llinventoryobserver.cpp
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- /**
- * @file llinventoryobserver.cpp
- * @brief Implementation of the inventory observers used to track agent inventory.
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llinventoryobserver.h"
- #include "llassetstorage.h"
- #include "llcrc.h"
- #include "lldir.h"
- #include "llsys.h"
- #include "llxfermanager.h"
- #include "message.h"
- #include "llagent.h"
- #include "llagentwearables.h"
- #include "llfloater.h"
- #include "llfocusmgr.h"
- #include "llinventorybridge.h"
- #include "llinventoryfunctions.h"
- #include "llinventorymodel.h"
- #include "llviewermessage.h"
- #include "llviewerwindow.h"
- #include "llviewerregion.h"
- #include "llappviewer.h"
- #include "lldbstrings.h"
- #include "llviewerstats.h"
- #include "llmutelist.h"
- #include "llnotificationsutil.h"
- #include "llcallbacklist.h"
- #include "llpreview.h"
- #include "llviewercontrol.h"
- #include "llvoavatarself.h"
- #include "llsdutil.h"
- #include <deque>
- LLInventoryObserver::LLInventoryObserver()
- {
- }
- // virtual
- LLInventoryObserver::~LLInventoryObserver()
- {
- }
- void LLInventoryCompletionObserver::changed(U32 mask)
- {
- // scan through the incomplete items and move or erase them as
- // appropriate.
- if(!mIncomplete.empty())
- {
- for(item_ref_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if(!item)
- {
- it = mIncomplete.erase(it);
- continue;
- }
- if(item->isComplete())
- {
- mComplete.push_back(*it);
- it = mIncomplete.erase(it);
- continue;
- }
- ++it;
- }
- if(mIncomplete.empty())
- {
- done();
- }
- }
- }
- void LLInventoryCompletionObserver::watchItem(const LLUUID& id)
- {
- if(id.notNull())
- {
- mIncomplete.push_back(id);
- }
- }
- void LLInventoryFetchObserver::changed(U32 mask)
- {
- // scan through the incomplete items and move or erase them as
- // appropriate.
- if(!mIncomplete.empty())
- {
- for(item_ref_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if(!item)
- {
- if (mRetryIfMissing)
- {
- // BAP changed to skip these items, so we should keep retrying until they arrive.
- // Did not make this the default behavior because of uncertainty about impact -
- // could cause some observers that currently complete to wait forever.
- ++it;
- }
- else
- {
- // BUG: This can cause done() to get called prematurely below.
- // This happens with the LLGestureInventoryFetchObserver that
- // loads gestures at startup. JC
- it = mIncomplete.erase(it);
- }
- continue;
- }
- if(item->isComplete())
- {
- mComplete.push_back(*it);
- it = mIncomplete.erase(it);
- continue;
- }
- ++it;
- }
- if(mIncomplete.empty())
- {
- done();
- }
- }
- //llinfos << "LLInventoryFetchObserver::changed() mComplete size " << mComplete.size() << llendl;
- //llinfos << "LLInventoryFetchObserver::changed() mIncomplete size " << mIncomplete.size() << llendl;
- }
- bool LLInventoryFetchObserver::isEverythingComplete() const
- {
- return mIncomplete.empty();
- }
- void fetch_items_from_llsd(const LLSD& items_llsd)
- {
- if (!items_llsd.size()) return;
- LLSD body;
- body[0]["cap_name"] = "FetchInventory";
- body[1]["cap_name"] = "FetchLib";
- for (S32 i=0; i<items_llsd.size();i++)
- {
- if (items_llsd[i]["owner_id"].asString() == gAgent.getID().asString())
- {
- body[0]["items"].append(items_llsd[i]);
- continue;
- }
- if (items_llsd[i]["owner_id"].asString() == ALEXANDRIA_LINDEN_ID.asString())
- {
- body[1]["items"].append(items_llsd[i]);
- continue;
- }
- }
- for (S32 i=0; i<body.size(); i++)
- {
- if (0 >= body[i].size()) continue;
- std::string url = gAgent.getRegion()->getCapability(body[i]["cap_name"].asString());
- if (!url.empty())
- {
- body[i]["agent_id"] = gAgent.getID();
- LLHTTPClient::post(url, body[i], new LLInventoryModel::fetchInventoryResponder(body[i]));
- break;
- }
- LLMessageSystem* msg = gMessageSystem;
- BOOL start_new_message = TRUE;
- for (S32 j=0; j<body[i]["items"].size(); j++)
- {
- LLSD item_entry = body[i]["items"][j];
- if(start_new_message)
- {
- start_new_message = FALSE;
- msg->newMessageFast(_PREHASH_FetchInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- }
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addUUIDFast(_PREHASH_OwnerID, item_entry["owner_id"].asUUID());
- msg->addUUIDFast(_PREHASH_ItemID, item_entry["item_id"].asUUID());
- if(msg->isSendFull(NULL))
- {
- start_new_message = TRUE;
- gAgent.sendReliableMessage();
- }
- }
- if(!start_new_message)
- {
- gAgent.sendReliableMessage();
- }
- }
- }
- void LLInventoryFetchObserver::fetchItems(
- const LLInventoryFetchObserver::item_ref_t& ids)
- {
- LLUUID owner_id;
- LLSD items_llsd;
- for(item_ref_t::const_iterator it = ids.begin(); it < ids.end(); ++it)
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if(item)
- {
- if(item->isComplete())
- {
- // It's complete, so put it on the complete container.
