llfloatertelehub.h
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- /**
- * @file llfloatertelehub.h
- * @author James Cook
- * @brief LLFloaterTelehub class definition
- *
- * $LicenseInfo:firstyear=2005&license=viewergpl$
- *
- * Copyright (c) 2005-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLFLOATERTELEHUB_H
- #define LL_LLFLOATERTELEHUB_H
- #include "llfloater.h"
- class LLMessageSystem;
- class LLObjectSelection;
- const S32 MAX_SPAWNPOINTS_PER_TELEHUB = 16;
- class LLFloaterTelehub : public LLFloater
- {
- public:
- LLFloaterTelehub(const LLSD& key);
- ~LLFloaterTelehub();
-
- /*virtual*/ BOOL postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
- /*virtual*/ void draw();
-
- static BOOL renderBeacons();
- static void addBeacons();
- void refresh();
- void sendTelehubInfoRequest();
- void onClickConnect();
- void onClickDisconnect();
- void onClickAddSpawnPoint();
- void onClickRemoveSpawnPoint();
- static void processTelehubInfo(LLMessageSystem* msg, void**);
- void unpackTelehubInfo(LLMessageSystem* msg);
- private:
- LLUUID mTelehubObjectID; // null if no telehub
- std::string mTelehubObjectName;
- LLVector3 mTelehubPos; // region local, fallback if viewer can't see the object
- LLQuaternion mTelehubRot;
- S32 mNumSpawn;
- LLVector3 mSpawnPointPos[MAX_SPAWNPOINTS_PER_TELEHUB];
-
- LLSafeHandle<LLObjectSelection> mObjectSelection;
- static LLFloaterTelehub* sInstance;
- };
- #endif