append);
- // For debugging - could be moved elsewhere.
- void dumpCat(const LLUUID& cat_id, const std::string& msg);
- void dumpItemArray(const LLInventoryModel::item_array_t& items, const std::string& msg);
- // Attachment link management
- void unregisterAttachment(const LLUUID& item_id);
- void registerAttachment(const LLUUID& item_id);
- void setAttachmentInvLinkEnable(bool val);
- void linkRegisteredAttachments();
- // utility function for bulk linking.
- void linkAll(const LLUUID& category,
- LLInventoryModel::item_array_t& items,
- LLPointer<LLInventoryCallback> cb);
- // Add COF link to individual item.
- void addCOFItemLink(const LLUUID& item_id, bool do_update = true);
- void addCOFItemLink(const LLInventoryItem *item, bool do_update = true);
- // Remove COF entries
- void removeCOFItemLinks(const LLUUID& item_id, bool do_update = true);
- // Add COF link to ensemble folder.
- void addEnsembleLink(LLInventoryCategory* item, bool do_update = true);
- //has the current outfit changed since it was loaded?
- bool isOutfitDirty() { return mOutfitIsDirty; }
- // set false if you just loaded the outfit, true otherwise
- void setOutfitDirty(bool isDirty) { mOutfitIsDirty = isDirty; }
-
- // manually compare ouftit folder link to COF to see if outfit has changed.
- // should only be necessary to do on initial login.
- void updateIsDirty();
- // Called when self avatar is first fully visible.
- void onFirstFullyVisible();
-
- protected:
- LLAppearanceManager();
- ~LLAppearanceManager();
- private:
- void filterWearableItems(LLInventoryModel::item_array_t& items, S32 max_per_type);
-
- void getDescendentsOfAssetType(const LLUUID& category,
- LLInventoryModel::item_array_t& items,
- LLAssetType::EType type,
- bool follow_folder_links);
- void getUserDescendents(const LLUUID& category,
- LLInventoryModel::item_array_t& wear_items,
- LLInventoryModel::item_array_t& obj_items,
- LLInventoryModel::item_array_t& gest_items,
- bool follow_folder_links);
- void purgeCategory(const LLUUID& category, bool keep_outfit_links);
- void purgeBaseOutfitLink(const LLUUID& category);
- std::set<LLUUID> mRegisteredAttachments;
- bool mAttachmentInvLinkEnabled;
- bool mOutfitIsDirty;
- //////////////////////////////////////////////////////////////////////////////////
- // Item-specific convenience functions
- public:
- // Is this in the COF?
- BOOL getIsInCOF(const LLUUID& obj_id) const;
- // Is this in the COF and can the user delete it from the COF?
- BOOL getIsProtectedCOFItem(const LLUUID& obj_id) const;
- };
- #define SUPPORT_ENSEMBLES 0
- LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name);
- // Shim class and template function to allow arbitrary boost::bind
- // expressions to be run as one-time idle callbacks.
- template <typename T>
- class OnIdleCallback
- {
- public:
- OnIdleCallback(T callable):
- mCallable(callable)
- {
- }
- static void onIdle(void *data)
- {
- gIdleCallbacks.deleteFunction(onIdle, data);
- OnIdleCallback<T>* self = reinterpret_cast<OnIdleCallback<T>*>(data);
- self->call();
- delete self;
- }
- void call()
- {
- mCallable();
- }
- private:
- T mCallable;
- };
- template <typename T>
- void doOnIdle(T callable)
- {
- OnIdleCallback<T>* cb_functor = new OnIdleCallback<T>(callable);
- gIdleCallbacks.addFunction(&OnIdleCallback<T>::onIdle,cb_functor);
- }
- // Shim class and template function to allow arbitrary boost::bind
- // expressions to be run as recurring idle callbacks.
- template <typename T>
- class OnIdleCallbackRepeating
- {
- public:
- OnIdleCallbackRepeating(T callable):
- mCallable(callable)
- {
- }
- // Will keep getting called until the callable returns false.
- static void onIdle(void *data)
- {
- OnIdleCallbackRepeating<T>* self = reinterpret_cast<OnIdleCallbackRepeating<T>*>(data);
- bool done = self->call();
- if (done)
- {
- gIdleCallbacks.deleteFunction(onIdle, data);
- delete self;
- }
- }
- bool call()
- {
- return mCallable();
- }
- private:
- T mCallable;
- };
- template <typename T>
- void doOnIdleRepeating(T callable)
- {
- OnIdleCallbackRepeating<T>* cb_functor = new OnIdleCallbackRepeating<T>(callable);
- gIdleCallbacks.addFunction(&OnIdleCallbackRepeating<T>::onIdle,cb_functor);
- }
- template <class T>
- class CallAfterCategoryFetchStage2: public LLInventoryFetchObserver
- {
- public:
- CallAfterCategoryFetchStage2(T callable):
- mCallable(callable)
- {
- }
- ~CallAfterCategoryFetchStage2()
- {
- }
- virtual void done()
- {
- gInventory.removeObserver(this);
- doOnIdle(mCallable);
- delete this;
- }
- protected:
- T mCallable;
- };
- template <class T>
- class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver
- {
- public:
- CallAfterCategoryFetchStage1(T callable):
- mCallable(callable)
- {
- }
- ~CallAfterCategoryFetchStage1()
- {
- }
- virtual void done()
- {
- // What we do here is get the complete information on the items in
- // the library, and set up an observer that will wait for that to
- // happen.
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(mCompleteFolders.front(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH);
- S32 count = item_array.count();
- if(!count)
- {
- llwarns << "Nothing fetched in category " << mCompleteFolders.front()
- << llendl;
- //dec_busy_count();
- gInventory.removeObserver(this);
- delete this;
- return;
- }
- CallAfterCategoryFetchStage2<T> *stage2 = new CallAfterCategoryFetchStage2<T>(mCallable);
- LLInventoryFetchObserver::item_ref_t ids;
- for(S32 i = 0; i < count; ++i)
- {
- ids.push_back(item_array.get(i)->getUUID());
- }
-
- gInventory.removeObserver(this);
-
- // do the fetch
- stage2->fetchItems(ids);
- if(stage2->isEverythingComplete())
- {
- // everything is already here - call done.
- stage2->done();
- }
- else
- {
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(stage2);
- }
- delete this;
- }
- protected:
- T mCallable;
- };
- template <class T>
- void callAfterCategoryFetch(const LLUUID& cat_id, T callable)
- {
- CallAfterCategoryFetchStage1<T> *stage1 = new CallAfterCategoryFetchStage1<T>(callable);
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
- folders.push_back(cat_id);
- stage1->fetchDescendents(folders);
- if (stage1->isEverythingComplete())
- {
- stage1->done();
- }
- else
- {
- gInventory.addObserver(stage1);
- }
- }
- #endif