- mComplete.push_back(*it);
- continue;
- }
- else
- {
- owner_id = item->getPermissions().getOwner();
- }
- }
- else
- {
- // assume it's agent inventory.
- owner_id = gAgent.getID();
- }
- // It's incomplete, so put it on the incomplete container, and
- // pack this on the message.
- mIncomplete.push_back(*it);
- // Prepare the data to fetch
- LLSD item_entry;
- item_entry["owner_id"] = owner_id;
- item_entry["item_id"] = (*it);
- items_llsd.append(item_entry);
- }
- fetch_items_from_llsd(items_llsd);
- }
- // virtual
- void LLInventoryFetchDescendentsObserver::changed(U32 mask)
- {
- for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if(!cat)
- {
- it = mIncompleteFolders.erase(it);
- continue;
- }
- if(isComplete(cat))
- {
- mCompleteFolders.push_back(*it);
- it = mIncompleteFolders.erase(it);
- continue;
- }
- ++it;
- }
- if(mIncompleteFolders.empty())
- {
- done();
- }
- }
- void LLInventoryFetchDescendentsObserver::fetchDescendents(
- const folder_ref_t& ids)
- {
- for(folder_ref_t::const_iterator it = ids.begin(); it != ids.end(); ++it)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if(!cat) continue;
- if(!isComplete(cat))
- {
- cat->fetchDescendents(); //blindly fetch it without seeing if anything else is fetching it.
- mIncompleteFolders.push_back(*it); //Add to list of things being downloaded for this observer.
- }
- else
- {
- mCompleteFolders.push_back(*it);
- }
- }
- }
- bool LLInventoryFetchDescendentsObserver::isEverythingComplete() const
- {
- return mIncompleteFolders.empty();
- }
- bool LLInventoryFetchDescendentsObserver::isComplete(LLViewerInventoryCategory* cat)
- {
- const S32 version = cat->getVersion();
- const S32 expected_num_descendents = cat->getDescendentCount();
- if ((version == LLViewerInventoryCategory::VERSION_UNKNOWN) ||
- (expected_num_descendents == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN))
- {
- return false;
- }
- // it might be complete - check known descendents against
- // currently available.
- LLInventoryModel::cat_array_t* cats;
- LLInventoryModel::item_array_t* items;
- gInventory.getDirectDescendentsOf(cat->getUUID(), cats, items);
- if(!cats || !items)
- {
- llwarns << "Category '" << cat->getName() << "' descendents corrupted, fetch failed." << llendl;
- // NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean
- // that the cat just doesn't have any items or subfolders).
- // Unrecoverable, so just return done so that this observer can be cleared
- // from memory.
- return true;
- }
- const S32 current_num_known_descendents = cats->count() + items->count();
- // Got the number of descendents that we were expecting, so we're done.
- if (current_num_known_descendents == expected_num_descendents)
- {
- return true;
- }
- // Error condition, but recoverable. This happens if something was added to the
- // category before it was initialized, so accountForUpdate didn't update descendent
- // count and thus the category thinks it has fewer descendents than it actually has.
- if (current_num_known_descendents >= expected_num_descendents)
- {
- llwarns << "Category '" << cat->getName() << "' expected descendentcount:" << expected_num_descendents << " descendents but got descendentcount:" << current_num_known_descendents << llendl;
- cat->setDescendentCount(current_num_known_descendents);
- return true;
- }
- return false;
- }
- void LLInventoryFetchComboObserver::changed(U32 mask)
- {
- if(!mIncompleteItems.empty())
- {
- for(item_ref_t::iterator it = mIncompleteItems.begin(); it < mIncompleteItems.end(); )
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if(!item)
- {
- it = mIncompleteItems.erase(it);
- continue;
- }
- if(item->isComplete())
- {
- mCompleteItems.push_back(*it);
- it = mIncompleteItems.erase(it);
- continue;
- }
- ++it;
- }
- }
- if(!mIncompleteFolders.empty())
- {
- for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if(!cat)
- {
- it = mIncompleteFolders.erase(it);
- continue;
- }
- if(gInventory.isCategoryComplete(*it))
- {
- mCompleteFolders.push_back(*it);
- it = mIncompleteFolders.erase(it);
- continue;
- }
- ++it;
- }
- }
- if(!mDone && mIncompleteItems.empty() && mIncompleteFolders.empty())
- {
- mDone = true;
- done();
- }
- }
- void LLInventoryFetchComboObserver::fetch(
- const folder_ref_t& folder_ids,
- const item_ref_t& item_ids)
- {
- lldebugs << "LLInventoryFetchComboObserver::fetch()" << llendl;
- for(folder_ref_t::const_iterator fit = folder_ids.begin(); fit != folder_ids.end(); ++fit)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*fit);
- if(!cat) continue;
- if(!gInventory.isCategoryComplete(*fit))
- {
- cat->fetchDescendents();
- lldebugs << "fetching folder " << *fit <<llendl;
- mIncompleteFolders.push_back(*fit);
- }
- else
- {
- mCompleteFolders.push_back(*fit);
- lldebugs << "completing folder " << *fit <<llendl;
- }
- }
- // Now for the items - we fetch everything which is not a direct
- // descendent of an incomplete folder because the item will show
- // up in an inventory descendents message soon enough so we do not
- // have to fetch it individually.
