lltextureatlasmanager.cpp
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- /**
- * @file lltextureatlasmanager.cpp
- * @brief LLTextureAtlasManager class implementation.
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "linden_common.h"
- #include "llerror.h"
- #include "llmath.h"
- #include "lltextureatlas.h"
- #include "lltextureatlasmanager.h"
- #include "llspatialpartition.h"
- const S8 MAX_NUM_EMPTY_ATLAS = 2 ;
- const F32 MIN_ATLAS_FULLNESS = 0.6f ;
- //*********************************************************************************************
- //implementation of class LLTextureAtlasInfo
- //*********************************************************************************************
- LLTextureAtlasSlot::LLTextureAtlasSlot(LLTextureAtlas* atlasp, LLSpatialGroup* groupp, S16 col, S16 row, F32 xoffset, F32 yoffset, S8 slot_width) :
- mAtlasp(atlasp),
- mGroupp(groupp),
- mCol(col),
- mRow(row),
- mReservedSlotWidth(slot_width),
- mValid(FALSE),
- mUpdatedTime(0),
- mTexCoordOffset(xoffset, yoffset),
- mTexCoordScale(1.f, 1.f)
- {
- llassert_always(mAtlasp || mGroupp || mReservedSlotWidth) ;
- }
- LLTextureAtlasSlot::~LLTextureAtlasSlot()
- {
- if(mAtlasp)
- {
- mAtlasp->releaseSlot(mCol, mRow, mReservedSlotWidth) ;
- if(mAtlasp->isEmpty())
- {
- LLTextureAtlasManager::getInstance()->releaseAtlas(mAtlasp) ;
- }
- mAtlasp = NULL ;
- }
- }
- //void LLTextureAtlasSlot::setAtlas(LLTextureAtlas* atlasp)
- //{
- // mAtlasp = atlasp ;
- //}
- //void LLTextureAtlasSlot::setSlotPos(S16 col, S16 row)
- //{
- // mCol = col ;
- // mRow = row ;
- //}
- //void LLTextureAtlasSlot::setSlotWidth(S8 width)
- //{
- // //slot is a square with each edge length a power-of-two number
- // mReservedSlotWidth = width ;
- //}
- //void LLTextureAtlasSlot::setTexCoordOffset(F32 xoffset, F32 yoffset)
- //{
- // mTexCoordOffset.mV[0] = xoffset ;
- // mTexCoordOffset.mV[1] = yoffset ;
- //}
- void LLTextureAtlasSlot::setSpatialGroup(LLSpatialGroup* groupp)
- {
- mGroupp = groupp ;
- }
- void LLTextureAtlasSlot::setTexCoordScale(F32 xscale, F32 yscale)
- {
- mTexCoordScale.mV[0] = xscale ;
- mTexCoordScale.mV[1] = yscale ;
- }
- //*********************************************************************************************
- //END of implementation of class LLTextureAtlasInfo
- //*********************************************************************************************
- //*********************************************************************************************
- //implementation of class LLTextureAtlasManager
- //*********************************************************************************************
- LLTextureAtlasManager::LLTextureAtlasManager() :
- mAtlasMap(4),
- mEmptyAtlasMap(4)
- {
- }
- LLTextureAtlasManager::~LLTextureAtlasManager()
- {
- for(S32 i = 0 ; i < 4 ; i++)
- {
- for(ll_texture_atlas_list_t::iterator j = mAtlasMap[i].begin() ; j != mAtlasMap[i].end() ; ++j)
- {
- *j = NULL ;
- }
- for(ll_texture_atlas_list_t::iterator j = mEmptyAtlasMap[i].begin() ; j != mEmptyAtlasMap[i].end() ; ++j)
- {
- *j = NULL ;
- }
- mAtlasMap[i].clear() ;
- mEmptyAtlasMap[i].clear() ;
- }
- mAtlasMap.clear() ;
- mEmptyAtlasMap.clear() ;
- }
- //return TRUE if qualified
- BOOL LLTextureAtlasManager::canAddToAtlas(S32 w, S32 h, S8 ncomponents, LLGLenum target)
- {
- if(ncomponents < 1 || ncomponents > 4)
- {
- return FALSE ;
- }
- //only support GL_TEXTURE_2D
- if(GL_TEXTURE_2D != target)
- {
- return FALSE ;
- }
- //real image size overflows
- if(w < 8 || w > LLTextureAtlas::sMaxSubTextureSize || h < 8 || h > LLTextureAtlas::sMaxSubTextureSize)
- {
- return FALSE ;
- }
- //if non-power-of-two number
- if((w & (w - 1)) || (h & (h - 1)))
- {
- return FALSE ;
- }
- return TRUE ;
- }
- void LLTextureAtlasManager::releaseAtlas(LLTextureAtlas* atlasp)
- {
- LLSpatialGroup* groupp = atlasp->getLastSpatialGroup() ;
- while(groupp)
- {
- groupp->removeAtlas(atlasp, FALSE) ;
- atlasp->removeLastSpatialGroup() ;
- groupp = atlasp->getLastSpatialGroup() ;
- }
- S8 type = atlasp->getComponents() - 1 ;
- //insert to the empty list
- if(mEmptyAtlasMap[type].size() < MAX_NUM_EMPTY_ATLAS)
- {
- mEmptyAtlasMap[type].push_back(atlasp) ;
- }
- //delete the atlasp
- mAtlasMap[type].remove(atlasp) ;
- }
- //
- //this function reserves an appropriate slot from atlas pool for an image.
