llmorphview.cpp
上传用户:king477883
上传日期:2021-03-01
资源大小:9553k
文件大小:6k
- /**
- * @file llmorphview.cpp
- * @brief Container for Morph functionality
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llmorphview.h"
- #include "lljoint.h"
- #include "llagent.h"
- #include "lldrawable.h"
- #include "lldrawpoolavatar.h"
- #include "llface.h"
- //#include "llfirstuse.h"
- #include "llfloatercustomize.h"
- #include "llfloatertools.h"
- #include "llresmgr.h"
- #include "lltoolmgr.h"
- #include "lltoolmorph.h"
- #include "llviewercamera.h"
- #include "llvoavatarself.h"
- #include "llviewerwindow.h"
- #include "pipeline.h"
- LLMorphView *gMorphView = NULL;
- const F32 EDIT_AVATAR_ORBIT_SPEED = 0.1f;
- const F32 EDIT_AVATAR_MAX_CAMERA_PITCH = 0.5f;
- const F32 CAMERA_MOVE_TIME = 0.5f;
- const F32 MORPH_NEAR_CLIP = 0.1f;
- const F32 CAMERA_DIST_MIN = 0.4f;
- const F32 CAMERA_DIST_MAX = 4.0f;
- const F32 CAMERA_DIST_STEP = 1.5f;
- //-----------------------------------------------------------------------------
- // LLMorphView()
- //-----------------------------------------------------------------------------
- LLMorphView::LLMorphView(const LLMorphView::Params& p)
- : LLView(p),
- mCameraTargetJoint( NULL ),
- mCameraOffset(-0.5f, 0.05f, 0.07f ),
- mCameraTargetOffset(0.f, 0.f, 0.05f ),
- mOldCameraNearClip( 0.f ),
- mCameraPitch( 0.f ),
- mCameraYaw( 0.f ),
- mCameraDist( -1.f ),
- mCameraDrivenByKeys( FALSE )
- {}
- //-----------------------------------------------------------------------------
- // initialize()
- //-----------------------------------------------------------------------------
- void LLMorphView::initialize()
- {
- mCameraPitch = 0.f;
- mCameraYaw = 0.f;
- mCameraDist = -1.f;
- LLVOAvatar *avatarp = gAgent.getAvatarObject();
- if (!avatarp || avatarp->isDead())
- {
- gAgent.changeCameraToDefault();
- return;
- }
- avatarp->stopMotion( ANIM_AGENT_BODY_NOISE );
- avatarp->mSpecialRenderMode = 3;
-
- // set up camera for close look at avatar
- mOldCameraNearClip = LLViewerCamera::getInstance()->getNear();
- LLViewerCamera::getInstance()->setNear(MORPH_NEAR_CLIP);
- }
- //-----------------------------------------------------------------------------
- // shutdown()
- //-----------------------------------------------------------------------------
- void LLMorphView::shutdown()
- {
- LLVOAvatarSelf::onCustomizeEnd();
- LLVOAvatar *avatarp = gAgent.getAvatarObject();
- if(avatarp && !avatarp->isDead())
- {
- avatarp->startMotion( ANIM_AGENT_BODY_NOISE );
- avatarp->mSpecialRenderMode = 0;
- // reset camera
- LLViewerCamera::getInstance()->setNear(mOldCameraNearClip);
- }
- }
- //-----------------------------------------------------------------------------
- // setVisible()
- //-----------------------------------------------------------------------------
- void LLMorphView::setVisible(BOOL visible)
- {
- if( visible != getVisible() )
- {
- LLView::setVisible(visible);
- if (visible)
- {
- llassert( !gFloaterCustomize );
- gFloaterCustomize = new LLFloaterCustomize();
- gFloaterCustomize->fetchInventory();
- gFloaterCustomize->openFloater();
- // Must do this _after_ gFloaterView is initialized.
- gFloaterCustomize->switchToDefaultSubpart();
- initialize();
- // First run dialog
- //LLFirstUse::useAppearance();
- }
- else
- {
- if( gFloaterCustomize )
- {
- gFloaterView->removeChild( gFloaterCustomize );
- delete gFloaterCustomize;
- gFloaterCustomize = NULL;
- }
- shutdown();
- }
- }
- }
- void LLMorphView::updateCamera()
- {
- if (!mCameraTargetJoint)
- {
- setCameraTargetJoint(gAgent.getAvatarObject()->getJoint("mHead"));
- }
-
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if( !avatar )
- {
- return;
- }
- LLJoint* root_joint = avatar->getRootJoint();
- if( !root_joint )
- {
- return;
- }
- const LLQuaternion& avatar_rot = root_joint->getWorldRotation();
- LLVector3d joint_pos = gAgent.getPosGlobalFromAgent(mCameraTargetJoint->getWorldPosition());
- LLVector3d target_pos = joint_pos + mCameraTargetOffset * avatar_rot;
- LLQuaternion camera_rot_yaw(mCameraYaw, LLVector3::z_axis);
- LLQuaternion camera_rot_pitch(mCameraPitch, LLVector3::y_axis);
- LLVector3d camera_pos = joint_pos + mCameraOffset * camera_rot_pitch * camera_rot_yaw * avatar_rot;
- gAgent.setCameraPosAndFocusGlobal( camera_pos, target_pos, gAgent.getID() );
- }
- void LLMorphView::setCameraDrivenByKeys(BOOL b)
- {
- if( mCameraDrivenByKeys != b )
- {
- if( b )
- {
- // Reset to the default camera position specified by mCameraPitch, mCameraYaw, etc.
- updateCamera();
- }
- mCameraDrivenByKeys = b;
- }
- }