llfloaterimagepreview.h
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- /**
- * @file llfloaterimagepreview.h
- * @brief LLFloaterImagePreview class definition
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLFLOATERIMAGEPREVIEW_H
- #define LL_LLFLOATERIMAGEPREVIEW_H
- #include "llfloaternamedesc.h"
- #include "lldynamictexture.h"
- #include "llpointer.h"
- #include "llquaternion.h"
- class LLComboBox;
- class LLJoint;
- class LLViewerJointMesh;
- class LLVOAvatar;
- class LLTextBox;
- class LLVertexBuffer;
- class LLVolume;
- class LLImagePreviewSculpted : public LLViewerDynamicTexture
- {
- protected:
- virtual ~LLImagePreviewSculpted();
- public:
- LLImagePreviewSculpted(S32 width, S32 height);
- void setPreviewTarget(LLImageRaw *imagep, F32 distance);
- void setTexture(U32 name) { mTextureName = name; }
- BOOL render();
- void refresh();
- void rotate(F32 yaw_radians, F32 pitch_radians);
- void zoom(F32 zoom_amt);
- void pan(F32 right, F32 up);
- virtual BOOL needsRender() { return mNeedsUpdate; }
- protected:
- BOOL mNeedsUpdate;
- U32 mTextureName;
- F32 mCameraDistance;
- F32 mCameraYaw;
- F32 mCameraPitch;
- F32 mCameraZoom;
- LLVector3 mCameraOffset;
- LLPointer<LLVolume> mVolume;
- LLPointer<LLVertexBuffer> mVertexBuffer;
- };
- class LLImagePreviewAvatar : public LLViewerDynamicTexture
- {
- protected:
- virtual ~LLImagePreviewAvatar();
- public:
- LLImagePreviewAvatar(S32 width, S32 height);
- void setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male);
- void setTexture(U32 name) { mTextureName = name; }
- void clearPreviewTexture(const std::string& mesh_name);
- BOOL render();
- void refresh();
- void rotate(F32 yaw_radians, F32 pitch_radians);
- void zoom(F32 zoom_amt);
- void pan(F32 right, F32 up);
- virtual BOOL needsRender() { return mNeedsUpdate; }
- protected:
- BOOL mNeedsUpdate;
- LLJoint* mTargetJoint;
- LLViewerJointMesh* mTargetMesh;
- F32 mCameraDistance;
- F32 mCameraYaw;
- F32 mCameraPitch;
- F32 mCameraZoom;
- LLVector3 mCameraOffset;
- LLPointer<LLVOAvatar> mDummyAvatar;
- U32 mTextureName;
- };
- class LLFloaterImagePreview : public LLFloaterNameDesc
- {
- public:
- LLFloaterImagePreview(const std::string& filename);
- virtual ~LLFloaterImagePreview();
- virtual BOOL postBuild();
- BOOL handleMouseDown(S32 x, S32 y, MASK mask);
- BOOL handleMouseUp(S32 x, S32 y, MASK mask);
- BOOL handleHover(S32 x, S32 y, MASK mask);
- BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
- static void onMouseCaptureLostImagePreview(LLMouseHandler*);
- void clearAllPreviewTextures();
- protected:
- static void onPreviewTypeCommit(LLUICtrl*,void*);
- void draw();
- bool loadImage(const std::string& filename);
- LLPointer<LLImageRaw> mRawImagep;
- LLPointer<LLImagePreviewAvatar> mAvatarPreview;
- LLPointer<LLImagePreviewSculpted> mSculptedPreview;
- S32 mLastMouseX;
- S32 mLastMouseY;
- LLRect mPreviewRect;
- LLRectf mPreviewImageRect;
- LLPointer<LLViewerTexture> mImagep ;
- };
- #endif // LL_LLFLOATERIMAGEPREVIEW_H