- //return non-NULL if succeeds.
- //Note:
- //1, this function does not check if the image this slot assigned for qualifies for atlas or not,
- // call LLTextureAtlasManager::canAddToAtlas(...) to do the check before calling this function.
- //2, this function also dose not check if the image is already in atlas. It always assigns a new slot anyway.
- //3, this function tries to group sub-textures from same spatial group into ONE atlas to improve render batching.
- //
- LLPointer<LLTextureAtlasSlot> LLTextureAtlasManager::reserveAtlasSlot(S32 sub_texture_size, S8 ncomponents,
- LLSpatialGroup* groupp, LLViewerTexture* imagep)
- {
- if(!groupp)
- {
- //do not insert to atlas if does not have a group.
- return NULL ;
- }
- //bits_len must <= 8 and is a power of two number, i.e.: must be one of these numbers: 1, 2, 4, 8.
- if(sub_texture_size > LLTextureAtlas::sMaxSubTextureSize)
- {
- sub_texture_size = LLTextureAtlas::sMaxSubTextureSize ;
- }
- S8 bits_len = sub_texture_size / LLTextureAtlas::sSlotSize ;
- if(bits_len < 1)
- {
- bits_len = 1 ;
- }
- S16 col = -1, row = -1;
- S8 total_bits = bits_len * bits_len ;
- //insert to the atlas reserved by the same spatial group
- LLPointer<LLTextureAtlas> atlasp = groupp->getAtlas(ncomponents, total_bits) ;
- if(atlasp.notNull())
- {
- if(!atlasp->getNextAvailableSlot(bits_len, col, row))
- {
- //failed
- atlasp = NULL ;
- }
- }
- //search an atlas to fit for 'size'
- if(!atlasp)
- {
- S8 atlas_index = ncomponents - 1 ;
- ll_texture_atlas_list_t::iterator iter = mAtlasMap[atlas_index].begin() ;
- for(; iter != mAtlasMap[atlas_index].end(); ++iter)
- {
- LLTextureAtlas* cur = (LLTextureAtlas*)*iter ;
- if(cur->getFullness() < MIN_ATLAS_FULLNESS)//this atlas is empty enough for this group to insert more sub-textures later if necessary.
- {
- if(cur->getNextAvailableSlot(bits_len, col, row))
- {
- atlasp = cur ;
- groupp->addAtlas(atlasp) ;
- break ;
- }
- }
- }
- }
- //create a new atlas if necessary
- if(!atlasp)
- {
- if(mEmptyAtlasMap[ncomponents - 1].size() > 0)
- {
- //there is an empty one
- atlasp = mEmptyAtlasMap[ncomponents - 1].back() ;
- mEmptyAtlasMap[ncomponents - 1].pop_back() ;
- }
- else
- {
- atlasp = new LLTextureAtlas(ncomponents, 16) ;
- }
- mAtlasMap[ncomponents - 1].push_back(atlasp) ;
- atlasp->getNextAvailableSlot(bits_len, col, row) ;
- groupp->addAtlas(atlasp) ;
- }
- F32 xoffset, yoffset ;
- atlasp->getTexCoordOffset(col, row, xoffset, yoffset) ;
- LLPointer<LLTextureAtlasSlot> slot_infop = new LLTextureAtlasSlot(atlasp, groupp, col, row, xoffset, yoffset, bits_len) ;
- return slot_infop ;
- }
- //*********************************************************************************************
- //END of implementation of class LLTextureAtlasManager
- //*********************************************************************************************