- LLSD items_llsd;
- LLUUID owner_id;
- for(item_ref_t::const_iterator iit = item_ids.begin(); iit != item_ids.end(); ++iit)
- {
- LLViewerInventoryItem* item = gInventory.getItem(*iit);
- if(!item)
- {
- lldebugs << "uanble to find item " << *iit << llendl;
- continue;
- }
- if(item->isComplete())
- {
- // It's complete, so put it on the complete container.
- mCompleteItems.push_back(*iit);
- lldebugs << "completing item " << *iit << llendl;
- continue;
- }
- else
- {
- mIncompleteItems.push_back(*iit);
- owner_id = item->getPermissions().getOwner();
- }
- if(std::find(mIncompleteFolders.begin(), mIncompleteFolders.end(), item->getParentUUID()) == mIncompleteFolders.end())
- {
- LLSD item_entry;
- item_entry["owner_id"] = owner_id;
- item_entry["item_id"] = (*iit);
- items_llsd.append(item_entry);
- }
- else
- {
- lldebugs << "not worrying about " << *iit << llendl;
- }
- }
- fetch_items_from_llsd(items_llsd);
- }
- void LLInventoryExistenceObserver::watchItem(const LLUUID& id)
- {
- if(id.notNull())
- {
- mMIA.push_back(id);
- }
- }
- void LLInventoryExistenceObserver::changed(U32 mask)
- {
- // scan through the incomplete items and move or erase them as
- // appropriate.
- if(!mMIA.empty())
- {
- for(item_ref_t::iterator it = mMIA.begin(); it < mMIA.end(); )
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if(!item)
- {
- ++it;
- continue;
- }
- mExist.push_back(*it);
- it = mMIA.erase(it);
- }
- if(mMIA.empty())
- {
- done();
- }
- }
- }
- void LLInventoryAddedObserver::changed(U32 mask)
- {
- if(!(mask & LLInventoryObserver::ADD))
- {
- return;
- }
- // *HACK: If this was in response to a packet off
- // the network, figure out which item was updated.
- LLMessageSystem* msg = gMessageSystem;
- std::string msg_name;
- if (mMessageName.empty())
- {
- msg_name = msg->getMessageName();
- }
- else
- {
- msg_name = mMessageName;
- }
- if (msg_name.empty())
- {
- return;
- }
- // We only want newly created inventory items. JC
- if ( msg_name != "UpdateCreateInventoryItem")
- {
- return;
- }
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
- for(S32 i = 0; i < num_blocks; ++i)
- {
- titem->unpackMessage(msg, _PREHASH_InventoryData, i);
- if (!(titem->getUUID().isNull()))
- {
- //we don't do anything with null keys
- mAdded.push_back(titem->getUUID());
- }
- }
- if (!mAdded.empty())
- {
- done();
- }
- }
- LLInventoryTransactionObserver::LLInventoryTransactionObserver(
- const LLTransactionID& transaction_id) :
- mTransactionID(transaction_id)
- {
- }
- void LLInventoryTransactionObserver::changed(U32 mask)
- {
- if(mask & LLInventoryObserver::ADD)
- {
- // This could be it - see if we are processing a bulk update
- LLMessageSystem* msg = gMessageSystem;
- if(msg->getMessageName()
- && (0 == strcmp(msg->getMessageName(), "BulkUpdateInventory")))
- {
- // we have a match for the message - now check the
- // transaction id.
- LLUUID id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, id);
- if(id == mTransactionID)
- {
- // woo hoo, we found it
- folder_ref_t folders;
- item_ref_t items;
- S32 count;
- count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
- S32 i;
- for(i = 0; i < count; ++i)
- {
- msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_FolderID, id, i);
- if(id.notNull())
- {
- folders.push_back(id);
- }
- }
- count = msg->getNumberOfBlocksFast(_PREHASH_ItemData);
- for(i = 0; i < count; ++i)
- {
- msg->getUUIDFast(_PREHASH_ItemData, _PREHASH_ItemID, id, i);
- if(id.notNull())
- {
- items.push_back(id);
- }
- }
- // call the derived class the implements this method.
- done(folders, items);
- }
- }
- }
- }